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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2025 Sam Lantinga <[email protected]>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- /**
- * # CategoryStdinc
- *
- * SDL provides its own implementation of some of the most important C runtime
- * functions.
- *
- * Using these functions allows an app to have access to common C
- * functionality without depending on a specific C runtime (or a C runtime at
- * all). More importantly, the SDL implementations work identically across
- * platforms, so apps can avoid surprises like snprintf() behaving differently
- * between Windows and Linux builds, or itoa() only existing on some
- * platforms.
- *
- * For many of the most common functions, like SDL_memcpy, SDL might just call
- * through to the usual C runtime behind the scenes, if it makes sense to do
- * so (if it's faster and always available/reliable on a given platform),
- * reducing library size and offering the most optimized option.
- *
- * SDL also offers other C-runtime-adjacent functionality in this header that
- * either isn't, strictly speaking, part of any C runtime standards, like
- * SDL_crc32() and SDL_reinterpret_cast, etc. It also offers a few better
- * options, like SDL_strlcpy(), which functions as a safer form of strcpy().
- */
- #ifndef SDL_stdinc_h_
- #define SDL_stdinc_h_
- #include <SDL3/SDL_platform_defines.h>
- #include <stdarg.h>
- #include <stdint.h>
- #include <string.h>
- #include <wchar.h>
- #if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || \
- defined(SDL_INCLUDE_INTTYPES_H)
- #include <inttypes.h>
- #endif
- #ifndef __cplusplus
- #if defined(__has_include) && !defined(SDL_INCLUDE_STDBOOL_H)
- #if __has_include(<stdbool.h>)
- #define SDL_INCLUDE_STDBOOL_H
- #endif
- #endif
- #if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || \
- (defined(_MSC_VER) && (_MSC_VER >= 1910 /* Visual Studio 2017 */)) || \
- defined(SDL_INCLUDE_STDBOOL_H)
- #include <stdbool.h>
- #elif !defined(__bool_true_false_are_defined) && !defined(bool)
- #define bool unsigned char
- #define false 0
- #define true 1
- #define __bool_true_false_are_defined 1
- #endif
- #endif /* !__cplusplus */
- #ifndef SDL_DISABLE_ALLOCA
- # ifndef alloca
- # ifdef HAVE_ALLOCA_H
- # include <alloca.h>
- # elif defined(SDL_PLATFORM_NETBSD)
- # if defined(__STRICT_ANSI__)
- # define SDL_DISABLE_ALLOCA
- # else
- # include <stdlib.h>
- # endif
- # elif defined(__GNUC__)
- # define alloca __builtin_alloca
- # elif defined(_MSC_VER)
- # include <malloc.h>
- # define alloca _alloca
- # elif defined(__WATCOMC__)
- # include <malloc.h>
- # elif defined(__BORLANDC__)
- # include <malloc.h>
- # elif defined(__DMC__)
- # include <stdlib.h>
- # elif defined(SDL_PLATFORM_AIX)
- # pragma alloca
- # elif defined(__MRC__)
- void *alloca(unsigned);
- # else
- void *alloca(size_t);
- # endif
- # endif
- #endif
- #ifdef SDL_WIKI_DOCUMENTATION_SECTION
- /**
- * The largest value that a `size_t` can hold for the target platform.
- *
- * `size_t` is generally the same size as a pointer in modern times, but this
- * can get weird on very old and very esoteric machines. For example, on a
- * 16-bit Intel 286, you might have a 32-bit "far" pointer (16-bit segment
- * plus 16-bit offset), but `size_t` is 16 bits, because it can only deal with
- * the offset into an individual segment.
- *
- * In modern times, it's generally expected to cover an entire linear address
- * space. But be careful!
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_SIZE_MAX SIZE_MAX
- #elif defined(SIZE_MAX)
- # define SDL_SIZE_MAX SIZE_MAX
- #else
- # define SDL_SIZE_MAX ((size_t) -1)
- #endif
- #ifndef SDL_COMPILE_TIME_ASSERT
- #ifdef SDL_WIKI_DOCUMENTATION_SECTION
- /**
- * A compile-time assertion.
- *
- * This can check constant values _known to the compiler at build time_ for
- * correctness, and end the compile with the error if they fail.
- *
- * Often times these are used to verify basic truths, like the size of a
- * datatype is what is expected:
- *
- * ```c
- * SDL_COMPILE_TIME_ASSERT(uint32_size, sizeof(Uint32) == 4);
- * ```
- *
- * The `name` parameter must be a valid C symbol, and must be unique across
- * all compile-time asserts in the same compilation unit (one run of the
- * compiler), or the build might fail with cryptic errors on some targets.
- * This is used with a C language trick that works on older compilers that
- * don't support better assertion techniques.
- *
- * If you need an assertion that operates at runtime, on variable data, you
- * should try SDL_assert instead.
- *
- * \param name a unique identifier for this assertion.
- * \param x the value to test. Must be a boolean value.
- *
- * \threadsafety This macro doesn't generate any code to run.
- *
- * \since This macro is available since SDL 3.1.3.
- *
- * \sa SDL_assert
- */
- #define SDL_COMPILE_TIME_ASSERT(name, x) FailToCompileIf_x_IsFalse(x)
- #elif defined(__cplusplus)
- /* Keep C++ case alone: Some versions of gcc will define __STDC_VERSION__ even when compiling in C++ mode. */
- #if (__cplusplus >= 201103L)
- #define SDL_COMPILE_TIME_ASSERT(name, x) static_assert(x, #x)
- #endif
- #elif defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 202311L)
- #define SDL_COMPILE_TIME_ASSERT(name, x) static_assert(x, #x)
- #elif defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L)
- #define SDL_COMPILE_TIME_ASSERT(name, x) _Static_assert(x, #x)
- #endif
- #endif /* !SDL_COMPILE_TIME_ASSERT */
- #ifndef SDL_COMPILE_TIME_ASSERT
- /* universal, but may trigger -Wunused-local-typedefs */
- #define SDL_COMPILE_TIME_ASSERT(name, x) \
- typedef int SDL_compile_time_assert_ ## name[(x) * 2 - 1]
- #endif
- /**
- * The number of elements in a static array.
- *
- * This will compile but return incorrect results for a pointer to an array;
- * it has to be an array the compiler knows the size of.
- *
- * This macro looks like it double-evaluates the argument, but it does so
- * inside of `sizeof`, so there are no side-effects here, as expressions do
- * not actually run any code in these cases.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_arraysize(array) (sizeof(array)/sizeof(array[0]))
- /**
- * Macro useful for building other macros with strings in them.
- *
- * For example:
- *
- * ```c
- * #define LOG_ERROR(X) OutputDebugString(SDL_STRINGIFY_ARG(__FUNCTION__) ": " X "\n")`
- * ```
- *
- * \param arg the text to turn into a string literal.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_STRINGIFY_ARG(arg) #arg
- /**
- * \name Cast operators
- *
- * Use proper C++ casts when compiled as C++ to be compatible with the option
- * -Wold-style-cast of GCC (and -Werror=old-style-cast in GCC 4.2 and above).
- */
- /* @{ */
- #ifdef SDL_WIKI_DOCUMENTATION_SECTION
- /**
- * Handle a Reinterpret Cast properly whether using C or C++.
- *
- * If compiled as C++, this macro offers a proper C++ reinterpret_cast<>.
- *
- * If compiled as C, this macro does a normal C-style cast.
- *
- * This is helpful to avoid compiler warnings in C++.
- *
- * \param type the type to cast the expression to.
- * \param expression the expression to cast to a different type.
- * \returns `expression`, cast to `type`.
- *
- * \threadsafety It is safe to call this macro from any thread.
- *
- * \since This macro is available since SDL 3.1.3.
- *
- * \sa SDL_static_cast
- * \sa SDL_const_cast
- */
- #define SDL_reinterpret_cast(type, expression) reinterpret_cast<type>(expression) /* or `((type)(expression))` in C */
- /**
- * Handle a Static Cast properly whether using C or C++.
- *
- * If compiled as C++, this macro offers a proper C++ static_cast<>.
- *
- * If compiled as C, this macro does a normal C-style cast.
- *
- * This is helpful to avoid compiler warnings in C++.
- *
- * \param type the type to cast the expression to.
- * \param expression the expression to cast to a different type.
- * \returns `expression`, cast to `type`.
- *
- * \threadsafety It is safe to call this macro from any thread.
- *
- * \since This macro is available since SDL 3.1.3.
- *
- * \sa SDL_reinterpret_cast
- * \sa SDL_const_cast
- */
- #define SDL_static_cast(type, expression) static_cast<type>(expression) /* or `((type)(expression))` in C */
- /**
- * Handle a Const Cast properly whether using C or C++.
- *
- * If compiled as C++, this macro offers a proper C++ const_cast<>.
- *
- * If compiled as C, this macro does a normal C-style cast.
- *
- * This is helpful to avoid compiler warnings in C++.
- *
- * \param type the type to cast the expression to.
- * \param expression the expression to cast to a different type.
- * \returns `expression`, cast to `type`.
- *
- * \threadsafety It is safe to call this macro from any thread.
- *
- * \since This macro is available since SDL 3.1.3.
- *
- * \sa SDL_reinterpret_cast
- * \sa SDL_static_cast
- */
- #define SDL_const_cast(type, expression) const_cast<type>(expression) /* or `((type)(expression))` in C */
- #elif defined(__cplusplus)
- #define SDL_reinterpret_cast(type, expression) reinterpret_cast<type>(expression)
- #define SDL_static_cast(type, expression) static_cast<type>(expression)
- #define SDL_const_cast(type, expression) const_cast<type>(expression)
- #else
- #define SDL_reinterpret_cast(type, expression) ((type)(expression))
- #define SDL_static_cast(type, expression) ((type)(expression))
- #define SDL_const_cast(type, expression) ((type)(expression))
- #endif
- /* @} *//* Cast operators */
- /**
- * Define a four character code as a Uint32.
- *
- * \param A the first ASCII character.
- * \param B the second ASCII character.
- * \param C the third ASCII character.
- * \param D the fourth ASCII character.
- * \returns the four characters converted into a Uint32, one character
- * per-byte.
- *
- * \threadsafety It is safe to call this macro from any thread.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_FOURCC(A, B, C, D) \
- ((SDL_static_cast(Uint32, SDL_static_cast(Uint8, (A))) << 0) | \
- (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (B))) << 8) | \
- (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (C))) << 16) | \
- (SDL_static_cast(Uint32, SDL_static_cast(Uint8, (D))) << 24))
- #ifdef SDL_WIKI_DOCUMENTATION_SECTION
- /**
- * Append the 64 bit integer suffix to a signed integer literal.
- *
- * This helps compilers that might believe a integer literal larger than
- * 0xFFFFFFFF is overflowing a 32-bit value. Use `SDL_SINT64_C(0xFFFFFFFF1)`
- * instead of `0xFFFFFFFF1` by itself.
- *
- * \since This macro is available since SDL 3.1.3.
- *
- * \sa SDL_UINT64_C
- */
- #define SDL_SINT64_C(c) c ## LL /* or whatever the current compiler uses. */
- /**
- * Append the 64 bit integer suffix to an unsigned integer literal.
- *
- * This helps compilers that might believe a integer literal larger than
- * 0xFFFFFFFF is overflowing a 32-bit value. Use `SDL_UINT64_C(0xFFFFFFFF1)`
- * instead of `0xFFFFFFFF1` by itself.
- *
- * \since This macro is available since SDL 3.1.3.
- *
- * \sa SDL_SINT64_C
- */
- #define SDL_UINT64_C(c) c ## ULL /* or whatever the current compiler uses. */
- #else /* !SDL_WIKI_DOCUMENTATION_SECTION */
- #ifndef SDL_SINT64_C
- #if defined(INT64_C)
- #define SDL_SINT64_C(c) INT64_C(c)
- #elif defined(_MSC_VER)
- #define SDL_SINT64_C(c) c ## i64
- #elif defined(__LP64__) || defined(_LP64)
- #define SDL_SINT64_C(c) c ## L
- #else
- #define SDL_SINT64_C(c) c ## LL
- #endif
- #endif /* !SDL_SINT64_C */
- #ifndef SDL_UINT64_C
- #if defined(UINT64_C)
- #define SDL_UINT64_C(c) UINT64_C(c)
- #elif defined(_MSC_VER)
- #define SDL_UINT64_C(c) c ## ui64
- #elif defined(__LP64__) || defined(_LP64)
- #define SDL_UINT64_C(c) c ## UL
- #else
- #define SDL_UINT64_C(c) c ## ULL
- #endif
- #endif /* !SDL_UINT64_C */
- #endif /* !SDL_WIKI_DOCUMENTATION_SECTION */
- /**
- * \name Basic data types
- */
- /* @{ */
- /**
- * A signed 8-bit integer type.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- typedef int8_t Sint8;
- #define SDL_MAX_SINT8 ((Sint8)0x7F) /* 127 */
- #define SDL_MIN_SINT8 ((Sint8)(~0x7F)) /* -128 */
- /**
- * An unsigned 8-bit integer type.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- typedef uint8_t Uint8;
- #define SDL_MAX_UINT8 ((Uint8)0xFF) /* 255 */
- #define SDL_MIN_UINT8 ((Uint8)0x00) /* 0 */
- /**
- * A signed 16-bit integer type.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- typedef int16_t Sint16;
- #define SDL_MAX_SINT16 ((Sint16)0x7FFF) /* 32767 */
- #define SDL_MIN_SINT16 ((Sint16)(~0x7FFF)) /* -32768 */
- /**
- * An unsigned 16-bit integer type.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- typedef uint16_t Uint16;
- #define SDL_MAX_UINT16 ((Uint16)0xFFFF) /* 65535 */
- #define SDL_MIN_UINT16 ((Uint16)0x0000) /* 0 */
- /**
- * A signed 32-bit integer type.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- typedef int32_t Sint32;
- #define SDL_MAX_SINT32 ((Sint32)0x7FFFFFFF) /* 2147483647 */
- #define SDL_MIN_SINT32 ((Sint32)(~0x7FFFFFFF)) /* -2147483648 */
- /**
- * An unsigned 32-bit integer type.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- typedef uint32_t Uint32;
- #define SDL_MAX_UINT32 ((Uint32)0xFFFFFFFFu) /* 4294967295 */
- #define SDL_MIN_UINT32 ((Uint32)0x00000000) /* 0 */
- /**
- * A signed 64-bit integer type.
- *
- * \since This macro is available since SDL 3.1.3.
- *
- * \sa SDL_SINT64_C
- */
- typedef int64_t Sint64;
- #define SDL_MAX_SINT64 SDL_SINT64_C(0x7FFFFFFFFFFFFFFF) /* 9223372036854775807 */
- #define SDL_MIN_SINT64 ~SDL_SINT64_C(0x7FFFFFFFFFFFFFFF) /* -9223372036854775808 */
- /**
- * An unsigned 64-bit integer type.
- *
- * \since This macro is available since SDL 3.1.3.
- *
- * \sa SDL_UINT64_C
- */
- typedef uint64_t Uint64;
- #define SDL_MAX_UINT64 SDL_UINT64_C(0xFFFFFFFFFFFFFFFF) /* 18446744073709551615 */
- #define SDL_MIN_UINT64 SDL_UINT64_C(0x0000000000000000) /* 0 */
- /**
- * SDL times are signed, 64-bit integers representing nanoseconds since the
- * Unix epoch (Jan 1, 1970).
- *
- * They can be converted between POSIX time_t values with SDL_NS_TO_SECONDS()
- * and SDL_SECONDS_TO_NS(), and between Windows FILETIME values with
- * SDL_TimeToWindows() and SDL_TimeFromWindows().
- *
- * \since This macro is available since SDL 3.1.3.
- *
- * \sa SDL_MAX_SINT64
- * \sa SDL_MIN_SINT64
- */
- typedef Sint64 SDL_Time;
- #define SDL_MAX_TIME SDL_MAX_SINT64
- #define SDL_MIN_TIME SDL_MIN_SINT64
- /* @} *//* Basic data types */
- /**
- * \name Floating-point constants
- */
- /* @{ */
- #ifdef FLT_EPSILON
- #define SDL_FLT_EPSILON FLT_EPSILON
- #else
- /**
- * Epsilon constant, used for comparing floating-point numbers.
- *
- * Equals by default to platform-defined `FLT_EPSILON`, or
- * `1.1920928955078125e-07F` if that's not available.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_FLT_EPSILON 1.1920928955078125e-07F /* 0x0.000002p0 */
- #endif
- /* @} *//* Floating-point constants */
- #ifdef SDL_WIKI_DOCUMENTATION_SECTION
- /**
- * A printf-formatting string for an Sint64 value.
- *
- * Use it like this:
- *
- * ```c
- * SDL_Log("There are %" SDL_PRIs64 " bottles of beer on the wall.", bottles);
- * ```
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_PRIs64 "lld"
- /**
- * A printf-formatting string for a Uint64 value.
- *
- * Use it like this:
- *
- * ```c
- * SDL_Log("There are %" SDL_PRIu64 " bottles of beer on the wall.", bottles);
- * ```
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_PRIu64 "llu"
- /**
- * A printf-formatting string for a Uint64 value as lower-case hexadecimal.
- *
- * Use it like this:
- *
- * ```c
- * SDL_Log("There are %" SDL_PRIx64 " bottles of beer on the wall.", bottles);
- * ```
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_PRIx64 "llx"
- /**
- * A printf-formatting string for a Uint64 value as upper-case hexadecimal.
- *
- * Use it like this:
- *
- * ```c
- * SDL_Log("There are %" SDL_PRIX64 " bottles of beer on the wall.", bottles);
- * ```
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_PRIX64 "llX"
- /**
- * A printf-formatting string for an Sint32 value.
- *
- * Use it like this:
- *
- * ```c
- * SDL_Log("There are %" SDL_PRIs32 " bottles of beer on the wall.", bottles);
- * ```
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_PRIs32 "d"
- /**
- * A printf-formatting string for a Uint32 value.
- *
- * Use it like this:
- *
- * ```c
- * SDL_Log("There are %" SDL_PRIu32 " bottles of beer on the wall.", bottles);
- * ```
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_PRIu32 "u"
- /**
- * A printf-formatting string for a Uint32 value as lower-case hexadecimal.
- *
- * Use it like this:
- *
- * ```c
- * SDL_Log("There are %" SDL_PRIx32 " bottles of beer on the wall.", bottles);
- * ```
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_PRIx32 "x"
- /**
- * A printf-formatting string for a Uint32 value as upper-case hexadecimal.
- *
- * Use it like this:
- *
- * ```c
- * SDL_Log("There are %" SDL_PRIX32 " bottles of beer on the wall.", bottles);
- * ```
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_PRIX32 "X"
- /**
- * A printf-formatting string prefix for a `long long` value.
- *
- * This is just the prefix! You probably actually want SDL_PRILLd, SDL_PRILLu,
- * SDL_PRILLx, or SDL_PRILLX instead.
- *
- * Use it like this:
- *
- * ```c
- * SDL_Log("There are %" SDL_PRILL_PREFIX "d bottles of beer on the wall.", bottles);
- * ```
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_PRILL_PREFIX "ll"
- /**
- * A printf-formatting string for a `long long` value.
- *
- * Use it like this:
- *
- * ```c
- * SDL_Log("There are %" SDL_PRILLd " bottles of beer on the wall.", bottles);
- * ```
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_PRILLd SDL_PRILL_PREFIX "d"
- /**
- * A printf-formatting string for a `unsigned long long` value.
- *
- * Use it like this:
- *
- * ```c
- * SDL_Log("There are %" SDL_PRILLu " bottles of beer on the wall.", bottles);
- * ```
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_PRILLu SDL_PRILL_PREFIX "u"
- /**
- * A printf-formatting string for an `unsigned long long` value as lower-case
- * hexadecimal.
- *
- * Use it like this:
- *
- * ```c
- * SDL_Log("There are %" SDL_PRILLx " bottles of beer on the wall.", bottles);
- * ```
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_PRILLx SDL_PRILL_PREFIX "x"
- /**
- * A printf-formatting string for an `unsigned long long` value as upper-case
- * hexadecimal.
- *
- * Use it like this:
- *
- * ```c
- * SDL_Log("There are %" SDL_PRILLX " bottles of beer on the wall.", bottles);
- * ```
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_PRILLX SDL_PRILL_PREFIX "X"
- #endif /* SDL_WIKI_DOCUMENTATION_SECTION */
- /* Make sure we have macros for printing width-based integers.
- * <inttypes.h> should define these but this is not true all platforms.
