Commit History

Author SHA1 Message Date
  Sam Lantinga fde78d12f2 Updated copyright for 2023 2 years ago
  Sam Lantinga 63724c113b Removed the vi format comments from the source 2 years ago
  Ryan C. Gordon 3197632347 include: Renamed begin_code.h and close_code.h to have SDL_ prefixes. 2 years ago
  Daniel Gibson 989a8ca90e Port PSP SDL_main to header-only + SDL_RunApp() 2 years ago
  Daniel Gibson b1b3bd654d Port PS2 SDL_main to header-only + SDL_RunApp() 2 years ago
  Daniel Gibson 544f2c7982 Port ngage to header-only SDL_main + SDL_RunApp() 2 years ago
  Daniel Gibson 7bfc41db3c Unify all the SDL_*RunApp() functions into just SDL_RunApp() 2 years ago
  Daniel Gibson 1de559248e PortNintendo 3DS SDL_main to header-only + SDL_N3DSRunApp() 2 years ago
  Daniel Gibson 28b93451dc Make WinRT's SDL_main header-only 2 years ago
  Daniel Gibson 8e0693c982 Make iOS/tvOS (uikit) SDL_main header-only 2 years ago
  Daniel Gibson 28ecbbf0b5 Make GDK's SDL_main header-only 2 years ago
  Daniel Gibson ca2fe7be1a Implement SDL_main as header-only lib for Win32 2 years ago
  Sam Lantinga c2432f8d0d Rename SDLmain to SDL_main and SDLtest to SDL_test for consistency with other SDL libraries 2 years ago
  Sam Lantinga 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 2 years ago