Commit History

Author SHA1 Message Date
  Sam Lantinga 7c0986fba4 Fixed bug 4938 - Suggestion: rename SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XBGR8888 5 years ago
  Sam Lantinga a8780c6a28 Updated copyright date for 2020 5 years ago
  Cameron Cawley 20ddf45ede Added SDL_PIXELFORMAT_BGR444 5 years ago
  Sylvain Becker e5198bd29d Remove 'Enum' suffixes (bug 4813) 6 years ago
  Sylvain Becker a0934a23fd Fixed bug 4813 - Give enums their own name 6 years ago
  Sam Lantinga 5e13087b0f Updated copyright for 2019 6 years ago
  Sam Lantinga 1a4c0d4e17 Fixed bug 4377 - SDL_PIXELFORMAT enum is anonymous, which prevents its use in a templated function 6 years ago
  Sam Lantinga e3cc5b2c6b Updated copyright for 2018 7 years ago
  Sam Lantinga e8bbbb37f1 Added support for Android video textures 7 years ago
  Sam Lantinga 45b774e3f7 Updated copyright for 2017 8 years ago
  Sam Lantinga 3615633571 Renaming of guard header names to quiet -Wreserved-id-macro 8 years ago
  Sam Lantinga f5c2bf120a Fixed comment for new pixel formats 9 years ago
  Sam Lantinga 36e40d30fc Fixed bug 2923 - Add SDL_PIXELFORMAT_RGBA32 for byte-wise 32bit RGBA data 9 years ago
  Sam Lantinga 42065e785d Updated copyright to 2016 9 years ago
  Philipp Wiesemann 72590685c0 Backed out changeset 4ad56dbf4a6f 10 years ago
  Sam Lantinga 6fef39d6b8 Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers 11 years ago
  David Ludwig 3dcb451f85 Added a README file regarding WinRT support 11 years ago