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- /*
- Copyright (C) 1997-2025 Sam Lantinga <[email protected]>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely.
- */
- /* A simple program to test the Input Method support in SDL.
- *
- * This uses the GNU Unifont to display non-ASCII characters, available at:
- * http://unifoundry.com/unifont.html
- *
- * An example of IME support with TrueType fonts is available in the SDL_ttf example code:
- * https://github.com/libsdl-org/SDL_ttf/blob/main/examples/editbox.h
- */
- #include <SDL3/SDL.h>
- #include <SDL3/SDL_main.h>
- #include <SDL3/SDL_test_font.h>
- #include <SDL3/SDL_test_common.h>
- #include "testutils.h"
- #define DEFAULT_FONT "unifont-15.1.05.hex"
- #define MAX_TEXT_LENGTH 256
- #define WINDOW_WIDTH 640
- #define WINDOW_HEIGHT 480
- #define MARGIN 32.0f
- #define LINE_HEIGHT (FONT_CHARACTER_SIZE + 4.0f)
- #define CURSOR_BLINK_INTERVAL_MS 500
- typedef struct
- {
- SDL_Window *window;
- SDL_Renderer *renderer;
- int rendererID;
- bool settings_visible;
- SDL_Texture *settings_icon;
- SDL_FRect settings_rect;
- SDL_PropertiesID text_settings;
- SDL_FRect textRect;
- SDL_FRect markedRect;
- char text[MAX_TEXT_LENGTH];
- char markedText[MAX_TEXT_LENGTH];
- int cursor;
- int cursor_length;
- bool cursor_visible;
- Uint64 last_cursor_change;
- char **candidates;
- int num_candidates;
- int selected_candidate;
- bool horizontal_candidates;
- } WindowState;
- static SDLTest_CommonState *state;
- static WindowState *windowstate;
- static const SDL_Color lineColor = { 0, 0, 0, 255 };
- static const SDL_Color backColor = { 255, 255, 255, 255 };
- static const SDL_Color textColor = { 0, 0, 0, 255 };
- static SDL_BlendMode highlight_mode;
- static const struct
- {
- const char *label;
- const char *setting;
- int value;
- } settings[] = {
- { "Text", SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT },
- { "Name", SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT_NAME },
- { "E-mail", SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT_EMAIL },
- { "Username", SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT_USERNAME },
- { "Password (hidden)", SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT_PASSWORD_HIDDEN },
- { "Password (visible)", SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT_PASSWORD_VISIBLE },
- { "Number", SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_NUMBER },
- { "Numeric PIN (hidden)", SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_HIDDEN },
- { "Numeric PIN (visible)", SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_VISIBLE },
- { "", NULL },
- { "No capitalization", SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER, SDL_CAPITALIZE_NONE },
- { "Capitalize sentences", SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER, SDL_CAPITALIZE_SENTENCES },
- { "Capitalize words", SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER, SDL_CAPITALIZE_WORDS },
- { "All caps", SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER, SDL_CAPITALIZE_LETTERS },
- { "", NULL },
- { "Auto-correct OFF", SDL_PROP_TEXTINPUT_AUTOCORRECT_BOOLEAN, false },
- { "Auto-correct ON", SDL_PROP_TEXTINPUT_AUTOCORRECT_BOOLEAN, true },
- { "Multiline OFF", SDL_PROP_TEXTINPUT_MULTILINE_BOOLEAN, false },
- { "Multiline ON", SDL_PROP_TEXTINPUT_MULTILINE_BOOLEAN, true }
