História revízii

Autor SHA1 Správa Dátum
  Ryan C. Gordon c80d6954cb Revert "audio: Added SDL_SetAudioIterationCallbacks()." 1 mesiac pred
  Sam Lantinga e5d57d8ad6 Fixed building with GameInput v1.0 1 mesiac pred
  Sam Lantinga 0ee0fe1572 Fixed building with GameInput v1.0 1 mesiac pred
  Sam Lantinga 66dad9c21f Added Steam Virtual Gamepad support to the GameInput driver 1 mesiac pred
  Sam Lantinga 6babade758 Fixed double SDL_EVENT_GAMEPAD_ADDED for controllers with automatic gamepad mappings 1 mesiac pred
  Sam Lantinga 3fdd15adaa Fixed double-release of GameInput at shutdown 1 mesiac pred
  SDL Wiki Bot 6b9dfcc2fd Sync SDL3 wiki -> header 1 mesiac pred
  Ryan C. Gordon 39e9ac6d1f ci: Patched to compile on Android. 1 mesiac pred
  Ryan C. Gordon f5a0222a8e aaudio: Try to select a more-useful microphone for recording. 1 mesiac pred
  Frank Praznik acb3b0b4be win32: Implement keymap caching 1 mesiac pred
  Aubrey Hesselgren 34616d1b00 A little more tidying. Better notes around how the absolute maximum threshold was arrived at. 1 mesiac pred
  Aubrey Hesselgren 8863e5ee67 Made the maximum noise during accelerometer noise profiling a define, in terms of "G" 1 mesiac pred
  Aubrey Hesselgren 6bfc54508c Accelerometer Tolerance is now calibrated before Gyro Drift. 1 mesiac pred
  Ryan C. Gordon 07ef532681 hints: Renamed SDL_HINT_LOG_BACKENDS to SDL_DEBUG_LOGGING. 1 mesiac pred
  Ryan C. Gordon af1c05fd58 filesystem: Check SDL_GetPrefPath parameters at the higher level. 1 mesiac pred
  Frank Praznik 279a50cc26 wayland: Fall-back to the compositor for fullscreen-desktop window placement 2 mesiacov pred
  L zard ea995b1694 `build_config_windows`: define `HAVE_STDARG/STDDEF_H` outside of 1 mesiac pred
  L zard a977a11fa6 `build_config_windows`: fix `HAVE_VSSCANF` defined regardless of MSVC version. 1 mesiac pred
  Ryan C. Gordon 27caa57695 dialog: Make sure we don't underflow a string in Cocoa backend. 1 mesiac pred
  Anon Ymous b2d152e51f dialog: fix default file name on Cocoa 2 mesiacov pred
  Sam Lantinga fc19ae343c Updated SDL_IsJoystickSInputController() to match style in file 1 mesiac pred
  Thomas Stehle 0eaf28ed4d Added test and test image for clamped texture address mode to render testautomation 2 mesiacov pred
  Thomas Stehle 64b19fc504 Added missing handling of texture address mode to SDL render Vulkan backend 2 mesiacov pred
  Sam Lantinga 86200d1203 Fixed clamp texture address mode in software renderer 1 mesiac pred
  SDL Wiki Bot 55e14a2ced Sync SDL3 wiki -> header 1 mesiac pred
  Maia 08fd165dd2 Add POINTER suffix to SDL_PROP_IOSTREAM_MEMORY_FREE_FUNC 2 mesiacov pred
  mitchellcairns 4a30ee58ca Implement SInput Device Namings (#13391) 1 mesiac pred
  SDL Wiki Bot b0b12b3b09 Sync SDL3 wiki -> header 1 mesiac pred
  Semphris 47d8bdd1c3 Add SDL_IsTraySupported 3 mesiacov pred
  Frank Praznik 735f0cc300 wayland: Handle text input per-seat 2 mesiacov pred