Sam Lantinga
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bc3eeecf7f
Set the initial axis values for HIDAPI and XInput controllers
|
3 months ago |
Frank Praznik
|
9178d14519
x11: Include the XTest header when needed
|
3 months ago |
Ivan Epifanov
|
6cd35f5b72
VITA: support only fullscreen windows. Fixes #13079
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3 months ago |
kyle-sylvestre
|
72d5eb0ecb
fix error handling in WideCharToMultiByte
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3 months ago |
kyle-sylvestre
|
5cf924420d
bugfix advancing UTF-8 length in UTF-16 string
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3 months ago |
Ryan C. Gordon
|
290574e6f6
stdinc: Corrected documentation for SDL_atan2 and SDL_atan2f.
|
3 months ago |
Frank Praznik
|
d9db975b4b
wayland: Use SDL_memcpy instead of SDL_copyp to copy the repeated text string
|
3 months ago |
Matteo Hausner
|
e5c0e5efa7
Fix #13083 segfault in `SDL_RemoveTrayEntry()` for submenu entries
|
3 months ago |
Sam Lantinga
|
26a1aae098
Fixed the Bluetooth flag for the combined Joy-Con controller
|
3 months ago |
Frank Praznik
|
ab114490fc
wayland: Cap the max key repeat elapsed time
|
3 months ago |
kyle-sylvestre
|
9546c54286
use SDL style - else on same line as closing brace
|
3 months ago |
kyle-sylvestre
|
4d3cdb70b5
get preferred locales on android
|
3 months ago |
Anthony Fisher
|
a66816a72f
gpu/d3d12: Acknowledge that we've bound vertex buffers (#13088)
|
3 months ago |
Francisco Javier Trujillo Mata
|
c925f72562
Fix wrong callback type
|
3 months ago |
Logan
|
ef97329f41
GPU: Update D3D12 to create multisample textures with default MSAA alignment
|
3 months ago |
Frank Praznik
|
195f709eda
wayland: Set the text input cursor rect properly
|
3 months ago |
cosmonaut
|
eb57d94ec5
GPU: Add missing compute-writeable texture formats
|
3 months ago |
Sam Lantinga
|
d6212ae839
Fixed rare crash trying to interrupt SDL_WaitEvent()
|
3 months ago |
Frank Praznik
|
b494897b3d
wayland: Don't add the nanosecond timestamp offset to the pre-conversion millisecond value
|
3 months ago |
Sam Lantinga
|
559d4415eb
Fixed touch not being delivered as mouse events by default on Vita
|
3 months ago |
Joe [ReRezd]
|
49e9134774
Fix: GameCube controller adapter hotplug not working
|
3 months ago |
Logan
|
9571b0ece8
GPU: Update to set supported shader formats inside CreateDevice
|
4 months ago |
danginsburg
|
b55cfaf90b
Fix #13057 - fixes bug with NSEventTypeMouseMoved having a NULL window causing us to suppress future mouse move events because the window was considered out of focus.
|
4 months ago |
ScolderCreations
|
509168856f
Fix reference to nonexistent "README-3ds.md"
|
4 months ago |
Stéphane GINIER
|
24fa2722c3
MacOS: fix cocoa clipboard text
|
4 months ago |
Evan Hemsley
|
142700f909
GPU: Check that a texture format is valid for compute writes (#13044)
|
4 months ago |
Evan Hemsley
|
f3611681df
GPU: Always return NULL if beginning a pass fails an assert check
|
4 months ago |
Sam Lantinga
|
7f0a5d6a10
Updated to version 3.2.15 for development
|
4 months ago |
cosmonaut
|
2001cc15d5
GPU: Debug mode layer and level index checks
|
4 months ago |
Frank Praznik
|
8d604353a5
renderer: Always use the output size when updating the main view
|
4 months ago |