SDL_sensor.h 8.7 KB

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  1. /*
  2. Simple DirectMedia Layer
  3. Copyright (C) 1997-2023 Sam Lantinga <[email protected]>
  4. This software is provided 'as-is', without any express or implied
  5. warranty. In no event will the authors be held liable for any damages
  6. arising from the use of this software.
  7. Permission is granted to anyone to use this software for any purpose,
  8. including commercial applications, and to alter it and redistribute it
  9. freely, subject to the following restrictions:
  10. 1. The origin of this software must not be misrepresented; you must not
  11. claim that you wrote the original software. If you use this software
  12. in a product, an acknowledgment in the product documentation would be
  13. appreciated but is not required.
  14. 2. Altered source versions must be plainly marked as such, and must not be
  15. misrepresented as being the original software.
  16. 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. /**
  19. * \file SDL_sensor.h
  20. *
  21. * \brief Include file for SDL sensor event handling
  22. */
  23. #ifndef SDL_sensor_h_
  24. #define SDL_sensor_h_
  25. #include <SDL3/SDL_stdinc.h>
  26. #include <SDL3/SDL_error.h>
  27. #include <SDL3/SDL_begin_code.h>
  28. /* Set up for C function definitions, even when using C++ */
  29. #ifdef __cplusplus
  30. /* *INDENT-OFF* */
  31. extern "C" {
  32. /* *INDENT-ON* */
  33. #endif
  34. /**
  35. * \brief SDL_sensor.h
  36. *
  37. * In order to use these functions, SDL_Init() must have been called
  38. * with the ::SDL_INIT_SENSOR flag. This causes SDL to scan the system
  39. * for sensors, and load appropriate drivers.
  40. */
  41. struct SDL_Sensor;
  42. typedef struct SDL_Sensor SDL_Sensor;
  43. /**
  44. * This is a unique ID for a sensor for the time it is connected to the system,
  45. * and is never reused for the lifetime of the application.
  46. *
  47. * The ID value starts at 1 and increments from there. The value 0 is an invalid ID.
  48. */
  49. typedef Uint32 SDL_SensorID;
  50. /* The different sensors defined by SDL
  51. *
  52. * Additional sensors may be available, using platform dependent semantics.
  53. *
  54. * Hare are the additional Android sensors:
  55. * https://developer.android.com/reference/android/hardware/SensorEvent.html#values
  56. */
  57. typedef enum
  58. {
  59. SDL_SENSOR_INVALID = -1, /**< Returned for an invalid sensor */
  60. SDL_SENSOR_UNKNOWN, /**< Unknown sensor type */
  61. SDL_SENSOR_ACCEL, /**< Accelerometer */
  62. SDL_SENSOR_GYRO, /**< Gyroscope */
  63. SDL_SENSOR_ACCEL_L, /**< Accelerometer for left Joy-Con controller and Wii nunchuk */
  64. SDL_SENSOR_GYRO_L, /**< Gyroscope for left Joy-Con controller */
  65. SDL_SENSOR_ACCEL_R, /**< Accelerometer for right Joy-Con controller */
  66. SDL_SENSOR_GYRO_R /**< Gyroscope for right Joy-Con controller */
  67. } SDL_SensorType;
  68. /**
  69. * Accelerometer sensor
  70. *
  71. * The accelerometer returns the current acceleration in SI meters per
  72. * second squared. This measurement includes the force of gravity, so
  73. * a device at rest will have an value of SDL_STANDARD_GRAVITY away
  74. * from the center of the earth, which is a positive Y value.
  75. *
  76. * values[0]: Acceleration on the x axis
  77. * values[1]: Acceleration on the y axis
  78. * values[2]: Acceleration on the z axis
  79. *
  80. * For phones held in portrait mode and game controllers held in front of you,
  81. * the axes are defined as follows:
  82. * -X ... +X : left ... right
  83. * -Y ... +Y : bottom ... top
  84. * -Z ... +Z : farther ... closer
  85. *
  86. * The axis data is not changed when the phone is rotated.
  87. *
  88. * \sa SDL_GetDisplayOrientation()
  89. */
  90. #define SDL_STANDARD_GRAVITY 9.80665f
  91. /**
  92. * Gyroscope sensor
  93. *
  94. * The gyroscope returns the current rate of rotation in radians per second.
  95. * The rotation is positive in the counter-clockwise direction. That is,
  96. * an observer looking from a positive location on one of the axes would
  97. * see positive rotation on that axis when it appeared to be rotating
  98. * counter-clockwise.
  99. *
  100. * values[0]: Angular speed around the x axis (pitch)
  101. * values[1]: Angular speed around the y axis (yaw)
  102. * values[2]: Angular speed around the z axis (roll)
  103. *
  104. * For phones held in portrait mode and game controllers held in front of you,
  105. * the axes are defined as follows:
  106. * -X ... +X : left ... right
  107. * -Y ... +Y : bottom ... top
  108. * -Z ... +Z : farther ... closer
  109. *
  110. * The axis data is not changed when the phone or controller is rotated.
  111. *
  112. * \sa SDL_GetDisplayOrientation()
  113. */
  114. /* Function prototypes */
  115. /**
  116. * Get a list of currently connected sensors.
  117. *
  118. * \param count a pointer filled in with the number of sensors returned
  119. * \returns a 0 terminated array of sensor instance IDs which should be freed
  120. * with SDL_free(), or NULL on error; call SDL_GetError() for more
  121. * details.
  122. *
  123. * \since This function is available since SDL 3.0.0.