- * (for example win32) */
- #ifndef SDL_PRIs64
- #if defined(SDL_PLATFORM_WINDOWS)
- #define SDL_PRIs64 "I64d"
- #elif defined(PRId64)
- #define SDL_PRIs64 PRId64
- #elif defined(__LP64__) && !defined(SDL_PLATFORM_APPLE) && !defined(__EMSCRIPTEN__)
- #define SDL_PRIs64 "ld"
- #else
- #define SDL_PRIs64 "lld"
- #endif
- #endif
- #ifndef SDL_PRIu64
- #if defined(SDL_PLATFORM_WINDOWS)
- #define SDL_PRIu64 "I64u"
- #elif defined(PRIu64)
- #define SDL_PRIu64 PRIu64
- #elif defined(__LP64__) && !defined(SDL_PLATFORM_APPLE) && !defined(__EMSCRIPTEN__)
- #define SDL_PRIu64 "lu"
- #else
- #define SDL_PRIu64 "llu"
- #endif
- #endif
- #ifndef SDL_PRIx64
- #if defined(SDL_PLATFORM_WINDOWS)
- #define SDL_PRIx64 "I64x"
- #elif defined(PRIx64)
- #define SDL_PRIx64 PRIx64
- #elif defined(__LP64__) && !defined(SDL_PLATFORM_APPLE)
- #define SDL_PRIx64 "lx"
- #else
- #define SDL_PRIx64 "llx"
- #endif
- #endif
- #ifndef SDL_PRIX64
- #if defined(SDL_PLATFORM_WINDOWS)
- #define SDL_PRIX64 "I64X"
- #elif defined(PRIX64)
- #define SDL_PRIX64 PRIX64
- #elif defined(__LP64__) && !defined(SDL_PLATFORM_APPLE)
- #define SDL_PRIX64 "lX"
- #else
- #define SDL_PRIX64 "llX"
- #endif
- #endif
- #ifndef SDL_PRIs32
- #ifdef PRId32
- #define SDL_PRIs32 PRId32
- #else
- #define SDL_PRIs32 "d"
- #endif
- #endif
- #ifndef SDL_PRIu32
- #ifdef PRIu32
- #define SDL_PRIu32 PRIu32
- #else
- #define SDL_PRIu32 "u"
- #endif
- #endif
- #ifndef SDL_PRIx32
- #ifdef PRIx32
- #define SDL_PRIx32 PRIx32
- #else
- #define SDL_PRIx32 "x"
- #endif
- #endif
- #ifndef SDL_PRIX32
- #ifdef PRIX32
- #define SDL_PRIX32 PRIX32
- #else
- #define SDL_PRIX32 "X"
- #endif
- #endif
- /* Specifically for the `long long` -- SDL-specific. */
- #ifdef SDL_PLATFORM_WINDOWS
- #ifndef SDL_NOLONGLONG
- SDL_COMPILE_TIME_ASSERT(longlong_size64, sizeof(long long) == 8); /* using I64 for windows - make sure `long long` is 64 bits. */
- #endif
- #define SDL_PRILL_PREFIX "I64"
- #else
- #define SDL_PRILL_PREFIX "ll"
- #endif
- #ifndef SDL_PRILLd
- #define SDL_PRILLd SDL_PRILL_PREFIX "d"
- #endif
- #ifndef SDL_PRILLu
- #define SDL_PRILLu SDL_PRILL_PREFIX "u"
- #endif
- #ifndef SDL_PRILLx
- #define SDL_PRILLx SDL_PRILL_PREFIX "x"
- #endif
- #ifndef SDL_PRILLX
- #define SDL_PRILLX SDL_PRILL_PREFIX "X"
- #endif
- /* Annotations to help code analysis tools */
- #ifdef SDL_WIKI_DOCUMENTATION_SECTION
- /**
- * Macro that annotates function params with input buffer size.
- *
- * If we were to annotate `memcpy`:
- *
- * ```c
- * void *memcpy(void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len);
- * ```
- *
- * This notes that `src` should be `len` bytes in size and is only read by the
- * function. The compiler or other analysis tools can warn when this doesn't
- * appear to be the case.
- *
- * On compilers without this annotation mechanism, this is defined to nothing.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_IN_BYTECAP(x) _In_bytecount_(x)
- /**
- * Macro that annotates function params with input/output string buffer size.
- *
- * If we were to annotate `strlcat`:
- *
- * ```c
- * size_t strlcat(SDL_INOUT_Z_CAP(maxlen) char *dst, const char *src, size_t maxlen);
- * ```
- *
- * This notes that `dst` is a null-terminated C string, should be `maxlen`
- * bytes in size, and is both read from and written to by the function. The
- * compiler or other analysis tools can warn when this doesn't appear to be
- * the case.
- *
- * On compilers without this annotation mechanism, this is defined to nothing.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_INOUT_Z_CAP(x) _Inout_z_cap_(x)
- /**
- * Macro that annotates function params with output string buffer size.
- *
- * If we were to annotate `snprintf`:
- *
- * ```c
- * int snprintf(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, const char *fmt, ...);
- * ```
- *
- * This notes that `text` is a null-terminated C string, should be `maxlen`
- * bytes in size, and is only written to by the function. The compiler or
- * other analysis tools can warn when this doesn't appear to be the case.
- *
- * On compilers without this annotation mechanism, this is defined to nothing.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_OUT_Z_CAP(x) _Out_z_cap_(x)
- /**
- * Macro that annotates function params with output buffer size.
- *
- * If we were to annotate `wcsncpy`:
- *
- * ```c
- * char *wcscpy(SDL_OUT_CAP(bufsize) wchar_t *dst, const wchar_t *src, size_t bufsize);
- * ```
- *
- * This notes that `dst` should have a capacity of `bufsize` wchar_t in size,
- * and is only written to by the function. The compiler or other analysis
- * tools can warn when this doesn't appear to be the case.
- *
- * This operates on counts of objects, not bytes. Use SDL_OUT_BYTECAP for
- * bytes.
- *
- * On compilers without this annotation mechanism, this is defined to nothing.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_OUT_CAP(x) _Out_cap_(x)
- /**
- * Macro that annotates function params with output buffer size.
- *
- * If we were to annotate `memcpy`:
- *
- * ```c
- * void *memcpy(SDL_OUT_BYTECAP(bufsize) void *dst, const void *src, size_t bufsize);
- * ```
- *
- * This notes that `dst` should have a capacity of `bufsize` bytes in size,
- * and is only written to by the function. The compiler or other analysis
- * tools can warn when this doesn't appear to be the case.
- *
- * On compilers without this annotation mechanism, this is defined to nothing.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_OUT_BYTECAP(x) _Out_bytecap_(x)
- /**
- * Macro that annotates function params with output buffer string size.
- *
- * If we were to annotate `strcpy`:
- *
- * ```c
- * char *strcpy(SDL_OUT_Z_BYTECAP(bufsize) char *dst, const char *src, size_t bufsize);
- * ```
- *
- * This notes that `dst` should have a capacity of `bufsize` bytes in size,
- * and a zero-terminated string is written to it by the function. The compiler
- * or other analysis tools can warn when this doesn't appear to be the case.
- *
- * On compilers without this annotation mechanism, this is defined to nothing.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_OUT_Z_BYTECAP(x) _Out_z_bytecap_(x)
- /**
- * Macro that annotates function params as printf-style format strings.
- *
- * If we were to annotate `fprintf`:
- *
- * ```c
- * int fprintf(FILE *f, SDL_PRINTF_FORMAT_STRING const char *fmt, ...);
- * ```
- *
- * This notes that `fmt` should be a printf-style format string. The compiler
- * or other analysis tools can warn when this doesn't appear to be the case.
- *
- * On compilers without this annotation mechanism, this is defined to nothing.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_PRINTF_FORMAT_STRING _Printf_format_string_
- /**
- * Macro that annotates function params as scanf-style format strings.
- *
- * If we were to annotate `fscanf`:
- *
- * ```c
- * int fscanf(FILE *f, SDL_SCANF_FORMAT_STRING const char *fmt, ...);
- * ```
- *
- * This notes that `fmt` should be a scanf-style format string. The compiler
- * or other analysis tools can warn when this doesn't appear to be the case.
- *
- * On compilers without this annotation mechanism, this is defined to nothing.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_SCANF_FORMAT_STRING _Scanf_format_string_impl_
- /**
- * Macro that annotates a vararg function that operates like printf.
- *
- * If we were to annotate `fprintf`:
- *
- * ```c
- * int fprintf(FILE *f, const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
- * ```
- *
- * This notes that the second parameter should be a printf-style format
- * string, followed by `...`. The compiler or other analysis tools can warn
- * when this doesn't appear to be the case.
- *
- * On compilers without this annotation mechanism, this is defined to nothing.
- *
- * This can (and should) be used with SDL_PRINTF_FORMAT_STRING as well, which
- * between them will cover at least Visual Studio, GCC, and Clang.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_PRINTF_VARARG_FUNC( fmtargnumber ) __attribute__ (( format( __printf__, fmtargnumber, fmtargnumber+1 )))
- /**
- * Macro that annotates a va_list function that operates like printf.
- *
- * If we were to annotate `vfprintf`:
- *
- * ```c
- * int vfprintf(FILE *f, const char *fmt, va_list ap) SDL_PRINTF_VARARG_FUNCV(2);
- * ```
- *
- * This notes that the second parameter should be a printf-style format
- * string, followed by a va_list. The compiler or other analysis tools can
- * warn when this doesn't appear to be the case.
- *
- * On compilers without this annotation mechanism, this is defined to nothing.
- *
- * This can (and should) be used with SDL_PRINTF_FORMAT_STRING as well, which
- * between them will cover at least Visual Studio, GCC, and Clang.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_PRINTF_VARARG_FUNCV( fmtargnumber ) __attribute__(( format( __printf__, fmtargnumber, 0 )))
- /**
- * Macro that annotates a vararg function that operates like scanf.
- *
- * If we were to annotate `fscanf`:
- *
- * ```c
- * int fscanf(FILE *f, const char *fmt, ...) SDL_PRINTF_VARARG_FUNCV(2);
- * ```
- *
- * This notes that the second parameter should be a scanf-style format string,
- * followed by `...`. The compiler or other analysis tools can warn when this
- * doesn't appear to be the case.
- *
- * On compilers without this annotation mechanism, this is defined to nothing.
- *
- * This can (and should) be used with SDL_SCANF_FORMAT_STRING as well, which
- * between them will cover at least Visual Studio, GCC, and Clang.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_SCANF_VARARG_FUNC( fmtargnumber ) __attribute__ (( format( __scanf__, fmtargnumber, fmtargnumber+1 )))
- /**
- * Macro that annotates a va_list function that operates like scanf.
- *
- * If we were to annotate `vfscanf`:
- *
- * ```c
- * int vfscanf(FILE *f, const char *fmt, va_list ap) SDL_PRINTF_VARARG_FUNCV(2);
- * ```
- *
- * This notes that the second parameter should be a scanf-style format string,
- * followed by a va_list. The compiler or other analysis tools can warn when
- * this doesn't appear to be the case.
- *
- * On compilers without this annotation mechanism, this is defined to nothing.
- *
- * This can (and should) be used with SDL_SCANF_FORMAT_STRING as well, which
- * between them will cover at least Visual Studio, GCC, and Clang.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_SCANF_VARARG_FUNCV( fmtargnumber ) __attribute__(( format( __scanf__, fmtargnumber, 0 )))
- /**
- * Macro that annotates a vararg function that operates like wprintf.
- *
- * If we were to annotate `fwprintf`:
- *
- * ```c
- * int fwprintf(FILE *f, const wchar_t *fmt, ...) SDL_WPRINTF_VARARG_FUNC(2);
- * ```
- *
- * This notes that the second parameter should be a wprintf-style format wide
- * string, followed by `...`. The compiler or other analysis tools can warn
- * when this doesn't appear to be the case.
- *
- * On compilers without this annotation mechanism, this is defined to nothing.
- *
- * This can (and should) be used with SDL_PRINTF_FORMAT_STRING as well, which
- * between them will cover at least Visual Studio, GCC, and Clang.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_WPRINTF_VARARG_FUNC( fmtargnumber ) /* __attribute__ (( format( __wprintf__, fmtargnumber, fmtargnumber+1 ))) */
- /**
- * Macro that annotates a va_list function that operates like wprintf.
- *
- * If we were to annotate `vfwprintf`:
- *
- * ```c
- * int vfwprintf(FILE *f, const wchar_t *fmt, va_list ap) SDL_WPRINTF_VARARG_FUNC(2);
- * ```
- *
- * This notes that the second parameter should be a wprintf-style format wide
- * string, followed by a va_list. The compiler or other analysis tools can
- * warn when this doesn't appear to be the case.
- *
- * On compilers without this annotation mechanism, this is defined to nothing.
- *
- * This can (and should) be used with SDL_PRINTF_FORMAT_STRING as well, which
- * between them will cover at least Visual Studio, GCC, and Clang.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_WPRINTF_VARARG_FUNCV( fmtargnumber ) /* __attribute__ (( format( __wprintf__, fmtargnumber, 0 ))) */
- #elif defined(SDL_DISABLE_ANALYZE_MACROS)
- #define SDL_IN_BYTECAP(x)
- #define SDL_INOUT_Z_CAP(x)
- #define SDL_OUT_Z_CAP(x)
- #define SDL_OUT_CAP(x)
- #define SDL_OUT_BYTECAP(x)
- #define SDL_OUT_Z_BYTECAP(x)
- #define SDL_PRINTF_FORMAT_STRING
- #define SDL_SCANF_FORMAT_STRING
- #define SDL_PRINTF_VARARG_FUNC( fmtargnumber )
- #define SDL_PRINTF_VARARG_FUNCV( fmtargnumber )
- #define SDL_SCANF_VARARG_FUNC( fmtargnumber )
- #define SDL_SCANF_VARARG_FUNCV( fmtargnumber )
- #define SDL_WPRINTF_VARARG_FUNC( fmtargnumber )
- #define SDL_WPRINTF_VARARG_FUNCV( fmtargnumber )
- #else
- #if defined(_MSC_VER) && (_MSC_VER >= 1600) /* VS 2010 and above */
- #include <sal.h>
- #define SDL_IN_BYTECAP(x) _In_bytecount_(x)
- #define SDL_INOUT_Z_CAP(x) _Inout_z_cap_(x)
- #define SDL_OUT_Z_CAP(x) _Out_z_cap_(x)
- #define SDL_OUT_CAP(x) _Out_cap_(x)
- #define SDL_OUT_BYTECAP(x) _Out_bytecap_(x)
- #define SDL_OUT_Z_BYTECAP(x) _Out_z_bytecap_(x)
- #define SDL_PRINTF_FORMAT_STRING _Printf_format_string_
- #define SDL_SCANF_FORMAT_STRING _Scanf_format_string_impl_
- #else
- #define SDL_IN_BYTECAP(x)
- #define SDL_INOUT_Z_CAP(x)
- #define SDL_OUT_Z_CAP(x)
- #define SDL_OUT_CAP(x)
- #define SDL_OUT_BYTECAP(x)
- #define SDL_OUT_Z_BYTECAP(x)
- #define SDL_PRINTF_FORMAT_STRING
- #define SDL_SCANF_FORMAT_STRING
- #endif
- #if defined(__GNUC__) || defined(__clang__)
- #define SDL_PRINTF_VARARG_FUNC( fmtargnumber ) __attribute__ (( format( __printf__, fmtargnumber, fmtargnumber+1 )))
- #define SDL_PRINTF_VARARG_FUNCV( fmtargnumber ) __attribute__(( format( __printf__, fmtargnumber, 0 )))
- #define SDL_SCANF_VARARG_FUNC( fmtargnumber ) __attribute__ (( format( __scanf__, fmtargnumber, fmtargnumber+1 )))
- #define SDL_SCANF_VARARG_FUNCV( fmtargnumber ) __attribute__(( format( __scanf__, fmtargnumber, 0 )))
- #define SDL_WPRINTF_VARARG_FUNC( fmtargnumber ) /* __attribute__ (( format( __wprintf__, fmtargnumber, fmtargnumber+1 ))) */
- #define SDL_WPRINTF_VARARG_FUNCV( fmtargnumber ) /* __attribute__ (( format( __wprintf__, fmtargnumber, 0 ))) */
- #else
- #define SDL_PRINTF_VARARG_FUNC( fmtargnumber )
- #define SDL_PRINTF_VARARG_FUNCV( fmtargnumber )
- #define SDL_SCANF_VARARG_FUNC( fmtargnumber )
- #define SDL_SCANF_VARARG_FUNCV( fmtargnumber )
- #define SDL_WPRINTF_VARARG_FUNC( fmtargnumber )
- #define SDL_WPRINTF_VARARG_FUNCV( fmtargnumber )
- #endif
- #endif /* SDL_DISABLE_ANALYZE_MACROS */
- /** \cond */
- #ifndef DOXYGEN_SHOULD_IGNORE_THIS
- SDL_COMPILE_TIME_ASSERT(bool_size, sizeof(bool) == 1);
- SDL_COMPILE_TIME_ASSERT(uint8_size, sizeof(Uint8) == 1);
- SDL_COMPILE_TIME_ASSERT(sint8_size, sizeof(Sint8) == 1);
- SDL_COMPILE_TIME_ASSERT(uint16_size, sizeof(Uint16) == 2);
- SDL_COMPILE_TIME_ASSERT(sint16_size, sizeof(Sint16) == 2);
- SDL_COMPILE_TIME_ASSERT(uint32_size, sizeof(Uint32) == 4);
- SDL_COMPILE_TIME_ASSERT(sint32_size, sizeof(Sint32) == 4);
- SDL_COMPILE_TIME_ASSERT(uint64_size, sizeof(Uint64) == 8);
- SDL_COMPILE_TIME_ASSERT(sint64_size, sizeof(Sint64) == 8);
- #ifndef SDL_NOLONGLONG
- SDL_COMPILE_TIME_ASSERT(uint64_longlong, sizeof(Uint64) <= sizeof(unsigned long long));
- SDL_COMPILE_TIME_ASSERT(size_t_longlong, sizeof(size_t) <= sizeof(unsigned long long));
- #endif
- typedef struct SDL_alignment_test
- {
- Uint8 a;
- void *b;
- } SDL_alignment_test;
- SDL_COMPILE_TIME_ASSERT(struct_alignment, sizeof(SDL_alignment_test) == (2 * sizeof(void *)));
- SDL_COMPILE_TIME_ASSERT(two_s_complement, (int)~(int)0 == (int)(-1));
- #endif /* DOXYGEN_SHOULD_IGNORE_THIS */
- /** \endcond */
- /* Check to make sure enums are the size of ints, for structure packing.
- For both Watcom C/C++ and Borland C/C++ the compiler option that makes
- enums having the size of an int must be enabled.
- This is "-b" for Borland C/C++ and "-ei" for Watcom C/C++ (v11).
- */
- /** \cond */
- #ifndef DOXYGEN_SHOULD_IGNORE_THIS
- #if !defined(SDL_PLATFORM_VITA) && !defined(SDL_PLATFORM_3DS)
- /* TODO: include/SDL_stdinc.h:390: error: size of array 'SDL_dummy_enum' is negative */
- typedef enum SDL_DUMMY_ENUM
- {
- DUMMY_ENUM_VALUE
- } SDL_DUMMY_ENUM;
- SDL_COMPILE_TIME_ASSERT(enum, sizeof(SDL_DUMMY_ENUM) == sizeof(int));
- #endif
- #endif /* DOXYGEN_SHOULD_IGNORE_THIS */
- /** \endcond */
- #include <SDL3/SDL_begin_code.h>
- /* Set up for C function definitions, even when using C++ */
- #ifdef __cplusplus
- extern "C" {
- #endif
- /**
- * A macro to initialize an SDL interface.
- *
- * This macro will initialize an SDL interface structure and should be called
- * before you fill out the fields with your implementation.
- *
- * You can use it like this:
- *
- * ```c
- * SDL_IOStreamInterface iface;
- *
- * SDL_INIT_INTERFACE(&iface);
- *
- * // Fill in the interface function pointers with your implementation
- * iface.seek = ...
- *
- * stream = SDL_OpenIO(&iface, NULL);
- * ```
- *
- * If you are using designated initializers, you can use the size of the
- * interface as the version, e.g.
- *
- * ```c
- * SDL_IOStreamInterface iface = {
- * .version = sizeof(iface),
- * .seek = ...
- * };
- * stream = SDL_OpenIO(&iface, NULL);
- * ```
- *
- * \threadsafety It is safe to call this macro from any thread.
- *
- * \since This macro is available since SDL 3.1.3.
- *
- * \sa SDL_IOStreamInterface
- * \sa SDL_StorageInterface
- * \sa SDL_VirtualJoystickDesc
- */
- #define SDL_INIT_INTERFACE(iface) \
- do { \
- SDL_zerop(iface); \
- (iface)->version = sizeof(*(iface)); \
- } while (0)
- #ifdef SDL_WIKI_DOCUMENTATION_SECTION
- /**
- * Allocate memory on the stack (maybe).
- *
- * If SDL knows how to access alloca() on the current platform, it will use it
- * to stack-allocate memory here. If it doesn't, it will use SDL_malloc() to
- * heap-allocate memory.
- *
- * Since this might not be stack memory at all, it's important that you check
- * the returned pointer for NULL, and that you call SDL_stack_free on the
- * memory when done with it. Since this might be stack memory, it's important
- * that you don't allocate large amounts of it, or allocate in a loop without
- * returning from the function, so the stack doesn't overflow.
- *
- * \param type the datatype of the memory to allocate.
- * \param count the number of `type` objects to allocate.
- * \returns newly-allocated memory, or NULL on failure.
- *
- * \threadsafety It is safe to call this macro from any thread.
- *
- * \since This macro is available since SDL 3.1.3.
- *
- * \sa SDL_stack_free
- */
- #define SDL_stack_alloc(type, count) (type*)alloca(sizeof(type)*(count))
- /**
- * Free memory previously allocated with SDL_stack_alloc.
- *
- * If SDL used alloca() to allocate this memory, this macro does nothing and
- * the allocated memory will be automatically released when the function that
- * called SDL_stack_alloc() returns. If SDL used SDL_malloc(), it will
- * SDL_free the memory immediately.
- *
- * \param data the pointer, from SDL_stack_alloc(), to free.
- *
- * \threadsafety It is safe to call this macro from any thread.
- *
- * \since This macro is available since SDL 3.1.3.
- *
- * \sa SDL_stack_alloc
- */
- #define SDL_stack_free(data)
- #elif !defined(SDL_DISABLE_ALLOCA)
- #define SDL_stack_alloc(type, count) (type*)alloca(sizeof(type)*(count))
- #define SDL_stack_free(data)
- #else
- #define SDL_stack_alloc(type, count) (type*)SDL_malloc(sizeof(type)*(count))
- #define SDL_stack_free(data) SDL_free(data)
- #endif
- /**
- * Allocate uninitialized memory.
- *
- * The allocated memory returned by this function must be freed with
- * SDL_free().
- *
- * If `size` is 0, it will be set to 1.
- *
- * If you want to allocate memory aligned to a specific alignment, consider
- * using SDL_aligned_alloc().
- *
- * \param size the size to allocate.
- * \returns a pointer to the allocated memory, or NULL if allocation failed.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_free
- * \sa SDL_calloc
- * \sa SDL_realloc
- * \sa SDL_aligned_alloc
- */
- extern SDL_DECLSPEC SDL_MALLOC void * SDLCALL SDL_malloc(size_t size);
- /**
- * Allocate a zero-initialized array.
- *
- * The memory returned by this function must be freed with SDL_free().
- *
- * If either of `nmemb` or `size` is 0, they will both be set to 1.
- *
- * \param nmemb the number of elements in the array.
- * \param size the size of each element of the array.
