Anonymous Maarten
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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1 year ago |
Sam Lantinga
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5b3ee51c6c
Updated copyright for 2024
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1 year ago |
Sylvain
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d8600f717e
Pointer as bool (libsdl-org#7214)
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1 year ago |
Sam Lantinga
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2bd478ae65
Added SDL_GetTextureDXGIResource() to get the DXGI resource associated with a render texture.
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2 years ago |
Sylvain
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c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
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2 years ago |
Sylvain
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16bb6a0b3d
Fix warnings about static function and prototype
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2 years ago |
Anonymous Maarten
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758c0dd6d8
Rename mouse BUTTON(DOWN|UP) event to BUTTON_(DOWN|UP)
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2 years ago |
Sam Lantinga
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7b50bae524
Renamed SDL events for clarity
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2 years ago |
Sam Lantinga
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fde78d12f2
Updated copyright for 2023
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2 years ago |
Sam Lantinga
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1d956c2817
Rename SDL2 tests for SDL3
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2 years ago |