Commit History

Author SHA1 Message Date
  Sam Lantinga 400489c157 testcontroller: fixed memory leak 3 weeks ago
  Sam Lantinga ea1a769322 Fixed the perspective matrix calculation (thanks @KonkolyTamas!) 1 month ago
  Aubrey Hesselgren 34616d1b00 A little more tidying. Better notes around how the absolute maximum threshold was arrived at. 2 months ago
  Aubrey Hesselgren 8863e5ee67 Made the maximum noise during accelerometer noise profiling a define, in terms of "G" 2 months ago
  Aubrey Hesselgren 6bfc54508c Accelerometer Tolerance is now calibrated before Gyro Drift. 2 months ago
  Sam Lantinga 1b65f25465 testcontroller: use the correct label for face buttons 2 months ago
  Aubrey Hesselgren e960bf6904 Gyro instrumentation for test controller (#13287) 3 months ago
  Sam Lantinga f62c982bcf Reverted Accelerometer and Gyro displays to throttled display (10hz) 3 months ago
  Aubrey Hesselgren 913b611ccd Added tools for evaluating gyroscope accuracy and IMU polling rates. (#13209) 4 months ago
  Sam Lantinga 21a7bbbf14 Restore compatibility with older GameCube mappings 5 months ago
  Sam Lantinga 31650d566c Added SDL_GAMEPAD_TYPE_GAMECUBE 5 months ago
  Sam Lantinga f2074d7af3 Updated copyright for 2025 9 months ago
  Sam Lantinga 75a24116b5 testcontroller: show gamepad connection state 9 months ago
  Sam Lantinga 850158f83f testcontroller: fixed incorrect usage of memcpy() 11 months ago
  Sam Lantinga a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
  Sam Lantinga 37c9fb490e Changed enums to use XXX_COUNT for the count or number of values 1 year ago
  Sam Lantinga 6fc6e3dc7e Use SDL_bool where appropriate in SDL events 1 year ago
  Sam Lantinga 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
  Sam Lantinga 4f55271571 Removed temporary memory from the API 1 year ago
  Ryan C. Gordon 4dda785c69 gamepad: Several gamepad mapping functions now follow the SDL_GetStringRule. 1 year ago
  Sam Lantinga 9f984e6fb4 testcontroller: fixed showing analog axis values 1 year ago
  Sam Lantinga 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 1 year ago
  Sam Lantinga 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes 1 year ago
  Sam Lantinga 2461bd8648 Removed unnecessary float casts 1 year ago
  Sam Lantinga c1ba31118b Added ball, touchpad, and sensor support for virtual joysticks 1 year ago
  Sam Lantinga 8847b35244 Separate joystick power state into battery status and percentage 1 year ago
  Ryan C. Gordon fc7afa9cbf rwops: Renamed SDL_RWops to SDL_IOStream, and other related symbols. 1 year ago
  Sam Lantinga d04fea8b87 Even more miscellaneous gamepad buttons! 1 year ago
  Sam Lantinga cb70e972e3 Added miscellaneous gamepad buttons for additional macro buttons on some controllers 1 year ago
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 1 year ago