- * \returns a pointer to the allocated array, or NULL if allocation failed.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_free
- * \sa SDL_malloc
- * \sa SDL_realloc
- */
- extern SDL_DECLSPEC SDL_MALLOC SDL_ALLOC_SIZE2(1, 2) void * SDLCALL SDL_calloc(size_t nmemb, size_t size);
- /**
- * Change the size of allocated memory.
- *
- * The memory returned by this function must be freed with SDL_free().
- *
- * If `size` is 0, it will be set to 1. Note that this is unlike some other C
- * runtime `realloc` implementations, which may treat `realloc(mem, 0)` the
- * same way as `free(mem)`.
- *
- * If `mem` is NULL, the behavior of this function is equivalent to
- * SDL_malloc(). Otherwise, the function can have one of three possible
- * outcomes:
- *
- * - If it returns the same pointer as `mem`, it means that `mem` was resized
- * in place without freeing.
- * - If it returns a different non-NULL pointer, it means that `mem` was freed
- * and cannot be dereferenced anymore.
- * - If it returns NULL (indicating failure), then `mem` will remain valid and
- * must still be freed with SDL_free().
- *
- * \param mem a pointer to allocated memory to reallocate, or NULL.
- * \param size the new size of the memory.
- * \returns a pointer to the newly allocated memory, or NULL if allocation
- * failed.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_free
- * \sa SDL_malloc
- * \sa SDL_calloc
- */
- extern SDL_DECLSPEC SDL_ALLOC_SIZE(2) void * SDLCALL SDL_realloc(void *mem, size_t size);
- /**
- * Free allocated memory.
- *
- * The pointer is no longer valid after this call and cannot be dereferenced
- * anymore.
- *
- * If `mem` is NULL, this function does nothing.
- *
- * \param mem a pointer to allocated memory, or NULL.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_malloc
- * \sa SDL_calloc
- * \sa SDL_realloc
- */
- extern SDL_DECLSPEC void SDLCALL SDL_free(void *mem);
- /**
- * A callback used to implement SDL_malloc().
- *
- * SDL will always ensure that the passed `size` is greater than 0.
- *
- * \param size the size to allocate.
- * \returns a pointer to the allocated memory, or NULL if allocation failed.
- *
- * \threadsafety It should be safe to call this callback from any thread.
- *
- * \since This datatype is available since SDL 3.1.3.
- *
- * \sa SDL_malloc
- * \sa SDL_GetOriginalMemoryFunctions
- * \sa SDL_GetMemoryFunctions
- * \sa SDL_SetMemoryFunctions
- */
- typedef void *(SDLCALL *SDL_malloc_func)(size_t size);
- /**
- * A callback used to implement SDL_calloc().
- *
- * SDL will always ensure that the passed `nmemb` and `size` are both greater
- * than 0.
- *
- * \param nmemb the number of elements in the array.
- * \param size the size of each element of the array.
- * \returns a pointer to the allocated array, or NULL if allocation failed.
- *
- * \threadsafety It should be safe to call this callback from any thread.
- *
- * \since This datatype is available since SDL 3.1.3.
- *
- * \sa SDL_calloc
- * \sa SDL_GetOriginalMemoryFunctions
- * \sa SDL_GetMemoryFunctions
- * \sa SDL_SetMemoryFunctions
- */
- typedef void *(SDLCALL *SDL_calloc_func)(size_t nmemb, size_t size);
- /**
- * A callback used to implement SDL_realloc().
- *
- * SDL will always ensure that the passed `size` is greater than 0.
- *
- * \param mem a pointer to allocated memory to reallocate, or NULL.
- * \param size the new size of the memory.
- * \returns a pointer to the newly allocated memory, or NULL if allocation
- * failed.
- *
- * \threadsafety It should be safe to call this callback from any thread.
- *
- * \since This datatype is available since SDL 3.1.3.
- *
- * \sa SDL_realloc
- * \sa SDL_GetOriginalMemoryFunctions
- * \sa SDL_GetMemoryFunctions
- * \sa SDL_SetMemoryFunctions
- */
- typedef void *(SDLCALL *SDL_realloc_func)(void *mem, size_t size);
- /**
- * A callback used to implement SDL_free().
- *
- * SDL will always ensure that the passed `mem` is a non-NULL pointer.
- *
- * \param mem a pointer to allocated memory.
- *
- * \threadsafety It should be safe to call this callback from any thread.
- *
- * \since This datatype is available since SDL 3.1.3.
- *
- * \sa SDL_free
- * \sa SDL_GetOriginalMemoryFunctions
- * \sa SDL_GetMemoryFunctions
- * \sa SDL_SetMemoryFunctions
- */
- typedef void (SDLCALL *SDL_free_func)(void *mem);
- /**
- * Get the original set of SDL memory functions.
- *
- * This is what SDL_malloc and friends will use by default, if there has been
- * no call to SDL_SetMemoryFunctions. This is not necessarily using the C
- * runtime's `malloc` functions behind the scenes! Different platforms and
- * build configurations might do any number of unexpected things.
- *
- * \param malloc_func filled with malloc function.
- * \param calloc_func filled with calloc function.
- * \param realloc_func filled with realloc function.
- * \param free_func filled with free function.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC void SDLCALL SDL_GetOriginalMemoryFunctions(SDL_malloc_func *malloc_func,
- SDL_calloc_func *calloc_func,
- SDL_realloc_func *realloc_func,
- SDL_free_func *free_func);
- /**
- * Get the current set of SDL memory functions.
- *
- * \param malloc_func filled with malloc function.
- * \param calloc_func filled with calloc function.
- * \param realloc_func filled with realloc function.
- * \param free_func filled with free function.
- *
- * \threadsafety This does not hold a lock, so do not call this in the
- * unlikely event of a background thread calling
- * SDL_SetMemoryFunctions simultaneously.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_SetMemoryFunctions
- * \sa SDL_GetOriginalMemoryFunctions
- */
- extern SDL_DECLSPEC void SDLCALL SDL_GetMemoryFunctions(SDL_malloc_func *malloc_func,
- SDL_calloc_func *calloc_func,
- SDL_realloc_func *realloc_func,
- SDL_free_func *free_func);
- /**
- * Replace SDL's memory allocation functions with a custom set.
- *
- * It is not safe to call this function once any allocations have been made,
- * as future calls to SDL_free will use the new allocator, even if they came
- * from an SDL_malloc made with the old one!
- *
- * If used, usually this needs to be the first call made into the SDL library,
- * if not the very first thing done at program startup time.
- *
- * \param malloc_func custom malloc function.
- * \param calloc_func custom calloc function.
- * \param realloc_func custom realloc function.
- * \param free_func custom free function.
- * \returns true on success or false on failure; call SDL_GetError() for more
- * information.
- *
- * \threadsafety It is safe to call this function from any thread, but one
- * should not replace the memory functions once any allocations
- * are made!
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_GetMemoryFunctions
- * \sa SDL_GetOriginalMemoryFunctions
- */
- extern SDL_DECLSPEC bool SDLCALL SDL_SetMemoryFunctions(SDL_malloc_func malloc_func,
- SDL_calloc_func calloc_func,
- SDL_realloc_func realloc_func,
- SDL_free_func free_func);
- /**
- * Allocate memory aligned to a specific alignment.
- *
- * The memory returned by this function must be freed with SDL_aligned_free(),
- * _not_ SDL_free().
- *
- * If `alignment` is less than the size of `void *`, it will be increased to
- * match that.
- *
- * The returned memory address will be a multiple of the alignment value, and
- * the size of the memory allocated will be a multiple of the alignment value.
- *
- * \param alignment the alignment of the memory.
- * \param size the size to allocate.
- * \returns a pointer to the aligned memory, or NULL if allocation failed.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_aligned_free
- */
- extern SDL_DECLSPEC SDL_MALLOC void * SDLCALL SDL_aligned_alloc(size_t alignment, size_t size);
- /**
- * Free memory allocated by SDL_aligned_alloc().
- *
- * The pointer is no longer valid after this call and cannot be dereferenced
- * anymore.
- *
- * If `mem` is NULL, this function does nothing.
- *
- * \param mem a pointer previously returned by SDL_aligned_alloc(), or NULL.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_aligned_alloc
- */
- extern SDL_DECLSPEC void SDLCALL SDL_aligned_free(void *mem);
- /**
- * Get the number of outstanding (unfreed) allocations.
- *
- * \returns the number of allocations or -1 if allocation counting is
- * disabled.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_GetNumAllocations(void);
- /**
- * A thread-safe set of environment variables
- *
- * \since This struct is available since SDL 3.1.3.
- *
- * \sa SDL_GetEnvironment
- * \sa SDL_CreateEnvironment
- * \sa SDL_GetEnvironmentVariable
- * \sa SDL_GetEnvironmentVariables
- * \sa SDL_SetEnvironmentVariable
- * \sa SDL_UnsetEnvironmentVariable
- * \sa SDL_DestroyEnvironment
- */
- typedef struct SDL_Environment SDL_Environment;
- /**
- * Get the process environment.
- *
- * This is initialized at application start and is not affected by setenv()
- * and unsetenv() calls after that point. Use SDL_SetEnvironmentVariable() and
- * SDL_UnsetEnvironmentVariable() if you want to modify this environment, or
- * SDL_setenv_unsafe() or SDL_unsetenv_unsafe() if you want changes to persist
- * in the C runtime environment after SDL_Quit().
- *
- * \returns a pointer to the environment for the process or NULL on failure;
- * call SDL_GetError() for more information.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_GetEnvironmentVariable
- * \sa SDL_GetEnvironmentVariables
- * \sa SDL_SetEnvironmentVariable
- * \sa SDL_UnsetEnvironmentVariable
- */
- extern SDL_DECLSPEC SDL_Environment * SDLCALL SDL_GetEnvironment(void);
- /**
- * Create a set of environment variables
- *
- * \param populated true to initialize it from the C runtime environment,
- * false to create an empty environment.
- * \returns a pointer to the new environment or NULL on failure; call
- * SDL_GetError() for more information.
- *
- * \threadsafety If `populated` is false, it is safe to call this function
- * from any thread, otherwise it is safe if no other threads are
- * calling setenv() or unsetenv()
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_GetEnvironmentVariable
- * \sa SDL_GetEnvironmentVariables
- * \sa SDL_SetEnvironmentVariable
- * \sa SDL_UnsetEnvironmentVariable
- * \sa SDL_DestroyEnvironment
- */
- extern SDL_DECLSPEC SDL_Environment * SDLCALL SDL_CreateEnvironment(bool populated);
- /**
- * Get the value of a variable in the environment.
- *
- * \param env the environment to query.
- * \param name the name of the variable to get.
- * \returns a pointer to the value of the variable or NULL if it can't be
- * found.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_GetEnvironment
- * \sa SDL_CreateEnvironment
- * \sa SDL_GetEnvironmentVariables
- * \sa SDL_SetEnvironmentVariable
- * \sa SDL_UnsetEnvironmentVariable
- */
- extern SDL_DECLSPEC const char * SDLCALL SDL_GetEnvironmentVariable(SDL_Environment *env, const char *name);
- /**
- * Get all variables in the environment.
- *
- * \param env the environment to query.
- * \returns a NULL terminated array of pointers to environment variables in
- * the form "variable=value" or NULL on failure; call SDL_GetError()
- * for more information. This is a single allocation that should be
- * freed with SDL_free() when it is no longer needed.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_GetEnvironment
- * \sa SDL_CreateEnvironment
- * \sa SDL_GetEnvironmentVariables
- * \sa SDL_SetEnvironmentVariable
- * \sa SDL_UnsetEnvironmentVariable
- */
- extern SDL_DECLSPEC char ** SDLCALL SDL_GetEnvironmentVariables(SDL_Environment *env);
- /**
- * Set the value of a variable in the environment.
- *
- * \param env the environment to modify.
- * \param name the name of the variable to set.
- * \param value the value of the variable to set.
- * \param overwrite true to overwrite the variable if it exists, false to
- * return success without setting the variable if it already
- * exists.
- * \returns true on success or false on failure; call SDL_GetError() for more
- * information.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_GetEnvironment
- * \sa SDL_CreateEnvironment
- * \sa SDL_GetEnvironmentVariable
- * \sa SDL_GetEnvironmentVariables
- * \sa SDL_UnsetEnvironmentVariable
- */
- extern SDL_DECLSPEC bool SDLCALL SDL_SetEnvironmentVariable(SDL_Environment *env, const char *name, const char *value, bool overwrite);
- /**
- * Clear a variable from the environment.
- *
- * \param env the environment to modify.
- * \param name the name of the variable to unset.
- * \returns true on success or false on failure; call SDL_GetError() for more
- * information.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_GetEnvironment
- * \sa SDL_CreateEnvironment
- * \sa SDL_GetEnvironmentVariable
- * \sa SDL_GetEnvironmentVariables
- * \sa SDL_SetEnvironmentVariable
- * \sa SDL_UnsetEnvironmentVariable
- */
- extern SDL_DECLSPEC bool SDLCALL SDL_UnsetEnvironmentVariable(SDL_Environment *env, const char *name);
- /**
- * Destroy a set of environment variables.
- *
- * \param env the environment to destroy.
- *
- * \threadsafety It is safe to call this function from any thread, as long as
- * the environment is no longer in use.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_CreateEnvironment
- */
- extern SDL_DECLSPEC void SDLCALL SDL_DestroyEnvironment(SDL_Environment *env);
- /**
- * Get the value of a variable in the environment.
- *
- * This function uses SDL's cached copy of the environment and is thread-safe.
- *
- * \param name the name of the variable to get.
- * \returns a pointer to the value of the variable or NULL if it can't be
- * found.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC const char * SDLCALL SDL_getenv(const char *name);
- /**
- * Get the value of a variable in the environment.
- *
- * This function bypasses SDL's cached copy of the environment and is not
- * thread-safe.
- *
- * \param name the name of the variable to get.
- * \returns a pointer to the value of the variable or NULL if it can't be
- * found.
- *
- * \threadsafety This function is not thread safe, consider using SDL_getenv()
- * instead.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_getenv
- */
- extern SDL_DECLSPEC const char * SDLCALL SDL_getenv_unsafe(const char *name);
- /**
- * Set the value of a variable in the environment.
- *
- * \param name the name of the variable to set.
- * \param value the value of the variable to set.
- * \param overwrite 1 to overwrite the variable if it exists, 0 to return
- * success without setting the variable if it already exists.
- * \returns 0 on success, -1 on error.
- *
- * \threadsafety This function is not thread safe, consider using
- * SDL_SetEnvironmentVariable() instead.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_SetEnvironmentVariable
- */
- extern SDL_DECLSPEC int SDLCALL SDL_setenv_unsafe(const char *name, const char *value, int overwrite);
- /**
- * Clear a variable from the environment.
- *
- * \param name the name of the variable to unset.
- * \returns 0 on success, -1 on error.
- *
- * \threadsafety This function is not thread safe, consider using
- * SDL_UnsetEnvironmentVariable() instead.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_UnsetEnvironmentVariable
- */
- extern SDL_DECLSPEC int SDLCALL SDL_unsetenv_unsafe(const char *name);
- /**
- * A callback used with SDL sorting and binary search functions.
- *
- * \param a a pointer to the first element being compared.
- * \param b a pointer to the second element being compared.
- * \returns -1 if `a` should be sorted before `b`, 1 if `b` should be sorted
- * before `a`, 0 if they are equal. If two elements are equal, their
- * order in the sorted array is undefined.
- *
- * \since This callback is available since SDL 3.1.3.
- *
- * \sa SDL_bsearch
- * \sa SDL_qsort
- */
- typedef int (SDLCALL *SDL_CompareCallback)(const void *a, const void *b);
- /**
- * Sort an array.
- *
- * For example:
- *
- * ```c
- * typedef struct {
- * int key;
- * const char *string;
- * } data;
- *
- * int SDLCALL compare(const void *a, const void *b)
- * {
- * const data *A = (const data *)a;
- * const data *B = (const data *)b;
- *
- * if (A->n < B->n) {
- * return -1;
- * } else if (B->n < A->n) {
- * return 1;
- * } else {
- * return 0;
- * }
- * }
- *
- * data values[] = {
- * { 3, "third" }, { 1, "first" }, { 2, "second" }
- * };
- *
- * SDL_qsort(values, SDL_arraysize(values), sizeof(values[0]), compare);
- * ```
- *
- * \param base a pointer to the start of the array.
- * \param nmemb the number of elements in the array.
- * \param size the size of the elements in the array.
- * \param compare a function used to compare elements in the array.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_bsearch
- * \sa SDL_qsort_r
- */
- extern SDL_DECLSPEC void SDLCALL SDL_qsort(void *base, size_t nmemb, size_t size, SDL_CompareCallback compare);
- /**
- * Perform a binary search on a previously sorted array.
- *
- * For example:
- *
- * ```c
- * typedef struct {
- * int key;
- * const char *string;
- * } data;
- *
- * int SDLCALL compare(const void *a, const void *b)
- * {
- * const data *A = (const data *)a;
- * const data *B = (const data *)b;
- *
- * if (A->n < B->n) {
- * return -1;
- * } else if (B->n < A->n) {
- * return 1;
- * } else {
- * return 0;
- * }
- * }
- *
- * data values[] = {
- * { 1, "first" }, { 2, "second" }, { 3, "third" }
- * };
- * data key = { 2, NULL };
- *
- * data *result = SDL_bsearch(&key, values, SDL_arraysize(values), sizeof(values[0]), compare);
- * ```
- *
- * \param key a pointer to a key equal to the element being searched for.
- * \param base a pointer to the start of the array.
- * \param nmemb the number of elements in the array.
- * \param size the size of the elements in the array.
- * \param compare a function used to compare elements in the array.
- * \returns a pointer to the matching element in the array, or NULL if not
- * found.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_bsearch_r
- * \sa SDL_qsort
- */
- extern SDL_DECLSPEC void * SDLCALL SDL_bsearch(const void *key, const void *base, size_t nmemb, size_t size, SDL_CompareCallback compare);
- /**
- * A callback used with SDL sorting and binary search functions.
- *
- * \param userdata the `userdata` pointer passed to the sort function.
- * \param a a pointer to the first element being compared.
- * \param b a pointer to the second element being compared.
- * \returns -1 if `a` should be sorted before `b`, 1 if `b` should be sorted
- * before `a`, 0 if they are equal. If two elements are equal, their
- * order in the sorted array is undefined.
- *
- * \since This callback is available since SDL 3.1.3.
- *
- * \sa SDL_qsort_r
- * \sa SDL_bsearch_r
- */
- typedef int (SDLCALL *SDL_CompareCallback_r)(void *userdata, const void *a, const void *b);
- /**
- * Sort an array, passing a userdata pointer to the compare function.
- *
- * For example:
- *
- * ```c
- * typedef enum {
- * sort_increasing,
- * sort_decreasing,
- * } sort_method;
- *
- * typedef struct {
- * int key;
- * const char *string;
- * } data;
- *
- * int SDLCALL compare(const void *userdata, const void *a, const void *b)
- * {
- * sort_method method = (sort_method)(uintptr_t)userdata;
- * const data *A = (const data *)a;
- * const data *B = (const data *)b;
- *
- * if (A->key < B->key) {
- * return (method == sort_increasing) ? -1 : 1;
- * } else if (B->key < A->key) {
- * return (method == sort_increasing) ? 1 : -1;
- * } else {
- * return 0;
- * }
- * }
- *
- * data values[] = {
- * { 3, "third" }, { 1, "first" }, { 2, "second" }
- * };
- *
- * SDL_qsort_r(values, SDL_arraysize(values), sizeof(values[0]), compare, (const void *)(uintptr_t)sort_increasing);
- * ```
- *
- * \param base a pointer to the start of the array.
- * \param nmemb the number of elements in the array.
- * \param size the size of the elements in the array.
- * \param compare a function used to compare elements in the array.
- * \param userdata a pointer to pass to the compare function.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_bsearch_r
- * \sa SDL_qsort
- */
- extern SDL_DECLSPEC void SDLCALL SDL_qsort_r(void *base, size_t nmemb, size_t size, SDL_CompareCallback_r compare, void *userdata);
- /**
- * Perform a binary search on a previously sorted array, passing a userdata
- * pointer to the compare function.
- *
- * For example:
- *
- * ```c
- * typedef enum {
- * sort_increasing,
- * sort_decreasing,
- * } sort_method;
- *
- * typedef struct {
- * int key;
- * const char *string;
- * } data;
- *
- * int SDLCALL compare(const void *userdata, const void *a, const void *b)
- * {
- * sort_method method = (sort_method)(uintptr_t)userdata;
- * const data *A = (const data *)a;
- * const data *B = (const data *)b;
- *
- * if (A->key < B->key) {
- * return (method == sort_increasing) ? -1 : 1;
- * } else if (B->key < A->key) {
- * return (method == sort_increasing) ? 1 : -1;
- * } else {
- * return 0;
- * }
- * }
- *
- * data values[] = {
- * { 1, "first" }, { 2, "second" }, { 3, "third" }
- * };
- * data key = { 2, NULL };
- *
- * data *result = SDL_bsearch_r(&key, values, SDL_arraysize(values), sizeof(values[0]), compare, (const void *)(uintptr_t)sort_increasing);
- * ```
- *
- * \param key a pointer to a key equal to the element being searched for.
- * \param base a pointer to the start of the array.
- * \param nmemb the number of elements in the array.
- * \param size the size of the elements in the array.
- * \param compare a function used to compare elements in the array.
- * \param userdata a pointer to pass to the compare function.
- * \returns a pointer to the matching element in the array, or NULL if not
- * found.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_bsearch
- * \sa SDL_qsort_r
- */
- extern SDL_DECLSPEC void * SDLCALL SDL_bsearch_r(const void *key, const void *base, size_t nmemb, size_t size, SDL_CompareCallback_r compare, void *userdata);
- /**
- * Compute the absolute value of `x`.
- *
- * \param x an integer value.
- * \returns the absolute value of x.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_abs(int x);
- /**
- * Return the lesser of two values.
- *
- * This is a helper macro that might be more clear than writing out the
- * comparisons directly, and works with any type that can be compared with the
- * `<` operator. However, it double-evaluates both its parameters, so do not
- * use expressions with side-effects here.
