Sylvain
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93e2903ac5
Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()
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2 years ago |
Sam Lantinga
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63724c113b
Removed the vi format comments from the source
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2 years ago |
Daniel Gibson
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22e22ba196
Add SDL_main.h includes to tests
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2 years ago |
Ryan C. Gordon
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5a2d0b69c8
render: Remove SDL_GetRenderDriverInfo and change SDL_CreateRenderer.
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2 years ago |
Sam Lantinga
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5750bcb174
Update for SDL3 coding style (#6717)
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2 years ago |
Sylvain Becker
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6a2200823c
Cleanup add brace (#6545)
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2 years ago |
Sam Lantinga
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0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2 years ago |
Sam Lantinga
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63f307fe1f
Remove SDL_config.h from the public headers
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2 years ago |
Sam Lantinga
|
120c76c84b
Updated copyright for 2022
|
3 years ago |
Sam Lantinga
|
9130f7c377
Updated copyright for 2021
|
4 years ago |
Sam Lantinga
|
a8780c6a28
Updated copyright date for 2020
|
5 years ago |
Sam Lantinga
|
5e13087b0f
Updated copyright for 2019
|
6 years ago |
Sam Lantinga
|
e3cc5b2c6b
Updated copyright for 2018
|
7 years ago |
Sam Lantinga
|
45b774e3f7
Updated copyright for 2017
|
8 years ago |
Philipp Wiesemann
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48490a528a
Fixed log message in audio capture test program.
|
9 years ago |
Ryan C. Gordon
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b6daf1f60a
testaudiocapture: ask for way more output samples.
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9 years ago |
Ryan C. Gordon
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3139e5d16b
testaudiocapture: open capture device to same spec as output device.
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9 years ago |
Ryan C. Gordon
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a15b974044
testaudiocapture: use capture device buffer queueing, for better test coverage.
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9 years ago |
Ryan C. Gordon
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7bfe494c62
testaudiocapture: don't use fullscreen for the window.
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9 years ago |
Ryan C. Gordon
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3ed9b0f567
testaudiocapture: made test app interactive.
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9 years ago |
Ryan C. Gordon
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f758483a28
testaudiocapture: Make a simple green/red window when recording/playing.
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9 years ago |
Ryan C. Gordon
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b35b9f950e
testaudiocapture: Let specific devices be opened.
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9 years ago |
Ryan C. Gordon
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ee09975007
audio: Initial bits to enable audio capture support.
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9 years ago |