提交歷史

作者 SHA1 備註 提交日期
  Sam Lantinga 0479df53ca Updated copyright for 2023 2 年之前
  Sam Lantinga 120c76c84b Updated copyright for 2022 3 年之前
  Alex Szpakowski 7f5339e6c4 Document the packed integer formats SDL_Color is bit-compatible with. 3 年之前
  SDL Wiki Bot c7dafb1556 Sync wiki -> header 3 年之前
  Ryan C. Gordon 3f40396d33 First shot at merging the wiki documentation into the headers. 4 年之前
  Sam Lantinga 9130f7c377 Updated copyright for 2021 4 年之前
  Sam Lantinga 7c0986fba4 Fixed bug 4938 - Suggestion: rename SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XBGR8888 5 年之前
  Sam Lantinga a8780c6a28 Updated copyright date for 2020 5 年之前
  Cameron Cawley 20ddf45ede Added SDL_PIXELFORMAT_BGR444 5 年之前
  Sylvain Becker e5198bd29d Remove 'Enum' suffixes (bug 4813) 5 年之前
  Sylvain Becker a0934a23fd Fixed bug 4813 - Give enums their own name 5 年之前
  Sam Lantinga 5e13087b0f Updated copyright for 2019 6 年之前
  Sam Lantinga 1a4c0d4e17 Fixed bug 4377 - SDL_PIXELFORMAT enum is anonymous, which prevents its use in a templated function 6 年之前
  Sam Lantinga e3cc5b2c6b Updated copyright for 2018 7 年之前
  Sam Lantinga e8bbbb37f1 Added support for Android video textures 7 年之前
  Sam Lantinga 45b774e3f7 Updated copyright for 2017 8 年之前
  Sam Lantinga 3615633571 Renaming of guard header names to quiet -Wreserved-id-macro 8 年之前
  Sam Lantinga f5c2bf120a Fixed comment for new pixel formats 9 年之前
  Sam Lantinga 36e40d30fc Fixed bug 2923 - Add SDL_PIXELFORMAT_RGBA32 for byte-wise 32bit RGBA data 9 年之前
  Sam Lantinga 42065e785d Updated copyright to 2016 9 年之前
  Philipp Wiesemann 72590685c0 Backed out changeset 4ad56dbf4a6f 10 年之前
  Sam Lantinga 6fef39d6b8 Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers 11 年之前
  David Ludwig 3dcb451f85 Added a README file regarding WinRT support 11 年之前