Commit History

Author SHA1 Message Date
  Philipp Wiesemann 72590685c0 Backed out changeset 4ad56dbf4a6f 10 years ago
  Alex Szpakowski c4035654a9 Added framebuffer and colorbuffer members to the uikit portion of the SDL_SysWMinfo struct, removed SDL_iOSGetViewRenderbuffer and SDL_iOSGetViewFramebuffer. 10 years ago
  Alex Szpakowski fcd0f06a88 Renamed SDL_iPhoneGetViewFramebuffer/Renderbuffer to SDL_iOSGetViewFramebuffer/Renderbuffer. Added #defines for SDL_iOSSetAnimationCallback and SDL_iOSSetEventPump, which point to SDL_iPhoneSetAnimationCallback and SDL_iPhoneSetEventPump. 10 years ago
  Alex Szpakowski ea5d1a8a3f Merged default into iOS-improvements 10 years ago
  Philipp Wiesemann 775a5aa554 Added and fixed doxygen markup in header file. 10 years ago
  Sam Lantinga 70438be272 Combo commit including the following mercurial changes 9 months ago
  Alex Szpakowski deceab256e Added iOS-specific functions to get the window view's current OpenGL Renderbuffer and Framebuffer objects, so they can be more easily rebound when necessary. 11 years ago
  Gabriel Jacobo 553cc07e9d Initialize nacl_io, removes SDL_NaClMount/Umount 11 years ago
  Gabriel Jacobo efa2d0581d Fixes audio for Native Client, and other fixes... 11 years ago
  Sam Lantinga 03afd0de40 SDL_DXGIGetOutputInfo() checks input parameters and returns a boolean value whether or not it succeeded. 11 years ago
  David Ludwig 3dcb451f85 Added a README file regarding WinRT support 11 years ago