Sam Lantinga
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c4eac60000
SDL_GetClipboardData() follows the SDL_GetStringRule
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1 year ago |
Sam Lantinga
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61a7a0e579
SDL_GUIDToString() follows the SDL_GetStringRule
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1 year ago |
Sam Lantinga
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892df4bf4b
SDL_GetWindowICCProfile() follows the SDL_GetStringRule
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1 year ago |
Sam Lantinga
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eb22fcce35
SDL_GetTouchDevices() follows the SDL_GetStringRule
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1 year ago |
Sam Lantinga
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856d598d6e
SDL_GetSensors() follows the SDL_GetStringRule
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1 year ago |
Sam Lantinga
|
4f8c348402
SDL_GetPreferredLocales() follows the SDL_GetStringRule
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1 year ago |
Sam Lantinga
|
9be73ed7c5
SDL_GetMice() follows the SDL_GetStringRule
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1 year ago |
Sam Lantinga
|
6ca18ed0e5
SDL_GetKeyboards() follows the SDL_GetStringRule
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1 year ago |
Sam Lantinga
|
5ce0aacaa4
SDL_GetGamepads() follows the SDL_GetStringRule
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1 year ago |
Sam Lantinga
|
4961af4569
SDL_GetJoysticks() follows the SDL_GetStringRule
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1 year ago |
Sam Lantinga
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b32c9615a7
SDL_GetHaptics() follows the SDL_GetStringRule
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1 year ago |
Sam Lantinga
|
9de8cb888a
SDL_GetFullscreenDisplayModes() follows the SDL_GetStringRule
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1 year ago |
Sam Lantinga
|
9758e102bc
SDL_GetDisplays() follows the SDL_GetStringRule
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1 year ago |
Sam Lantinga
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01199469de
SDL_GetCameras() follows the SDL_GetStringRule
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1 year ago |
Sam Lantinga
|
0fe6603747
SDL_GetCameraSupportedFormats() follows the SDL_GetStringRule
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1 year ago |
Sam Lantinga
|
bdafc8e212
SDL_GetWindows() follows the SDL_GetStringRule
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1 year ago |
Sam Lantinga
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8ca6caeda5
SDL_GetAudioPlaybackDevices() and SDL_GetAudioRecordingDevices() follow the SDL_GetStringRule
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1 year ago |
Sam Lantinga
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f95ecac300
Added SDL_ClaimEventMemory()
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1 year ago |
Sam Lantinga
|
2816745f48
Allow passing a pointer to SDL_FreeEventMemory()
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1 year ago |
Sam Lantinga
|
02a072a1b7
Added SDL_ClearSurface() and SDL_ReadSurfacePixelFloat()
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1 year ago |
Sam Lantinga
|
334962b056
Enhancements for SDL_PremultiplyAlpha()
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1 year ago |
Sam Lantinga
|
5f5e91eab6
Reverted 3d2e5a0b66eca4ade34f2a4fa81c8f4d8d33dac3
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1 year ago |
Sam Lantinga
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3d2e5a0b66
Fixed a few remaining functions to directly return their values instead of an error code.
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1 year ago |
Sam Lantinga
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b7ec2119dd
Use a dither palette when converting RGB images to indexed formats
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1 year ago |
Ryan C. Gordon
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4dda785c69
gamepad: Several gamepad mapping functions now follow the SDL_GetStringRule.
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1 year ago |
Ryan C. Gordon
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ed1f93cd11
filesystem: `SDL_Glob*Directory()` functions now follow the SDL_GetStringRule.
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1 year ago |
Ryan C. Gordon
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52bf7ff42d
filesystem: SDL_GetPrefPath() now follows the SDL_GetStringRule.
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1 year ago |
Ryan C. Gordon
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2321726ff1
filesystem: SDL_GetUserFolder() now follows the SDL_GetStringRule.
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1 year ago |
Ryan C. Gordon
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d40b89dff6
clipboard: SDL_GetPrimarySelectionText() now follows the SDL_GetStringRule.
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1 year ago |
Ryan C. Gordon
|
158fc459f1
clipboard: SDL_GetClipboardText() now follows the SDL_GetStringRule.
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1 year ago |