  124. */
  125. extern DECLSPEC SDL_SensorID *SDLCALL SDL_GetSensors(int *count);
  126. /**
  127. * Get the implementation dependent name of a sensor.
  128. *
  129. * \param instance_id the sensor instance ID
  130. * \returns the sensor name, or NULL if `instance_id` is not valid
  131. *
  132. * \since This function is available since SDL 3.0.0.
  133. */
  134. extern DECLSPEC const char *SDLCALL SDL_GetSensorInstanceName(SDL_SensorID instance_id);
  135. /**
  136. * Get the type of a sensor.
  137. *
  138. * \param instance_id the sensor instance ID
  139. * \returns the SDL_SensorType, or `SDL_SENSOR_INVALID` if `instance_id` is
  140. * not valid
  141. *
  142. * \since This function is available since SDL 3.0.0.
  143. */
  144. extern DECLSPEC SDL_SensorType SDLCALL SDL_GetSensorInstanceType(SDL_SensorID instance_id);
  145. /**
  146. * Get the platform dependent type of a sensor.
  147. *
  148. * \param instance_id the sensor instance ID
  149. * \returns the sensor platform dependent type, or -1 if `instance_id` is not
  150. * valid
  151. *
  152. * \since This function is available since SDL 3.0.0.
  153. */
  154. extern DECLSPEC int SDLCALL SDL_GetSensorInstanceNonPortableType(SDL_SensorID instance_id);
  155. /**
  156. * Open a sensor for use.
  157. *
  158. * \param instance_id the sensor instance ID
  159. * \returns an SDL_Sensor sensor object, or NULL if an error occurred.
  160. *
  161. * \since This function is available since SDL 3.0.0.
  162. */
  163. extern DECLSPEC SDL_Sensor *SDLCALL SDL_OpenSensor(SDL_SensorID instance_id);
  164. /**
  165. * Return the SDL_Sensor associated with an instance ID.
  166. *
  167. * \param instance_id the sensor instance ID
  168. * \returns an SDL_Sensor object.
  169. *
  170. * \since This function is available since SDL 3.0.0.
  171. */
  172. extern DECLSPEC SDL_Sensor *SDLCALL SDL_GetSensorFromInstanceID(SDL_SensorID instance_id);
  173. /**
  174. * Get the implementation dependent name of a sensor
  175. *
  176. * \param sensor The SDL_Sensor object
  177. * \returns the sensor name, or NULL if `sensor` is NULL.
  178. *
  179. * \since This function is available since SDL 3.0.0.
  180. */
  181. extern DECLSPEC const char *SDLCALL SDL_GetSensorName(SDL_Sensor *sensor);
  182. /**
  183. * Get the type of a sensor.
  184. *
  185. * \param sensor The SDL_Sensor object to inspect
  186. * \returns the SDL_SensorType type, or `SDL_SENSOR_INVALID` if `sensor` is
  187. * NULL.
  188. *
  189. * \since This function is available since SDL 3.0.0.
  190. */
  191. extern DECLSPEC SDL_SensorType SDLCALL SDL_GetSensorType(SDL_Sensor *sensor);
  192. /**
  193. * Get the platform dependent type of a sensor.
  194. *
  195. * \param sensor The SDL_Sensor object to inspect
  196. * \returns the sensor platform dependent type, or -1 if `sensor` is NULL.
  197. *
  198. * \since This function is available since SDL 3.0.0.
  199. */
  200. extern DECLSPEC int SDLCALL SDL_GetSensorNonPortableType(SDL_Sensor *sensor);
  201. /**
  202. * Get the instance ID of a sensor.
  203. *
  204. * \param sensor The SDL_Sensor object to inspect
  205. * \returns the sensor instance ID, or 0 if `sensor` is NULL.
  206. *
  207. * \since This function is available since SDL 3.0.0.
  208. */
  209. extern DECLSPEC SDL_SensorID SDLCALL SDL_GetSensorInstanceID(SDL_Sensor *sensor);
  210. /**
  211. * Get the current state of an opened sensor.
  212. *
  213. * The number of values and interpretation of the data is sensor dependent.
  214. *
  215. * \param sensor The SDL_Sensor object to query
  216. * \param data A pointer filled with the current sensor state
  217. * \param num_values The number of values to write to data
  218. * \returns 0 on success or a negative error code on failure; call
  219. * SDL_GetError() for more information.
  220. *
  221. * \since This function is available since SDL 3.0.0.
  222. */
  223. extern DECLSPEC int SDLCALL SDL_GetSensorData(SDL_Sensor *sensor, float *data, int num_values);
  224. /**
  225. * Close a sensor previously opened with SDL_OpenSensor().
  226. *
  227. * \param sensor The SDL_Sensor object to close
  228. *
  229. * \since This function is available since SDL 3.0.0.
  230. */
  231. extern DECLSPEC void SDLCALL SDL_CloseSensor(SDL_Sensor *sensor);
  232. /**
  233. * Update the current state of the open sensors.
  234. *
  235. * This is called automatically by the event loop if sensor events are
  236. * enabled.
  237. *
  238. * This needs to be called from the thread that initialized the sensor
  239. * subsystem.
  240. *
  241. * \since This function is available since SDL 3.0.0.
  242. */
  243. extern DECLSPEC void SDLCALL SDL_UpdateSensors(void);
  244. /* Ends C function definitions when using C++ */
  245. #ifdef __cplusplus
  246. /* *INDENT-OFF* */
  247. }
  248. /* *INDENT-ON* */
  249. #endif
  250. #include <SDL3/SDL_close_code.h>
  251. #endif /* SDL_sensor_h_ */