Ozkan Sezer
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aae2d22852
Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
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1 year ago |
Sam Lantinga
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725c79f3ac
Fixed building with SDL_LEAN_AND_MEAN
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1 year ago |
Sam Lantinga
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ba074acad4
Implemented scRGB colorspace and HDR support on macOS
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1 year ago |
Sam Lantinga
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d4caef5b89
Generalize SDR white level handling into a color scale
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1 year ago |
Sam Lantinga
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c3e4481d56
Use a reasonable default for unspecified YUV colorspace
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1 year ago |
Sam Lantinga
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dab77fe29b
Added support for SDL_COLORSPACE_BT709_FULL to the hardware renderers
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1 year ago |
Sam Lantinga
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89b9d6cbdc
SDL_RenderReadPixels() now returns a surface
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1 year ago |
Sam Lantinga
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50a805cdd1
Use YUV colorspaces instead of a global YUV conversion mode
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1 year ago |
Sam Lantinga
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6f443e2aca
Added support for the scRGB colorspace on D3D11 and D3D12
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1 year ago |
Sam Lantinga
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554f0625d3
Renderer colors now have floating point precision
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1 year ago |
Sam Lantinga
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3b55c7d1f4
Shortened SDL property names
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1 year ago |
Sam Lantinga
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1a13dae219
Added constant definitions for SDL properties
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1 year ago |
Sam Lantinga
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5b3ee51c6c
Updated copyright for 2024
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1 year ago |
Sylvain
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7c71e72193
SDL_render: Call InvalidateCachedState to initialise some of driverdata values (eg '*_dirty' to 1).
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1 year ago |
Ryan C. Gordon
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447b508a77
error: SDL's allocators now call SDL_OutOfMemory on error.
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1 year ago |
Ryan C. Gordon
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dfee3f9e92
render: Replaced SDL_RenderFlush with SDL_FlushRenderer.
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1 year ago |
Sam Lantinga
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1c64366b80
Added SDL_CreateRendererWithProperties() and SDL_CreateTextureWithProperties()
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1 year ago |
Sam Lantinga
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0907f345cb
Added property types: pointer, string, number, float
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1 year ago |
Sylvain Becker
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04b6b2979f
Re-add SDL_assert() with non boolean ptr syntax (#8530)
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1 year ago |
Sylvain
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d8600f717e
Pointer as bool (libsdl-org#7214)
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1 year ago |
Sam Lantinga
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fd4a2cce9e
SDL_syswm.h has been removed and replaced with window properties
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1 year ago |
Sam Lantinga
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aea6e6de6f
Simplified SDL_SetProperty() and added SDL_SetPropertyWithCleanup()
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1 year ago |
Sam Lantinga
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a1941fad6c
Replaced SDL_RenderGetD3D11Device(), SDL_RenderGetD3D12Device(), and SDL_RenderGetD3D9Device() with renderer properties.
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1 year ago |
Sam Lantinga
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f3261fedcc
Code cleanup now that SDL_bool is equivalent to a C boolean expression
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1 year ago |
Sam Lantinga
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e264bb5178
Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity
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2 years ago |
Sam Lantinga
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ddbdd73258
Updated source to match SDL function prototype style
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2 years ago |
Anonymous Maarten
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3472dc11d6
Fix uses of undefined macro identifiers (-Wundef)
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2 years ago |
Sam Lantinga
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f8b41919da
Fixed warning running a command queue without any vertex operations
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2 years ago |
Sam Lantinga
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14a4ce8b59
Fixed SDL_ScaleMode values for consistency
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2 years ago |
Sylvain Becker
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cb6b8b0132
Simplify flags testing (#7220)
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2 years ago |