- };
- #define UNIFONT_MAX_CODEPOINT 0x1ffff
- #define UNIFONT_NUM_GLYPHS 0x20000
- #define UNIFONT_REPLACEMENT 0xFFFD
- /* Using 512x512 textures that are supported everywhere. */
- #define UNIFONT_TEXTURE_WIDTH 512
- #define UNIFONT_GLYPH_SIZE 16
- #define UNIFONT_GLYPH_BORDER 1
- #define UNIFONT_GLYPH_AREA (UNIFONT_GLYPH_BORDER + UNIFONT_GLYPH_SIZE + UNIFONT_GLYPH_BORDER)
- #define UNIFONT_GLYPHS_IN_ROW (UNIFONT_TEXTURE_WIDTH / UNIFONT_GLYPH_AREA)
- #define UNIFONT_GLYPHS_IN_TEXTURE (UNIFONT_GLYPHS_IN_ROW * UNIFONT_GLYPHS_IN_ROW)
- #define UNIFONT_NUM_TEXTURES ((UNIFONT_NUM_GLYPHS + UNIFONT_GLYPHS_IN_TEXTURE - 1) / UNIFONT_GLYPHS_IN_TEXTURE)
- #define UNIFONT_TEXTURE_SIZE (UNIFONT_TEXTURE_WIDTH * UNIFONT_TEXTURE_WIDTH * 4)
- #define UNIFONT_TEXTURE_PITCH (UNIFONT_TEXTURE_WIDTH * 4)
- #define UNIFONT_DRAW_SCALE 2.0f
- static struct UnifontGlyph
- {
- Uint8 width;
- Uint8 data[32];
- } * unifontGlyph;
- static SDL_Texture **unifontTexture;
- static Uint8 unifontTextureLoaded[UNIFONT_NUM_TEXTURES] = { 0 };
- /* Unifont loading code start */
- static Uint8 dehex(char c)
- {
- if (c >= '0' && c <= '9') {
- return c - '0';
- } else if (c >= 'a' && c <= 'f') {
- return c - 'a' + 10;
- } else if (c >= 'A' && c <= 'F') {
- return c - 'A' + 10;
- }
- return 255;
- }
- static Uint8 dehex2(char c1, char c2)
- {
- return (dehex(c1) << 4) | dehex(c2);
- }
- static Uint8 validate_hex(const char *cp, size_t len, Uint32 *np)
- {
- Uint32 n = 0;
- for (; len > 0; cp++, len--) {
- Uint8 c = dehex(*cp);
- if (c == 255) {
- return 0;
- }
- n = (n << 4) | c;
- }
- if (np) {
- *np = n;
- }
- return 1;
- }
- static int unifont_init(const char *fontname)
- {
- Uint8 hexBuffer[65];
- Uint32 numGlyphs = 0;
- int lineNumber = 1;
- size_t bytesRead;
- SDL_IOStream *hexFile;
- const size_t unifontGlyphSize = UNIFONT_NUM_GLYPHS * sizeof(struct UnifontGlyph);
- const size_t unifontTextureSize = UNIFONT_NUM_TEXTURES * state->num_windows * sizeof(void *);
- char *filename;
- /* Allocate memory for the glyph data so the file can be closed after initialization. */
- unifontGlyph = (struct UnifontGlyph *)SDL_malloc(unifontGlyphSize);
- if (!unifontGlyph) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d KiB for glyph data.", (int)(unifontGlyphSize + 1023) / 1024);
- return -1;
- }
- SDL_memset(unifontGlyph, 0, unifontGlyphSize);
- /* Allocate memory for texture pointers for all renderers. */
- unifontTexture = (SDL_Texture **)SDL_malloc(unifontTextureSize);
- if (!unifontTexture) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d KiB for texture pointer data.", (int)(unifontTextureSize + 1023) / 1024);
- return -1;
- }
- SDL_memset(unifontTexture, 0, unifontTextureSize);
- filename = GetResourceFilename(NULL, fontname);
- if (!filename) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory");
- return -1;
- }
- hexFile = SDL_IOFromFile(filename, "rb");
- SDL_free(filename);
- if (!hexFile) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to open font file: %s", fontname);
- return -1;
- }
- /* Read all the glyph data into memory to make it accessible later when textures are created. */
- do {
- int i, codepointHexSize;
- size_t bytesOverread;
- Uint8 glyphWidth;
- Uint32 codepoint;
- bytesRead = SDL_ReadIO(hexFile, hexBuffer, 9);
