Sam Lantinga
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a42c396a57
Fixed bug 3361 - Texture color modulation doesn't work with active NONE blend mode (opengl and opengles)
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9 years ago |
Sam Lantinga
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3f1b1629c4
Fixed bug 3362 - OpenGL renderer doesn't check if framebuffers are supported when creating target textures
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9 years ago |
Sam Lantinga
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42065e785d
Updated copyright to 2016
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9 years ago |
Ryan C. Gordon
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f893ce3d3e
OpenGL+GLES renderers: Fixed incorrect clip rectangle coords (thanks, Marcel!).
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9 years ago |
Alex Szpakowski
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0c463d770b
SDL_GL_GetAttribute: If a GL context isn't active, only return failure when the specified attribute needs an active GL context to be queried.
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9 years ago |
Philipp Wiesemann
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72590685c0
Backed out changeset 4ad56dbf4a6f
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10 years ago |
Philipp Wiesemann
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e3f9bf3378
Fixed two inconsistencies on failed allocation.
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10 years ago |
Philipp Wiesemann
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fe586d077f
Fixed three memory leaks on failed allocation.
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10 years ago |
Sam Lantinga
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05cff7923c
Fixed bug 2699 - possible memory leak in GL_RenderReadPixels
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11 years ago |
Sam Lantinga
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c6a2382c66
Take advantage of GL_ARB_texture_non_power_of_two when it's available
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11 years ago |
Sam Lantinga
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6fef39d6b8
Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers
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11 years ago |
Sam Lantinga
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dfc7535ff7
Fixed bug 2657 - Memory leak in GL_CreateTexture function
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11 years ago |
Sam Lantinga
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d65ac7785f
Restore window OpenGL state if creating an OpenGL renderer fails
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11 years ago |
Sam Lantinga
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af50403e50
Fixed bug 2575 - Current GL context tracking fails
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11 years ago |
J?rgen P. Tjern?
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d623c0b443
SDL_opengl: Fix Mac build with new glext.h
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11 years ago |
J?rgen P. Tjern?
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defd90b6f6
Render: Allow empty cliprect.
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11 years ago |
David Ludwig
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3dcb451f85
Added a README file regarding WinRT support
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11 years ago |