Commit History

Author SHA1 Message Date
  Sam Lantinga d6f137b2be Added a note to tag the wiki when doing feature releases 5 months ago
  Anonymous Maarten 7f927de1fc x11: remove 'args' and 'ret' from SDL_X11_SYM macro 6 months ago
  Sam Lantinga b6ca03611f Fixed mixed trigger and body rumble for Xbox controllers on Windows 5 months ago
  Cameron Gutman c3a3a11db4 keyboard: Don't check text input on a null window 6 months ago
  Petar Popovic 035d9179a5 WIN_SetWindowProgressState(): Unsupported parameter error message 6 months ago
  Petar Popovic c217663fba SDL_SetWindowProgressState(): Add parameter validation check for `state` 6 months ago
  Sylvain 3fa1bd81fe Fixed previous commit renaming {add,remove}AudioDevice to native{Add,Remove}AudioDevice 6 months ago
  SDL Wiki Bot b8381b3a2e Sync SDL3 wiki -> header 6 months ago
  Petar Popovic fa0a86409c Additions to progress bar comments 6 months ago
  Petar Popovic 721476033c SDL_SetWindowProgressValue(): Move value clamp from `WIN_SetWindowProgressValue()` to `SDL_SetWindowProgressValue()` 6 months ago
  Sam Lantinga 69ad66b017 Fixed error messages in GetTaskbarList() 6 months ago
  Petar Popovic a3be7a137a WIN_SetWindowProgressValue(): Fix value clamp 6 months ago
  Sylvain 0177838353 Native functions renamed: {add,remove}AudioDevice to native{Add,Remove}AudioDevice 6 months ago
  Sylvain 6e875397f5 Proguard: remove onNativePen 6 months ago
  Frank Praznik 027df89ed3 wayland: Scale accelerated relative pointer coordinates with emulated resolutions 6 months ago
  expikr f52f982b1e chore: rename integer mode field names 6 months ago
  SDL Wiki Bot 8407a16255 Sync SDL3 wiki -> header 6 months ago
  Rémy Tassoux 7a10fcdccc Add progress bar support for Windows (#12530) 6 months ago
  Sam Lantinga 6b13d69105 Improve move/resize visual smoothness on Windows 6 months ago
  Marcin Serwin 4fcef9074b audio: hold floating point exceptions when using neon 6 months ago
  Frank Praznik b493e29a81 x11: Fix backwards _NET_WM_SYNC_REQUEST init check 6 months ago
  Sam Lantinga 2fbb583290 SDL_ClaimWindowForGPUDevice() should fail for transparent windows 6 months ago
  Frank Praznik bde49abdb7 GPU: Support swapchain buffer transparency in Vulkan 1 year ago
  Frank Praznik 79081a178f cocoa: Fix zoom check when leaving fullscreen 6 months ago
  Frank Praznik 03cdd297e0 video: Fix boolean logic for getting the pending window position 6 months ago
  Sam Lantinga fbdb637978 Fixed build when virtual joysticks are disabled 6 months ago
  Sam Lantinga 758eb256b9 Fixed DebugLogRenderCommands() output 6 months ago
  Sam Lantinga 4ceb02434b We need to rebind D3D12 resources after updating them 6 months ago
  Sam Lantinga 3538abfb82 Revert "Don't update a texture twice in the same batch on D3D12" 6 months ago
  Sam Lantinga 0681d08817 Don't update a texture twice in the same batch on D3D12 6 months ago