提交歷史

作者 SHA1 備註 提交日期
  Ryan C. Gordon 6344736696 Fixed cut-and-paste error. 12 年之前
  Ryan C. Gordon abbaa90dd6 Added SDL_DEPRECATED #define. 12 年之前
  Ryan C. Gordon 094a72b8f7 Added SDL_assert_always (never disabled). 12 年之前
  Gabriel Jacobo 552b04c58a More non C89 compliant comments 12 年之前
  Gabriel Jacobo 63fe3a7753 Fixes a few non C89 compliant comments 12 年之前
  Edward Rudd d8f66188d1 add missing SDL_bits.h from OS X framework 12 年之前
  Ryan C. Gordon e43ff8fb59 Added some FIXMEs for later. 12 年之前
  Gabriel Jacobo 0eeb76d869 Fixes bug #2037, common EGL code for Android and X11 12 年之前
  Ryan C. Gordon b44267693d Fixed leaking of pixel shader object in D3D renderer (thanks, Peter!). 12 年之前
  Sam Lantinga 0ca506611c Fixed warnings building with gcc 2 and gcc 4 on Haiku 12 年之前
  Sam Lantinga c2a29aede9 Fixed Haiku build (thanks Alexander!) 12 年之前
  Philipp Wiesemann a46437f798 Replaced introduction in header file with more recent version from README.txt. 12 年之前
  Philipp Wiesemann ad608e2dc3 Corrected file names in header file comments. 12 年之前
  Philipp Wiesemann 8cf730554b Changed some documentation comments in header files to be used by doxygen. 12 年之前
  Ryan C. Gordon 7e3b7dbcb6 Patched to compile with Visual Studio. 12 年之前
  Sam Lantinga 1455a94714 Fixed Windows build 12 年之前
  Sam Lantinga d7817f424b Fixed for consistency with the other platforms 12 年之前
  Edward Rudd e187810eca auto init the ticks if the GetTicks and the like methods are called before SDL_Init().. This prevents annoying game bugs such as caching SDL_GetPerformanceFrequency in a static initializer 12 年之前
  Sam Lantinga 6995ff18d3 Do full state initialization in D3D_Reset(), this fixes blend mode issues when resizing the window on Windows 8. 12 年之前
  Sam Lantinga 9ab14aa554 Fixed windows build 12 年之前
  Sam Lantinga ff77ca8d0b The keyboard text events should be sent after the key down events 12 年之前
  Sam Lantinga b4b12d950e Fixed bug 1876 - SDL_TEXTINPUT only returns '?' (0x3F) in event.text.text with Khmer language input 12 年之前
  Gabriel Jacobo bb2671b7e7 Android quirk:Some devices don't report GL_OES_framebuffer_object but support it 12 年之前
  Ryan C. Gordon 4cb0ead795 Patched to compile. 12 年之前
  Gabriel Jacobo 02868b6903 [Bug 2042] OpenGL ES renderer tries to load OES functions unconditionally 12 年之前
  Sam Lantinga 76b7b1e96c Fixed alpha composition when destination alpha is transparent. 12 年之前
  Sam Lantinga 89bc80f1ae Fixed alpha blending for the MMX blit functions 12 年之前
  Andreas Schiffler 65728477af Fix bug 2034: replace printf by SDL_Log in tests; update loopwave VS solution: copy missing dependency 12 年之前
  Sam Lantinga 67367be019 Don't print "unrecognized key" message for an X11 keycode of 0. This can happen with composed characters. 12 年之前
  Sam Lantinga 5d1865c245 Fixed the tag name for the SDL 2.0 release 12 年之前