Sam Lantinga
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c698c61f03
renderer: initialize the surface colorspace correctly
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7 months ago |
Ryan C. Gordon
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4bb3c2a1c7
render: Some cleanups.
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7 months ago |
Ryan C. Gordon
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61bdbacdae
render: SDL_RenderTextureTiled shouldn't try to drop draw calls, either.
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7 months ago |
Ryan C. Gordon
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f044a3d6ca
Revert "render: GetRenderViewportSize shouldn't use scale, just logical presentation."
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7 months ago |
Ryan C. Gordon
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fa7a529912
render: GetRenderViewportSize shouldn't scale viewport dimensions.
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7 months ago |
Ryan C. Gordon
|
bf85320947
render: Don't try to drop draws outside of the viewport.
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7 months ago |
Sam Lantinga
|
f2074d7af3
Updated copyright for 2025
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7 months ago |
Sam Lantinga
|
d4d5faedab
Added SDL_EVENT_FINGER_CANCELED
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7 months ago |
Sam Lantinga
|
f37eef948c
Removed raw mouse events
|
8 months ago |
Sam Lantinga
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c44fa5bb07
Updated raw input events to match SDL style
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8 months ago |
Marcin Serwin
|
35a9d156a6
render: convert tmotion vectors to render basis
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8 months ago |
Ryan C. Gordon
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4d4a2786bb
render: Updates to format-string versions of SDL_RenderDebugText.
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8 months ago |
williamistGitHub
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1d0e28a5b3
Add SDL_RenderDebugTextF & SDL_RenderDebugTextV
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8 months ago |
L zard
|
8b6d3c88cf
Fix `#ifdef`s to have config flags either defined as 1 or undefined
|
9 months ago |
expikr
|
d0f1910918
add SDL_RenderTextureAffine
|
10 months ago |
Marcin Serwin
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587384756f
render: use nearest pixel scaling for debug text
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9 months ago |
Sam Lantinga
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b43b333d25
Moved the GPU renderer to the bottom of the list
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9 months ago |
Sam Lantinga
|
6823e3f005
Fixed gaps in scaled 9-grid texture rendering
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9 months ago |
Ryan C. Gordon
|
ef758d05c1
render: GetRenderViewportSize shouldn't use scale, just logical presentation.
|
10 months ago |
Sam Lantinga
|
dcbb2f11a8
Clamp the texture alpha and color modulation values to 0-255
|
10 months ago |
Sam Lantinga
|
b40ad5428b
Fixed assertion at quit when the debug text was the last texture used.
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10 months ago |
Sam Lantinga
|
c5e1ae4580
Only free debug_char_texture_atlas if it has been allocated
|
10 months ago |
Sylvain
|
09e3af58b5
Fixed bug #10954: software renderer: examples/renderer/10-geometry missing a triangle
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10 months ago |
Ryan C. Gordon
|
c20918b0fb
render: Add SDL_RenderDebugText().
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10 months ago |
Sam Lantinga
|
1cc85c912b
Check return value of SDL_small_alloc()
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10 months ago |
Sam Lantinga
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c8f5f6d47a
Added SDL_DelayPrecise()
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10 months ago |
Petar Popovic
|
020fb6889c
Removed unnecessary const-qualifiers in src and test files
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10 months ago |
Ryan C. Gordon
|
191f3ecbbc
render: Restore previous policy for converting window/render coordinates.
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10 months ago |
Sam Lantinga
|
1f3a0d12e6
Made texture size and format public in the API
|
10 months ago |
Ryan C. Gordon
|
5136b30652
render: SDL_ConvertEventToRenderCoordinates() now handles pen events.
|
10 months ago |