Commit History

Author SHA1 Message Date
  Sam Lantinga 42065e785d Updated copyright to 2016 9 years ago
  Alex Szpakowski 6ea942dae3 Added MSAA support for OpenGL ES contexts on iOS. 10 years ago
  Philipp Wiesemann 72590685c0 Backed out changeset 4ad56dbf4a6f 10 years ago
  Alex Szpakowski c4035654a9 Added framebuffer and colorbuffer members to the uikit portion of the SDL_SysWMinfo struct, removed SDL_iOSGetViewRenderbuffer and SDL_iOSGetViewFramebuffer. 10 years ago
  Ryan C. Gordon 331a434fa1 Windows: Report window HDC in SDL_SysWMinfo. 10 years ago
  J?rgen P. Tjern? 498690ffa3 Mac: Fix build with clang from Xcode 6. 11 years ago
  Sam Lantinga 2d2f90200d Better check for __has_feature 11 years ago
  Sam Lantinga eba65c66a3 Fixed bug 2694 - configure bug __has_feature macro not detected 11 years ago
  Ryan C. Gordon 5b780063e1 Make SDL_SysWMinfo usable on Mac/iOS with ARC enabled (thanks, Alex!). 11 years ago
  J?rgen P. Tjern? 744d4f02e6 Apply WIN32_LEAN_AND_MEAN redefine fix to SDL_syswm.h too. 11 years ago
  J?rgen P. Tjern? d34184461f SDL_opengl: Fix Mac build for SDK 10.9 too. 11 years ago
  Sam Lantinga 32665131f6 Added a way to get the native Android window and EGL context 11 years ago
  Ryan C. Gordon cb403ab660 Removed comma at end of enum in a public header, to make -Wpedantic happy. 11 years ago
  Brandon Schaefer ae2a50fc8f Revert MIR_CFLAGS to SDL_CFLAGS. Use forward declaration for the real fix. (We shouldn't expose mir headers!) 11 years ago
  David Ludwig 3dcb451f85 Added a README file regarding WinRT support 11 years ago