Ryan C. Gordon
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093160904d
SDL_Keymod: Removed SDL_KMOD_RESERVED.
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1 year ago |
Petar Popovic
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56e6f05440
SDL_RendererFlip rename fixes
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1 year ago |
Ryan C. Gordon
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6e1ed94913
ios: Renamed APIs that referred to "iPhone" to refer to "iOS".
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1 year ago |
Ryan C. Gordon
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98e9f361a8
winrt: Remove SDL_WinRTGetFSPathUNICODE, rename SDL_WinRTGetFSPathUTF8.
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1 year ago |
Petar Popovic
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9b5944a14f
Removing SDL_Colour macro
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1 year ago |
Petar Popovic
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c8a066019b
Renaming SDL_eventaction to SDL_EventAction
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1 year ago |
Sam Lantinga
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784311c20e
Fixed duplicate SDL_Version change
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1 year ago |
Sam Lantinga
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d65ae710a1
Renamed SDL_LogGetOutputFunction() and SDL_LogSetOutputFunction() to match SDL 3.0 naming convention
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1 year ago |
Ryan C. Gordon
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3a344cf877
rwops: Fixed some SDL2 symbols that got missed.
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1 year ago |
Ryan C. Gordon
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fc7afa9cbf
rwops: Renamed SDL_RWops to SDL_IOStream, and other related symbols.
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1 year ago |
Ryan C. Gordon
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7d4d8ccde0
rwops: Rename everything from SDL_RWxxx to SDL_XxxRW.
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1 year ago |
Ryan C. Gordon
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655ceb3b31
rwops: Renamed SDL_CreateRW and SDL_DestroyRW to SDL_OpenRW and SDL_CloseRW.
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1 year ago |
Sam Lantinga
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b322d27f62
Missed SDL_NumJoystickBalls() rename in SDL_migration.cocci
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1 year ago |
Sam Lantinga
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efbbafb3f1
Re-added balls to the SDL joystick API
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1 year ago |
Sam Lantinga
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9e505252c0
Renamed SDL_HINT_PS2_DYNAMIC_VSYNC SDL_HINT_RENDER_PS2_DYNAMIC_VSYNC
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1 year ago |
Sam Lantinga
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a538936821
Renamed SDL_HINT_LINUX_JOYSTICK_DEADZONES to SDL_HINT_JOYSTICK_LINUX_DEADZONES
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1 year ago |
Sam Lantinga
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980c379a0b
Renamed SDL_HINT_LINUX_JOYSTICK_CLASSIC to SDL_HINT_JOYSTICK_LINUX_CLASSIC
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1 year ago |
Sam Lantinga
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1f7936d545
Renamed SDL_HINT_LINUX_HAT_DEADZONES to SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES
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1 year ago |
Sam Lantinga
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39cfb437ed
Renamed SDL_HINT_LINUX_DIGITAL_HATS to SDL_HINT_JOYSTICK_LINUX_DIGITAL_HATS
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1 year ago |
Sam Lantinga
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b557c15bcf
Renamed SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE to SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE
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1 year ago |
Sam Lantinga
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4f628b5b62
Renamed SDL_HINT_GDK_TEXTINPUT_DEFAULT to SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT
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1 year ago |
Sam Lantinga
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fd5d761128
Renamed SDL_HINT_DIRECTINPUT_ENABLED to SDL_HINT_JOYSTICK_DIRECTINPUT
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1 year ago |
Sam Lantinga
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a5da7d0dd5
Renamed SDL_HINT_ALLOW_TOPMOST to SDL_HINT_WINDOW_ALLOW_TOPMOST
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1 year ago |
Sam Lantinga
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cacac6cc34
Updated structure and field names for consistency
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1 year ago |
Sam Lantinga
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f95b7ee4da
Renamed SDL_HasWindowSurface to SDL_WindowHasSurface
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1 year ago |
Anonymous Maarten
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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1 year ago |
Sam Lantinga
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cd231a65f6
Added SDL_GetJoystickCaps() and SDL_GetGamepadCaps() to get the capabilities of controllers
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1 year ago |
Sam Lantinga
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fc0c774976
Renamed SDL_ThreadID() to SDL_GetCurrentThreadID()
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1 year ago |
Sam Lantinga
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a2665f54c8
Updated the atomic API for SDL 3.0 naming conventions
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1 year ago |
Sam Lantinga
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f224af5ac5
Updated Haptic API for SDL 3.0 conventions
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1 year ago |