Commit History

Author SHA1 Message Date
  Sam Lantinga c698c61f03 renderer: initialize the surface colorspace correctly 7 months ago
  Ryan C. Gordon 4bb3c2a1c7 render: Some cleanups. 7 months ago
  Ryan C. Gordon 61bdbacdae render: SDL_RenderTextureTiled shouldn't try to drop draw calls, either. 7 months ago
  Ryan C. Gordon f044a3d6ca Revert "render: GetRenderViewportSize shouldn't use scale, just logical presentation." 7 months ago
  Ryan C. Gordon fa7a529912 render: GetRenderViewportSize shouldn't scale viewport dimensions. 7 months ago
  Ryan C. Gordon bf85320947 render: Don't try to drop draws outside of the viewport. 7 months ago
  Sam Lantinga f2074d7af3 Updated copyright for 2025 7 months ago
  Sam Lantinga d4d5faedab Added SDL_EVENT_FINGER_CANCELED 7 months ago
  Sam Lantinga f37eef948c Removed raw mouse events 8 months ago
  Sam Lantinga c44fa5bb07 Updated raw input events to match SDL style 8 months ago
  Marcin Serwin 35a9d156a6 render: convert tmotion vectors to render basis 8 months ago
  Ryan C. Gordon 4d4a2786bb render: Updates to format-string versions of SDL_RenderDebugText. 8 months ago
  williamistGitHub 1d0e28a5b3 Add SDL_RenderDebugTextF & SDL_RenderDebugTextV 8 months ago
  L zard 8b6d3c88cf Fix `#ifdef`s to have config flags either defined as 1 or undefined 9 months ago
  expikr d0f1910918 add SDL_RenderTextureAffine 10 months ago
  Marcin Serwin 587384756f render: use nearest pixel scaling for debug text 9 months ago
  Sam Lantinga b43b333d25 Moved the GPU renderer to the bottom of the list 9 months ago
  Sam Lantinga 6823e3f005 Fixed gaps in scaled 9-grid texture rendering 9 months ago
  Ryan C. Gordon ef758d05c1 render: GetRenderViewportSize shouldn't use scale, just logical presentation. 10 months ago
  Sam Lantinga dcbb2f11a8 Clamp the texture alpha and color modulation values to 0-255 10 months ago
  Sam Lantinga b40ad5428b Fixed assertion at quit when the debug text was the last texture used. 10 months ago
  Sam Lantinga c5e1ae4580 Only free debug_char_texture_atlas if it has been allocated 10 months ago
  Sylvain 09e3af58b5 Fixed bug #10954: software renderer: examples/renderer/10-geometry missing a triangle 10 months ago
  Ryan C. Gordon c20918b0fb render: Add SDL_RenderDebugText(). 10 months ago
  Sam Lantinga 1cc85c912b Check return value of SDL_small_alloc() 10 months ago
  Sam Lantinga c8f5f6d47a Added SDL_DelayPrecise() 10 months ago
  Petar Popovic 020fb6889c Removed unnecessary const-qualifiers in src and test files 10 months ago
  Ryan C. Gordon 191f3ecbbc render: Restore previous policy for converting window/render coordinates. 10 months ago
  Sam Lantinga 1f3a0d12e6 Made texture size and format public in the API 10 months ago
  Ryan C. Gordon 5136b30652 render: SDL_ConvertEventToRenderCoordinates() now handles pen events. 10 months ago