- if (numGlyphs > 0 && bytesRead == 0) {
- break; /* EOF */
- }
- if ((numGlyphs == 0 && bytesRead == 0) || (numGlyphs > 0 && bytesRead < 9)) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.");
- return -1;
- }
- /* Looking for the colon that separates the codepoint and glyph data at position 2, 4, 6 and 8. */
- if (hexBuffer[2] == ':') {
- codepointHexSize = 2;
- } else if (hexBuffer[4] == ':') {
- codepointHexSize = 4;
- } else if (hexBuffer[6] == ':') {
- codepointHexSize = 6;
- } else if (hexBuffer[8] == ':') {
- codepointHexSize = 8;
- } else {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Could not find codepoint and glyph data separator symbol in hex file on line %d.", lineNumber);
- return -1;
- }
- if (!validate_hex((const char *)hexBuffer, codepointHexSize, &codepoint)) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Malformed hexadecimal number in hex file on line %d.", lineNumber);
- return -1;
- }
- if (codepoint > UNIFONT_MAX_CODEPOINT) {
- SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "unifont: Codepoint on line %d exceeded limit of 0x%x.", lineNumber, UNIFONT_MAX_CODEPOINT);
- }
- /* If there was glyph data read in the last file read, move it to the front of the buffer. */
- bytesOverread = 8 - codepointHexSize;
- if (codepointHexSize < 8) {
- SDL_memmove(hexBuffer, hexBuffer + codepointHexSize + 1, bytesOverread);
- }
- bytesRead = SDL_ReadIO(hexFile, hexBuffer + bytesOverread, 33 - bytesOverread);
- if (bytesRead < (33 - bytesOverread)) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.");
- return -1;
- }
- if (hexBuffer[32] == '\n') {
- glyphWidth = 8;
- } else {
- glyphWidth = 16;
- bytesRead = SDL_ReadIO(hexFile, hexBuffer + 33, 32);
- if (bytesRead < 32) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Unexpected end of hex file.");
- return -1;
- }
- }
- if (!validate_hex((const char *)hexBuffer, glyphWidth * 4, NULL)) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Malformed hexadecimal glyph data in hex file on line %d.", lineNumber);
- return -1;
- }
- if (codepoint <= UNIFONT_MAX_CODEPOINT) {
- if (unifontGlyph[codepoint].width > 0) {
- SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, "unifont: Ignoring duplicate codepoint 0x%08" SDL_PRIx32 " in hex file on line %d.", codepoint, lineNumber);
- } else {
- unifontGlyph[codepoint].width = glyphWidth;
- /* Pack the hex data into a more compact form. */
- for (i = 0; i < glyphWidth * 2; i++) {
- unifontGlyph[codepoint].data[i] = dehex2(hexBuffer[i * 2], hexBuffer[i * 2 + 1]);
- }
- numGlyphs++;
- }
- }
- lineNumber++;
- } while (bytesRead > 0);
- SDL_CloseIO(hexFile);
- SDL_Log("unifont: Loaded %" SDL_PRIu32 " glyphs.", numGlyphs);
- return 0;
- }
- static void unifont_make_rgba(const Uint8 *src, Uint8 *dst, Uint8 width)
- {
- int i, j;
- Uint8 *row = dst;
- for (i = 0; i < width * 2; i++) {
- Uint8 data = src[i];
- for (j = 0; j < 8; j++) {
- if (data & 0x80) {
- row[0] = textColor.r;
- row[1] = textColor.g;
- row[2] = textColor.b;
- row[3] = textColor.a;
- } else {
- row[0] = 0;
- row[1] = 0;
- row[2] = 0;
- row[3] = 0;
- }
- data <<= 1;
- row += 4;
- }
- if (width == 8 || (width == 16 && i % 2 == 1)) {
- dst += UNIFONT_TEXTURE_PITCH;
- row = dst;
- }
- }
- }
- static int unifont_load_texture(Uint32 textureID)
- {
- int i;
- Uint8 *textureRGBA;
