|  Wes Lord | 2eb5bff91a
							
							Add missing parameters and return types to SDL2 header docs (#13162) | 1 月之前 | 
				
					
						|  Sam Lantinga | 2b5b8fdbd5
							
							Updated copyright for 2025 | 10 月之前 | 
				
					
						|  SDL Wiki Bot | 143d5d779c
							
							Sync SDL2 wiki -> header | 1 年之前 | 
				
					
						|  Ryan C. Gordon | 1c3a1e1139
							
							wikiheaders: Updated to latest, cleaned up category documentation a little. | 1 年之前 | 
				
					
						|  Sam Lantinga | 0fc3574464
							
							Updated copyright for 2024 | 1 年之前 | 
				
					
						|  Sam Lantinga | 0479df53ca
							
							Updated copyright for 2023 | 2 年之前 | 
				
					
						|  Simon McVittie | b0a27cb1de
							
							Avoid unintended float -> double conversion in SDL_FRectEqualsEpsilon | 3 年之前 | 
				
					
						|  Eddy Jansson | 0288de8529
							
							SDL_Rect: Add \sa documentation block to SDL_FRect | 3 年之前 | 
				
					
						|  Eddy Jansson | fc944859d1
							
							SDL_Rect: Use a default epsilon in SDL_FRectEquals() | 3 年之前 | 
				
					
						|  Ryan C. Gordon | 2b3c16eb5b
							
							Sync wiki -> headers. | 3 年之前 | 
				
					
						|  Ryan C. Gordon | d81fee7623
							
							SDL_Rect: Added floating point versions of all the rectangle APIs. | 3 年之前 | 
				
					
						|  Sam Lantinga | 120c76c84b
							
							Updated copyright for 2022 | 3 年之前 | 
				
					
						|  SDL Wiki Bot | c7dafb1556
							
							Sync wiki -> header | 4 年之前 | 
				
					
						|  Ryan C. Gordon | c88eb7a896
							
							Sync wiki -> header. | 4 年之前 | 
				
					
						|  Ryan C. Gordon | 3f40396d33
							
							First shot at merging the wiki documentation into the headers. | 4 年之前 | 
				
					
						|  Sam Lantinga | 9130f7c377
							
							Updated copyright for 2021 | 4 年之前 | 
				
					
						|  Sam Lantinga | a8780c6a28
							
							Updated copyright date for 2020 | 5 年之前 | 
				
					
						|  Sam Lantinga | 5e13087b0f
							
							Updated copyright for 2019 | 6 年之前 | 
				
					
						|  Ryan C. Gordon | 8340b0f0e2
							
							render: Add floating point versions of various draw APIs. | 7 年之前 | 
				
					
						|  Sam Lantinga | e3cc5b2c6b
							
							Updated copyright for 2018 | 7 年之前 | 
				
					
						|  Sam Lantinga | 45b774e3f7
							
							Updated copyright for 2017 | 8 年之前 | 
				
					
						|  Sam Lantinga | 3615633571
							
							Renaming of guard header names to quiet -Wreserved-id-macro | 9 年之前 | 
				
					
						|  Sam Lantinga | 42065e785d
							
							Updated copyright to 2016 | 9 年之前 | 
				
					
						|  Philipp Wiesemann | 72590685c0
							
							Backed out changeset 4ad56dbf4a6f | 10 年之前 | 
				
					
						|  Ryan C. Gordon | 7153c2dad1
							
							Fixed using SDL_PointInRect() from C++. | 11 年之前 | 
				
					
						|  Ryan C. Gordon | b7f90442df
							
							Added SDL_PointInRect(). | 11 年之前 | 
				
					
						|  David Ludwig | 3dcb451f85
							
							Added a README file regarding WinRT support | 11 年之前 |