Ryan C. Gordon
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fe40a17224
Initial merge of Emscripten port!
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10 lat temu |
Ryan C. Gordon
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a228b67d88
CMake: Replace "else(condition)" with "else()", etc.
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10 lat temu |
Sam Lantinga
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708a43f50e
Treat any key device as a keyboard
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10 lat temu |
Philipp Wiesemann
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b9707732e3
Removed unused includes and functions from test program.
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10 lat temu |
Philipp Wiesemann
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269c2476b6
Replaced sqrt() with SDL_sqrt() in test program.
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10 lat temu |
Philipp Wiesemann
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701c97074f
Removed global variable from test program.
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10 lat temu |
Philipp Wiesemann
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e2a5c1d203
Removed extern declaration of not existing SDL_numhaptics from internal header.
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10 lat temu |
Philipp Wiesemann
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0f87761bf3
Removed dependency to stdbool.h in implementation file for Android.
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10 lat temu |
Philipp Wiesemann
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d99911544f
Fixed setting text to clipboard in controllermap program.
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10 lat temu |
Philipp Wiesemann
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45fa5642ea
Added comments in example program.
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10 lat temu |
Philipp Wiesemann
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fbbd593230
Fixed bug 2811 - [patch] Android core: Fix JNI 'nativeGetHint' symbol not being exported
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10 lat temu |
Philipp Wiesemann
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a830fbc70f
Fixed warnings about possible loss of data in conversion.
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10 lat temu |
Philipp Wiesemann
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4f26e7760a
Replaced free() with SDL_free() because related allocation also uses wrapper.
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10 lat temu |
Philipp Wiesemann
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8dc56f2b31
Corrected header file guard comment.
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10 lat temu |
Ryan C. Gordon
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ec6b9b27a6
Fixed some paths in the new buildbot windows zipper script.
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10 lat temu |
Ryan C. Gordon
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5789cb4a3b
Added a script to handle packing up Windows builds for the buildbot.
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10 lat temu |
Edward Rudd
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623b9d6d91
ugh.. stray character
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10 lat temu |
Edward Rudd
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06d357fb17
fix SDL_PRIs64 on windows compilers.. (should end in d)
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10 lat temu |
Edward Rudd
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73daadb74e
switch to use SDL_PRI* macros for long long formatting everywhere.
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10 lat temu |
Edward Rudd
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7810d19812
fix incorrect struct member name in test code for wheel direction
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10 lat temu |
Edward Rudd
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bd4dd2b568
update logging of events in test core
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10 lat temu |
Edward Rudd
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5b5823eeb5
add in support for passing down the "natural" (or flipped) scrolling direction in the MouseWheelEvent event
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10 lat temu |
Sam Lantinga
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70438be272
Combo commit including the following mercurial changes
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8 miesięcy temu |
Alex Szpakowski
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6d85f52228
The iOS OpenGL ES context's color Renderbuffer Object is no longer completely destroyed and recreated in layoutSubviews. Its storage is now only reallocated when the actual size of the layer changes. The framebuffer object and renderbuffer object binding states are no longer clobbered by the storage reallocation code in layoutSubviews.
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10 lat temu |
Alex Szpakowski
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38c6e9d13b
Added debug labels for the OpenGL ES objects created with SDL_GL_CreateContext on iOS.
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10 lat temu |
Alex Szpakowski
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feb2ab1e85
Minor objective-c code style improvements
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10 lat temu |
Alex Szpakowski
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650ace88ca
Fixed mismatching orientations for the window width and height on iOS when the window is created or the app is brought to the foreground, when SDL_HINT_ORIENTATIONS or SDL_WINDOW_FULLSCREEN is used.
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10 lat temu |
Alex Szpakowski
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0b02de757d
Merged default into iOS-improvements
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10 lat temu |
David Ludwig
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e695ec907e
WinRT: updated README-winrt.md to detail Visual Studio 2013 Community support
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10 lat temu |
David Ludwig
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646025b6c2
WinRT: made SDL_GetPlatform() return "WinRT" and not 'Unknown'
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10 lat temu |