- if (textureID >= UNIFONT_NUM_TEXTURES) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Tried to load out of range texture %" SDL_PRIu32, textureID);
- return -1;
- }
- textureRGBA = (Uint8 *)SDL_malloc(UNIFONT_TEXTURE_SIZE);
- if (!textureRGBA) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to allocate %d MiB for a texture.", UNIFONT_TEXTURE_SIZE / 1024 / 1024);
- return -1;
- }
- SDL_memset(textureRGBA, 0, UNIFONT_TEXTURE_SIZE);
- /* Copy the glyphs into memory in RGBA format. */
- for (i = 0; i < UNIFONT_GLYPHS_IN_TEXTURE; i++) {
- Uint32 codepoint = UNIFONT_GLYPHS_IN_TEXTURE * textureID + i;
- if (unifontGlyph[codepoint].width > 0) {
- const Uint32 cInTex = codepoint % UNIFONT_GLYPHS_IN_TEXTURE;
- const size_t offset = ((size_t)cInTex / UNIFONT_GLYPHS_IN_ROW) * UNIFONT_TEXTURE_PITCH * UNIFONT_GLYPH_AREA + (cInTex % UNIFONT_GLYPHS_IN_ROW) * UNIFONT_GLYPH_AREA * 4;
- unifont_make_rgba(unifontGlyph[codepoint].data, textureRGBA + offset, unifontGlyph[codepoint].width);
- }
- }
- /* Create textures and upload the RGBA data from above. */
- for (i = 0; i < state->num_windows; ++i) {
- SDL_Renderer *renderer = state->renderers[i];
- SDL_Texture *tex = unifontTexture[UNIFONT_NUM_TEXTURES * i + textureID];
- if (state->windows[i] == NULL || renderer == NULL || tex != NULL) {
- continue;
- }
- tex = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STATIC, UNIFONT_TEXTURE_WIDTH, UNIFONT_TEXTURE_WIDTH);
- if (tex == NULL) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "unifont: Failed to create texture %" SDL_PRIu32 " for renderer %d.", textureID, i);
- return -1;
- }
- unifontTexture[UNIFONT_NUM_TEXTURES * i + textureID] = tex;
- SDL_SetTextureBlendMode(tex, SDL_BLENDMODE_BLEND);
- if (!SDL_UpdateTexture(tex, NULL, textureRGBA, UNIFONT_TEXTURE_PITCH)) {
- SDL_Log("unifont error: Failed to update texture %" SDL_PRIu32 " data for renderer %d.", textureID, i);
- }
- }
- SDL_free(textureRGBA);
- unifontTextureLoaded[textureID] = 1;
- return -1;
- }
- static int unifont_glyph_width(Uint32 codepoint)
- {
- if (codepoint > UNIFONT_MAX_CODEPOINT ||
- unifontGlyph[codepoint].width == 0) {
- codepoint = UNIFONT_REPLACEMENT;
- }
- return unifontGlyph[codepoint].width;
- }
- static int unifont_draw_glyph(Uint32 codepoint, int rendererID, SDL_FRect *dst)
- {
- SDL_Texture *texture;
- Uint32 textureID;
- SDL_FRect srcrect;
- srcrect.w = srcrect.h = (float)UNIFONT_GLYPH_SIZE;
- if (codepoint > UNIFONT_MAX_CODEPOINT ||
- unifontGlyph[codepoint].width == 0) {
- codepoint = UNIFONT_REPLACEMENT;
- }
- textureID = codepoint / UNIFONT_GLYPHS_IN_TEXTURE;
- if (!unifontTextureLoaded[textureID]) {
- if (unifont_load_texture(textureID) < 0) {
- return 0;
- }
- }
- texture = unifontTexture[UNIFONT_NUM_TEXTURES * rendererID + textureID];
- if (texture) {
- const Uint32 cInTex = codepoint % UNIFONT_GLYPHS_IN_TEXTURE;
- srcrect.x = (float)(cInTex % UNIFONT_GLYPHS_IN_ROW * UNIFONT_GLYPH_AREA);
- srcrect.y = (float)(cInTex / UNIFONT_GLYPHS_IN_ROW * UNIFONT_GLYPH_AREA);
- SDL_RenderTexture(state->renderers[rendererID], texture, &srcrect, dst);
- }
- return unifontGlyph[codepoint].width;
- }
- static void unifont_cleanup(void)
- {
- int i, j;
- for (i = 0; i < state->num_windows; ++i) {
- SDL_Renderer *renderer = state->renderers[i];
- if (state->windows[i] == NULL || !renderer) {
