Commit History

Author SHA1 Message Date
  Ryan C. Gordon 093160904d SDL_Keymod: Removed SDL_KMOD_RESERVED. 1 year ago
  Petar Popovic 56e6f05440 SDL_RendererFlip rename fixes 1 year ago
  Ryan C. Gordon 6e1ed94913 ios: Renamed APIs that referred to "iPhone" to refer to "iOS". 1 year ago
  Ryan C. Gordon 98e9f361a8 winrt: Remove SDL_WinRTGetFSPathUNICODE, rename SDL_WinRTGetFSPathUTF8. 1 year ago
  Petar Popovic 9b5944a14f Removing SDL_Colour macro 1 year ago
  Petar Popovic c8a066019b Renaming SDL_eventaction to SDL_EventAction 1 year ago
  Sam Lantinga 784311c20e Fixed duplicate SDL_Version change 1 year ago
  Sam Lantinga d65ae710a1 Renamed SDL_LogGetOutputFunction() and SDL_LogSetOutputFunction() to match SDL 3.0 naming convention 1 year ago
  Ryan C. Gordon 3a344cf877 rwops: Fixed some SDL2 symbols that got missed. 1 year ago
  Ryan C. Gordon fc7afa9cbf rwops: Renamed SDL_RWops to SDL_IOStream, and other related symbols. 1 year ago
  Ryan C. Gordon 7d4d8ccde0 rwops: Rename everything from SDL_RWxxx to SDL_XxxRW. 1 year ago
  Ryan C. Gordon 655ceb3b31 rwops: Renamed SDL_CreateRW and SDL_DestroyRW to SDL_OpenRW and SDL_CloseRW. 1 year ago
  Sam Lantinga b322d27f62 Missed SDL_NumJoystickBalls() rename in SDL_migration.cocci 1 year ago
  Sam Lantinga efbbafb3f1 Re-added balls to the SDL joystick API 1 year ago
  Sam Lantinga 9e505252c0 Renamed SDL_HINT_PS2_DYNAMIC_VSYNC SDL_HINT_RENDER_PS2_DYNAMIC_VSYNC 1 year ago
  Sam Lantinga a538936821 Renamed SDL_HINT_LINUX_JOYSTICK_DEADZONES to SDL_HINT_JOYSTICK_LINUX_DEADZONES 1 year ago
  Sam Lantinga 980c379a0b Renamed SDL_HINT_LINUX_JOYSTICK_CLASSIC to SDL_HINT_JOYSTICK_LINUX_CLASSIC 1 year ago
  Sam Lantinga 1f7936d545 Renamed SDL_HINT_LINUX_HAT_DEADZONES to SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES 1 year ago
  Sam Lantinga 39cfb437ed Renamed SDL_HINT_LINUX_DIGITAL_HATS to SDL_HINT_JOYSTICK_LINUX_DIGITAL_HATS 1 year ago
  Sam Lantinga b557c15bcf Renamed SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE to SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE 1 year ago
  Sam Lantinga 4f628b5b62 Renamed SDL_HINT_GDK_TEXTINPUT_DEFAULT to SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT 1 year ago
  Sam Lantinga fd5d761128 Renamed SDL_HINT_DIRECTINPUT_ENABLED to SDL_HINT_JOYSTICK_DIRECTINPUT 1 year ago
  Sam Lantinga a5da7d0dd5 Renamed SDL_HINT_ALLOW_TOPMOST to SDL_HINT_WINDOW_ALLOW_TOPMOST 1 year ago
  Sam Lantinga cacac6cc34 Updated structure and field names for consistency 1 year ago
  Sam Lantinga f95b7ee4da Renamed SDL_HasWindowSurface to SDL_WindowHasSurface 1 year ago
  Anonymous Maarten 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
  Sam Lantinga cd231a65f6 Added SDL_GetJoystickCaps() and SDL_GetGamepadCaps() to get the capabilities of controllers 1 year ago
  Sam Lantinga fc0c774976 Renamed SDL_ThreadID() to SDL_GetCurrentThreadID() 1 year ago
  Sam Lantinga a2665f54c8 Updated the atomic API for SDL 3.0 naming conventions 1 year ago
  Sam Lantinga f224af5ac5 Updated Haptic API for SDL 3.0 conventions 1 year ago