Commit History

Author SHA1 Message Date
  Ryan C. Gordon c20918b0fb render: Add SDL_RenderDebugText(). 1 year ago
  Ryan C. Gordon 191f3ecbbc render: Restore previous policy for converting window/render coordinates. 1 year ago
  Ryan C. Gordon d287feaddf render: Remove non-pointer args' const qualifiers on SDL_RenderTextureRotated. 1 year ago
  SDL Wiki Bot f351395c46 Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga 1f3a0d12e6 Made texture size and format public in the API 1 year ago
  Anonymous Maarten 345cae361d Document mode parameter of SDL_GetRenderLogicalPresentation 1 year ago
  SDL Wiki Bot 81644d260f Sync SDL3 wiki -> header 1 year ago
  Ryan C. Gordon 122cd4db2b include: Added `\threadsafety` notes to all SDL_render.h functions. 1 year ago
  SDL Wiki Bot 276969cd58 Sync SDL3 wiki -> header 1 year ago
  Ryan C. Gordon 4c48ff51f8 render: SDL_RenderPresent now behaves when a render target is currently set. 1 year ago
  Ryan C. Gordon 7a6a0becb8 render: Fixed a FIXME for SDL_SetRenderViewport with a negative size. 1 year ago
  Ryan C. Gordon 54459def69 render: Remove the logical presentation render target. 1 year ago
  SDL Wiki Bot 026d3c2306 Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga a90ad3b0e2 Removed SDL_bool in favor of plain bool 1 year ago
  Sam Lantinga 1bbc897e48 Updated documentation for bool return type 1 year ago
  Sam Lantinga 7df1caba7c Clarified that the contents of new textures aren't defined. 1 year ago
  Maia fa892d15b7 include files with required types directly 1 year ago
  SDL Wiki Bot 85bbc6028a Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 1 year ago
  Sam Lantinga d7b027a241 Namespace the object creation properties 1 year ago
  Sam Lantinga 0a6bab3ac7 Added SDL_CreateRenderer to the "see also" for SDL_RenderPresent() 1 year ago
  SDL Wiki Bot 2e058ba7a4 Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga a5f18048b2 Extend the 9-grid functions to handle a non-uniform grid layout (thanks @zaun!) 1 year ago
  Sam Lantinga 4f55271571 Removed temporary memory from the API 1 year ago
  Sam Lantinga 5e513ecc7f Don't automatically free temporary memory, let the application call SDL_FreeTemporaryMemory() when it's ready. 1 year ago
  SDL Wiki Bot ba8495c214 Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga cf8b158ccb Added SDL_GetRenderSafeArea() 1 year ago
  Sam Lantinga c4bf5f9f59 SDL_CreateTexture() uses the SDL_TextureAccess type for the access parameter 1 year ago
  SDL Wiki Bot 979c71b18b Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga 6209c71f54 Added SDL_BlitSurface9Grid() and SDL_RenderTexture9Grid() 1 year ago