- continue;
- }
- for (j = 0; j < UNIFONT_NUM_TEXTURES; j++) {
- SDL_Texture *tex = unifontTexture[UNIFONT_NUM_TEXTURES * i + j];
- if (tex) {
- SDL_DestroyTexture(tex);
- }
- }
- }
- for (j = 0; j < UNIFONT_NUM_TEXTURES; j++) {
- unifontTextureLoaded[j] = 0;
- }
- SDL_free(unifontTexture);
- SDL_free(unifontGlyph);
- }
- /* Unifont code end */
- static size_t utf8_length(unsigned char c)
- {
- c = (unsigned char)(0xff & c);
- if (c < 0x80) {
- return 1;
- } else if ((c >> 5) == 0x6) {
- return 2;
- } else if ((c >> 4) == 0xe) {
- return 3;
- } else if ((c >> 3) == 0x1e) {
- return 4;
- }
- return 0;
- }
- static Uint32 utf8_decode(const char *p, size_t len)
- {
- Uint32 codepoint = 0;
- size_t i = 0;
- if (!len) {
- return 0;
- }
- for (; i < len; ++i) {
- if (i == 0) {
- codepoint = (0xff >> len) & *p;
- } else {
- codepoint <<= 6;
- codepoint |= 0x3f & *p;
- }
- if (!*p) {
- return 0;
- }
- p++;
- }
- return codepoint;
- }
- static WindowState *GetWindowStateForWindowID(SDL_WindowID windowID)
- {
- int i;
- SDL_Window *window = SDL_GetWindowFromID(windowID);
- for (i = 0; i < state->num_windows; ++i) {
- if (windowstate[i].window == window) {
- return &windowstate[i];
- }
- }
- return NULL;
- }
- static void InitInput(WindowState *ctx)
- {
- /* Prepare a rect for text input */
- ctx->textRect.x = ctx->textRect.y = 100.0f;
- ctx->textRect.w = DEFAULT_WINDOW_WIDTH - 2 * ctx->textRect.x;
- ctx->textRect.h = 50.0f;
- ctx->markedRect = ctx->textRect;
- ctx->text_settings = SDL_CreateProperties();
- SDL_StartTextInputWithProperties(ctx->window, ctx->text_settings);
- }
- static void ClearCandidates(WindowState *ctx)
- {
- int i;
- for (i = 0; i < ctx->num_candidates; ++i) {
- SDL_free(ctx->candidates[i]);
- }
- SDL_free(ctx->candidates);
- ctx->candidates = NULL;
- ctx->num_candidates = 0;
- }
- static void SaveCandidates(WindowState *ctx, SDL_Event *event)
- {
- int i;
- ClearCandidates(ctx);
- ctx->num_candidates = event->edit_candidates.num_candidates;
- if (ctx->num_candidates > 0) {
- ctx->candidates = (char **)SDL_malloc(ctx->num_candidates * sizeof(*ctx->candidates));
- if (!ctx->candidates) {
- ctx->num_candidates = 0;
- return;
- }
- for (i = 0; i < ctx->num_candidates; ++i) {
- ctx->candidates[i] = SDL_strdup(event->edit_candidates.candidates[i]);
- }
- ctx->selected_candidate = event->edit_candidates.selected_candidate;
- ctx->horizontal_candidates = event->edit_candidates.horizontal;
- }
- }
- static void DrawCandidates(WindowState *ctx, SDL_FRect *cursorRect)
- {
- SDL_Renderer *renderer = ctx->renderer;
- int rendererID = ctx->rendererID;
- int i;
- int output_w = 0, output_h = 0;
- float w = 0.0f, h = 0.0f;
- SDL_FRect candidatesRect, dstRect, underlineRect;
- if (ctx->num_candidates == 0) {
- return;
- }
- /* Calculate the size of the candidate list */
- for (i = 0; i < ctx->num_candidates; ++i) {
- if (!ctx->candidates[i]) {
- continue;
- }
- if (ctx->horizontal_candidates) {
- const char *utext = ctx->candidates[i];
- Uint32 codepoint;
- size_t len;
- float advance = 0.0f;
- if (i > 0) {
- advance += unifont_glyph_width(' ') * UNIFONT_DRAW_SCALE;
- }
- while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))) != 0) {
- advance += unifont_glyph_width(codepoint) * UNIFONT_DRAW_SCALE;
- utext += len;
- }
- w += advance;
