Commit History

Upphovsman SHA1 Meddelande Datum
  David Ludwig 25abce513d WinRT: added Win10/UWP (Universal Windows Platform) support 10 år sedan
  David Ludwig fa2d5ab497 WinRT: bug-fix - SDL_SetThreadPriority() didn't work on WinRT 8.x platforms 10 år sedan
  David Ludwig 623898f70b WinRT: lots of display and windowing related fixes 10 år sedan
  Philipp Wiesemann 72590685c0 Backed out changeset 4ad56dbf4a6f 10 år sedan
  Philipp Wiesemann 3cfe0abe7b Fixed copyright date. 10 år sedan
  David Ludwig bbe1df0d51 WinRT: enabled OpenGL ES 2 support on Windows Phone 11 år sedan
  Sam Lantinga 1ea8697894 Removed SDL_round() because the license wasn't compatible with zlib 11 år sedan
  Sam Lantinga 4e7db78ed9 Added SDL_round(), contributed by Benoit Pierre - thanks! 11 år sedan
  David Ludwig cf4ff728a0 Made the latest XInput + Haptic changes compile and run on WinRT 11 år sedan
  Sam Lantinga b79e7f32cc Split the XInput and DirectInput code so Windows RT can use the existing XInput support. 11 år sedan
  Sam Lantinga 6101e4b20e Added SDL_sqrtf(), SDL_tan(), SDL_tanf() 11 år sedan
  Ryan C. Gordon 2a7aa9bde8 Fix build on Windows targets without dxgi.h, like MingW32. 11 år sedan
  David Ludwig 3dcb451f85 Added a README file regarding WinRT support 11 år sedan