Sam Lantinga
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fc62dfc6e2
Added properties for the swap chain in the direct3d11 and direct3d12 renderers
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пре 1 година |
Sam Lantinga
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598b4e0a1f
Removed the limit on the number of supported renderer texture formats
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пре 1 година |
Sam Lantinga
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748490677c
Use SDL_RendererFlags in the API (thanks @Sackzement!)
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пре 1 година |
Sam Lantinga
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aecb62e30d
Improved API consistency for flag data types
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пре 1 година |
Sam Lantinga
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14f584a94b
SDL_CreateWindowAndRenderer() takes the window title as the first parameter
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пре 1 година |
Frank Praznik
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bede245395
Remove references to renderers being destroyed with windows in the documentation
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пре 1 година |
Anonymous Maarten
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7dd4f1ec22
SDL3 removed SDL_HINT_RENDER_SCALE_QUALITY hint
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пре 1 година |
SDL Wiki Bot
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202bd7b0ff
Sync SDL3 wiki -> header
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пре 1 година |
Ryan C. Gordon
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f01b34fd8d
include: Removed some SDL2 references in the documentation.
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пре 1 година |
Ryan C. Gordon
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0df988389c
include: Add `\since` to all documentation that was missing it.
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пре 1 година |
Ryan C. Gordon
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e044318a8e
Sync SDL3 wiki -> headers
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пре 1 година |
Ryan C. Gordon
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ad090d2444
include: A ton of little documentation tweaks, fixes, and improvements.
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пре 1 година |
Sam Lantinga
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5fa87e29e7
Removed SDL_RENDERER_ACCELERATED and SDL_RENDERER_SOFTWARE
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пре 1 година |
Petar Popovic
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3f8dba3713
Including SD_error.h into headers with error-returning functions
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пре 1 година |
Sam Lantinga
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a82ed82bc7
SDL_QueryTexture() fills in a pointer to SDL_PixelFormatEnum
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пре 1 година |
Frank Praznik
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5abcfad352
video: Document that renderer lifetimes are tied to their associated windows
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пре 1 година |
Sam Lantinga
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823ab13b9c
SDL_CreateTexture() takes a SDL_PixelFormatEnum format parameter
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пре 1 година |
Sam Lantinga
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d8a54cd4f8
Updated "see also" references to be more consistent
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пре 1 година |
Sam Lantinga
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3875ef4552
Removed duplicated line (thanks @sechshelme!)
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пре 1 година |
Susko3
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ce44eff3d2
Use `SDL_WindowFlags` in public headers
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пре 1 година |
Susko3
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424616e032
Use SDL_PixelFormatEnum as type
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пре 1 година |
Sylvain
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cea717e5d3
Removed some uneeded 'unsigned': renderer.num_texture_format and SDL_Vulkan_GetInstanceExtensions() prototype
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пре 1 година |
SDL Wiki Bot
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ffef13e1e1
Sync SDL3 wiki -> header
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пре 1 година |
Sam Lantinga
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48471f7dbd
Added SDL_AddVulkanRenderSemaphores() for external synchronization with SDL rendering
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пре 1 година |
SDL Wiki Bot
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7ff9be7398
Sync SDL3 wiki -> header
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пре 1 година |
Sam Lantinga
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0454e1fdb4
Vulkan: added support for wrapping existing textures
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пре 1 година |
SDL Wiki Bot
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68588b232c
Sync SDL3 wiki -> header
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пре 1 година |
Sam Lantinga
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614630df69
Allow using an external Vulkan device with the vulkan renderer
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пре 1 година |
SDL Wiki Bot
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fbe7301aba
Sync SDL3 wiki -> header
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пре 1 година |
Sam Lantinga
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be51b7acea
Use the maximum potential headroom if EDR content isn't currently being displayed.
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пре 1 година |