- *
- * \param x the first value to compare.
- * \param y the second value to compare.
- * \returns the lesser of `x` and `y`.
- *
- * \threadsafety It is safe to call this macro from any thread.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_min(x, y) (((x) < (y)) ? (x) : (y))
- /**
- * Return the greater of two values.
- *
- * This is a helper macro that might be more clear than writing out the
- * comparisons directly, and works with any type that can be compared with the
- * `>` operator. However, it double-evaluates both its parameters, so do not
- * use expressions with side-effects here.
- *
- * \param x the first value to compare.
- * \param y the second value to compare.
- * \returns the lesser of `x` and `y`.
- *
- * \threadsafety It is safe to call this macro from any thread.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_max(x, y) (((x) > (y)) ? (x) : (y))
- /**
- * Return a value clamped to a range.
- *
- * If `x` is outside the range a values between `a` and `b`, the returned
- * value will be `a` or `b` as appropriate. Otherwise, `x` is returned.
- *
- * This macro will produce incorrect results if `b` is less than `a`.
- *
- * This is a helper macro that might be more clear than writing out the
- * comparisons directly, and works with any type that can be compared with the
- * `<` and `>` operators. However, it double-evaluates all its parameters, so
- * do not use expressions with side-effects here.
- *
- * \param x the value to compare.
- * \param a the low end value.
- * \param b the high end value.
- * \returns x, clamped between a and b.
- *
- * \threadsafety It is safe to call this macro from any thread.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_clamp(x, a, b) (((x) < (a)) ? (a) : (((x) > (b)) ? (b) : (x)))
- /**
- * Query if a character is alphabetic (a letter).
- *
- * **WARNING**: Regardless of system locale, this will only treat ASCII values
- * for English 'a-z' and 'A-Z' as true.
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isalpha(int x);
- /**
- * Query if a character is alphabetic (a letter) or a number.
- *
- * **WARNING**: Regardless of system locale, this will only treat ASCII values
- * for English 'a-z', 'A-Z', and '0-9' as true.
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isalnum(int x);
- /**
- * Report if a character is blank (a space or tab).
- *
- * **WARNING**: Regardless of system locale, this will only treat ASCII values
- * 0x20 (space) or 0x9 (tab) as true.
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isblank(int x);
- /**
- * Report if a character is a control character.
- *
- * **WARNING**: Regardless of system locale, this will only treat ASCII values
- * 0 through 0x1F, and 0x7F, as true.
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_iscntrl(int x);
- /**
- * Report if a character is a numeric digit.
- *
- * **WARNING**: Regardless of system locale, this will only treat ASCII values
- * '0' (0x30) through '9' (0x39), as true.
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isdigit(int x);
- /**
- * Report if a character is a hexadecimal digit.
- *
- * **WARNING**: Regardless of system locale, this will only treat ASCII values
- * 'A' through 'F', 'a' through 'f', and '0' through '9', as true.
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isxdigit(int x);
- /**
- * Report if a character is a punctuation mark.
- *
- * **WARNING**: Regardless of system locale, this is equivalent to
- * `((SDL_isgraph(x)) && (!SDL_isalnum(x)))`.
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_isgraph
- * \sa SDL_isalnum
- */
- extern SDL_DECLSPEC int SDLCALL SDL_ispunct(int x);
- /**
- * Report if a character is whitespace.
- *
- * **WARNING**: Regardless of system locale, this will only treat the
- * following ASCII values as true:
- *
- * - space (0x20)
- * - tab (0x09)
- * - newline (0x0A)
- * - vertical tab (0x0B)
- * - form feed (0x0C)
- * - return (0x0D)
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isspace(int x);
- /**
- * Report if a character is upper case.
- *
- * **WARNING**: Regardless of system locale, this will only treat ASCII values
- * 'A' through 'Z' as true.
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isupper(int x);
- /**
- * Report if a character is lower case.
- *
- * **WARNING**: Regardless of system locale, this will only treat ASCII values
- * 'a' through 'z' as true.
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_islower(int x);
- /**
- * Report if a character is "printable".
- *
- * Be advised that "printable" has a definition that goes back to text
- * terminals from the dawn of computing, making this a sort of special case
- * function that is not suitable for Unicode (or most any) text management.
- *
- * **WARNING**: Regardless of system locale, this will only treat ASCII values
- * ' ' (0x20) through '~' (0x7E) as true.
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isprint(int x);
- /**
- * Report if a character is any "printable" except space.
- *
- * Be advised that "printable" has a definition that goes back to text
- * terminals from the dawn of computing, making this a sort of special case
- * function that is not suitable for Unicode (or most any) text management.
- *
- * **WARNING**: Regardless of system locale, this is equivalent to
- * `(SDL_isprint(x)) && ((x) != ' ')`.
- *
- * \param x character value to check.
- * \returns non-zero if x falls within the character class, zero otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_isprint
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isgraph(int x);
- /**
- * Convert low-ASCII English letters to uppercase.
- *
- * **WARNING**: Regardless of system locale, this will only convert ASCII
- * values 'a' through 'z' to uppercase.
- *
- * This function returns the uppercase equivalent of `x`. If a character
- * cannot be converted, or is already uppercase, this function returns `x`.
- *
- * \param x character value to check.
- * \returns capitalized version of x, or x if no conversion available.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_toupper(int x);
- /**
- * Convert low-ASCII English letters to lowercase.
- *
- * **WARNING**: Regardless of system locale, this will only convert ASCII
- * values 'A' through 'Z' to lowercase.
- *
- * This function returns the lowercase equivalent of `x`. If a character
- * cannot be converted, or is already lowercase, this function returns `x`.
- *
- * \param x character value to check.
- * \returns lowercase version of x, or x if no conversion available.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_tolower(int x);
- /**
- * Calculate a CRC-16 value.
- *
- * https://en.wikipedia.org/wiki/Cyclic_redundancy_check
- *
- * This function can be called multiple times, to stream data to be
- * checksummed in blocks. Each call must provide the previous CRC-16 return
- * value to be updated with the next block. The first call to this function
- * for a set of blocks should pass in a zero CRC value.
- *
- * \param crc the current checksum for this data set, or 0 for a new data set.
- * \param data a new block of data to add to the checksum.
- * \param len the size, in bytes, of the new block of data.
- * \returns a CRC-16 checksum value of all blocks in the data set.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC Uint16 SDLCALL SDL_crc16(Uint16 crc, const void *data, size_t len);
- /**
- * Calculate a CRC-32 value.
- *
- * https://en.wikipedia.org/wiki/Cyclic_redundancy_check
- *
- * This function can be called multiple times, to stream data to be
- * checksummed in blocks. Each call must provide the previous CRC-32 return
- * value to be updated with the next block. The first call to this function
- * for a set of blocks should pass in a zero CRC value.
- *
- * \param crc the current checksum for this data set, or 0 for a new data set.
- * \param data a new block of data to add to the checksum.
- * \param len the size, in bytes, of the new block of data.
- * \returns a CRC-32 checksum value of all blocks in the data set.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC Uint32 SDLCALL SDL_crc32(Uint32 crc, const void *data, size_t len);
- /**
- * Calculate a 32-bit MurmurHash3 value for a block of data.
- *
- * https://en.wikipedia.org/wiki/MurmurHash
- *
- * A seed may be specified, which changes the final results consistently, but
- * this does not work like SDL_crc16 and SDL_crc32: you can't feed a previous
- * result from this function back into itself as the next seed value to
- * calculate a hash in chunks; it won't produce the same hash as it would if
- * the same data was provided in a single call.
- *
- * If you aren't sure what to provide for a seed, zero is fine. Murmur3 is not
- * cryptographically secure, so it shouldn't be used for hashing top-secret
- * data.
- *
- * \param data the data to be hashed.
- * \param len the size of data, in bytes.
- * \param seed a value that alters the final hash value.
- * \returns a Murmur3 32-bit hash value.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC Uint32 SDLCALL SDL_murmur3_32(const void *data, size_t len, Uint32 seed);
- /**
- * Copy non-overlapping memory.
- *
- * The memory regions must not overlap. If they do, use SDL_memmove() instead.
- *
- * \param dst The destination memory region. Must not be NULL, and must not
- * overlap with `src`.
- * \param src The source memory region. Must not be NULL, and must not overlap
- * with `dst`.
- * \param len The length in bytes of both `dst` and `src`.
- * \returns `dst`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_memmove
- */
- extern SDL_DECLSPEC void * SDLCALL SDL_memcpy(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len);
- /* Take advantage of compiler optimizations for memcpy */
- #ifndef SDL_SLOW_MEMCPY
- #ifdef SDL_memcpy
- #undef SDL_memcpy
- #endif
- #define SDL_memcpy memcpy
- #endif
- /**
- * A macro to copy memory between objects, with basic type checking.
- *
- * SDL_memcpy and SDL_memmove do not care where you copy memory to and from,
- * which can lead to bugs. This macro aims to avoid most of those bugs by
- * making sure that the source and destination are both pointers to objects
- * that are the same size. It does not check that the objects are the same
- * _type_, just that the copy will not overflow either object.
- *
- * The size check happens at compile time, and the compiler will throw an
- * error if the objects are different sizes.
- *
- * Generally this is intended to copy a single object, not an array.
- *
- * This macro looks like it double-evaluates its parameters, but the extras
- * them are in `sizeof` sections, which generate no code nor side-effects.
- *
- * \param dst a pointer to the destination object. Must not be NULL.
- * \param src a pointer to the source object. Must not be NULL.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- #define SDL_copyp(dst, src) \
- { SDL_COMPILE_TIME_ASSERT(SDL_copyp, sizeof (*(dst)) == sizeof (*(src))); } \
- SDL_memcpy((dst), (src), sizeof(*(src)))
- /**
- * Copy memory ranges that might overlap.
- *
- * It is okay for the memory regions to overlap. If you are confident that the
- * regions never overlap, using SDL_memcpy() may improve performance.
- *
- * \param dst The destination memory region. Must not be NULL.
- * \param src The source memory region. Must not be NULL.
- * \param len The length in bytes of both `dst` and `src`.
- * \returns `dst`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_memcpy
- */
- extern SDL_DECLSPEC void * SDLCALL SDL_memmove(SDL_OUT_BYTECAP(len) void *dst, SDL_IN_BYTECAP(len) const void *src, size_t len);
- /* Take advantage of compiler optimizations for memmove */
- #ifndef SDL_SLOW_MEMMOVE
- #ifdef SDL_memmove
- #undef SDL_memmove
- #endif
- #define SDL_memmove memmove
- #endif
- /**
- * Initialize all bytes of buffer of memory to a specific value.
- *
- * This function will set `len` bytes, pointed to by `dst`, to the value
- * specified in `c`.
- *
- * Despite `c` being an `int` instead of a `char`, this only operates on
- * bytes; `c` must be a value between 0 and 255, inclusive.
- *
- * \param dst the destination memory region. Must not be NULL.
- * \param c the byte value to set.
- * \param len the length, in bytes, to set in `dst`.
- * \returns `dst`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC void * SDLCALL SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, size_t len);
- /**
- * Initialize all 32-bit words of buffer of memory to a specific value.
- *
- * This function will set a buffer of `dwords` Uint32 values, pointed to by
- * `dst`, to the value specified in `val`.
- *
- * Unlike SDL_memset, this sets 32-bit values, not bytes, so it's not limited
- * to a range of 0-255.
- *
- * \param dst the destination memory region. Must not be NULL.
- * \param val the Uint32 value to set.
- * \param dwords the number of Uint32 values to set in `dst`.
- * \returns `dst`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC void * SDLCALL SDL_memset4(void *dst, Uint32 val, size_t dwords);
- /* Take advantage of compiler optimizations for memset */
- #ifndef SDL_SLOW_MEMSET
- #ifdef SDL_memset
- #undef SDL_memset
- #endif
- #define SDL_memset memset
- #endif
- /**
- * Clear an object's memory to zero.
- *
- * This is wrapper over SDL_memset that handles calculating the object size,
- * so there's no chance of copy/paste errors, and the code is cleaner.
- *
- * This requires an object, not a pointer to an object, nor an array.
- *
- * \param x the object to clear.
- *
- * \threadsafety It is safe to call this macro from any thread.
- *
- * \since This macro is available since SDL 3.1.3.
- *
- * \sa SDL_zerop
- * \sa SDL_zeroa
- */
- #define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x)))
- /**
- * Clear an object's memory to zero, using a pointer.
- *
- * This is wrapper over SDL_memset that handles calculating the object size,
- * so there's no chance of copy/paste errors, and the code is cleaner.
- *
- * This requires a pointer to an object, not an object itself, nor an array.
- *
- * \param x a pointer to the object to clear.
- *
- * \threadsafety It is safe to call this macro from any thread.
- *
- * \since This macro is available since SDL 3.1.3.
- *
- * \sa SDL_zero
- * \sa SDL_zeroa
- */
- #define SDL_zerop(x) SDL_memset((x), 0, sizeof(*(x)))
- /**
- * Clear an array's memory to zero.
- *
- * This is wrapper over SDL_memset that handles calculating the array size, so
- * there's no chance of copy/paste errors, and the code is cleaner.
- *
- * This requires an array, not an object, nor a pointer to an object.
- *
- * \param x an array to clear.
- *
- * \threadsafety It is safe to call this macro from any thread.
- *
- * \since This macro is available since SDL 3.1.3.
- *
- * \sa SDL_zero
- * \sa SDL_zeroa
- */
- #define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x)))
- /**
- * Compare two buffers of memory.
- *
- * \param s1 the first buffer to compare. NULL is not permitted!
- * \param s2 the second buffer to compare. NULL is not permitted!
- * \param len the number of bytes to compare between the buffers.
- * \returns less than zero if s1 is "less than" s2, greater than zero if s1 is
- * "greater than" s2, and zero if the buffers match exactly for `len`
- * bytes.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_memcmp(const void *s1, const void *s2, size_t len);
- /**
- * This works exactly like wcslen() but doesn't require access to a C runtime.
- *
- * Counts the number of wchar_t values in `wstr`, excluding the null
- * terminator.
- *
- * Like SDL_strlen only counts bytes and not codepoints in a UTF-8 string,
- * this counts wchar_t values in a string, even if the string's encoding is of
- * variable width, like UTF-16.
- *
- * Also be aware that wchar_t is different sizes on different platforms (4
- * bytes on Linux, 2 on Windows, etc).
- *
- * \param wstr The null-terminated wide string to read. Must not be NULL.
- * \returns the length (in wchar_t values, excluding the null terminator) of
- * `wstr`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_wcsnlen
- * \sa SDL_utf8strlen
- * \sa SDL_utf8strnlen
- */
- extern SDL_DECLSPEC size_t SDLCALL SDL_wcslen(const wchar_t *wstr);
- /**
- * This works exactly like wcsnlen() but doesn't require access to a C
- * runtime.
- *
- * Counts up to a maximum of `maxlen` wchar_t values in `wstr`, excluding the
- * null terminator.
- *
- * Like SDL_strnlen only counts bytes and not codepoints in a UTF-8 string,
- * this counts wchar_t values in a string, even if the string's encoding is of
- * variable width, like UTF-16.
- *
- * Also be aware that wchar_t is different sizes on different platforms (4
- * bytes on Linux, 2 on Windows, etc).
- *
- * Also, `maxlen` is a count of wide characters, not bytes!
- *
- * \param wstr The null-terminated wide string to read. Must not be NULL.
- * \param maxlen The maximum amount of wide characters to count.
- * \returns the length (in wide characters, excluding the null terminator) of
- * `wstr` but never more than `maxlen`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_wcslen
- * \sa SDL_utf8strlen
- * \sa SDL_utf8strnlen
- */
- extern SDL_DECLSPEC size_t SDLCALL SDL_wcsnlen(const wchar_t *wstr, size_t maxlen);
- /**
- * Copy a wide string.
- *
- * This function copies `maxlen` - 1 wide characters from `src` to `dst`, then
- * appends a null terminator.
- *
- * `src` and `dst` must not overlap.
- *
- * If `maxlen` is 0, no wide characters are copied and no null terminator is
- * written.
- *
- * \param dst The destination buffer. Must not be NULL, and must not overlap
- * with `src`.
- * \param src The null-terminated wide string to copy. Must not be NULL, and
- * must not overlap with `dst`.
- * \param maxlen The length (in wide characters) of the destination buffer.
- * \returns the length (in wide characters, excluding the null terminator) of
- * `src`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_wcslcat
- */
- extern SDL_DECLSPEC size_t SDLCALL SDL_wcslcpy(SDL_OUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen);
- /**
- * Concatenate wide strings.
- *
- * This function appends up to `maxlen` - SDL_wcslen(dst) - 1 wide characters
- * from `src` to the end of the wide string in `dst`, then appends a null
- * terminator.
- *
- * `src` and `dst` must not overlap.
- *
- * If `maxlen` - SDL_wcslen(dst) - 1 is less than or equal to 0, then `dst` is
- * unmodified.
- *
- * \param dst The destination buffer already containing the first
- * null-terminated wide string. Must not be NULL and must not
- * overlap with `src`.
- * \param src The second null-terminated wide string. Must not be NULL, and
- * must not overlap with `dst`.
- * \param maxlen The length (in wide characters) of the destination buffer.
- * \returns the length (in wide characters, excluding the null terminator) of
- * the string in `dst` plus the length of `src`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_wcslcpy
- */
- extern SDL_DECLSPEC size_t SDLCALL SDL_wcslcat(SDL_INOUT_Z_CAP(maxlen) wchar_t *dst, const wchar_t *src, size_t maxlen);
- /**
- * Allocate a copy of a wide string.
- *
- * This allocates enough space for a null-terminated copy of `wstr`, using
- * SDL_malloc, and then makes a copy of the string into this space.
- *
- * The returned string is owned by the caller, and should be passed to
- * SDL_free when no longer needed.
- *
- * \param wstr the string to copy.
- * \returns a pointer to the newly-allocated wide string.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC wchar_t * SDLCALL SDL_wcsdup(const wchar_t *wstr);
- /**
- * Search a wide string for the first instance of a specific substring.
- *
- * The search ends once it finds the requested substring, or a null terminator
- * byte to end the string.
- *
- * Note that this looks for strings of _wide characters_, not _codepoints_, so
- * it's legal to search for malformed and incomplete UTF-16 sequences.
- *
- * \param haystack the wide string to search. Must not be NULL.
- * \param needle the wide string to search for. Must not be NULL.
- * \returns a pointer to the first instance of `needle` in the string, or NULL
- * if not found.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC wchar_t * SDLCALL SDL_wcsstr(const wchar_t *haystack, const wchar_t *needle);
- /**
- * Search a wide string, up to n wide chars, for the first instance of a
- * specific substring.
- *
- * The search ends once it finds the requested substring, or a null terminator
- * value to end the string, or `maxlen` wide character have been examined. It
- * is possible to use this function on a wide string without a null
- * terminator.
- *
- * Note that this looks for strings of _wide characters_, not _codepoints_, so
- * it's legal to search for malformed and incomplete UTF-16 sequences.
- *
- * \param haystack the wide string to search. Must not be NULL.
- * \param needle the wide string to search for. Must not be NULL.
- * \param maxlen the maximum number of wide characters to search in
- * `haystack`.
- * \returns a pointer to the first instance of `needle` in the string, or NULL
- * if not found.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC wchar_t * SDLCALL SDL_wcsnstr(const wchar_t *haystack, const wchar_t *needle, size_t maxlen);
- /**
- * Compare two null-terminated wide strings.
- *
- * This only compares wchar_t values until it hits a null-terminating
- * character; it does not care if the string is well-formed UTF-16 (or UTF-32,
- * depending on your platform's wchar_t size), or uses valid Unicode values.
- *
- * \param str1 the first string to compare. NULL is not permitted!
- * \param str2 the second string to compare. NULL is not permitted!
- * \returns less than zero if str1 is "less than" str2, greater than zero if
- * str1 is "greater than" str2, and zero if the strings match
- * exactly.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_wcscmp(const wchar_t *str1, const wchar_t *str2);
- /**
- * Compare two wide strings up to a number of wchar_t values.
- *
- * This only compares wchar_t values; it does not care if the string is
- * well-formed UTF-16 (or UTF-32, depending on your platform's wchar_t size),
- * or uses valid Unicode values.
- *
- * Note that while this function is intended to be used with UTF-16 (or
- * UTF-32, depending on your platform's definition of wchar_t), it is
- * comparing raw wchar_t values and not Unicode codepoints: `maxlen` specifies
- * a wchar_t limit! If the limit lands in the middle of a multi-wchar UTF-16
- * sequence, it will only compare a portion of the final character.
- *
- * `maxlen` specifies a maximum number of wchar_t to compare; if the strings
- * match to this number of wide chars (or both have matched to a
- * null-terminator character before this count), they will be considered
- * equal.
- *
- * \param str1 the first string to compare. NULL is not permitted!
- * \param str2 the second string to compare. NULL is not permitted!
- * \param maxlen the maximum number of wchar_t to compare.
- * \returns less than zero if str1 is "less than" str2, greater than zero if
- * str1 is "greater than" str2, and zero if the strings match
- * exactly.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_wcsncmp(const wchar_t *str1, const wchar_t *str2, size_t maxlen);
- /**
- * Compare two null-terminated wide strings, case-insensitively.
- *
- * This will work with Unicode strings, using a technique called
- * "case-folding" to handle the vast majority of case-sensitive human
- * languages regardless of system locale. It can deal with expanding values: a
- * German Eszett character can compare against two ASCII 's' chars and be
- * considered a match, for example. A notable exception: it does not handle
- * the Turkish 'i' character; human language is complicated!
- *
- * Depending on your platform, "wchar_t" might be 2 bytes, and expected to be
- * UTF-16 encoded (like Windows), or 4 bytes in UTF-32 format. Since this
- * handles Unicode, it expects the string to be well-formed and not a
- * null-terminated string of arbitrary bytes. Characters that are not valid
- * UTF-16 (or UTF-32) are treated as Unicode character U+FFFD (REPLACEMENT
- * CHARACTER), which is to say two strings of random bits may turn out to
- * match if they convert to the same amount of replacement characters.