- h = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE;
- } else {
- const char *utext = ctx->candidates[i];
- Uint32 codepoint;
- size_t len;
- float advance = 0.0f;
- while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))) != 0) {
- advance += unifont_glyph_width(codepoint) * UNIFONT_DRAW_SCALE;
- utext += len;
- }
- w = SDL_max(w, advance);
- if (i > 0) {
- h += 2.0f;
- }
- h += UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE;
- }
- }
- /* Position the candidate window */
- SDL_GetCurrentRenderOutputSize(renderer, &output_w, &output_h);
- candidatesRect.x = cursorRect->x;
- candidatesRect.y = cursorRect->y + cursorRect->h + 2.0f;
- candidatesRect.w = 1.0f + 2.0f + w + 2.0f + 1.0f;
- candidatesRect.h = 1.0f + 2.0f + h + 2.0f + 1.0f;
- if ((candidatesRect.x + candidatesRect.w) > output_w) {
- candidatesRect.x = (output_w - candidatesRect.w);
- if (candidatesRect.x < 0.0f) {
- candidatesRect.x = 0.0f;
- }
- }
- /* Draw the candidate background */
- SDL_SetRenderDrawColor(renderer, 0xAA, 0xAA, 0xAA, 0xFF);
- SDL_RenderFillRect(renderer, &candidatesRect);
- SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0x00, 0xFF);
- SDL_RenderRect(renderer, &candidatesRect);
- /* Draw the candidates */
- dstRect.x = candidatesRect.x + 3.0f;
- dstRect.y = candidatesRect.y + 3.0f;
- for (i = 0; i < ctx->num_candidates; ++i) {
- if (!ctx->candidates[i]) {
- continue;
- }
- dstRect.w = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE;
- dstRect.h = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE;
- if (ctx->horizontal_candidates) {
- const char *utext = ctx->candidates[i];
- Uint32 codepoint;
- size_t len;
- float start;
- if (i > 0) {
- dstRect.x += unifont_draw_glyph(' ', rendererID, &dstRect) * UNIFONT_DRAW_SCALE;
- }
- start = dstRect.x + 2 * unifont_glyph_width(' ') * UNIFONT_DRAW_SCALE;
- while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))) != 0) {
- dstRect.x += unifont_draw_glyph(codepoint, rendererID, &dstRect) * UNIFONT_DRAW_SCALE;
- utext += len;
- }
- if (i == ctx->selected_candidate) {
- underlineRect.x = start;
- underlineRect.y = dstRect.y + dstRect.h - 2;
- underlineRect.h = 2;
- underlineRect.w = dstRect.x - start;
- SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a);
- SDL_RenderFillRect(renderer, &underlineRect);
- }
- } else {
- const char *utext = ctx->candidates[i];
- Uint32 codepoint;
- size_t len;
- float start;
- dstRect.x = candidatesRect.x + 3.0f;
- start = dstRect.x + 2 * unifont_glyph_width(' ') * UNIFONT_DRAW_SCALE;
- while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))) != 0) {
- dstRect.x += unifont_draw_glyph(codepoint, rendererID, &dstRect) * UNIFONT_DRAW_SCALE;
- utext += len;
- }
- if (i == ctx->selected_candidate) {
- underlineRect.x = start;
- underlineRect.y = dstRect.y + dstRect.h - 2;
- underlineRect.h = 2;
- underlineRect.w = dstRect.x - start;
- SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a);
- SDL_RenderFillRect(renderer, &underlineRect);
- }
- if (i > 0) {
- dstRect.y += 2.0f;
- }
- dstRect.y += dstRect.h;
- }
- }
- }
- static void UpdateTextInputArea(WindowState *ctx, const SDL_FRect *cursorRect)
- {
- SDL_Rect rect;
- int cursor_offset = (int)(cursorRect->x - ctx->textRect.x);
- rect.x = (int)ctx->textRect.x;
- rect.y = (int)ctx->textRect.y;
- rect.w = (int)ctx->textRect.w;
