Commit History

Author SHA1 Message Date
  Ozkan Sezer aae2d22852 Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef 1 year ago
  Sam Lantinga 725c79f3ac Fixed building with SDL_LEAN_AND_MEAN 1 year ago
  Sam Lantinga ba074acad4 Implemented scRGB colorspace and HDR support on macOS 1 year ago
  Sam Lantinga d4caef5b89 Generalize SDR white level handling into a color scale 1 year ago
  Sam Lantinga c3e4481d56 Use a reasonable default for unspecified YUV colorspace 1 year ago
  Sam Lantinga dab77fe29b Added support for SDL_COLORSPACE_BT709_FULL to the hardware renderers 1 year ago
  Sam Lantinga 89b9d6cbdc SDL_RenderReadPixels() now returns a surface 1 year ago
  Sam Lantinga 50a805cdd1 Use YUV colorspaces instead of a global YUV conversion mode 1 year ago
  Sam Lantinga 6f443e2aca Added support for the scRGB colorspace on D3D11 and D3D12 1 year ago
  Sam Lantinga 554f0625d3 Renderer colors now have floating point precision 1 year ago
  Sam Lantinga 3b55c7d1f4 Shortened SDL property names 1 year ago
  Sam Lantinga 1a13dae219 Added constant definitions for SDL properties 1 year ago
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 1 year ago
  Sylvain 7c71e72193 SDL_render: Call InvalidateCachedState to initialise some of driverdata values (eg '*_dirty' to 1). 1 year ago
  Ryan C. Gordon 447b508a77 error: SDL's allocators now call SDL_OutOfMemory on error. 1 year ago
  Ryan C. Gordon dfee3f9e92 render: Replaced SDL_RenderFlush with SDL_FlushRenderer. 1 year ago
  Sam Lantinga 1c64366b80 Added SDL_CreateRendererWithProperties() and SDL_CreateTextureWithProperties() 1 year ago
  Sam Lantinga 0907f345cb Added property types: pointer, string, number, float 1 year ago
  Sylvain Becker 04b6b2979f Re-add SDL_assert() with non boolean ptr syntax (#8530) 1 year ago
  Sylvain d8600f717e Pointer as bool (libsdl-org#7214) 1 year ago
  Sam Lantinga fd4a2cce9e SDL_syswm.h has been removed and replaced with window properties 1 year ago
  Sam Lantinga aea6e6de6f Simplified SDL_SetProperty() and added SDL_SetPropertyWithCleanup() 1 year ago
  Sam Lantinga a1941fad6c Replaced SDL_RenderGetD3D11Device(), SDL_RenderGetD3D12Device(), and SDL_RenderGetD3D9Device() with renderer properties. 1 year ago
  Sam Lantinga f3261fedcc Code cleanup now that SDL_bool is equivalent to a C boolean expression 1 year ago
  Sam Lantinga e264bb5178 Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity 2 years ago
  Sam Lantinga ddbdd73258 Updated source to match SDL function prototype style 2 years ago
  Anonymous Maarten 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) 2 years ago
  Sam Lantinga f8b41919da Fixed warning running a command queue without any vertex operations 2 years ago
  Sam Lantinga 14a4ce8b59 Fixed SDL_ScaleMode values for consistency 2 years ago
  Sylvain Becker cb6b8b0132 Simplify flags testing (#7220) 2 years ago