- *
- * \param str1 the first string to compare. NULL is not permitted!
- * \param str2 the second string to compare. NULL is not permitted!
- * \returns less than zero if str1 is "less than" str2, greater than zero if
- * str1 is "greater than" str2, and zero if the strings match
- * exactly.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_wcscasecmp(const wchar_t *str1, const wchar_t *str2);
- /**
- * Compare two wide strings, case-insensitively, up to a number of wchar_t.
- *
- * This will work with Unicode strings, using a technique called
- * "case-folding" to handle the vast majority of case-sensitive human
- * languages regardless of system locale. It can deal with expanding values: a
- * German Eszett character can compare against two ASCII 's' chars and be
- * considered a match, for example. A notable exception: it does not handle
- * the Turkish 'i' character; human language is complicated!
- *
- * Depending on your platform, "wchar_t" might be 2 bytes, and expected to be
- * UTF-16 encoded (like Windows), or 4 bytes in UTF-32 format. Since this
- * handles Unicode, it expects the string to be well-formed and not a
- * null-terminated string of arbitrary bytes. Characters that are not valid
- * UTF-16 (or UTF-32) are treated as Unicode character U+FFFD (REPLACEMENT
- * CHARACTER), which is to say two strings of random bits may turn out to
- * match if they convert to the same amount of replacement characters.
- *
- * Note that while this function might deal with variable-sized characters,
- * `maxlen` specifies a _wchar_ limit! If the limit lands in the middle of a
- * multi-byte UTF-16 sequence, it may convert a portion of the final character
- * to one or more Unicode character U+FFFD (REPLACEMENT CHARACTER) so as not
- * to overflow a buffer.
- *
- * `maxlen` specifies a maximum number of wchar_t values to compare; if the
- * strings match to this number of wchar_t (or both have matched to a
- * null-terminator character before this number of bytes), they will be
- * considered equal.
- *
- * \param str1 the first string to compare. NULL is not permitted!
- * \param str2 the second string to compare. NULL is not permitted!
- * \param maxlen the maximum number of wchar_t values to compare.
- * \returns less than zero if str1 is "less than" str2, greater than zero if
- * str1 is "greater than" str2, and zero if the strings match
- * exactly.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_wcsncasecmp(const wchar_t *str1, const wchar_t *str2, size_t maxlen);
- /**
- * Parse a `long` from a wide string.
- *
- * If `str` starts with whitespace, then those whitespace characters are
- * skipped before attempting to parse the number.
- *
- * If the parsed number does not fit inside a `long`, the result is clamped to
- * the minimum and maximum representable `long` values.
- *
- * \param str The null-terminated wide string to read. Must not be NULL.
- * \param endp If not NULL, the address of the first invalid wide character
- * (i.e. the next character after the parsed number) will be
- * written to this pointer.
- * \param base The base of the integer to read. Supported values are 0 and 2
- * to 36 inclusive. If 0, the base will be inferred from the
- * number's prefix (0x for hexadecimal, 0 for octal, decimal
- * otherwise).
- * \returns the parsed `long`, or 0 if no number could be parsed.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_strtol
- */
- extern SDL_DECLSPEC long SDLCALL SDL_wcstol(const wchar_t *str, wchar_t **endp, int base);
- /**
- * This works exactly like strlen() but doesn't require access to a C runtime.
- *
- * Counts the bytes in `str`, excluding the null terminator.
- *
- * If you need the length of a UTF-8 string, consider using SDL_utf8strlen().
- *
- * \param str The null-terminated string to read. Must not be NULL.
- * \returns the length (in bytes, excluding the null terminator) of `src`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_strnlen
- * \sa SDL_utf8strlen
- * \sa SDL_utf8strnlen
- */
- extern SDL_DECLSPEC size_t SDLCALL SDL_strlen(const char *str);
- /**
- * This works exactly like strnlen() but doesn't require access to a C
- * runtime.
- *
- * Counts up to a maximum of `maxlen` bytes in `str`, excluding the null
- * terminator.
- *
- * If you need the length of a UTF-8 string, consider using SDL_utf8strnlen().
- *
- * \param str The null-terminated string to read. Must not be NULL.
- * \param maxlen The maximum amount of bytes to count.
- * \returns the length (in bytes, excluding the null terminator) of `src` but
- * never more than `maxlen`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_strlen
- * \sa SDL_utf8strlen
- * \sa SDL_utf8strnlen
- */
- extern SDL_DECLSPEC size_t SDLCALL SDL_strnlen(const char *str, size_t maxlen);
- /**
- * Copy a string.
- *
- * This function copies up to `maxlen` - 1 characters from `src` to `dst`,
- * then appends a null terminator.
- *
- * If `maxlen` is 0, no characters are copied and no null terminator is
- * written.
- *
- * If you want to copy an UTF-8 string but need to ensure that multi-byte
- * sequences are not truncated, consider using SDL_utf8strlcpy().
- *
- * \param dst The destination buffer. Must not be NULL, and must not overlap
- * with `src`.
- * \param src The null-terminated string to copy. Must not be NULL, and must
- * not overlap with `dst`.
- * \param maxlen The length (in characters) of the destination buffer.
- * \returns the length (in characters, excluding the null terminator) of
- * `src`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_strlcat
- * \sa SDL_utf8strlcpy
- */
- extern SDL_DECLSPEC size_t SDLCALL SDL_strlcpy(SDL_OUT_Z_CAP(maxlen) char *dst, const char *src, size_t maxlen);
- /**
- * Copy an UTF-8 string.
- *
- * This function copies up to `dst_bytes` - 1 bytes from `src` to `dst` while
- * also ensuring that the string written to `dst` does not end in a truncated
- * multi-byte sequence. Finally, it appends a null terminator.
- *
- * `src` and `dst` must not overlap.
- *
- * Note that unlike SDL_strlcpy(), this function returns the number of bytes
- * written, not the length of `src`.
- *
- * \param dst The destination buffer. Must not be NULL, and must not overlap
- * with `src`.
- * \param src The null-terminated UTF-8 string to copy. Must not be NULL, and
- * must not overlap with `dst`.
- * \param dst_bytes The length (in bytes) of the destination buffer. Must not
- * be 0.
- * \returns the number of bytes written, excluding the null terminator.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_strlcpy
- */
- extern SDL_DECLSPEC size_t SDLCALL SDL_utf8strlcpy(SDL_OUT_Z_CAP(dst_bytes) char *dst, const char *src, size_t dst_bytes);
- /**
- * Concatenate strings.
- *
- * This function appends up to `maxlen` - SDL_strlen(dst) - 1 characters from
- * `src` to the end of the string in `dst`, then appends a null terminator.
- *
- * `src` and `dst` must not overlap.
- *
- * If `maxlen` - SDL_strlen(dst) - 1 is less than or equal to 0, then `dst` is
- * unmodified.
- *
- * \param dst The destination buffer already containing the first
- * null-terminated string. Must not be NULL and must not overlap
- * with `src`.
- * \param src The second null-terminated string. Must not be NULL, and must
- * not overlap with `dst`.
- * \param maxlen The length (in characters) of the destination buffer.
- * \returns the length (in characters, excluding the null terminator) of the
- * string in `dst` plus the length of `src`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_strlcpy
- */
- extern SDL_DECLSPEC size_t SDLCALL SDL_strlcat(SDL_INOUT_Z_CAP(maxlen) char *dst, const char *src, size_t maxlen);
- /**
- * Allocate a copy of a string.
- *
- * This allocates enough space for a null-terminated copy of `str`, using
- * SDL_malloc, and then makes a copy of the string into this space.
- *
- * The returned string is owned by the caller, and should be passed to
- * SDL_free when no longer needed.
- *
- * \param str the string to copy.
- * \returns a pointer to the newly-allocated string.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC SDL_MALLOC char * SDLCALL SDL_strdup(const char *str);
- /**
- * Allocate a copy of a string, up to n characters.
- *
- * This allocates enough space for a null-terminated copy of `str`, up to
- * `maxlen` bytes, using SDL_malloc, and then makes a copy of the string into
- * this space.
- *
- * If the string is longer than `maxlen` bytes, the returned string will be
- * `maxlen` bytes long, plus a null-terminator character that isn't included
- * in the count.
- *
- * The returned string is owned by the caller, and should be passed to
- * SDL_free when no longer needed.
- *
- * \param str the string to copy.
- * \param maxlen the maximum length of the copied string, not counting the
- * null-terminator character.
- * \returns a pointer to the newly-allocated string.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC SDL_MALLOC char * SDLCALL SDL_strndup(const char *str, size_t maxlen);
- /**
- * Reverse a string's contents.
- *
- * This reverses a null-terminated string in-place. Only the content of the
- * string is reversed; the null-terminator character remains at the end of the
- * reversed string.
- *
- * **WARNING**: This function reverses the _bytes_ of the string, not the
- * codepoints. If `str` is a UTF-8 string with Unicode codepoints > 127, this
- * will ruin the string data. You should only use this function on strings
- * that are completely comprised of low ASCII characters.
- *
- * \param str the string to reverse.
- * \returns `str`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC char * SDLCALL SDL_strrev(char *str);
- /**
- * Convert a string to uppercase.
- *
- * **WARNING**: Regardless of system locale, this will only convert ASCII
- * values 'A' through 'Z' to uppercase.
- *
- * This function operates on a null-terminated string of bytes--even if it is
- * malformed UTF-8!--and converts ASCII characters 'a' through 'z' to their
- * uppercase equivalents in-place, returning the original `str` pointer.
- *
- * \param str the string to convert in-place. Can not be NULL.
- * \returns the `str` pointer passed into this function.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_strlwr
- */
- extern SDL_DECLSPEC char * SDLCALL SDL_strupr(char *str);
- /**
- * Convert a string to lowercase.
- *
- * **WARNING**: Regardless of system locale, this will only convert ASCII
- * values 'A' through 'Z' to lowercase.
- *
- * This function operates on a null-terminated string of bytes--even if it is
- * malformed UTF-8!--and converts ASCII characters 'A' through 'Z' to their
- * lowercase equivalents in-place, returning the original `str` pointer.
- *
- * \param str the string to convert in-place. Can not be NULL.
- * \returns the `str` pointer passed into this function.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_strupr
- */
- extern SDL_DECLSPEC char * SDLCALL SDL_strlwr(char *str);
- /**
- * Search a string for the first instance of a specific byte.
- *
- * The search ends once it finds the requested byte value, or a null
- * terminator byte to end the string.
- *
- * Note that this looks for _bytes_, not _characters_, so you cannot match
- * against a Unicode codepoint > 255, regardless of character encoding.
- *
- * \param str the string to search. Must not be NULL.
- * \param c the byte value to search for.
- * \returns a pointer to the first instance of `c` in the string, or NULL if
- * not found.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC char * SDLCALL SDL_strchr(const char *str, int c);
- /**
- * Search a string for the last instance of a specific byte.
- *
- * The search must go until it finds a null terminator byte to end the string.
- *
- * Note that this looks for _bytes_, not _characters_, so you cannot match
- * against a Unicode codepoint > 255, regardless of character encoding.
- *
- * \param str the string to search. Must not be NULL.
- * \param c the byte value to search for.
- * \returns a pointer to the last instance of `c` in the string, or NULL if
- * not found.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC char * SDLCALL SDL_strrchr(const char *str, int c);
- /**
- * Search a string for the first instance of a specific substring.
- *
- * The search ends once it finds the requested substring, or a null terminator
- * byte to end the string.
- *
- * Note that this looks for strings of _bytes_, not _characters_, so it's
- * legal to search for malformed and incomplete UTF-8 sequences.
- *
- * \param haystack the string to search. Must not be NULL.
- * \param needle the string to search for. Must not be NULL.
- * \returns a pointer to the first instance of `needle` in the string, or NULL
- * if not found.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC char * SDLCALL SDL_strstr(const char *haystack, const char *needle);
- /**
- * Search a string, up to n bytes, for the first instance of a specific
- * substring.
- *
- * The search ends once it finds the requested substring, or a null terminator
- * byte to end the string, or `maxlen` bytes have been examined. It is
- * possible to use this function on a string without a null terminator.
- *
- * Note that this looks for strings of _bytes_, not _characters_, so it's
- * legal to search for malformed and incomplete UTF-8 sequences.
- *
- * \param haystack the string to search. Must not be NULL.
- * \param needle the string to search for. Must not be NULL.
- * \param maxlen the maximum number of bytes to search in `haystack`.
- * \returns a pointer to the first instance of `needle` in the string, or NULL
- * if not found.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC char * SDLCALL SDL_strnstr(const char *haystack, const char *needle, size_t maxlen);
- /**
- * Search a UTF-8 string for the first instance of a specific substring,
- * case-insensitively.
- *
- * This will work with Unicode strings, using a technique called
- * "case-folding" to handle the vast majority of case-sensitive human
- * languages regardless of system locale. It can deal with expanding values: a
- * German Eszett character can compare against two ASCII 's' chars and be
- * considered a match, for example. A notable exception: it does not handle
- * the Turkish 'i' character; human language is complicated!
- *
- * Since this handles Unicode, it expects the strings to be well-formed UTF-8
- * and not a null-terminated string of arbitrary bytes. Bytes that are not
- * valid UTF-8 are treated as Unicode character U+FFFD (REPLACEMENT
- * CHARACTER), which is to say two strings of random bits may turn out to
- * match if they convert to the same amount of replacement characters.
- *
- * \param haystack the string to search. Must not be NULL.
- * \param needle the string to search for. Must not be NULL.
- * \returns a pointer to the first instance of `needle` in the string, or NULL
- * if not found.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC char * SDLCALL SDL_strcasestr(const char *haystack, const char *needle);
- /**
- * This works exactly like strtok_r() but doesn't require access to a C
- * runtime.
- *
- * Break a string up into a series of tokens.
- *
- * To start tokenizing a new string, `str` should be the non-NULL address of
- * the string to start tokenizing. Future calls to get the next token from the
- * same string should specify a NULL.
- *
- * Note that this function will overwrite pieces of `str` with null chars to
- * split it into tokens. This function cannot be used with const/read-only
- * strings!
- *
- * `saveptr` just needs to point to a `char *` that can be overwritten; SDL
- * will use this to save tokenizing state between calls. It is initialized if
- * `str` is non-NULL, and used to resume tokenizing when `str` is NULL.
- *
- * \param str the string to tokenize, or NULL to continue tokenizing.
- * \param delim the delimiter string that separates tokens.
- * \param saveptr pointer to a char *, used for ongoing state.
- * \returns A pointer to the next token, or NULL if no tokens remain.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC char * SDLCALL SDL_strtok_r(char *str, const char *delim, char **saveptr);
- /**
- * Count the number of codepoints in a UTF-8 string.
- *
- * Counts the _codepoints_, not _bytes_, in `str`, excluding the null
- * terminator.
- *
- * If you need to count the bytes in a string instead, consider using
- * SDL_strlen().
- *
- * Since this handles Unicode, it expects the strings to be well-formed UTF-8
- * and not a null-terminated string of arbitrary bytes. Bytes that are not
- * valid UTF-8 are treated as Unicode character U+FFFD (REPLACEMENT
- * CHARACTER), so a malformed or incomplete UTF-8 sequence might increase the
- * count by several replacement characters.
- *
- * \param str The null-terminated UTF-8 string to read. Must not be NULL.
- * \returns The length (in codepoints, excluding the null terminator) of
- * `src`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_utf8strnlen
- * \sa SDL_strlen
- */
- extern SDL_DECLSPEC size_t SDLCALL SDL_utf8strlen(const char *str);
- /**
- * Count the number of codepoints in a UTF-8 string, up to n bytes.
- *
- * Counts the _codepoints_, not _bytes_, in `str`, excluding the null
- * terminator.
- *
- * If you need to count the bytes in a string instead, consider using
- * SDL_strnlen().
- *
- * The counting stops at `bytes` bytes (not codepoints!). This seems
- * counterintuitive, but makes it easy to express the total size of the
- * string's buffer.
- *
- * Since this handles Unicode, it expects the strings to be well-formed UTF-8
- * and not a null-terminated string of arbitrary bytes. Bytes that are not
- * valid UTF-8 are treated as Unicode character U+FFFD (REPLACEMENT
- * CHARACTER), so a malformed or incomplete UTF-8 sequence might increase the
- * count by several replacement characters.
- *
- * \param str The null-terminated UTF-8 string to read. Must not be NULL.
- * \param bytes The maximum amount of bytes to count.
- * \returns The length (in codepoints, excluding the null terminator) of `src`
- * but never more than `maxlen`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_utf8strlen
- * \sa SDL_strnlen
- */
- extern SDL_DECLSPEC size_t SDLCALL SDL_utf8strnlen(const char *str, size_t bytes);
- /**
- * Convert an integer into a string.
- *
- * This requires a radix to specified for string format. Specifying 10
- * produces a decimal number, 16 hexidecimal, etc. Must be in the range of 2
- * to 36.
- *
- * Note that this function will overflow a buffer if `str` is not large enough
- * to hold the output! It may be safer to use SDL_snprintf to clamp output, or
- * SDL_asprintf to allocate a buffer. Otherwise, it doesn't hurt to allocate
- * much more space than you expect to use (and don't forget possible negative
- * signs, null terminator bytes, etc).
- *
- * \param value the integer to convert.
- * \param str the buffer to write the string into.
- * \param radix the radix to use for string generation.
- * \returns `str`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_uitoa
- * \sa SDL_ltoa
- * \sa SDL_lltoa
- */
- extern SDL_DECLSPEC char * SDLCALL SDL_itoa(int value, char *str, int radix);
- /**
- * Convert an unsigned integer into a string.
- *
- * This requires a radix to specified for string format. Specifying 10
- * produces a decimal number, 16 hexidecimal, etc. Must be in the range of 2
- * to 36.
- *
- * Note that this function will overflow a buffer if `str` is not large enough
- * to hold the output! It may be safer to use SDL_snprintf to clamp output, or
- * SDL_asprintf to allocate a buffer. Otherwise, it doesn't hurt to allocate
- * much more space than you expect to use (and don't forget null terminator
- * bytes, etc).
- *
- * \param value the unsigned integer to convert.
- * \param str the buffer to write the string into.
- * \param radix the radix to use for string generation.
- * \returns `str`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_itoa
- * \sa SDL_ultoa
- * \sa SDL_ulltoa
- */
- extern SDL_DECLSPEC char * SDLCALL SDL_uitoa(unsigned int value, char *str, int radix);
- /**
- * Convert a long integer into a string.
- *
- * This requires a radix to specified for string format. Specifying 10
- * produces a decimal number, 16 hexidecimal, etc. Must be in the range of 2
- * to 36.
- *
- * Note that this function will overflow a buffer if `str` is not large enough
- * to hold the output! It may be safer to use SDL_snprintf to clamp output, or
- * SDL_asprintf to allocate a buffer. Otherwise, it doesn't hurt to allocate
- * much more space than you expect to use (and don't forget possible negative
- * signs, null terminator bytes, etc).
- *
- * \param value the long integer to convert.
- * \param str the buffer to write the string into.
- * \param radix the radix to use for string generation.
- * \returns `str`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_ultoa
- * \sa SDL_itoa
- * \sa SDL_lltoa
- */
- extern SDL_DECLSPEC char * SDLCALL SDL_ltoa(long value, char *str, int radix);
- /**
- * Convert an unsigned long integer into a string.
- *
- * This requires a radix to specified for string format. Specifying 10
- * produces a decimal number, 16 hexidecimal, etc. Must be in the range of 2
- * to 36.
- *
- * Note that this function will overflow a buffer if `str` is not large enough
- * to hold the output! It may be safer to use SDL_snprintf to clamp output, or
- * SDL_asprintf to allocate a buffer. Otherwise, it doesn't hurt to allocate
- * much more space than you expect to use (and don't forget null terminator
- * bytes, etc).
- *
- * \param value the unsigned long integer to convert.
- * \param str the buffer to write the string into.
- * \param radix the radix to use for string generation.
- * \returns `str`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_ltoa
- * \sa SDL_uitoa
- * \sa SDL_ulltoa
- */
- extern SDL_DECLSPEC char * SDLCALL SDL_ultoa(unsigned long value, char *str, int radix);
- #ifndef SDL_NOLONGLONG
- /**
- * Convert a long long integer into a string.
- *
- * This requires a radix to specified for string format. Specifying 10
- * produces a decimal number, 16 hexidecimal, etc. Must be in the range of 2
- * to 36.
- *
- * Note that this function will overflow a buffer if `str` is not large enough
- * to hold the output! It may be safer to use SDL_snprintf to clamp output, or
- * SDL_asprintf to allocate a buffer. Otherwise, it doesn't hurt to allocate
- * much more space than you expect to use (and don't forget possible negative
- * signs, null terminator bytes, etc).
- *
- * \param value the long long integer to convert.
- * \param str the buffer to write the string into.
- * \param radix the radix to use for string generation.
- * \returns `str`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_ulltoa
- * \sa SDL_itoa
- * \sa SDL_ltoa
- */
- extern SDL_DECLSPEC char * SDLCALL SDL_lltoa(long long value, char *str, int radix);
- /**
- * Convert an unsigned long long integer into a string.
- *
- * This requires a radix to specified for string format. Specifying 10
- * produces a decimal number, 16 hexidecimal, etc. Must be in the range of 2
- * to 36.
- *
- * Note that this function will overflow a buffer if `str` is not large enough
- * to hold the output! It may be safer to use SDL_snprintf to clamp output, or
- * SDL_asprintf to allocate a buffer. Otherwise, it doesn't hurt to allocate
- * much more space than you expect to use (and don't forget null terminator
- * bytes, etc).
- *
- * \param value the unsigned long long integer to convert.
- * \param str the buffer to write the string into.
- * \param radix the radix to use for string generation.
- * \returns `str`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_lltoa
- * \sa SDL_uitoa
- * \sa SDL_ultoa
- */
- extern SDL_DECLSPEC char * SDLCALL SDL_ulltoa(unsigned long long value, char *str, int radix);
- #endif
- /**
- * Parse an `int` from a string.
- *
- * The result of calling `SDL_atoi(str)` is equivalent to
- * `(int)SDL_strtol(str, NULL, 10)`.
- *
- * \param str The null-terminated string to read. Must not be NULL.
