Historique des commits

Auteur SHA1 Message Date
  Sylvain a8f89a01aa Change 'size_indice' to 'size_indices' il y a 4 ans
  Sylvain cc37c38e30 Add SDL_RenderGeometry based on SDL_RenderGeometryRaw il y a 4 ans
  Sylvain e481261173 Move to SDL_RenderGeometryRaw prototype with separate xy/uv/color pointer parameters il y a 4 ans
  Sylvain f73c1eff10 Use normalized texture coordinates il y a 4 ans
  Sylvain f22fc4ca35 Add API: SDL_Vertex type and SDL_RenderGeometry il y a 4 ans
  SDL Wiki Bot 056a42f199 Sync wiki -> header il y a 4 ans
  Sam Lantinga f5794f9eeb Added SDL_SetTextureUserData() and SDL_GetTextureUserData() to associate a user-specified pointer with an SDL texture il y a 4 ans
  SDL Wiki Bot e94d4b8c9b Sync wiki -> header il y a 4 ans
  SDL Wiki Bot 7edffc5798 Sync wiki -> header il y a 4 ans
  Ryan C. Gordon c88eb7a896 Sync wiki -> header. il y a 4 ans
  Ryan C. Gordon f8c1fc49d9 doxygen: Fix all the "\returns" so they work as part of complete sentences. il y a 4 ans
  Ryan C. Gordon 3f40396d33 First shot at merging the wiki documentation into the headers. il y a 4 ans
  Sylvain Becker be4cfd51c3 Add SDL_UpdateNVTexture() to update NV12/21 Texture (bug #5430) il y a 4 ans
  Sam Lantinga 9130f7c377 Updated copyright for 2021 il y a 4 ans
  Sam Lantinga 611403dd0e Clarified that the clip rectangle is defined relative to the viewport, and added a clip test to testviewport.c il y a 5 ans
  Sam Lantinga a8780c6a28 Updated copyright date for 2020 il y a 5 ans
  Sam Lantinga 5e19e66c73 Fixed bug 4914 - Expose SDL_ScaleMode and add SDL_SetTextureScaleMode/SDL_GetTextureScaleMode il y a 5 ans
  Sylvain Becker 1ae61f1009 Added a helper function SDL_LockTextureToSurface() il y a 5 ans
  Sam Lantinga 5e13087b0f Updated copyright for 2019 il y a 6 ans
  Ryan C. Gordon 8340b0f0e2 render: Add floating point versions of various draw APIs. il y a 6 ans
  Ryan C. Gordon 1ecf4dfc5f render: Added SDL_RenderFlush(). il y a 6 ans
  Sam Lantinga e3cc5b2c6b Updated copyright for 2018 il y a 7 ans
  Sam Lantinga cf3d450313 Added SDL_RenderGetMetalLayer() and SDL_RenderGetMetalCommandEncoder() il y a 7 ans
  Sam Lantinga 2862b1465d Note that texture contents are undefined when the texture is created. il y a 8 ans
  Sam Lantinga b3589ed6a6 Fixed bug 3492 - SDL_RenderCopyEx angle direction not documented il y a 8 ans
  Sam Lantinga d0b46f1bea Fixed bug 3681 - SDL_UpateTexture documentation not specific enough about format requirement il y a 8 ans
  Sam Lantinga 45b774e3f7 Updated copyright for 2017 il y a 8 ans
  Sam Lantinga 3615633571 Renaming of guard header names to quiet -Wreserved-id-macro il y a 8 ans
  Sam Lantinga 77305d47c2 Fixed bug 3345 - SDL_RenderClear inconsistency with ClipRect il y a 9 ans
  Ethan Lee 167cf14c1f SDL_RenderSetIntegerScale il y a 9 ans