Историја ревизија

Аутор SHA1 Порука Датум
  SDL Wiki Bot e94d4b8c9b Sync wiki -> header пре 4 година
  SDL Wiki Bot 7edffc5798 Sync wiki -> header пре 4 година
  Ryan C. Gordon c88eb7a896 Sync wiki -> header. пре 4 година
  Ryan C. Gordon f8c1fc49d9 doxygen: Fix all the "\returns" so they work as part of complete sentences. пре 4 година
  Ryan C. Gordon 3f40396d33 First shot at merging the wiki documentation into the headers. пре 4 година
  Sylvain Becker be4cfd51c3 Add SDL_UpdateNVTexture() to update NV12/21 Texture (bug #5430) пре 4 година
  Sam Lantinga 9130f7c377 Updated copyright for 2021 пре 4 година
  Sam Lantinga 611403dd0e Clarified that the clip rectangle is defined relative to the viewport, and added a clip test to testviewport.c пре 5 година
  Sam Lantinga a8780c6a28 Updated copyright date for 2020 пре 5 година
  Sam Lantinga 5e19e66c73 Fixed bug 4914 - Expose SDL_ScaleMode and add SDL_SetTextureScaleMode/SDL_GetTextureScaleMode пре 5 година
  Sylvain Becker 1ae61f1009 Added a helper function SDL_LockTextureToSurface() пре 6 година
  Sam Lantinga 5e13087b0f Updated copyright for 2019 пре 6 година
  Ryan C. Gordon 8340b0f0e2 render: Add floating point versions of various draw APIs. пре 7 година
  Ryan C. Gordon 1ecf4dfc5f render: Added SDL_RenderFlush(). пре 7 година
  Sam Lantinga e3cc5b2c6b Updated copyright for 2018 пре 7 година
  Sam Lantinga cf3d450313 Added SDL_RenderGetMetalLayer() and SDL_RenderGetMetalCommandEncoder() пре 7 година
  Sam Lantinga 2862b1465d Note that texture contents are undefined when the texture is created. пре 8 година
  Sam Lantinga b3589ed6a6 Fixed bug 3492 - SDL_RenderCopyEx angle direction not documented пре 8 година
  Sam Lantinga d0b46f1bea Fixed bug 3681 - SDL_UpateTexture documentation not specific enough about format requirement пре 8 година
  Sam Lantinga 45b774e3f7 Updated copyright for 2017 пре 8 година
  Sam Lantinga 3615633571 Renaming of guard header names to quiet -Wreserved-id-macro пре 9 година
  Sam Lantinga 77305d47c2 Fixed bug 3345 - SDL_RenderClear inconsistency with ClipRect пре 9 година
  Ethan Lee 167cf14c1f SDL_RenderSetIntegerScale пре 9 година
  Sam Lantinga 42065e785d Updated copyright to 2016 пре 9 година
  Alex Szpakowski 4aae0290ea Updated some header comments and iOS documentation to better clarify high-dpi / retina support and screen-coordinate sizes versus pixel sizes. пре 9 година
  Philipp Wiesemann 83e94e257b Corrected documentation of the SDL_CreateTexture() functions in header file. пре 10 година
  Philipp Wiesemann 72590685c0 Backed out changeset 4ad56dbf4a6f пре 10 година
  Philipp Wiesemann 0781b5f9ee Fix typos in header file documentation comments. пре 10 година
  Sam Lantinga 70438be272 Combo commit including the following mercurial changes пре 9 месеци
  Philipp Wiesemann 3d2ca92e6a Fixed two typos in header file comment. пре 11 година