Ryan C. Gordon
|
483ea8b7b0
Fixed SDL_PRI?64 for 64-bit Linux.
|
10 年 前 |
Alfred Reynolds
|
d34d608e59
SDL
|
10 年 前 |
David Ludwig
|
d6c4296653
Fixed bug 2868 - SDL_FillRect can crash if surface's clip-rect is out-of-bounds
|
10 年 前 |
Philipp Wiesemann
|
8321efba33
Emscripten: Fixed out of range joystick device index after joystick disconnect.
|
10 年 前 |
Philipp Wiesemann
|
5c43207fad
Emscripten: Fixed sending button and motion events for not opened joysticks.
|
10 年 前 |
Ryan C. Gordon
|
e4be934f5d
Fixed naming conventions in some SDL_assert types, added compat #defines.
|
10 年 前 |
Ryan C. Gordon
|
201868156e
Mac OS X: Better way to stop duplicate joystick reports (thanks, Kyungdahm!).
|
10 年 前 |
Ryan C. Gordon
|
33b9d9ad7f
Windows: Added a FIXME.
|
10 年 前 |
Ryan C. Gordon
|
674eb55638
Windows: Free the argv we allocated for console_wmain().
|
10 年 前 |
Ryan C. Gordon
|
e974ccf828
Windows: Added a FIXME.
|
10 年 前 |
Ryan C. Gordon
|
f7c4c3d010
Windows: Make a distinction between ANSI mainline and UTF-8 mainline.
|
10 年 前 |
Ryan C. Gordon
|
e93ee5d7b1
Windows: Support unicode arguments for console applications (thanks, Jorgen!).
|
10 年 前 |
Ryan C. Gordon
|
1b2cb70ca0
Mac OS X: replace some deprecated APIs with modern equivalents (thanks, Alex!).
|
10 年 前 |
Edward Rudd
|
635a369c9d
SDL_SetWindowPosition respects display num for SDL_WINDOWPOS_CENTERED_DISPLAY.
|
10 年 前 |
Edward Rudd
|
b88ca1b4a6
the last parameter of XChangeProperty is the number of elements.. and when the element format is 32.. the element is "long" so we have 5 long elements here.
|
10 年 前 |
Alex Szpakowski
|
66867e654c
Merged default into iOS-improvements
|
10 年 前 |
Alex Szpakowski
|
3e17fbee7e
Fixed the extended launch screen causing minor visual issues when rotating the screen in some circumstances.
|
10 年 前 |
Philipp Wiesemann
|
a26a4e9ee2
Fixed bug 2816 - [patch] Android: Expose screen refresh rate
|
10 年 前 |
Ryan C. Gordon
|
f15d13d6ef
CMake: Removed unused variable (thanks, Felix!).
|
10 年 前 |
Felix H. Dahlke
|
c4275f95ce
Fixed bug 2807 - Not using CoreAudio on OS X when built via CMake
|
10 年 前 |
Philipp Wiesemann
|
2b53ffc77c
Fixed wrong documentation in joystick implementation source.
|
10 年 前 |
Philipp Wiesemann
|
4b3f0d6ddb
Fixed two warnings about initialized but unused local variables in tests.
|
10 年 前 |
Alex Szpakowski
|
ea5d1a8a3f
Merged default into iOS-improvements
|
10 年 前 |
Alex Szpakowski
|
01bfc2158a
Several improvements to the iOS backend:
|
10 年 前 |
Philipp Wiesemann
|
775a5aa554
Added and fixed doxygen markup in header file.
|
10 年 前 |
Arne Janbu
|
aefcd86dea
Fix build on Linux when wayland is enabled
|
10 年 前 |
Ryan C. Gordon
|
b7f6da0629
Some corrections to the SDL2.spec.in (thanks, Simone!).
|
10 年 前 |
Ryan C. Gordon
|
a309755961
Remove unnecessary parentheses and an unnecessary free() of a NULL pointer.
|
10 年 前 |
Ryan C. Gordon
|
80ba854749
Corrected documentation about triggers values in SDL_GameControllerGetAxis().
|
10 年 前 |
Ryan C. Gordon
|
8751b956f1
We maintain the list of platforms on the wiki now.
|
10 年 前 |