- * \returns the parsed `int`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_atof
- * \sa SDL_strtol
- * \sa SDL_strtoul
- * \sa SDL_strtoll
- * \sa SDL_strtoull
- * \sa SDL_strtod
- * \sa SDL_itoa
- */
- extern SDL_DECLSPEC int SDLCALL SDL_atoi(const char *str);
- /**
- * Parse a `double` from a string.
- *
- * The result of calling `SDL_atof(str)` is equivalent to `SDL_strtod(str,
- * NULL)`.
- *
- * \param str The null-terminated string to read. Must not be NULL.
- * \returns the parsed `double`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_atoi
- * \sa SDL_strtol
- * \sa SDL_strtoul
- * \sa SDL_strtoll
- * \sa SDL_strtoull
- * \sa SDL_strtod
- */
- extern SDL_DECLSPEC double SDLCALL SDL_atof(const char *str);
- /**
- * Parse a `long` from a string.
- *
- * If `str` starts with whitespace, then those whitespace characters are
- * skipped before attempting to parse the number.
- *
- * If the parsed number does not fit inside a `long`, the result is clamped to
- * the minimum and maximum representable `long` values.
- *
- * \param str The null-terminated string to read. Must not be NULL.
- * \param endp If not NULL, the address of the first invalid character (i.e.
- * the next character after the parsed number) will be written to
- * this pointer.
- * \param base The base of the integer to read. Supported values are 0 and 2
- * to 36 inclusive. If 0, the base will be inferred from the
- * number's prefix (0x for hexadecimal, 0 for octal, decimal
- * otherwise).
- * \returns the parsed `long`, or 0 if no number could be parsed.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_atoi
- * \sa SDL_atof
- * \sa SDL_strtoul
- * \sa SDL_strtoll
- * \sa SDL_strtoull
- * \sa SDL_strtod
- * \sa SDL_ltoa
- * \sa SDL_wcstol
- */
- extern SDL_DECLSPEC long SDLCALL SDL_strtol(const char *str, char **endp, int base);
- /**
- * Parse an `unsigned long` from a string.
- *
- * If `str` starts with whitespace, then those whitespace characters are
- * skipped before attempting to parse the number.
- *
- * If the parsed number does not fit inside an `unsigned long`, the result is
- * clamped to the maximum representable `unsigned long` value.
- *
- * \param str The null-terminated string to read. Must not be NULL.
- * \param endp If not NULL, the address of the first invalid character (i.e.
- * the next character after the parsed number) will be written to
- * this pointer.
- * \param base The base of the integer to read. Supported values are 0 and 2
- * to 36 inclusive. If 0, the base will be inferred from the
- * number's prefix (0x for hexadecimal, 0 for octal, decimal
- * otherwise).
- * \returns the parsed `unsigned long`, or 0 if no number could be parsed.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_atoi
- * \sa SDL_atof
- * \sa SDL_strtol
- * \sa SDL_strtoll
- * \sa SDL_strtoull
- * \sa SDL_strtod
- * \sa SDL_ultoa
- */
- extern SDL_DECLSPEC unsigned long SDLCALL SDL_strtoul(const char *str, char **endp, int base);
- #ifndef SDL_NOLONGLONG
- /**
- * Parse a `long long` from a string.
- *
- * If `str` starts with whitespace, then those whitespace characters are
- * skipped before attempting to parse the number.
- *
- * If the parsed number does not fit inside a `long long`, the result is
- * clamped to the minimum and maximum representable `long long` values.
- *
- * \param str The null-terminated string to read. Must not be NULL.
- * \param endp If not NULL, the address of the first invalid character (i.e.
- * the next character after the parsed number) will be written to
- * this pointer.
- * \param base The base of the integer to read. Supported values are 0 and 2
- * to 36 inclusive. If 0, the base will be inferred from the
- * number's prefix (0x for hexadecimal, 0 for octal, decimal
- * otherwise).
- * \returns the parsed `long long`, or 0 if no number could be parsed.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_atoi
- * \sa SDL_atof
- * \sa SDL_strtol
- * \sa SDL_strtoul
- * \sa SDL_strtoull
- * \sa SDL_strtod
- * \sa SDL_lltoa
- */
- extern SDL_DECLSPEC long long SDLCALL SDL_strtoll(const char *str, char **endp, int base);
- /**
- * Parse an `unsigned long long` from a string.
- *
- * If `str` starts with whitespace, then those whitespace characters are
- * skipped before attempting to parse the number.
- *
- * If the parsed number does not fit inside an `unsigned long long`, the
- * result is clamped to the maximum representable `unsigned long long` value.
- *
- * \param str The null-terminated string to read. Must not be NULL.
- * \param endp If not NULL, the address of the first invalid character (i.e.
- * the next character after the parsed number) will be written to
- * this pointer.
- * \param base The base of the integer to read. Supported values are 0 and 2
- * to 36 inclusive. If 0, the base will be inferred from the
- * number's prefix (0x for hexadecimal, 0 for octal, decimal
- * otherwise).
- * \returns the parsed `unsigned long long`, or 0 if no number could be
- * parsed.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_atoi
- * \sa SDL_atof
- * \sa SDL_strtol
- * \sa SDL_strtoll
- * \sa SDL_strtoul
- * \sa SDL_strtod
- * \sa SDL_ulltoa
- */
- extern SDL_DECLSPEC unsigned long long SDLCALL SDL_strtoull(const char *str, char **endp, int base);
- #endif
- /**
- * Parse a `double` from a string.
- *
- * This function makes fewer guarantees than the C runtime `strtod`:
- *
- * - Only decimal notation is guaranteed to be supported. The handling of
- * scientific and hexadecimal notation is unspecified.
- * - Whether or not INF and NAN can be parsed is unspecified.
- * - The precision of the result is unspecified.
- *
- * \param str the null-terminated string to read. Must not be NULL.
- * \param endp if not NULL, the address of the first invalid character (i.e.
- * the next character after the parsed number) will be written to
- * this pointer.
- * \returns the parsed `double`, or 0 if no number could be parsed.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_atoi
- * \sa SDL_atof
- * \sa SDL_strtol
- * \sa SDL_strtoll
- * \sa SDL_strtoul
- * \sa SDL_strtoull
- */
- extern SDL_DECLSPEC double SDLCALL SDL_strtod(const char *str, char **endp);
- /**
- * Compare two null-terminated UTF-8 strings.
- *
- * Due to the nature of UTF-8 encoding, this will work with Unicode strings,
- * since effectively this function just compares bytes until it hits a
- * null-terminating character. Also due to the nature of UTF-8, this can be
- * used with SDL_qsort() to put strings in (roughly) alphabetical order.
- *
- * \param str1 the first string to compare. NULL is not permitted!
- * \param str2 the second string to compare. NULL is not permitted!
- * \returns less than zero if str1 is "less than" str2, greater than zero if
- * str1 is "greater than" str2, and zero if the strings match
- * exactly.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_strcmp(const char *str1, const char *str2);
- /**
- * Compare two UTF-8 strings up to a number of bytes.
- *
- * Due to the nature of UTF-8 encoding, this will work with Unicode strings,
- * since effectively this function just compares bytes until it hits a
- * null-terminating character. Also due to the nature of UTF-8, this can be
- * used with SDL_qsort() to put strings in (roughly) alphabetical order.
- *
- * Note that while this function is intended to be used with UTF-8, it is
- * doing a bytewise comparison, and `maxlen` specifies a _byte_ limit! If the
- * limit lands in the middle of a multi-byte UTF-8 sequence, it will only
- * compare a portion of the final character.
- *
- * `maxlen` specifies a maximum number of bytes to compare; if the strings
- * match to this number of bytes (or both have matched to a null-terminator
- * character before this number of bytes), they will be considered equal.
- *
- * \param str1 the first string to compare. NULL is not permitted!
- * \param str2 the second string to compare. NULL is not permitted!
- * \param maxlen the maximum number of _bytes_ to compare.
- * \returns less than zero if str1 is "less than" str2, greater than zero if
- * str1 is "greater than" str2, and zero if the strings match
- * exactly.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_strncmp(const char *str1, const char *str2, size_t maxlen);
- /**
- * Compare two null-terminated UTF-8 strings, case-insensitively.
- *
- * This will work with Unicode strings, using a technique called
- * "case-folding" to handle the vast majority of case-sensitive human
- * languages regardless of system locale. It can deal with expanding values: a
- * German Eszett character can compare against two ASCII 's' chars and be
- * considered a match, for example. A notable exception: it does not handle
- * the Turkish 'i' character; human language is complicated!
- *
- * Since this handles Unicode, it expects the string to be well-formed UTF-8
- * and not a null-terminated string of arbitrary bytes. Bytes that are not
- * valid UTF-8 are treated as Unicode character U+FFFD (REPLACEMENT
- * CHARACTER), which is to say two strings of random bits may turn out to
- * match if they convert to the same amount of replacement characters.
- *
- * \param str1 the first string to compare. NULL is not permitted!
- * \param str2 the second string to compare. NULL is not permitted!
- * \returns less than zero if str1 is "less than" str2, greater than zero if
- * str1 is "greater than" str2, and zero if the strings match
- * exactly.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_strcasecmp(const char *str1, const char *str2);
- /**
- * Compare two UTF-8 strings, case-insensitively, up to a number of bytes.
- *
- * This will work with Unicode strings, using a technique called
- * "case-folding" to handle the vast majority of case-sensitive human
- * languages regardless of system locale. It can deal with expanding values: a
- * German Eszett character can compare against two ASCII 's' chars and be
- * considered a match, for example. A notable exception: it does not handle
- * the Turkish 'i' character; human language is complicated!
- *
- * Since this handles Unicode, it expects the string to be well-formed UTF-8
- * and not a null-terminated string of arbitrary bytes. Bytes that are not
- * valid UTF-8 are treated as Unicode character U+FFFD (REPLACEMENT
- * CHARACTER), which is to say two strings of random bits may turn out to
- * match if they convert to the same amount of replacement characters.
- *
- * Note that while this function is intended to be used with UTF-8, `maxlen`
- * specifies a _byte_ limit! If the limit lands in the middle of a multi-byte
- * UTF-8 sequence, it may convert a portion of the final character to one or
- * more Unicode character U+FFFD (REPLACEMENT CHARACTER) so as not to overflow
- * a buffer.
- *
- * `maxlen` specifies a maximum number of bytes to compare; if the strings
- * match to this number of bytes (or both have matched to a null-terminator
- * character before this number of bytes), they will be considered equal.
- *
- * \param str1 the first string to compare. NULL is not permitted!
- * \param str2 the second string to compare. NULL is not permitted!
- * \param maxlen the maximum number of bytes to compare.
- * \returns less than zero if str1 is "less than" str2, greater than zero if
- * str1 is "greater than" str2, and zero if the strings match
- * exactly.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_strncasecmp(const char *str1, const char *str2, size_t maxlen);
- /**
- * Searches a string for the first occurence of any character contained in a
- * breakset, and returns a pointer from the string to that character.
- *
- * \param str The null-terminated string to be searched. Must not be NULL, and
- * must not overlap with `breakset`.
- * \param breakset A null-terminated string containing the list of characters
- * to look for. Must not be NULL, and must not overlap with
- * `str`.
- * \returns A pointer to the location, in str, of the first occurence of a
- * character present in the breakset, or NULL if none is found.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC char * SDLCALL SDL_strpbrk(const char *str, const char *breakset);
- /**
- * The Unicode REPLACEMENT CHARACTER codepoint.
- *
- * SDL_StepUTF8() and SDL_StepBackUTF8() report this codepoint when they
- * encounter a UTF-8 string with encoding errors.
- *
- * This tends to render as something like a question mark in most places.
- *
- * \since This macro is available since SDL 3.1.3.
- *
- * \sa SDL_StepBackUTF8
- * \sa SDL_StepUTF8
- */
- #define SDL_INVALID_UNICODE_CODEPOINT 0xFFFD
- /**
- * Decode a UTF-8 string, one Unicode codepoint at a time.
- *
- * This will return the first Unicode codepoint in the UTF-8 encoded string in
- * `*pstr`, and then advance `*pstr` past any consumed bytes before returning.
- *
- * It will not access more than `*pslen` bytes from the string. `*pslen` will
- * be adjusted, as well, subtracting the number of bytes consumed.
- *
- * `pslen` is allowed to be NULL, in which case the string _must_ be
- * NULL-terminated, as the function will blindly read until it sees the NULL
- * char.
- *
- * if `*pslen` is zero, it assumes the end of string is reached and returns a
- * zero codepoint regardless of the contents of the string buffer.
- *
- * If the resulting codepoint is zero (a NULL terminator), or `*pslen` is
- * zero, it will not advance `*pstr` or `*pslen` at all.
- *
- * Generally this function is called in a loop until it returns zero,
- * adjusting its parameters each iteration.
- *
- * If an invalid UTF-8 sequence is encountered, this function returns
- * SDL_INVALID_UNICODE_CODEPOINT and advances the string/length by one byte
- * (which is to say, a multibyte sequence might produce several
- * SDL_INVALID_UNICODE_CODEPOINT returns before it syncs to the next valid
- * UTF-8 sequence).
- *
- * Several things can generate invalid UTF-8 sequences, including overlong
- * encodings, the use of UTF-16 surrogate values, and truncated data. Please
- * refer to
- * [RFC3629](https://www.ietf.org/rfc/rfc3629.txt)
- * for details.
- *
- * \param pstr a pointer to a UTF-8 string pointer to be read and adjusted.
- * \param pslen a pointer to the number of bytes in the string, to be read and
- * adjusted. NULL is allowed.
- * \returns the first Unicode codepoint in the string.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC Uint32 SDLCALL SDL_StepUTF8(const char **pstr, size_t *pslen);
- /**
- * Decode a UTF-8 string in reverse, one Unicode codepoint at a time.
- *
- * This will go to the start of the previous Unicode codepoint in the string,
- * move `*pstr` to that location and return that codepoint.
- *
- * If `*pstr` is already at the start of the string), it will not advance
- * `*pstr` at all.
- *
- * Generally this function is called in a loop until it returns zero,
- * adjusting its parameter each iteration.
- *
- * If an invalid UTF-8 sequence is encountered, this function returns
- * SDL_INVALID_UNICODE_CODEPOINT.
- *
- * Several things can generate invalid UTF-8 sequences, including overlong
- * encodings, the use of UTF-16 surrogate values, and truncated data. Please
- * refer to
- * [RFC3629](https://www.ietf.org/rfc/rfc3629.txt)
- * for details.
- *
- * \param start a pointer to the beginning of the UTF-8 string.
- * \param pstr a pointer to a UTF-8 string pointer to be read and adjusted.
- * \returns the previous Unicode codepoint in the string.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.6.
- */
- extern SDL_DECLSPEC Uint32 SDLCALL SDL_StepBackUTF8(const char *start, const char **pstr);
- /**
- * Convert a single Unicode codepoint to UTF-8.
- *
- * The buffer pointed to by `dst` must be at least 4 bytes long, as this
- * function may generate between 1 and 4 bytes of output.
- *
- * This function returns the first byte _after_ the newly-written UTF-8
- * sequence, which is useful for encoding multiple codepoints in a loop, or
- * knowing where to write a NULL-terminator character to end the string (in
- * either case, plan to have a buffer of _more_ than 4 bytes!).
- *
- * If `codepoint` is an invalid value (outside the Unicode range, or a UTF-16
- * surrogate value, etc), this will use U+FFFD (REPLACEMENT CHARACTER) for the
- * codepoint instead, and not set an error.
- *
- * If `dst` is NULL, this returns NULL immediately without writing to the
- * pointer and without setting an error.
- *
- * \param codepoint a Unicode codepoint to convert to UTF-8.
- * \param dst the location to write the encoded UTF-8. Must point to at least
- * 4 bytes!
- * \returns the first byte past the newly-written UTF-8 sequence.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC char * SDLCALL SDL_UCS4ToUTF8(Uint32 codepoint, char *dst);
- /**
- * This works exactly like sscanf() but doesn't require access to a C runtime.
- *
- * Scan a string, matching a format string, converting each '%' item and
- * storing it to pointers provided through variable arguments.
- *
- * \param text the string to scan. Must not be NULL.
- * \param fmt a printf-style format string. Must not be NULL.
- * \param ... a list of pointers to values to be filled in with scanned items.
- * \returns the number of items that matched the format string.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_sscanf(const char *text, SDL_SCANF_FORMAT_STRING const char *fmt, ...) SDL_SCANF_VARARG_FUNC(2);
- /**
- * This works exactly like vsscanf() but doesn't require access to a C
- * runtime.
- *
- * Functions identically to SDL_sscanf(), except it takes a `va_list` instead
- * of using `...` variable arguments.
- *
- * \param text the string to scan. Must not be NULL.
- * \param fmt a printf-style format string. Must not be NULL.
- * \param ap a `va_list` of pointers to values to be filled in with scanned
- * items.
- * \returns the number of items that matched the format string.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_vsscanf(const char *text, SDL_SCANF_FORMAT_STRING const char *fmt, va_list ap) SDL_SCANF_VARARG_FUNCV(2);
- /**
- * This works exactly like snprintf() but doesn't require access to a C
- * runtime.
- *
- * Format a string of up to `maxlen`-1 bytes, converting each '%' item with
- * values provided through variable arguments.
- *
- * While some C runtimes differ on how to deal with too-large strings, this
- * function null-terminates the output, by treating the null-terminator as
- * part of the `maxlen` count. Note that if `maxlen` is zero, however, no
- * bytes will be written at all.
- *
- * This function returns the number of _bytes_ (not _characters_) that should
- * be written, excluding the null-terminator character. If this returns a
- * number >= `maxlen`, it means the output string was truncated. A negative
- * return value means an error occurred.
- *
- * Referencing the output string's pointer with a format item is undefined
- * behavior.
- *
- * \param text the buffer to write the string into. Must not be NULL.
- * \param maxlen the maximum bytes to write, including the null-terminator.
- * \param fmt a printf-style format string. Must not be NULL.
- * \param ... a list of values to be used with the format string.
- * \returns the number of bytes that should be written, not counting the
- * null-terminator char, or a negative value on error.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_snprintf(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(3);
- /**
- * This works exactly like swprintf() but doesn't require access to a C
- * runtime.
- *
- * Format a wide string of up to `maxlen`-1 wchar_t values, converting each
- * '%' item with values provided through variable arguments.
- *
- * While some C runtimes differ on how to deal with too-large strings, this
- * function null-terminates the output, by treating the null-terminator as
- * part of the `maxlen` count. Note that if `maxlen` is zero, however, no wide
- * characters will be written at all.
- *
- * This function returns the number of _wide characters_ (not _codepoints_)
- * that should be written, excluding the null-terminator character. If this
- * returns a number >= `maxlen`, it means the output string was truncated. A
- * negative return value means an error occurred.
- *
- * Referencing the output string's pointer with a format item is undefined
- * behavior.
- *
- * \param text the buffer to write the wide string into. Must not be NULL.
- * \param maxlen the maximum wchar_t values to write, including the
- * null-terminator.
- * \param fmt a printf-style format string. Must not be NULL.
- * \param ... a list of values to be used with the format string.
- * \returns the number of wide characters that should be written, not counting
- * the null-terminator char, or a negative value on error.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_swprintf(SDL_OUT_Z_CAP(maxlen) wchar_t *text, size_t maxlen, SDL_PRINTF_FORMAT_STRING const wchar_t *fmt, ...) SDL_WPRINTF_VARARG_FUNC(3);
- /**
- * This works exactly like vsnprintf() but doesn't require access to a C
- * runtime.
- *
- * Functions identically to SDL_snprintf(), except it takes a `va_list`
- * instead of using `...` variable arguments.
- *
- * \param text the buffer to write the string into. Must not be NULL.
- * \param maxlen the maximum bytes to write, including the null-terminator.
- * \param fmt a printf-style format string. Must not be NULL.
- * \param ap a `va_list` values to be used with the format string.
- * \returns the number of bytes that should be written, not counting the
- * null-terminator char, or a negative value on error.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_vsnprintf(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, SDL_PRINTF_FORMAT_STRING const char *fmt, va_list ap) SDL_PRINTF_VARARG_FUNCV(3);
- /**
- * This works exactly like vswprintf() but doesn't require access to a C
- * runtime.
- *
- * Functions identically to SDL_swprintf(), except it takes a `va_list`
- * instead of using `...` variable arguments.
- *
- * \param text the buffer to write the string into. Must not be NULL.
- * \param maxlen the maximum wide characters to write, including the
- * null-terminator.
- * \param fmt a printf-style format wide string. Must not be NULL.
- * \param ap a `va_list` values to be used with the format string.
- * \returns the number of wide characters that should be written, not counting
- * the null-terminator char, or a negative value on error.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_vswprintf(SDL_OUT_Z_CAP(maxlen) wchar_t *text, size_t maxlen, SDL_PRINTF_FORMAT_STRING const wchar_t *fmt, va_list ap) SDL_WPRINTF_VARARG_FUNCV(3);
- /**
- * This works exactly like asprintf() but doesn't require access to a C
- * runtime.
- *
- * Functions identically to SDL_snprintf(), except it allocates a buffer large
- * enough to hold the output string on behalf of the caller.
- *
- * On success, this function returns the number of bytes (not characters)
- * comprising the output string, not counting the null-terminator character,
- * and sets `*strp` to the newly-allocated string.
- *
- * On error, this function returns a negative number, and the value of `*strp`
- * is undefined.
- *
- * The returned string is owned by the caller, and should be passed to
- * SDL_free when no longer needed.
- *
- * \param strp on output, is set to the new string. Must not be NULL.
- * \param fmt a printf-style format string. Must not be NULL.
- * \param ... a list of values to be used with the format string.
- * \returns the number of bytes in the newly-allocated string, not counting
- * the null-terminator char, or a negative value on error.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_asprintf(char **strp, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
- /**
- * This works exactly like vasprintf() but doesn't require access to a C
- * runtime.
- *
- * Functions identically to SDL_asprintf(), except it takes a `va_list`
- * instead of using `...` variable arguments.
- *
- * \param strp on output, is set to the new string. Must not be NULL.
- * \param fmt a printf-style format string. Must not be NULL.
