Revīziju vēsture

Autors SHA1 Ziņojums Datums
  Sam Lantinga f1829d956f Added SDL_wcscmp() 8 gadi atpakaļ
  Sam Lantinga dc40018438 Added an API SDL_LoadFile_RW() to load all the data from an SDL data stream, and a convenience macro SDL_LoadFile() to load all the data from a file. 8 gadi atpakaļ
  Ryan C. Gordon d4086e4a70 stdlib: added SDL_utf8strlen(). 8 gadi atpakaļ
  Sam Lantinga 763e138903 Added an API to get the joystick instance ID before opening the device: SDL_JoystickGetDeviceInstanceID() 8 gadi atpakaļ
  Sam Lantinga 06ccb71bcd Make sure the memory barrier functions are always available, and now they are implemented on Android __ARM_ARCH_5TE__ 8 gadi atpakaļ
  Sam Lantinga 3c90a52aa7 Added an API to get the type of a connected joystick 8 gadi atpakaļ
  Sam Lantinga 4938c5054e Added SDL_JoystickGetAxisInitialState() to get a joystick axis' initial value. 8 gadi atpakaļ
  Sam Lantinga 45b774e3f7 Updated copyright for 2017 8 gadi atpakaļ
  Sam Lantinga 85d8a79f65 Fixed updated return value for SDL_GL_SwapWindow() 8 gadi atpakaļ
  Sam Lantinga 8414c3d4ae Fixed ABI, don't change the return type of SDL_GL_SwapWindow() 8 gadi atpakaļ
  Sam Lantinga 524bf3c282 Fixed bug 3513 - SDL_GL_SwapWindow does not return error status 8 gadi atpakaļ
  Sam Lantinga dd5d85a4e7 Added an API to iterate over game controller mappings 8 gadi atpakaļ
  Ryan C. Gordon 35430a73f2 cpuinfo: first attempt at SDL_HasNEON() implementation. 8 gadi atpakaļ
  Sam Lantinga ac74e16cde Standardized the format of the SDL joystick GUID and added functions to retrieve the USB VID/PID from a joystick and game controller. 8 gadi atpakaļ
  Sam Lantinga 27d4f09929 Implemented SDL_GetHintBoolean() to make it easier to check boolean hints 9 gadi atpakaļ
  Sam Lantinga d2676c2985 Fixed bug 2924 - SDL_CreateRGBSurface[From] versions that take SDL_PIXELFORMAT enum 9 gadi atpakaļ
  Ryan C. Gordon 4f4c4b629f Added SDL_SetWindowResizable(). (thanks, Ethan!) 9 gadi atpakaļ
  Ryan C. Gordon 7315390171 audio: Implemented buffer queueing for capture devices (SDL_DequeueAudio()). 9 gadi atpakaļ
  Ryan C. Gordon 5dcf6bcc32 Updated dynamic API table. 9 gadi atpakaļ
  Ryan C. Gordon d4aedf9951 Added SDL_SetWindowModalFor(). 10 gadi atpakaļ
  Ryan C. Gordon e497e46515 Added SDL_SetWindowInputFocus(). 9 gadi atpakaļ
  Ryan C. Gordon 3bdaf4c611 Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity(). 9 gadi atpakaļ
  Ryan C. Gordon 5696e88e6b Added SDL_GetWindowBordersSize(). 9 gadi atpakaļ
  Ryan C. Gordon c3114975db Added SDL_GetDisplayUsableBounds(). 9 gadi atpakaļ
  Sam Lantinga 42065e785d Updated copyright to 2016 9 gadi atpakaļ
  Ryan C. Gordon e6ad29aec8 Added SDL_JoystickFromInstanceID() and SDL_GameControllerFromInstanceID(). 9 gadi atpakaļ
  Sam Lantinga e015140af3 SDL - add dynapi entry points for SDL_JoystickCurrentPowerLevel 10 gadi atpakaļ
  Alfred Reynolds b0e145b3e1 Move GetDisplayDPI to the end of the file. 10 gadi atpakaļ
  Alfred Reynolds 61c7415071 Add SDL_GetDisplayDPI routine and implement for Windows. 10 gadi atpakaļ
  Ryan C. Gordon b24586309c Fixed dynapi for new SDL_WarpMouseGlobal() function signature. 10 gadi atpakaļ