Petar Popovic
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2c2c2c5a48
Fixed a few "-Wstrict-prototypes" warnings
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2 månader sedan |
Aubrey Hesselgren
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34616d1b00
A little more tidying. Better notes around how the absolute maximum threshold was arrived at.
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2 månader sedan |
Aubrey Hesselgren
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6bfc54508c
Accelerometer Tolerance is now calibrated before Gyro Drift.
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2 månader sedan |
Sam Lantinga
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ada44eaa10
testcontroller: reverted GameInput test code
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2 månader sedan |
Sam Lantinga
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3b9db3dd62
Added support for Windows GameInput 2.0
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2 månader sedan |
Aubrey Hesselgren
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e960bf6904
Gyro instrumentation for test controller (#13287)
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3 månader sedan |
Sam Lantinga
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f62c982bcf
Reverted Accelerometer and Gyro displays to throttled display (10hz)
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3 månader sedan |
Aubrey Hesselgren
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913b611ccd
Added tools for evaluating gyroscope accuracy and IMU polling rates. (#13209)
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4 månader sedan |
Sam Lantinga
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48dfc03a87
Added the gamepad hint SDL_GAMECONTROLLER_USE_GAMECUBE_LABELS
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5 månader sedan |
Sam Lantinga
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21a7bbbf14
Restore compatibility with older GameCube mappings
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5 månader sedan |
Sam Lantinga
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bc85c55350
testcontroller: create window with high pixel density
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7 månader sedan |
Sam Lantinga
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c4550d906a
testcontroller: show the gamepad device type
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8 månader sedan |
nightmareci
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718034f5fa
Remove newlines from log messages
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8 månader sedan |
Sam Lantinga
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362f96a6cf
testcontroller: use SDL_MAIN_USE_CALLBACKS so updates happen during live resizing
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8 månader sedan |
Ozkan Sezer
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307dac97ac
testcontroller.c: fix build errors due to -Wformat after commit b524af1
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9 månader sedan |
Sam Lantinga
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b524af1b43
testcontroller: log the ID of gamepads as they are added and removed
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9 månader sedan |
Sam Lantinga
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9f7b2c3595
Fixed incorrect error message when a joystick can't be opened
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9 månader sedan |
Sam Lantinga
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f2074d7af3
Updated copyright for 2025
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9 månader sedan |
Sam Lantinga
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ecfd143a26
testcontroller: update the controller name when it's opened as a gamepad
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11 månader sedan |
Sam Lantinga
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0ef7a1d901
Show the guid of gamepads that are opened
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11 månader sedan |
Daniel Ludwig
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5b6342a00d
Default SDL_HINT_JOYSTICK_GAMEINPUT to "1" on GDK platforms
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1 år sedan |
Daniel Ludwig
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ed87e7e434
test: enable GameInput driver on GDK platforms
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1 år sedan |
Ryan C. Gordon
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54459def69
render: Remove the logical presentation render target.
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1 år sedan |
Sam Lantinga
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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1 år sedan |
Sam Lantinga
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dc639956ba
Improve logging performance and make log priorities thread-safe
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1 år sedan |
Sam Lantinga
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37c9fb490e
Changed enums to use XXX_COUNT for the count or number of values
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1 år sedan |
Sam Lantinga
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6fc6e3dc7e
Use SDL_bool where appropriate in SDL events
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1 år sedan |
Sam Lantinga
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702ed83f72
Initialize interface structures so they can be extended in the future
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1 år sedan |
Sam Lantinga
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9ff3446f03
Use SDL_bool instead an int return code in the SDL API
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1 år sedan |
Sam Lantinga
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4f55271571
Removed temporary memory from the API
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1 år sedan |