Commit History

Author SHA1 Message Date
  Susko3 8d7f91f8e4 Add defined constants for renderer vsync values 1 year ago
  SDL Wiki Bot c7087fea01 Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga 17520c2e6e Removed SDL_RendererFlags 1 year ago
  SDL Wiki Bot 06d6f2cb25 Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga fc62dfc6e2 Added properties for the swap chain in the direct3d11 and direct3d12 renderers 1 year ago
  Sam Lantinga 598b4e0a1f Removed the limit on the number of supported renderer texture formats 1 year ago
  Sam Lantinga 748490677c Use SDL_RendererFlags in the API (thanks @Sackzement!) 1 year ago
  Sam Lantinga aecb62e30d Improved API consistency for flag data types 1 year ago
  Sam Lantinga 14f584a94b SDL_CreateWindowAndRenderer() takes the window title as the first parameter 1 year ago
  Frank Praznik bede245395 Remove references to renderers being destroyed with windows in the documentation 1 year ago
  Anonymous Maarten 7dd4f1ec22 SDL3 removed SDL_HINT_RENDER_SCALE_QUALITY hint 1 year ago
  SDL Wiki Bot 202bd7b0ff Sync SDL3 wiki -> header 1 year ago
  Ryan C. Gordon f01b34fd8d include: Removed some SDL2 references in the documentation. 1 year ago
  Ryan C. Gordon 0df988389c include: Add `\since` to all documentation that was missing it. 1 year ago
  Ryan C. Gordon e044318a8e Sync SDL3 wiki -> headers 1 year ago
  Ryan C. Gordon ad090d2444 include: A ton of little documentation tweaks, fixes, and improvements. 1 year ago
  Sam Lantinga 5fa87e29e7 Removed SDL_RENDERER_ACCELERATED and SDL_RENDERER_SOFTWARE 1 year ago
  Petar Popovic 3f8dba3713 Including SD_error.h into headers with error-returning functions 1 year ago
  Sam Lantinga a82ed82bc7 SDL_QueryTexture() fills in a pointer to SDL_PixelFormatEnum 1 year ago
  Frank Praznik 5abcfad352 video: Document that renderer lifetimes are tied to their associated windows 1 year ago
  Sam Lantinga 823ab13b9c SDL_CreateTexture() takes a SDL_PixelFormatEnum format parameter 1 year ago
  Sam Lantinga d8a54cd4f8 Updated "see also" references to be more consistent 1 year ago
  Sam Lantinga 3875ef4552 Removed duplicated line (thanks @sechshelme!) 1 year ago
  Susko3 ce44eff3d2 Use `SDL_WindowFlags` in public headers 1 year ago
  Susko3 424616e032 Use SDL_PixelFormatEnum as type 1 year ago
  Sylvain cea717e5d3 Removed some uneeded 'unsigned': renderer.num_texture_format and SDL_Vulkan_GetInstanceExtensions() prototype 1 year ago
  SDL Wiki Bot ffef13e1e1 Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga 48471f7dbd Added SDL_AddVulkanRenderSemaphores() for external synchronization with SDL rendering 1 year ago
  SDL Wiki Bot 7ff9be7398 Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga 0454e1fdb4 Vulkan: added support for wrapping existing textures 1 year ago