Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga a8fcbc466a Fixed bug 2534 - Mac: black bar at top of screen in SDL_WINDOW_FULLSCREEN mode %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 6b90d7f58a Fixed bug 2550 - [OS X 10.9] Enabling SDL_WINDOW_FULLSCREEN after relative mouse mode leaves cursor visible %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 32665131f6 Added a way to get the native Android window and EGL context %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 3905b910f3 Fixed bug 2479 - [OS X] SDL_SetWindowFullscreen fails to switch to windowed %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 75c57f8db7 Don't use D3D9Ex by default, since it can change behavior for games which rely on D3D9 classic. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 9d00f75a27 Fixed bug 2520 - Held double-click app startup creates a stuck MOUSEBUTTONDOWN event %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 70df9cd0cd Fullscreen to windowed mode switch %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 18c31dec54 Fixed Direct3DCreate9Ex prototype %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 0c6b99d576 Fixed cast %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 49c53fd280 Use D3D9Ex when available %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 52222db255 Fixed SDL error when filtering events after shutdown. %!s(int64=11) %!d(string=hai) anos
  Philipp Wiesemann f29ac39934 Added javadoc comments to document methods used by JNI. %!s(int64=11) %!d(string=hai) anos
  Philipp Wiesemann eac27bcd2f Added javadoc comments to prevent unused parameter warning. %!s(int64=11) %!d(string=hai) anos
  Philipp Wiesemann 1f111f3ddc Fixed implicit boxing and unboxing of Java Objects warning. %!s(int64=11) %!d(string=hai) anos
  Philipp Wiesemann 8d11db2f93 Added missing stdio include in test program. %!s(int64=11) %!d(string=hai) anos
  Philipp Wiesemann 3a8033587b Fixed use of uninitialized variable warning in test program. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon dd5277d65c Fixed stack overflow in X11_CreateWindow() (thanks, rapha and Brad!). %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 4db368e625 Added note about Wayland and Mir packages for Ubuntu 14.04. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 846a3e0776 Added some FIXMEs. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon f0e0f4ca15 Fixed whitespace. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon a2710516ef Generated dynapi stuff for the new WinRT entry points. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga e14e0ef947 Fixed crash if the OpenGL library hasn't been loaded yet %!s(int64=56) %!d(string=hai) anos
  Yuri Kunde Schlesner d12d7952f1 Align pointer in SDL_memset before doing Uint32 loop %!s(int64=11) %!d(string=hai) anos
  Philipp Wiesemann 9bc47465ca Changed C++ style comments. %!s(int64=11) %!d(string=hai) anos
  Philipp Wiesemann f5c77149bf Fixed typo in header comment. %!s(int64=11) %!d(string=hai) anos
  Philipp Wiesemann ca11d7c8b5 Changed C++ style comments to fix pedantic warnings. %!s(int64=11) %!d(string=hai) anos
  Philipp Wiesemann 0d196c3099 Removed unused standard library includes from gesture source. %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 660a57f906 Fixes #2541, build failure with Wayland enabled, OpenGL ES disabled %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga e772f0df2b Added a binding for the NVIDIA Shield controller %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 6735097332 Updated coding style to match the rest of SDL %!s(int64=11) %!d(string=hai) anos