提交历史

作者 SHA1 备注 提交日期
  expikr a82f70dc21 use GetMessagePos instead of GetCursorPos 4 月之前
  expikr bfbeaca29f inline WIN_UpdateMouseCapture 4 月之前
  Christoph Schied de2c5c33b7 SDL_hidapi_steamdeck: report touch controller events 4 月之前
  kiddkaffeine 5cacdf2513 Fix crash in UIKit indirect pointer handling 5 月之前
  Alynne 32bbabe2a5 Add Padix Rockfire devices (#12884) 4 月之前
  Robert Müller 7e1d4f843c Emscripten: fix incorrect error check for WebGL context creation 4 月之前
  Sam Lantinga fcdaff4110 Fixed compiler warning 4 月之前
  expikr dd625a6763 defer clipcursor refresh unto pump finish 5 月之前
  expikr c84c2aa2c4 pass ground-truth cursor pos to WIN_UpdateFocus 4 月之前
  Frank Praznik 11a3296a42 x11: Handle size/position events arriving before state events 4 月之前
  Maia d50520462a Add and use SDL_HapticEffectID typedef 4 月之前
  Frank Praznik fb940fff80 audio: Fix warning C4701: potentially uninitialized local variable 'isstack' used 4 月之前
  Ryan C. Gordon e8bd9cc150 audio: SDL_GetAudioDeviceName() doesn't need a full device lock. 4 月之前
  Eri the Switch 3343cb2147 gpu: rework alpha-to-coverage validation 5 月之前
  Vicki Pfau ceb9fecfc1 Joystick: Add trigger rumble resend 4 月之前
  Logan Benjamin c81b62293a GPU D3D12 - Update to use typeless formats for depth buffer (#12701) 4 月之前
  Petar Popovic 27b256022b SDL_GetRectIntersectionFloat(): Allow rendering zero-sized srcrect 4 月之前
  Lucas Murray d04b28926c GPU: Make D3D12 debug layers optional 5 月之前
  Sam Lantinga 695cad459b Corrected documentation for SDL_SetGPUSwapchainParameters() 4 月之前
  Maia 2b16c961ea Add and use typedefs SDL_HapticEffectType and SDL_HapticDirectionType 4 月之前
  Frank Praznik a1332d77f6 wayland: Cleanup timestamp handling 4 月之前
  Ozkan Sezer b5ed0d0138 stb_image.h: apply mainstream PR/1736 4 月之前
  SDL Wiki Bot e3181a0bcd Sync SDL3 wiki -> header 4 月之前
  Ryan C. Gordon e3507b390e examples: added audio/05-planar-data 4 月之前
  Ryan C. Gordon 3905aa0587 audio: Added SDL_PutAudioStreamPlanarData. 4 月之前
  Ryan C. Gordon 483d1c36ed comments: Fixed a few typos I ran into in the audio code. 4 月之前
  SDL Wiki Bot 727a5fae59 Sync SDL3 wiki -> header 4 月之前
  Sam Lantinga 5a8be8e4c2 Fixed formatting 4 月之前
  Lucas Murray 6e4ace310c GPU: Validate shader bytecode 5 月之前
  Sam Lantinga 89d7d406ab Added tests to cover invalid surface blits 4 月之前