Commit History

Autor SHA1 Mensaxe Data
  nightmareci 718034f5fa Remove newlines from log messages hai 7 meses
  Sam Lantinga f2074d7af3 Updated copyright for 2025 hai 8 meses
  Frank Praznik fd0ce75e2e tests: Fix tests when run with the --high-pixel-density flag hai 11 meses
  Sam Lantinga a90ad3b0e2 Removed SDL_bool in favor of plain bool hai 11 meses
  Sam Lantinga dc639956ba Improve logging performance and make log priorities thread-safe hai 11 meses
  Sam Lantinga df573391b1 Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED hai 1 ano
  Sam Lantinga e8dbbf8380 Renamed SDLK_a-z to SDLK_A-Z hai 1 ano
  Sam Lantinga d9dc4b320a The keycode in key events is the base, unmodified, keycode for the current keyboard layout hai 1 ano
  Sam Lantinga 96f2f23240 Simplified SDL random function names and added thread-safe versions hai 1 ano
  Sam Lantinga 90034b16dc The keycode in key events is affected by modifiers by default. hai 1 ano
  Sam Lantinga 0dd579d40d Removed SDL_Keysym hai 1 ano
  John Kaniarz 8f29f8cae5 Renamed SDL_rand() to SDL_rand_bits() and updated tests hai 1 ano
  Sam Lantinga d1d484ddbe Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!) hai 1 ano
  Sam Lantinga 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e hai 1 ano
  Sam Lantinga 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes hai 1 ano
  Sam Lantinga 4609af618a Updated logging functions for SDL3 naming convention hai 1 ano
  Susko3 f8cb3c742d Change `SDL_Keycode` type to an enum hai 1 ano
  Anonymous Maarten 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) hai 1 ano
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 hai 1 ano
  Sylvain d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
  Anonymous Maarten 08d5235da0 testintersections: check integer argument + no global done + get final tick before SDL shutdown %!s(int64=2) %!d(string=hai) anos
  Sylvain 4312abab69 testprogram: add option to use SDL_BLENDMODE_MUL %!s(int64=2) %!d(string=hai) anos
  Sylvain 16bb6a0b3d Fix warnings about static function and prototype %!s(int64=2) %!d(string=hai) anos
  Anonymous Maarten 758c0dd6d8 Rename mouse BUTTON(DOWN|UP) event to BUTTON_(DOWN|UP) %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 7b50bae524 Renamed SDL events for clarity %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga fde78d12f2 Updated copyright for 2023 %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga cefbeb582f Mouse coordinates are floating point %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 58aecf0a54 SDL API renaming: SDL_rect.h %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 0d54115235 SDL API renaming: SDL_render.h %!s(int64=2) %!d(string=hai) anos