Commit History

Author SHA1 Message Date
  Sam Lantinga 42065e785d Updated copyright to 2016 9 years ago
  Philipp Wiesemann 72590685c0 Backed out changeset 4ad56dbf4a6f 10 years ago
  Ryan C. Gordon f4d3303c9e Don't use the system OpenGL headers, ever. 11 years ago
  Sam Lantinga 175b343ee6 Fixed bug 2568 - NO_SDL_GLEXT should prevent OS glext.h as well 11 years ago
  Sam Lantinga 1188c174d7 Fixed Mac OS X build 11 years ago
  J?rgen P. Tjern? d34184461f SDL_opengl: Fix Mac build for SDK 10.9 too. 11 years ago
  J?rgen P. Tjern? d623c0b443 SDL_opengl: Fix Mac build with new glext.h 11 years ago
  J?rgen P. Tjern? 8793657db7 SDL_opengl: Move glext.h to a separate file. 11 years ago
  Sam Lantinga bd6a493697 Fixed bug 2508 - don't redefine WIN32_LEAN_AND_MEAN 11 years ago
  David Ludwig 3dcb451f85 Added a README file regarding WinRT support 11 years ago