- * \param ap a `va_list` values to be used with the format string.
- * \returns the number of bytes in the newly-allocated string, not counting
- * the null-terminator char, or a negative value on error.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- extern SDL_DECLSPEC int SDLCALL SDL_vasprintf(char **strp, SDL_PRINTF_FORMAT_STRING const char *fmt, va_list ap) SDL_PRINTF_VARARG_FUNCV(2);
- /**
- * Seeds the pseudo-random number generator.
- *
- * Reusing the seed number will cause SDL_rand_*() to repeat the same stream
- * of 'random' numbers.
- *
- * \param seed the value to use as a random number seed, or 0 to use
- * SDL_GetPerformanceCounter().
- *
- * \threadsafety This should be called on the same thread that calls
- * SDL_rand*()
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_rand
- * \sa SDL_rand_bits
- * \sa SDL_randf
- */
- extern SDL_DECLSPEC void SDLCALL SDL_srand(Uint64 seed);
- /**
- * Generate a pseudo-random number less than n for positive n
- *
- * The method used is faster and of better quality than `rand() % n`. Odds are
- * roughly 99.9% even for n = 1 million. Evenness is better for smaller n, and
- * much worse as n gets bigger.
- *
- * Example: to simulate a d6 use `SDL_rand(6) + 1` The +1 converts 0..5 to
- * 1..6
- *
- * If you want to generate a pseudo-random number in the full range of Sint32,
- * you should use: (Sint32)SDL_rand_bits()
- *
- * If you want reproducible output, be sure to initialize with SDL_srand()
- * first.
- *
- * There are no guarantees as to the quality of the random sequence produced,
- * and this should not be used for security (cryptography, passwords) or where
- * money is on the line (loot-boxes, casinos). There are many random number
- * libraries available with different characteristics and you should pick one
- * of those to meet any serious needs.
- *
- * \param n the number of possible outcomes. n must be positive.
- * \returns a random value in the range of [0 .. n-1].
- *
- * \threadsafety All calls should be made from a single thread
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_srand
- * \sa SDL_randf
- */
- extern SDL_DECLSPEC Sint32 SDLCALL SDL_rand(Sint32 n);
- /**
- * Generate a uniform pseudo-random floating point number less than 1.0
- *
- * If you want reproducible output, be sure to initialize with SDL_srand()
- * first.
- *
- * There are no guarantees as to the quality of the random sequence produced,
- * and this should not be used for security (cryptography, passwords) or where
- * money is on the line (loot-boxes, casinos). There are many random number
- * libraries available with different characteristics and you should pick one
- * of those to meet any serious needs.
- *
- * \returns a random value in the range of [0.0, 1.0).
- *
- * \threadsafety All calls should be made from a single thread
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_srand
- * \sa SDL_rand
- */
- extern SDL_DECLSPEC float SDLCALL SDL_randf(void);
- /**
- * Generate 32 pseudo-random bits.
- *
- * You likely want to use SDL_rand() to get a psuedo-random number instead.
- *
- * There are no guarantees as to the quality of the random sequence produced,
- * and this should not be used for security (cryptography, passwords) or where
- * money is on the line (loot-boxes, casinos). There are many random number
- * libraries available with different characteristics and you should pick one
- * of those to meet any serious needs.
- *
- * \returns a random value in the range of [0-SDL_MAX_UINT32].
- *
- * \threadsafety All calls should be made from a single thread
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_rand
- * \sa SDL_randf
- * \sa SDL_srand
- */
- extern SDL_DECLSPEC Uint32 SDLCALL SDL_rand_bits(void);
- /**
- * Generate a pseudo-random number less than n for positive n
- *
- * The method used is faster and of better quality than `rand() % n`. Odds are
- * roughly 99.9% even for n = 1 million. Evenness is better for smaller n, and
- * much worse as n gets bigger.
- *
- * Example: to simulate a d6 use `SDL_rand_r(state, 6) + 1` The +1 converts
- * 0..5 to 1..6
- *
- * If you want to generate a pseudo-random number in the full range of Sint32,
- * you should use: (Sint32)SDL_rand_bits_r(state)
- *
- * There are no guarantees as to the quality of the random sequence produced,
- * and this should not be used for security (cryptography, passwords) or where
- * money is on the line (loot-boxes, casinos). There are many random number
- * libraries available with different characteristics and you should pick one
- * of those to meet any serious needs.
- *
- * \param state a pointer to the current random number state, this may not be
- * NULL.
- * \param n the number of possible outcomes. n must be positive.
- * \returns a random value in the range of [0 .. n-1].
- *
- * \threadsafety This function is thread-safe, as long as the state pointer
- * isn't shared between threads.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_rand
- * \sa SDL_rand_bits_r
- * \sa SDL_randf_r
- */
- extern SDL_DECLSPEC Sint32 SDLCALL SDL_rand_r(Uint64 *state, Sint32 n);
- /**
- * Generate a uniform pseudo-random floating point number less than 1.0
- *
- * If you want reproducible output, be sure to initialize with SDL_srand()
- * first.
- *
- * There are no guarantees as to the quality of the random sequence produced,
- * and this should not be used for security (cryptography, passwords) or where
- * money is on the line (loot-boxes, casinos). There are many random number
- * libraries available with different characteristics and you should pick one
- * of those to meet any serious needs.
- *
- * \param state a pointer to the current random number state, this may not be
- * NULL.
- * \returns a random value in the range of [0.0, 1.0).
- *
- * \threadsafety This function is thread-safe, as long as the state pointer
- * isn't shared between threads.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_rand_bits_r
- * \sa SDL_rand_r
- * \sa SDL_randf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_randf_r(Uint64 *state);
- /**
- * Generate 32 pseudo-random bits.
- *
- * You likely want to use SDL_rand_r() to get a psuedo-random number instead.
- *
- * There are no guarantees as to the quality of the random sequence produced,
- * and this should not be used for security (cryptography, passwords) or where
- * money is on the line (loot-boxes, casinos). There are many random number
- * libraries available with different characteristics and you should pick one
- * of those to meet any serious needs.
- *
- * \param state a pointer to the current random number state, this may not be
- * NULL.
- * \returns a random value in the range of [0-SDL_MAX_UINT32].
- *
- * \threadsafety This function is thread-safe, as long as the state pointer
- * isn't shared between threads.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_rand_r
- * \sa SDL_randf_r
- */
- extern SDL_DECLSPEC Uint32 SDLCALL SDL_rand_bits_r(Uint64 *state);
- #ifndef SDL_PI_D
- /**
- * The value of Pi, as a double-precision floating point literal.
- *
- * \since This macro is available since SDL 3.1.3.
- *
- * \sa SDL_PI_F
- */
- #define SDL_PI_D 3.141592653589793238462643383279502884 /**< pi (double) */
- #endif
- #ifndef SDL_PI_F
- /**
- * The value of Pi, as a single-precision floating point literal.
- *
- * \since This macro is available since SDL 3.1.3.
- *
- * \sa SDL_PI_D
- */
- #define SDL_PI_F 3.141592653589793238462643383279502884F /**< pi (float) */
- #endif
- /**
- * Compute the arc cosine of `x`.
- *
- * The definition of `y = acos(x)` is `x = cos(y)`.
- *
- * Domain: `-1 <= x <= 1`
- *
- * Range: `0 <= y <= Pi`
- *
- * This function operates on double-precision floating point values, use
- * SDL_acosf for single-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value.
- * \returns arc cosine of `x`, in radians.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_acosf
- * \sa SDL_asin
- * \sa SDL_cos
- */
- extern SDL_DECLSPEC double SDLCALL SDL_acos(double x);
- /**
- * Compute the arc cosine of `x`.
- *
- * The definition of `y = acos(x)` is `x = cos(y)`.
- *
- * Domain: `-1 <= x <= 1`
- *
- * Range: `0 <= y <= Pi`
- *
- * This function operates on single-precision floating point values, use
- * SDL_acos for double-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value.
- * \returns arc cosine of `x`, in radians.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_acos
- * \sa SDL_asinf
- * \sa SDL_cosf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_acosf(float x);
- /**
- * Compute the arc sine of `x`.
- *
- * The definition of `y = asin(x)` is `x = sin(y)`.
- *
- * Domain: `-1 <= x <= 1`
- *
- * Range: `-Pi/2 <= y <= Pi/2`
- *
- * This function operates on double-precision floating point values, use
- * SDL_asinf for single-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value.
- * \returns arc sine of `x`, in radians.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_asinf
- * \sa SDL_acos
- * \sa SDL_sin
- */
- extern SDL_DECLSPEC double SDLCALL SDL_asin(double x);
- /**
- * Compute the arc sine of `x`.
- *
- * The definition of `y = asin(x)` is `x = sin(y)`.
- *
- * Domain: `-1 <= x <= 1`
- *
- * Range: `-Pi/2 <= y <= Pi/2`
- *
- * This function operates on single-precision floating point values, use
- * SDL_asin for double-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value.
- * \returns arc sine of `x`, in radians.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_asin
- * \sa SDL_acosf
- * \sa SDL_sinf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_asinf(float x);
- /**
- * Compute the arc tangent of `x`.
- *
- * The definition of `y = atan(x)` is `x = tan(y)`.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-Pi/2 <= y <= Pi/2`
- *
- * This function operates on double-precision floating point values, use
- * SDL_atanf for single-precision floats.
- *
- * To calculate the arc tangent of y / x, use SDL_atan2.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value.
- * \returns arc tangent of of `x` in radians, or 0 if `x = 0`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_atanf
- * \sa SDL_atan2
- * \sa SDL_tan
- */
- extern SDL_DECLSPEC double SDLCALL SDL_atan(double x);
- /**
- * Compute the arc tangent of `x`.
- *
- * The definition of `y = atan(x)` is `x = tan(y)`.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-Pi/2 <= y <= Pi/2`
- *
- * This function operates on single-precision floating point values, use
- * SDL_atan for dboule-precision floats.
- *
- * To calculate the arc tangent of y / x, use SDL_atan2f.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value.
- * \returns arc tangent of of `x` in radians, or 0 if `x = 0`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_atan
- * \sa SDL_atan2f
- * \sa SDL_tanf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_atanf(float x);
- /**
- * Compute the arc tangent of `y / x`, using the signs of x and y to adjust
- * the result's quadrant.
- *
- * The definition of `z = atan2(x, y)` is `y = x tan(z)`, where the quadrant
- * of z is determined based on the signs of x and y.
- *
- * Domain: `-INF <= x <= INF`, `-INF <= y <= INF`
- *
- * Range: `-Pi/2 <= y <= Pi/2`
- *
- * This function operates on double-precision floating point values, use
- * SDL_atan2f for single-precision floats.
- *
- * To calculate the arc tangent of a single value, use SDL_atan.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param y floating point value of the numerator (y coordinate).
- * \param x floating point value of the denominator (x coordinate).
- * \returns arc tangent of of `y / x` in radians, or, if `x = 0`, either
- * `-Pi/2`, `0`, or `Pi/2`, depending on the value of `y`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_atan2f
- * \sa SDL_atan
- * \sa SDL_tan
- */
- extern SDL_DECLSPEC double SDLCALL SDL_atan2(double y, double x);
- /**
- * Compute the arc tangent of `y / x`, using the signs of x and y to adjust
- * the result's quadrant.
- *
- * The definition of `z = atan2(x, y)` is `y = x tan(z)`, where the quadrant
- * of z is determined based on the signs of x and y.
- *
- * Domain: `-INF <= x <= INF`, `-INF <= y <= INF`
- *
- * Range: `-Pi/2 <= y <= Pi/2`
- *
- * This function operates on single-precision floating point values, use
- * SDL_atan2 for double-precision floats.
- *
- * To calculate the arc tangent of a single value, use SDL_atanf.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param y floating point value of the numerator (y coordinate).
- * \param x floating point value of the denominator (x coordinate).
- * \returns arc tangent of of `y / x` in radians, or, if `x = 0`, either
- * `-Pi/2`, `0`, or `Pi/2`, depending on the value of `y`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_atan2f
- * \sa SDL_atan
- * \sa SDL_tan
- */
- extern SDL_DECLSPEC float SDLCALL SDL_atan2f(float y, float x);
- /**
- * Compute the ceiling of `x`.
- *
- * The ceiling of `x` is the smallest integer `y` such that `y > x`, i.e `x`
- * rounded up to the nearest integer.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-INF <= y <= INF`, y integer
- *
- * This function operates on double-precision floating point values, use
- * SDL_ceilf for single-precision floats.
- *
- * \param x floating point value.
- * \returns the ceiling of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_ceilf
- * \sa SDL_floor
- * \sa SDL_trunc
- * \sa SDL_round
- * \sa SDL_lround
- */
- extern SDL_DECLSPEC double SDLCALL SDL_ceil(double x);
- /**
- * Compute the ceiling of `x`.
- *
- * The ceiling of `x` is the smallest integer `y` such that `y > x`, i.e `x`
- * rounded up to the nearest integer.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-INF <= y <= INF`, y integer
- *
- * This function operates on single-precision floating point values, use
- * SDL_ceil for double-precision floats.
- *
- * \param x floating point value.
- * \returns the ceiling of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_ceil
- * \sa SDL_floorf
- * \sa SDL_truncf
- * \sa SDL_roundf
- * \sa SDL_lroundf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_ceilf(float x);
- /**
- * Copy the sign of one floating-point value to another.
- *
- * The definition of copysign is that ``copysign(x, y) = abs(x) * sign(y)``.
- *
- * Domain: `-INF <= x <= INF`, ``-INF <= y <= f``
- *
- * Range: `-INF <= z <= INF`
- *
- * This function operates on double-precision floating point values, use
- * SDL_copysignf for single-precision floats.
- *
- * \param x floating point value to use as the magnitude.
- * \param y floating point value to use as the sign.
- * \returns the floating point value with the sign of y and the magnitude of
- * x.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_copysignf
- * \sa SDL_fabs
- */
- extern SDL_DECLSPEC double SDLCALL SDL_copysign(double x, double y);
- /**
- * Copy the sign of one floating-point value to another.
- *
- * The definition of copysign is that ``copysign(x, y) = abs(x) * sign(y)``.
- *
- * Domain: `-INF <= x <= INF`, ``-INF <= y <= f``
- *
- * Range: `-INF <= z <= INF`
- *
- * This function operates on single-precision floating point values, use
- * SDL_copysign for double-precision floats.
- *
- * \param x floating point value to use as the magnitude.
- * \param y floating point value to use as the sign.
- * \returns the floating point value with the sign of y and the magnitude of
- * x.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_copysignf
- * \sa SDL_fabsf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_copysignf(float x, float y);
- /**
- * Compute the cosine of `x`.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-1 <= y <= 1`
- *
- * This function operates on double-precision floating point values, use
- * SDL_cosf for single-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value, in radians.
- * \returns cosine of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_cosf
- * \sa SDL_acos
- * \sa SDL_sin
- */
- extern SDL_DECLSPEC double SDLCALL SDL_cos(double x);
- /**
- * Compute the cosine of `x`.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-1 <= y <= 1`
- *
- * This function operates on single-precision floating point values, use
- * SDL_cos for double-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value, in radians.
- * \returns cosine of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_cos
- * \sa SDL_acosf
- * \sa SDL_sinf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_cosf(float x);
- /**
- * Compute the exponential of `x`.
- *
- * The definition of `y = exp(x)` is `y = e^x`, where `e` is the base of the
- * natural logarithm. The inverse is the natural logarithm, SDL_log.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `0 <= y <= INF`
- *
- * The output will overflow if `exp(x)` is too large to be represented.
- *
- * This function operates on double-precision floating point values, use
- * SDL_expf for single-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value.
- * \returns value of `e^x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_expf
- * \sa SDL_log
- */
- extern SDL_DECLSPEC double SDLCALL SDL_exp(double x);
- /**
- * Compute the exponential of `x`.
- *
- * The definition of `y = exp(x)` is `y = e^x`, where `e` is the base of the
- * natural logarithm. The inverse is the natural logarithm, SDL_logf.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `0 <= y <= INF`
- *
- * The output will overflow if `exp(x)` is too large to be represented.
- *
- * This function operates on single-precision floating point values, use
- * SDL_exp for double-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value.
- * \returns value of `e^x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_exp
- * \sa SDL_logf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_expf(float x);
- /**
- * Compute the absolute value of `x`
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `0 <= y <= INF`
- *
- * This function operates on double-precision floating point values, use
- * SDL_copysignf for single-precision floats.
- *
- * \param x floating point value to use as the magnitude.
- * \returns the absolute value of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_fabsf
- */
- extern SDL_DECLSPEC double SDLCALL SDL_fabs(double x);
- /**
- * Compute the absolute value of `x`
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `0 <= y <= INF`
- *
- * This function operates on single-precision floating point values, use
- * SDL_copysignf for double-precision floats.
- *
- * \param x floating point value to use as the magnitude.
- * \returns the absolute value of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_fabs
- */
- extern SDL_DECLSPEC float SDLCALL SDL_fabsf(float x);
- /**
- * Compute the floor of `x`.
- *
- * The floor of `x` is the largest integer `y` such that `y > x`, i.e `x`
- * rounded down to the nearest integer.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-INF <= y <= INF`, y integer
- *
- * This function operates on double-precision floating point values, use
- * SDL_floorf for single-precision floats.
- *
- * \param x floating point value.
- * \returns the floor of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_floorf
- * \sa SDL_ceil
- * \sa SDL_trunc
- * \sa SDL_round
- * \sa SDL_lround
- */
- extern SDL_DECLSPEC double SDLCALL SDL_floor(double x);
- /**
- * Compute the floor of `x`.
- *
- * The floor of `x` is the largest integer `y` such that `y > x`, i.e `x`
- * rounded down to the nearest integer.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-INF <= y <= INF`, y integer
- *
- * This function operates on single-precision floating point values, use
- * SDL_floorf for double-precision floats.
- *
- * \param x floating point value.
- * \returns the floor of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_floor
- * \sa SDL_ceilf
- * \sa SDL_truncf
- * \sa SDL_roundf
- * \sa SDL_lroundf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_floorf(float x);
- /**
- * Truncate `x` to an integer.
- *
- * Rounds `x` to the next closest integer to 0. This is equivalent to removing
- * the fractional part of `x`, leaving only the integer part.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-INF <= y <= INF`, y integer
- *
- * This function operates on double-precision floating point values, use
- * SDL_truncf for single-precision floats.
- *
- * \param x floating point value.
- * \returns `x` truncated to an integer.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_truncf
- * \sa SDL_fmod
- * \sa SDL_ceil
- * \sa SDL_floor
- * \sa SDL_round
- * \sa SDL_lround
- */
- extern SDL_DECLSPEC double SDLCALL SDL_trunc(double x);
- /**
- * Truncate `x` to an integer.
- *
- * Rounds `x` to the next closest integer to 0. This is equivalent to removing
- * the fractional part of `x`, leaving only the integer part.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-INF <= y <= INF`, y integer
- *
- * This function operates on single-precision floating point values, use
- * SDL_truncf for double-precision floats.
- *
- * \param x floating point value.
- * \returns `x` truncated to an integer.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_trunc
- * \sa SDL_fmodf
- * \sa SDL_ceilf
- * \sa SDL_floorf
- * \sa SDL_roundf
- * \sa SDL_lroundf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_truncf(float x);
- /**
- * Return the floating-point remainder of `x / y`
- *
- * Divides `x` by `y`, and returns the remainder.
- *
- * Domain: `-INF <= x <= INF`, `-INF <= y <= INF`, `y != 0`
- *
- * Range: `-y <= z <= y`
- *
- * This function operates on double-precision floating point values, use
- * SDL_fmodf for single-precision floats.
- *
- * \param x the numerator.
- * \param y the denominator. Must not be 0.
- * \returns the remainder of `x / y`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_fmodf
- * \sa SDL_modf
- * \sa SDL_trunc
- * \sa SDL_ceil
- * \sa SDL_floor
- * \sa SDL_round
- * \sa SDL_lround
- */
- extern SDL_DECLSPEC double SDLCALL SDL_fmod(double x, double y);
- /**
- * Return the floating-point remainder of `x / y`
- *
- * Divides `x` by `y`, and returns the remainder.
- *
- * Domain: `-INF <= x <= INF`, `-INF <= y <= INF`, `y != 0`
- *
- * Range: `-y <= z <= y`
- *
- * This function operates on single-precision floating point values, use
- * SDL_fmod for single-precision floats.
- *
- * \param x the numerator.
- * \param y the denominator. Must not be 0.
- * \returns the remainder of `x / y`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_fmod
- * \sa SDL_truncf
- * \sa SDL_modff
- * \sa SDL_ceilf
- * \sa SDL_floorf
- * \sa SDL_roundf
- * \sa SDL_lroundf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_fmodf(float x, float y);
- /**
- * Return whether the value is infinity.
- *
- * \param x double-precision floating point value.
- * \returns non-zero if the value is infinity, 0 otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_isinff
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isinf(double x);
- /**
- * Return whether the value is infinity.
- *
- * \param x floating point value.
- * \returns non-zero if the value is infinity, 0 otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_isinf
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isinff(float x);
- /**
- * Return whether the value is NaN.
- *
- * \param x double-precision floating point value.
- * \returns non-zero if the value is NaN, 0 otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_isnanf
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isnan(double x);
- /**
- * Return whether the value is NaN.
- *
- * \param x floating point value.
- * \returns non-zero if the value is NaN, 0 otherwise.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_isnan
- */
- extern SDL_DECLSPEC int SDLCALL SDL_isnanf(float x);
- /**
- * Compute the natural logarithm of `x`.
- *
- * Domain: `0 < x <= INF`
- *
- * Range: `-INF <= y <= INF`
- *
- * It is an error for `x` to be less than or equal to 0.
- *
- * This function operates on double-precision floating point values, use
- * SDL_logf for single-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value. Must be greater than 0.
- * \returns the natural logarithm of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_logf
- * \sa SDL_log10
- * \sa SDL_exp
- */
- extern SDL_DECLSPEC double SDLCALL SDL_log(double x);
- /**
- * Compute the natural logarithm of `x`.
- *
- * Domain: `0 < x <= INF`
- *
- * Range: `-INF <= y <= INF`
- *
- * It is an error for `x` to be less than or equal to 0.
