Commit History

Author SHA1 Message Date
  David Ludwig 0bcc254e4f WinRT: expanded OpenGL ES 2 support to enable recent updates to ANGLE/WinRT 11 years ago
  David Ludwig 1c85ba23df WinRT: moved documentation + setup related TODO items out of README-winrt.md 11 years ago
  David Ludwig 796f7bbf0c WinRT: made README-winrt.md slightly easier to read in an 80-column text editor 11 years ago
  David Ludwig 438a55a49c WinRT: added details of the port's status, to README-winrt.md 11 years ago
  Ryan C. Gordon 43ad9670e6 Patched to compile on pre-C99 compilers. 11 years ago
  Dmitry Rekman 3a916c6d7b X11: Fixed SDL_GetGlobalMouseState() to work better with multimonitor configs. 11 years ago
  Philipp Wiesemann 37720dd5f2 Fixed gamecontroller database sorting script not sorting the whole database. 11 years ago
  Philipp Wiesemann 0c60f023f5 Removed unnecessary NULL check. 11 years ago
  Philipp Wiesemann 2bdc5c9d7a Updated gamecontroller database sorting script to work with Python 3. 11 years ago
  Philipp Wiesemann 032b14e7b6 Fixed SDL_AddHintCallback() crashing if no more memory available. 11 years ago
  Philipp Wiesemann 2a46a9df21 Fixed bug 2647 - Memory leak in SDL_AddHintCallback function - SDL_hints.c 11 years ago
  Alex Szpakowski fb6d185a8a Merged default into iOS-improvements 11 years ago
  Alex Szpakowski 28fe9f0cfc Switched to the core versions of OpenGL ES framebuffer object and renderbuffer functions. 11 years ago
  David Ludwig f2bd99da68 WinRT: detailed steps, via the WinRT README, to fix a common build error 11 years ago
  Philipp Wiesemann 3d2ca92e6a Fixed two typos in header file comment. 11 years ago
  Philipp Wiesemann 7268eabb9b Added handling of NULL as input for SDL_GameControllerAddMapping(). 11 years ago
  Philipp Wiesemann 33a2b58ca4 Fixed SDL_GameControllerMappingForGUID() crashing if no more memory available. 11 years ago
  Philipp Wiesemann 30d6cec1bb Added handling of NULL as input for SDL_GameControllerMapping(). 11 years ago
  Philipp Wiesemann 90387dafb4 Removed two wrong documentation comments from gamecontroller source. 11 years ago
  Philipp Wiesemann 0a053ed66a Fixed wording in SDL_GameControllerAddMappingsFromRW() error message. 11 years ago
  David Ludwig 01f3498c33 WinRT: more keyboard code cleanups 11 years ago
  David Ludwig e057c7dd12 WinRT: Fixed bug whereby key-detection code could call SDL_Log 11 years ago
  David Ludwig ed2fff6bef WinRT: fallback to scancode key detection, if VirtualKey/VK detection fails 11 years ago
  David Ludwig 20b19aac86 WinRT: more keyboard code cleanups 11 years ago
  David Ludwig a1bac50d1b WinRT: Fixed bug whereby a right-shift key might get reported as left-shift 11 years ago
  David Ludwig e9c79620df WinRT: minor keyboard code cleanup 11 years ago
  Philipp Wiesemann d5d3721b4d Added new key codes from Android 4.4 (API 20) and 5.0 (API 21). 11 years ago
  Brandon Schaefer a1dcebb209 Remove unused variable. 11 years ago
  Brandon Schaefer 04dbc4920e Merge patch for bug 2750. Thanks Sylvain! 11 years ago
  Philipp Wiesemann 1745116fe8 Fixed bug 2759 - Android findLibrary() returns NULL 11 years ago