Commit History

Author SHA1 Message Date
  Ryan C. Gordon d4aedf9951 Added SDL_SetWindowModalFor(). 10 years ago
  Ryan C. Gordon e497e46515 Added SDL_SetWindowInputFocus(). 9 years ago
  Ryan C. Gordon 3bdaf4c611 Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity(). 9 years ago
  Ryan C. Gordon 5696e88e6b Added SDL_GetWindowBordersSize(). 9 years ago
  Ryan C. Gordon f2defe5e11 Added special window type flags. 9 years ago
  Ryan C. Gordon c3114975db Added SDL_GetDisplayUsableBounds(). 9 years ago
  Ryan C. Gordon e0e04542d0 Added a few FIXMEs. 10 years ago
  Sam Lantinga 42065e785d Updated copyright to 2016 9 years ago
  Philipp Wiesemann 4a93dae4cd Added brackets to function names in header comments so doxygen links them. 9 years ago
  Alex Szpakowski 4aae0290ea Updated some header comments and iOS documentation to better clarify high-dpi / retina support and screen-coordinate sizes versus pixel sizes. 9 years ago
  Alfred Reynolds 61c7415071 Add SDL_GetDisplayDPI routine and implement for Windows. 10 years ago
  Philipp Wiesemann 72590685c0 Backed out changeset 4ad56dbf4a6f 10 years ago
  Ryan C. Gordon a0e878aafb Minor input grab clarifications. 10 years ago
  Marc Di Luzio f5d96416ad Allow setting of GL_CONTEXT_RELEASE_BEHAVIOR when creating the GL context when GLX_ARB_context_flush_control is available. 10 years ago
  Ionut Leonte 2d38a71a1f Added SDL_HITTEST_RESIZE_*, and implemented for X11. 11 years ago
  Ryan C. Gordon 661548c8f3 Tweaked hit-testing documentation. 11 years ago
  Ryan C. Gordon 98c03f391d Changed drag area API to a hit-testing API. 11 years ago
  Ryan C. Gordon 3cbc83ef11 First shot at SDL_SetWindowDragAreas(). 11 years ago
  Ryan C. Gordon b7d2c0e9d6 Implemented SDL_CaptureMouse(). 11 years ago
  Philipp Wiesemann f5c77149bf Fixed typo in header comment. 11 years ago
  David Ludwig 3dcb451f85 Added a README file regarding WinRT support 11 years ago