Sam Lantinga
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f61e271e11
Generalize and validate optional GPU feature properties
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3 долоо хоног өмнө |
Sam Lantinga
|
25b2d2c821
Use new parameter validation macro
|
1 сар өмнө |
cosmonaut
|
9603360b7e
GPU: Allow rendering into depth texture layers and levels
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1 сар өмнө |
Sam Lantinga
|
035eed351c
Added SDL_GetPixelFormatFromGPUTextureFormat() and SDL_GetGPUTextureFormatFromPixelFormat()
|
1 сар өмнө |
Jordan Saunders
|
265236d952
Fix two uninitialized variables
|
1 сар өмнө |
Petar Popovic
|
6a5af95364
SDL_gpu.c: Fixed deref-before-check warning
|
2 сар өмнө |
Ryan C. Gordon
|
07ef532681
hints: Renamed SDL_HINT_LOG_BACKENDS to SDL_DEBUG_LOGGING.
|
3 сар өмнө |
Ryan C. Gordon
|
10004ab0ea
hints: Added SDL_HINT_LOG_BACKENDS.
|
3 сар өмнө |
Ryan C. Gordon
|
190afc0f4f
gpu: Fixed uninitialized variable in SDL_AcquireGPUCommandBuffer().
|
3 сар өмнө |
WillyJL
|
4eff36ef53
SDL3 GPU: Fix -Wbool-conversion warnings
|
3 сар өмнө |
Sam Lantinga
|
d7939abf42
Use consistent style for pointer declarations and casts
|
4 сар өмнө |
Evan Hemsley
|
fbba5b272a
GPU: Binding validation and prevent null dereference if expected binding is missing (#13164)
|
4 сар өмнө |
cosmonaut
|
2dad6534b8
GPU: Add missing compute-writeable texture formats
|
5 сар өмнө |
Ethan Lee
|
510126ee63
gpu: Check shader format support in PrepareDriver
|
5 сар өмнө |
Logan
|
8289656a4e
GPU: Update to set supported shader formats inside CreateDevice
|
5 сар өмнө |
Evan Hemsley
|
b08d79b832
GPU: Check that a texture format is valid for compute writes (#13044)
|
5 сар өмнө |
Evan Hemsley
|
604c192154
GPU: Always return NULL if beginning a pass fails an assert check
|
5 сар өмнө |
cosmonaut
|
252129f433
GPU: Debug mode layer and level index checks
|
5 сар өмнө |
Manuel
|
f85f83ec7c
SDL GPU: Implemented opt out Vulkan device features (#13016)
|
5 сар өмнө |
Evan Hemsley
|
86b206dadf
GPU: Special case to avoid assert on GenerateMipmaps (#12995)
|
5 сар өмнө |
Evan Hemsley
|
a163257295
GPU: Validate that textures are not bound for both read and write on render passes (#12925)
|
5 сар өмнө |
Eri the Switch
|
3343cb2147
gpu: rework alpha-to-coverage validation
|
6 сар өмнө |
Caleb Cornett
|
44710a248c
gpu: alpha-to-coverage support
|
6 сар өмнө |
Sam Lantinga
|
39a3b14dfe
Renamed SDL_GetGPUDeviceDebugProperties() to SDL_GetGPUDeviceProperties()
|
6 сар өмнө |
Lucas Murray
|
f78aa4d8ea
GPU: Expose debug information from devices
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6 сар өмнө |
Sam Lantinga
|
2fbb583290
SDL_ClaimWindowForGPUDevice() should fail for transparent windows
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7 сар өмнө |
Caleb Cornett
|
9fcca83512
gpu: Validate that CopyGPUTextureToTexture formats match
|
7 сар өмнө |
Ethan Lee
|
db817a37f4
gpu: Fix forward declaration and inclusion of PrivateGPUDriver
|
8 сар өмнө |
Caleb Cornett
|
60b7faa987
gpu: Validate that reserved struct members are unset
|
8 сар өмнө |
coffeechriph
|
55fd205ba4
Add missing integer texture formats to SDL_GPUTextureFormatTexelBlockSize (#12151)
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8 сар өмнө |