Commit History

Author SHA1 Message Date
  Sylvain cea717e5d3 Removed some uneeded 'unsigned': renderer.num_texture_format and SDL_Vulkan_GetInstanceExtensions() prototype 1 year ago
  SDL Wiki Bot ffef13e1e1 Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga 48471f7dbd Added SDL_AddVulkanRenderSemaphores() for external synchronization with SDL rendering 1 year ago
  SDL Wiki Bot 7ff9be7398 Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga 0454e1fdb4 Vulkan: added support for wrapping existing textures 1 year ago
  SDL Wiki Bot 68588b232c Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga 614630df69 Allow using an external Vulkan device with the vulkan renderer 1 year ago
  SDL Wiki Bot fbe7301aba Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga be51b7acea Use the maximum potential headroom if EDR content isn't currently being displayed. 1 year ago
  SDL Wiki Bot dfd8073a8f Sync SDL3 wiki -> header 1 year ago
  Dan Ginsburg cab20117e6 Vulkan Renderer (#9114) 1 year ago
  SDL Wiki Bot 2132ba8985 Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga 4ba6aeee9d A second take on HDR support with an SDR white point and HDR headroom 1 year ago
  Sam Lantinga 2f7c24e4be Removed SDL_HINT_RENDER_SCALE_QUALITY 1 year ago
  Zack Middleton 5af7113842 Rename property define names to have a type suffix 1 year ago
  SDL Wiki Bot 1ec0e22bcd Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga 1162097135 Added SDL_RenderViewportSet() to tell whether the viewport was previously set to a specific rectangle. 1 year ago
  Sam Lantinga 3158342441 Use SDL_Color for SDL_RenderGeometryRaw() and add SDL_RenderGeometryRawFloat() 1 year ago
  SDL Wiki Bot ed86cec07f Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga 2039c46d2c Added support for creating an SDL texture from a CVPixelBufferRef 1 year ago
  SDL Wiki Bot 451dc41427 Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga 30e176d6ba Added HDR display properties and related event 1 year ago
  Sam Lantinga d4caef5b89 Generalize SDR white level handling into a color scale 1 year ago
  SDL Wiki Bot a6374123c7 Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga 327b976bc4 SDL_COLORSPACE_JPEG is the default YUV colorspace 1 year ago
  Sam Lantinga 89b9d6cbdc SDL_RenderReadPixels() now returns a surface 1 year ago
  SDL Wiki Bot ab571633d1 Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga 50a805cdd1 Use YUV colorspaces instead of a global YUV conversion mode 1 year ago
  SDL Wiki Bot 2819988f8b Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga a2c45f61bb Updated scRGB render colorspace documentation 1 year ago