Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga b557c15bcf Renamed SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE to SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE hai 1 ano
  Sam Lantinga 4f628b5b62 Renamed SDL_HINT_GDK_TEXTINPUT_DEFAULT to SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT hai 1 ano
  Sam Lantinga fd5d761128 Renamed SDL_HINT_DIRECTINPUT_ENABLED to SDL_HINT_JOYSTICK_DIRECTINPUT hai 1 ano
  Sam Lantinga a5da7d0dd5 Renamed SDL_HINT_ALLOW_TOPMOST to SDL_HINT_WINDOW_ALLOW_TOPMOST hai 1 ano
  Sam Lantinga ef8791cba8 Cleaned up and organized hint documentation hai 1 ano
  Sam Lantinga 9ce7fe2848 Removed SDL_HINT_ACCELEROMETER_AS_JOYSTICK hai 1 ano
  Frank Praznik 5b8ca05f1a wayland: Add a forced screen space scaling mode hai 1 ano
  Sam Lantinga 12bdb2b4d0 Added the environment variable SDL_LOGGING to control default log output hai 1 ano
  Edoardo Lolletti b384973936 Remove no longer needed hint hai 1 ano
  Sam Lantinga 464f4d19fe Removed obsolete XInput mapping hint hai 1 ano
  Sam Lantinga 3deefa6b43 Updated documentation for SDL_HINT_SHUTDOWN_DBUS_ON_QUIT hai 1 ano
  Semphris 2348e8b6a2 Add hint to make SDL handle dbus_shutdown() hai 1 ano
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 hai 1 ano
  Max Maisel c1a7d0f96e Add steam deck detection and HIDAPI driver scaffold. %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 5173b0c2cc Make built-in joystick device lists extendable by using hints hai 1 ano
  Frank Praznik 4fd778119b video: Implement asynchronous windowing hai 1 ano
  Ryan C. Gordon 6ba90f7775 render: Batching is always enabled now! hai 1 ano
  Sam Lantinga 708f18d49e Added SDL_HINT_JOYSTICK_IOKIT and SDL_HINT_JOYSTICK_MFI to control whether the IOKit and GCController drivers should be used for joystick support. hai 1 ano
  Sam Lantinga 1c4723ac66 SDL_CreateWindowFrom() now takes a set of properties that describe the native window and options. hai 1 ano
  Christoph Reichenbach 7c80ac6df7 API for pressure-sensitive pens + XInput2/Wayland %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 2991b9f6ac SDL now represents gamepad buttons as positional elements with a separate label hai 1 ano
  Sam Lantinga fd4a2cce9e SDL_syswm.h has been removed and replaced with window properties hai 1 ano
  Ryan C. Gordon c53843a961 docs: Remove Doxygen `\brief` tags. hai 1 ano
  Sam Lantinga 7e445da569 Added SDL_CleanupEvent() hai 1 ano
  Ryan C. Gordon 9c664b0062 main: Added _optional_ callback entry points. hai 1 ano
  Ryan C. Gordon cf95721130 audio: Added a hint to let apps force device buffer size. %!s(int64=2) %!d(string=hai) anos
  Jeremy Demeule 6ff31e10cf metal: Add hint to select low power device instead of the default one (#8182) %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 3a654b4b1c Added the hint SDL_HINT_JOYSTICK_WGI to control whether to use Windows.Gaming.Input for controllers %!s(int64=2) %!d(string=hai) anos
  luzpaz 37e567994d Fix remaining typos (#7921) %!s(int64=2) %!d(string=hai) anos
  Sylvain ad12bb4fd1 Remove hints that weren't used anymore ! %!s(int64=2) %!d(string=hai) anos