Commit történet

Szerző SHA1 Üzenet Dátum
  nightmareci 718034f5fa Remove newlines from log messages 6 hónapja
  Sam Lantinga f2074d7af3 Updated copyright for 2025 7 hónapja
  Sam Lantinga 315842cf71 Fixed crashes handling D3D11/12 device lost in testsprite 9 hónapja
  Ryan C. Gordon 1787d6ca5c main: SDL_AppQuit() now reports the result value. 10 hónapja
  Sam Lantinga a90ad3b0e2 Removed SDL_bool in favor of plain bool 10 hónapja
  Sam Lantinga 575d9cda6f The parameter to SDL_AppEvent() should be non-const 11 hónapja
  Sam Lantinga 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 11 hónapja
  Sam Lantinga 438a214420 Changed main callback return values to an enumeration 11 hónapja
  Sam Lantinga cf8b158ccb Added SDL_GetRenderSafeArea() 1 éve
  Sam Lantinga df573391b1 Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED 1 éve
  Sam Lantinga a938e2b979 Replaced test framework random code with SDL random functions 1 éve
  Sam Lantinga 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 1 éve
  Sam Lantinga 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes 1 éve
  Anonymous Maarten a919774fe4 Build with -Wfloat-conversion + fix all warnings 1 éve
  Ryan C. Gordon 3364aff757 main: Make the main callback return value symbols smaller (thanks, @Lzard!). 1 éve
  L zard 06aa02453a Tests: Use the main callback code macros 1 éve
  Ryan C. Gordon 38e3c6a4aa main: Add an optional `appstate` param to main callback entry points. 1 éve
  Sam Lantinga ba074acad4 Implemented scRGB colorspace and HDR support on macOS 1 éve
  Sam Lantinga 554f0625d3 Renderer colors now have floating point precision 1 éve
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 1 éve
  Sylvain d8600f717e Pointer as bool (libsdl-org#7214) 1 éve
  Ryan C. Gordon 9c664b0062 main: Added _optional_ callback entry points. 1 éve
  Frank Praznik ef4ce8cec5 test: Add flag to suspend drawing when occluded 2 éve
  Sylvain c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 éve
  Sylvain 4312abab69 testprogram: add option to use SDL_BLENDMODE_MUL 2 éve
  Sylvain 2cafa52598 - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer 2 éve
  Sylvain 16bb6a0b3d Fix warnings about static function and prototype 2 éve
  Sam Lantinga fde78d12f2 Updated copyright for 2023 2 éve
  Sam Lantinga 1d956c2817 Rename SDL2 tests for SDL3 2 éve