|  Sam Lantinga | 2b5b8fdbd5
							
							Updated copyright for 2025 | 10 months ago | 
				
					
						|  SDL Wiki Bot | 143d5d779c
							
							Sync SDL2 wiki -> header | 1 year ago | 
				
					
						|  Ryan C. Gordon | 1c3a1e1139
							
							wikiheaders: Updated to latest, cleaned up category documentation a little. | 1 year ago | 
				
					
						|  Ryan C. Gordon | e03ad30a57
							
							docs: heavy editing to make this happy with latest wikibridge. | 1 year ago | 
				
					
						|  Sam Lantinga | 0fc3574464
							
							Updated copyright for 2024 | 1 year ago | 
				
					
						|  Cameron Cawley | 67eb03400a
							
							Add SDL_PIXELFORMAT_INDEX2LSB and SDL_PIXELFORMAT_INDEX2MSB | 1 year ago | 
				
					
						|  Cameron Cawley | 1bb5448fe8
							
							Use the correct pixel formats for OpenGL ES on big endian | 1 year ago | 
				
					
						|  Sam Lantinga | 0479df53ca
							
							Updated copyright for 2023 | 2 years ago | 
				
					
						|  Sam Lantinga | 120c76c84b
							
							Updated copyright for 2022 | 3 years ago | 
				
					
						|  Alex Szpakowski | 7f5339e6c4
							
							Document the packed integer formats SDL_Color is bit-compatible with. | 3 years ago | 
				
					
						|  SDL Wiki Bot | c7dafb1556
							
							Sync wiki -> header | 4 years ago | 
				
					
						|  Ryan C. Gordon | 3f40396d33
							
							First shot at merging the wiki documentation into the headers. | 4 years ago | 
				
					
						|  Sam Lantinga | 9130f7c377
							
							Updated copyright for 2021 | 4 years ago | 
				
					
						|  Sam Lantinga | 7c0986fba4
							
							Fixed bug 4938 - Suggestion: rename SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XBGR8888 | 5 years ago | 
				
					
						|  Sam Lantinga | a8780c6a28
							
							Updated copyright date for 2020 | 5 years ago | 
				
					
						|  Cameron Cawley | 20ddf45ede
							
							Added SDL_PIXELFORMAT_BGR444 | 6 years ago | 
				
					
						|  Sylvain Becker | e5198bd29d
							
							Remove 'Enum' suffixes (bug 4813) | 6 years ago | 
				
					
						|  Sylvain Becker | a0934a23fd
							
							Fixed bug 4813 - Give enums their own name | 6 years ago | 
				
					
						|  Sam Lantinga | 5e13087b0f
							
							Updated copyright for 2019 | 6 years ago | 
				
					
						|  Sam Lantinga | 1a4c0d4e17
							
							Fixed bug 4377 - SDL_PIXELFORMAT enum is anonymous, which prevents its use in a templated function | 7 years ago | 
				
					
						|  Sam Lantinga | e3cc5b2c6b
							
							Updated copyright for 2018 | 7 years ago | 
				
					
						|  Sam Lantinga | e8bbbb37f1
							
							Added support for Android video textures | 7 years ago | 
				
					
						|  Sam Lantinga | 45b774e3f7
							
							Updated copyright for 2017 | 8 years ago | 
				
					
						|  Sam Lantinga | 3615633571
							
							Renaming of guard header names to quiet -Wreserved-id-macro | 9 years ago | 
				
					
						|  Sam Lantinga | f5c2bf120a
							
							Fixed comment for new pixel formats | 9 years ago | 
				
					
						|  Sam Lantinga | 36e40d30fc
							
							Fixed bug 2923 - Add SDL_PIXELFORMAT_RGBA32 for byte-wise 32bit RGBA data | 9 years ago | 
				
					
						|  Sam Lantinga | 42065e785d
							
							Updated copyright to 2016 | 9 years ago | 
				
					
						|  Philipp Wiesemann | 72590685c0
							
							Backed out changeset 4ad56dbf4a6f | 10 years ago | 
				
					
						|  Sam Lantinga | 6fef39d6b8
							
							Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers | 11 years ago | 
				
					
						|  David Ludwig | 3dcb451f85
							
							Added a README file regarding WinRT support | 11 years ago |