Sylvain
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cea717e5d3
Removed some uneeded 'unsigned': renderer.num_texture_format and SDL_Vulkan_GetInstanceExtensions() prototype
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1 year ago |
SDL Wiki Bot
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ffef13e1e1
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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48471f7dbd
Added SDL_AddVulkanRenderSemaphores() for external synchronization with SDL rendering
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1 year ago |
SDL Wiki Bot
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7ff9be7398
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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0454e1fdb4
Vulkan: added support for wrapping existing textures
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1 year ago |
SDL Wiki Bot
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68588b232c
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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614630df69
Allow using an external Vulkan device with the vulkan renderer
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1 year ago |
SDL Wiki Bot
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fbe7301aba
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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be51b7acea
Use the maximum potential headroom if EDR content isn't currently being displayed.
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1 year ago |
SDL Wiki Bot
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dfd8073a8f
Sync SDL3 wiki -> header
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1 year ago |
Dan Ginsburg
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cab20117e6
Vulkan Renderer (#9114)
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1 year ago |
SDL Wiki Bot
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2132ba8985
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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4ba6aeee9d
A second take on HDR support with an SDR white point and HDR headroom
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1 year ago |
Sam Lantinga
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2f7c24e4be
Removed SDL_HINT_RENDER_SCALE_QUALITY
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1 year ago |
Zack Middleton
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5af7113842
Rename property define names to have a type suffix
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1 year ago |
SDL Wiki Bot
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1ec0e22bcd
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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1162097135
Added SDL_RenderViewportSet() to tell whether the viewport was previously set to a specific rectangle.
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1 year ago |
Sam Lantinga
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3158342441
Use SDL_Color for SDL_RenderGeometryRaw() and add SDL_RenderGeometryRawFloat()
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1 year ago |
SDL Wiki Bot
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ed86cec07f
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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2039c46d2c
Added support for creating an SDL texture from a CVPixelBufferRef
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1 year ago |
SDL Wiki Bot
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451dc41427
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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30e176d6ba
Added HDR display properties and related event
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1 year ago |
Sam Lantinga
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d4caef5b89
Generalize SDR white level handling into a color scale
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1 year ago |
SDL Wiki Bot
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a6374123c7
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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327b976bc4
SDL_COLORSPACE_JPEG is the default YUV colorspace
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1 year ago |
Sam Lantinga
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89b9d6cbdc
SDL_RenderReadPixels() now returns a surface
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1 year ago |
SDL Wiki Bot
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ab571633d1
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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50a805cdd1
Use YUV colorspaces instead of a global YUV conversion mode
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1 year ago |
SDL Wiki Bot
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2819988f8b
Sync SDL3 wiki -> header
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1 year ago |
Sam Lantinga
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a2c45f61bb
Updated scRGB render colorspace documentation
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1 year ago |