- *
- * This function operates on single-precision floating point values, use
- * SDL_log for double-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value. Must be greater than 0.
- * \returns the natural logarithm of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_log
- * \sa SDL_expf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_logf(float x);
- /**
- * Compute the base-10 logarithm of `x`.
- *
- * Domain: `0 < x <= INF`
- *
- * Range: `-INF <= y <= INF`
- *
- * It is an error for `x` to be less than or equal to 0.
- *
- * This function operates on double-precision floating point values, use
- * SDL_log10f for single-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value. Must be greater than 0.
- * \returns the logarithm of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_log10f
- * \sa SDL_log
- * \sa SDL_pow
- */
- extern SDL_DECLSPEC double SDLCALL SDL_log10(double x);
- /**
- * Compute the base-10 logarithm of `x`.
- *
- * Domain: `0 < x <= INF`
- *
- * Range: `-INF <= y <= INF`
- *
- * It is an error for `x` to be less than or equal to 0.
- *
- * This function operates on single-precision floating point values, use
- * SDL_log10 for double-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value. Must be greater than 0.
- * \returns the logarithm of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_log10
- * \sa SDL_logf
- * \sa SDL_powf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_log10f(float x);
- /**
- * Split `x` into integer and fractional parts
- *
- * This function operates on double-precision floating point values, use
- * SDL_modff for single-precision floats.
- *
- * \param x floating point value.
- * \param y output pointer to store the integer part of `x`.
- * \returns the fractional part of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_modff
- * \sa SDL_trunc
- * \sa SDL_fmod
- */
- extern SDL_DECLSPEC double SDLCALL SDL_modf(double x, double *y);
- /**
- * Split `x` into integer and fractional parts
- *
- * This function operates on single-precision floating point values, use
- * SDL_modf for double-precision floats.
- *
- * \param x floating point value.
- * \param y output pointer to store the integer part of `x`.
- * \returns the fractional part of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_modf
- * \sa SDL_truncf
- * \sa SDL_fmodf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_modff(float x, float *y);
- /**
- * Raise `x` to the power `y`
- *
- * Domain: `-INF <= x <= INF`, `-INF <= y <= INF`
- *
- * Range: `-INF <= z <= INF`
- *
- * If `y` is the base of the natural logarithm (e), consider using SDL_exp
- * instead.
- *
- * This function operates on double-precision floating point values, use
- * SDL_powf for single-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x the base.
- * \param y the exponent.
- * \returns `x` raised to the power `y`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_powf
- * \sa SDL_exp
- * \sa SDL_log
- */
- extern SDL_DECLSPEC double SDLCALL SDL_pow(double x, double y);
- /**
- * Raise `x` to the power `y`
- *
- * Domain: `-INF <= x <= INF`, `-INF <= y <= INF`
- *
- * Range: `-INF <= z <= INF`
- *
- * If `y` is the base of the natural logarithm (e), consider using SDL_exp
- * instead.
- *
- * This function operates on single-precision floating point values, use
- * SDL_powf for double-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x the base.
- * \param y the exponent.
- * \returns `x` raised to the power `y`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_pow
- * \sa SDL_expf
- * \sa SDL_logf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_powf(float x, float y);
- /**
- * Round `x` to the nearest integer.
- *
- * Rounds `x` to the nearest integer. Values halfway between integers will be
- * rounded away from zero.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-INF <= y <= INF`, y integer
- *
- * This function operates on double-precision floating point values, use
- * SDL_roundf for single-precision floats. To get the result as an integer
- * type, use SDL_lround.
- *
- * \param x floating point value.
- * \returns the nearest integer to `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_roundf
- * \sa SDL_lround
- * \sa SDL_floor
- * \sa SDL_ceil
- * \sa SDL_trunc
- */
- extern SDL_DECLSPEC double SDLCALL SDL_round(double x);
- /**
- * Round `x` to the nearest integer.
- *
- * Rounds `x` to the nearest integer. Values halfway between integers will be
- * rounded away from zero.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-INF <= y <= INF`, y integer
- *
- * This function operates on double-precision floating point values, use
- * SDL_roundf for single-precision floats. To get the result as an integer
- * type, use SDL_lroundf.
- *
- * \param x floating point value.
- * \returns the nearest integer to `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_round
- * \sa SDL_lroundf
- * \sa SDL_floorf
- * \sa SDL_ceilf
- * \sa SDL_truncf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_roundf(float x);
- /**
- * Round `x` to the nearest integer representable as a long
- *
- * Rounds `x` to the nearest integer. Values halfway between integers will be
- * rounded away from zero.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `MIN_LONG <= y <= MAX_LONG`
- *
- * This function operates on double-precision floating point values, use
- * SDL_lround for single-precision floats. To get the result as a
- * floating-point type, use SDL_round.
- *
- * \param x floating point value.
- * \returns the nearest integer to `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_lroundf
- * \sa SDL_round
- * \sa SDL_floor
- * \sa SDL_ceil
- * \sa SDL_trunc
- */
- extern SDL_DECLSPEC long SDLCALL SDL_lround(double x);
- /**
- * Round `x` to the nearest integer representable as a long
- *
- * Rounds `x` to the nearest integer. Values halfway between integers will be
- * rounded away from zero.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `MIN_LONG <= y <= MAX_LONG`
- *
- * This function operates on single-precision floating point values, use
- * SDL_lroundf for double-precision floats. To get the result as a
- * floating-point type, use SDL_roundf,
- *
- * \param x floating point value.
- * \returns the nearest integer to `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_lround
- * \sa SDL_roundf
- * \sa SDL_floorf
- * \sa SDL_ceilf
- * \sa SDL_truncf
- */
- extern SDL_DECLSPEC long SDLCALL SDL_lroundf(float x);
- /**
- * Scale `x` by an integer power of two.
- *
- * Multiplies `x` by the `n`th power of the floating point radix (always 2).
- *
- * Domain: `-INF <= x <= INF`, `n` integer
- *
- * Range: `-INF <= y <= INF`
- *
- * This function operates on double-precision floating point values, use
- * SDL_scalbnf for single-precision floats.
- *
- * \param x floating point value to be scaled.
- * \param n integer exponent.
- * \returns `x * 2^n`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_scalbnf
- * \sa SDL_pow
- */
- extern SDL_DECLSPEC double SDLCALL SDL_scalbn(double x, int n);
- /**
- * Scale `x` by an integer power of two.
- *
- * Multiplies `x` by the `n`th power of the floating point radix (always 2).
- *
- * Domain: `-INF <= x <= INF`, `n` integer
- *
- * Range: `-INF <= y <= INF`
- *
- * This function operates on single-precision floating point values, use
- * SDL_scalbn for double-precision floats.
- *
- * \param x floating point value to be scaled.
- * \param n integer exponent.
- * \returns `x * 2^n`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_scalbn
- * \sa SDL_powf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_scalbnf(float x, int n);
- /**
- * Compute the sine of `x`.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-1 <= y <= 1`
- *
- * This function operates on double-precision floating point values, use
- * SDL_sinf for single-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value, in radians.
- * \returns sine of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_sinf
- * \sa SDL_asin
- * \sa SDL_cos
- */
- extern SDL_DECLSPEC double SDLCALL SDL_sin(double x);
- /**
- * Compute the sine of `x`.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-1 <= y <= 1`
- *
- * This function operates on single-precision floating point values, use
- * SDL_sin for double-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value, in radians.
- * \returns sine of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_sin
- * \sa SDL_asinf
- * \sa SDL_cosf
- */
- extern SDL_DECLSPEC float SDLCALL SDL_sinf(float x);
- /**
- * Compute the square root of `x`.
- *
- * Domain: `0 <= x <= INF`
- *
- * Range: `0 <= y <= INF`
- *
- * This function operates on double-precision floating point values, use
- * SDL_sqrtf for single-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value. Must be greater than or equal to 0.
- * \returns square root of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_sqrtf
- */
- extern SDL_DECLSPEC double SDLCALL SDL_sqrt(double x);
- /**
- * Compute the square root of `x`.
- *
- * Domain: `0 <= x <= INF`
- *
- * Range: `0 <= y <= INF`
- *
- * This function operates on single-precision floating point values, use
- * SDL_sqrt for double-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value. Must be greater than or equal to 0.
- * \returns square root of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_sqrt
- */
- extern SDL_DECLSPEC float SDLCALL SDL_sqrtf(float x);
- /**
- * Compute the tangent of `x`.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-INF <= y <= INF`
- *
- * This function operates on double-precision floating point values, use
- * SDL_tanf for single-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value, in radians.
- * \returns tangent of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_tanf
- * \sa SDL_sin
- * \sa SDL_cos
- * \sa SDL_atan
- * \sa SDL_atan2
- */
- extern SDL_DECLSPEC double SDLCALL SDL_tan(double x);
- /**
- * Compute the tangent of `x`.
- *
- * Domain: `-INF <= x <= INF`
- *
- * Range: `-INF <= y <= INF`
- *
- * This function operates on single-precision floating point values, use
- * SDL_tanf for double-precision floats.
- *
- * This function may use a different approximation across different versions,
- * platforms and configurations. i.e, it can return a different value given
- * the same input on different machines or operating systems, or if SDL is
- * updated.
- *
- * \param x floating point value, in radians.
- * \returns tangent of `x`.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_tan
- * \sa SDL_sinf
- * \sa SDL_cosf
- * \sa SDL_atanf
- * \sa SDL_atan2f
- */
- extern SDL_DECLSPEC float SDLCALL SDL_tanf(float x);
- /**
- * An opaque handle representing string encoding conversion state.
- *
- * \since This datatype is available since SDL 3.1.3.
- *
- * \sa SDL_iconv_open
- */
- typedef struct SDL_iconv_data_t *SDL_iconv_t;
- /**
- * This function allocates a context for the specified character set
- * conversion.
- *
- * \param tocode The target character encoding, must not be NULL.
- * \param fromcode The source character encoding, must not be NULL.
- * \returns a handle that must be freed with SDL_iconv_close, or
- * SDL_ICONV_ERROR on failure.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_iconv
- * \sa SDL_iconv_close
- * \sa SDL_iconv_string
- */
- extern SDL_DECLSPEC SDL_iconv_t SDLCALL SDL_iconv_open(const char *tocode,
- const char *fromcode);
- /**
- * This function frees a context used for character set conversion.
- *
- * \param cd The character set conversion handle.
- * \returns 0 on success, or -1 on failure.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_iconv
- * \sa SDL_iconv_open
- * \sa SDL_iconv_string
- */
- extern SDL_DECLSPEC int SDLCALL SDL_iconv_close(SDL_iconv_t cd);
- /**
- * This function converts text between encodings, reading from and writing to
- * a buffer.
- *
- * It returns the number of succesful conversions on success. On error,
- * SDL_ICONV_E2BIG is returned when the output buffer is too small, or
- * SDL_ICONV_EILSEQ is returned when an invalid input sequence is encountered,
- * or SDL_ICONV_EINVAL is returned when an incomplete input sequence is
- * encountered.
- *
- * On exit:
- *
- * - inbuf will point to the beginning of the next multibyte sequence. On
- * error, this is the location of the problematic input sequence. On
- * success, this is the end of the input sequence.
- * - inbytesleft will be set to the number of bytes left to convert, which
- * will be 0 on success.
- * - outbuf will point to the location where to store the next output byte.
- * - outbytesleft will be set to the number of bytes left in the output
- * buffer.
- *
- * \param cd The character set conversion context, created in
- * SDL_iconv_open().
- * \param inbuf Address of variable that points to the first character of the
- * input sequence.
- * \param inbytesleft The number of bytes in the input buffer.
- * \param outbuf Address of variable that points to the output buffer.
- * \param outbytesleft The number of bytes in the output buffer.
- * \returns the number of conversions on success, or a negative error code.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_iconv_open
- * \sa SDL_iconv_close
- * \sa SDL_iconv_string
- */
- extern SDL_DECLSPEC size_t SDLCALL SDL_iconv(SDL_iconv_t cd, const char **inbuf,
- size_t *inbytesleft, char **outbuf,
- size_t *outbytesleft);
- #define SDL_ICONV_ERROR (size_t)-1 /**< Generic error. Check SDL_GetError()? */
- #define SDL_ICONV_E2BIG (size_t)-2 /**< Output buffer was too small. */
- #define SDL_ICONV_EILSEQ (size_t)-3 /**< Invalid input sequence was encountered. */
- #define SDL_ICONV_EINVAL (size_t)-4 /**< Incomplete input sequence was encountered. */
- /**
- * Helper function to convert a string's encoding in one call.
- *
- * This function converts a buffer or string between encodings in one pass.
- *
- * The string does not need to be NULL-terminated; this function operates on
- * the number of bytes specified in `inbytesleft` whether there is a NULL
- * character anywhere in the buffer.
- *
- * The returned string is owned by the caller, and should be passed to
- * SDL_free when no longer needed.
- *
- * \param tocode the character encoding of the output string. Examples are
- * "UTF-8", "UCS-4", etc.
- * \param fromcode the character encoding of data in `inbuf`.
- * \param inbuf the string to convert to a different encoding.
- * \param inbytesleft the size of the input string _in bytes_.
- * \returns a new string, converted to the new encoding, or NULL on error.
- *
- * \since This function is available since SDL 3.1.3.
- *
- * \sa SDL_iconv_open
- * \sa SDL_iconv_close
- * \sa SDL_iconv
- */
- extern SDL_DECLSPEC char * SDLCALL SDL_iconv_string(const char *tocode,
- const char *fromcode,
- const char *inbuf,
- size_t inbytesleft);
- /* Some helper macros for common SDL_iconv_string cases... */
- /**
- * Convert a UTF-8 string to the current locale's character encoding.
- *
- * This is a helper macro that might be more clear than calling
- * SDL_iconv_string directly. However, it double-evaluates its parameter, so
- * do not use an expression with side-effects here.
- *
- * \param S the string to convert.
- * \returns a new string, converted to the new encoding, or NULL on error.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_iconv_utf8_locale(S) SDL_iconv_string("", "UTF-8", S, SDL_strlen(S)+1)
- /**
- * Convert a UTF-8 string to UCS-2.
- *
- * This is a helper macro that might be more clear than calling
- * SDL_iconv_string directly. However, it double-evaluates its parameter, so
- * do not use an expression with side-effects here.
- *
- * \param S the string to convert.
- * \returns a new string, converted to the new encoding, or NULL on error.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_iconv_utf8_ucs2(S) (Uint16 *)SDL_iconv_string("UCS-2", "UTF-8", S, SDL_strlen(S)+1)
- /**
- * Convert a UTF-8 string to UCS-4.
- *
- * This is a helper macro that might be more clear than calling
- * SDL_iconv_string directly. However, it double-evaluates its parameter, so
- * do not use an expression with side-effects here.
- *
- * \param S the string to convert.
- * \returns a new string, converted to the new encoding, or NULL on error.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_iconv_utf8_ucs4(S) (Uint32 *)SDL_iconv_string("UCS-4", "UTF-8", S, SDL_strlen(S)+1)
- /**
- * Convert a wchar_t string to UTF-8.
- *
- * This is a helper macro that might be more clear than calling
- * SDL_iconv_string directly. However, it double-evaluates its parameter, so
- * do not use an expression with side-effects here.
- *
- * \param S the string to convert.
- * \returns a new string, converted to the new encoding, or NULL on error.
- *
- * \since This macro is available since SDL 3.1.3.
- */
- #define SDL_iconv_wchar_utf8(S) SDL_iconv_string("UTF-8", "WCHAR_T", (char *)S, (SDL_wcslen(S)+1)*sizeof(wchar_t))
- /* force builds using Clang's static analysis tools to use literal C runtime
- here, since there are possibly tests that are ineffective otherwise. */
- #if defined(__clang_analyzer__) && !defined(SDL_DISABLE_ANALYZE_MACROS)
- /* The analyzer knows about strlcpy even when the system doesn't provide it */
- #if !defined(HAVE_STRLCPY) && !defined(strlcpy)
- size_t strlcpy(char *dst, const char *src, size_t size);
- #endif
- /* The analyzer knows about strlcat even when the system doesn't provide it */
- #if !defined(HAVE_STRLCAT) && !defined(strlcat)
- size_t strlcat(char *dst, const char *src, size_t size);
- #endif
- #if !defined(HAVE_WCSLCPY) && !defined(wcslcpy)
- size_t wcslcpy(wchar_t *dst, const wchar_t *src, size_t size);
- #endif
- #if !defined(HAVE_WCSLCAT) && !defined(wcslcat)
- size_t wcslcat(wchar_t *dst, const wchar_t *src, size_t size);
- #endif
- /* strdup is not ANSI but POSIX, and its prototype might be hidden... */
- char *strdup(const char *str);
- /* Starting LLVM 16, the analyser errors out if these functions do not have
- their prototype defined (clang-diagnostic-implicit-function-declaration) */
- #include <stdio.h>
- #include <stdlib.h>
- #include <strings.h>
- #define SDL_malloc malloc
- #define SDL_calloc calloc
- #define SDL_realloc realloc
- #define SDL_free free
- #ifndef SDL_memcpy
- #define SDL_memcpy memcpy
- #endif
- #ifndef SDL_memmove
- #define SDL_memmove memmove
- #endif
- #ifndef SDL_memset
- #define SDL_memset memset
- #endif
- #define SDL_memcmp memcmp
- #define SDL_strlcpy strlcpy
- #define SDL_strlcat strlcat
- #define SDL_strlen strlen
- #define SDL_wcslen wcslen
- #define SDL_wcslcpy wcslcpy
- #define SDL_wcslcat wcslcat
- #define SDL_strdup strdup
- #define SDL_wcsdup wcsdup
- #define SDL_strchr strchr
- #define SDL_strrchr strrchr
- #define SDL_strstr strstr
- #define SDL_wcsstr wcsstr
- #define SDL_strtok_r strtok_r
- #define SDL_strcmp strcmp
- #define SDL_wcscmp wcscmp
- #define SDL_strncmp strncmp
- #define SDL_wcsncmp wcsncmp
- #define SDL_strcasecmp strcasecmp
- #define SDL_strncasecmp strncasecmp
- #define SDL_strpbrk strpbrk
- #define SDL_sscanf sscanf
- #define SDL_vsscanf vsscanf
- #define SDL_snprintf snprintf
- #define SDL_vsnprintf vsnprintf
- #endif
- /**
- * Multiply two integers, checking for overflow.
- *
- * If `a * b` would overflow, return false.
- *
- * Otherwise store `a * b` via ret and return true.
- *
- * \param a the multiplicand.
- * \param b the multiplier.
- * \param ret on non-overflow output, stores the multiplication result, may
- * not be NULL.
- * \returns false on overflow, true if result is multiplied without overflow.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- SDL_FORCE_INLINE bool SDL_size_mul_check_overflow(size_t a, size_t b, size_t *ret)
- {
- if (a != 0 && b > SDL_SIZE_MAX / a) {
- return false;
- }
- *ret = a * b;
- return true;
- }
- #ifndef SDL_WIKI_DOCUMENTATION_SECTION
- #if SDL_HAS_BUILTIN(__builtin_mul_overflow)
- /* This needs to be wrapped in an inline rather than being a direct #define,
- * because __builtin_mul_overflow() is type-generic, but we want to be
- * consistent about interpreting a and b as size_t. */
- SDL_FORCE_INLINE bool SDL_size_mul_check_overflow_builtin(size_t a, size_t b, size_t *ret)
- {
- return (__builtin_mul_overflow(a, b, ret) == 0);
- }
- #define SDL_size_mul_check_overflow(a, b, ret) SDL_size_mul_check_overflow_builtin(a, b, ret)
- #endif
- #endif
- /**
- * Add two integers, checking for overflow.
- *
- * If `a + b` would overflow, return false.
- *
- * Otherwise store `a + b` via ret and return true.
- *
- * \param a the first addend.
- * \param b the second addend.
- * \param ret on non-overflow output, stores the addition result, may not be
- * NULL.
- * \returns false on overflow, true if result is added without overflow.
- *
- * \threadsafety It is safe to call this function from any thread.
- *
- * \since This function is available since SDL 3.1.3.
- */
- SDL_FORCE_INLINE bool SDL_size_add_check_overflow(size_t a, size_t b, size_t *ret)
- {
- if (b > SDL_SIZE_MAX - a) {
- return false;
- }
- *ret = a + b;
- return true;
- }
- #ifndef SDL_WIKI_DOCUMENTATION_SECTION
- #if SDL_HAS_BUILTIN(__builtin_add_overflow)
- /* This needs to be wrapped in an inline rather than being a direct #define,
- * the same as the call to __builtin_mul_overflow() above. */
- SDL_FORCE_INLINE bool SDL_size_add_check_overflow_builtin(size_t a, size_t b, size_t *ret)
- {
- return (__builtin_add_overflow(a, b, ret) == 0);
- }
- #define SDL_size_add_check_overflow(a, b, ret) SDL_size_add_check_overflow_builtin(a, b, ret)
- #endif
- #endif
- /* This is a generic function pointer which should be cast to the type you expect */
- #ifdef SDL_WIKI_DOCUMENTATION_SECTION
- /**
- * A generic function pointer.
- *
- * In theory, generic function pointers should use this, instead of `void *`,
- * since some platforms could treat code addresses differently than data
- * addresses. Although in current times no popular platforms make this
- * distinction, it is more correct and portable to use the correct type for a
- * generic pointer.
- *
- * If for some reason you need to force this typedef to be an actual `void *`,
- * perhaps to work around a compiler or existing code, you can define
- * `SDL_FUNCTION_POINTER_IS_VOID_POINTER` before including any SDL headers.
- *
- * \since This datatype is available since SDL 3.1.3.
- */
- typedef void (*SDL_FunctionPointer)(void);
- #elif defined(SDL_FUNCTION_POINTER_IS_VOID_POINTER)
- typedef void *SDL_FunctionPointer;
- #else
- typedef void (*SDL_FunctionPointer)(void);
- #endif
- /* Ends C function definitions when using C++ */
- #ifdef __cplusplus
- }
- #endif
- #include <SDL3/SDL_close_code.h>
- #endif /* SDL_stdinc_h_ */
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