- rect.h = (int)ctx->textRect.h;
- SDL_SetTextInputArea(ctx->window, &rect, cursor_offset);
- }
- static void CleanupVideo(void)
- {
- int i;
- for (i = 0; i < state->num_windows; ++i) {
- WindowState *ctx = &windowstate[i];
- SDL_StopTextInput(ctx->window);
- ClearCandidates(ctx);
- SDL_DestroyProperties(ctx->text_settings);
- }
- unifont_cleanup();
- }
- static void DrawSettingsButton(WindowState *ctx)
- {
- SDL_Renderer *renderer = ctx->renderer;
- SDL_RenderTexture(renderer, ctx->settings_icon, NULL, &ctx->settings_rect);
- }
- static void ToggleSettings(WindowState *ctx)
- {
- if (ctx->settings_visible) {
- ctx->settings_visible = false;
- SDL_StartTextInputWithProperties(ctx->window, ctx->text_settings);
- } else {
- SDL_StopTextInput(ctx->window);
- ctx->settings_visible = true;
- }
- }
- static int GetDefaultSetting(SDL_PropertiesID props, const char *setting)
- {
- if (SDL_strcmp(setting, SDL_PROP_TEXTINPUT_TYPE_NUMBER) == 0) {
- return SDL_TEXTINPUT_TYPE_TEXT;
- }
- if (SDL_strcmp(setting, SDL_PROP_TEXTINPUT_CAPITALIZATION_NUMBER) == 0) {
- switch (SDL_GetNumberProperty(props, SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT)) {
- case SDL_TEXTINPUT_TYPE_TEXT:
- return SDL_CAPITALIZE_SENTENCES;
- case SDL_TEXTINPUT_TYPE_TEXT_NAME:
- return SDL_CAPITALIZE_WORDS;
- default:
- return SDL_CAPITALIZE_NONE;
- }
- }
- if (SDL_strcmp(setting, SDL_PROP_TEXTINPUT_AUTOCORRECT_BOOLEAN) == 0) {
- return true;
- }
- if (SDL_strcmp(setting, SDL_PROP_TEXTINPUT_MULTILINE_BOOLEAN) == 0) {
- return true;
- }
- SDL_assert(!"Unknown setting");
- return 0;
- }
- static void DrawSettings(WindowState *ctx)
- {
- SDL_Renderer *renderer = ctx->renderer;
- SDL_FRect checkbox;
- int i;
- checkbox.x = MARGIN;
- checkbox.y = MARGIN;
- checkbox.w = (float)FONT_CHARACTER_SIZE;
- checkbox.h = (float)FONT_CHARACTER_SIZE;
- for (i = 0; i < SDL_arraysize(settings); ++i) {
- if (settings[i].setting) {
- int value = (int)SDL_GetNumberProperty(ctx->text_settings, settings[i].setting, GetDefaultSetting(ctx->text_settings, settings[i].setting));
- if (value == settings[i].value) {
- SDL_SetRenderDrawColor(renderer, 255, 255, 0, 255);
- SDL_RenderFillRect(renderer, &checkbox);
- }
- SDL_SetRenderDrawColor(renderer, backColor.r, backColor.g, backColor.b, backColor.a);
- SDL_RenderRect(renderer, &checkbox);
- SDLTest_DrawString(renderer, checkbox.x + checkbox.w + 8.0f, checkbox.y, settings[i].label);
- }
- checkbox.y += LINE_HEIGHT;
- }
- }
- static void ClickSettings(WindowState *ctx, float x, float y)
- {
- int setting = (int)SDL_floorf((y - MARGIN) / LINE_HEIGHT);
- if (setting >= 0 && setting < SDL_arraysize(settings)) {
- SDL_SetNumberProperty(ctx->text_settings, settings[setting].setting, settings[setting].value);
- }
- }
- static void RedrawWindow(WindowState *ctx)
- {
- SDL_Renderer *renderer = ctx->renderer;
- int rendererID = ctx->rendererID;
- SDL_FRect drawnTextRect, cursorRect, underlineRect;
- char text[MAX_TEXT_LENGTH];
- DrawSettingsButton(ctx);
- if (ctx->settings_visible) {
- DrawSettings(ctx);
- return;
- }
- /* Hide the text if it's a password */
- switch ((SDL_TextInputType)SDL_GetNumberProperty(ctx->text_settings, SDL_PROP_TEXTINPUT_TYPE_NUMBER, SDL_TEXTINPUT_TYPE_TEXT)) {
- case SDL_TEXTINPUT_TYPE_TEXT_PASSWORD_HIDDEN:
- case SDL_TEXTINPUT_TYPE_NUMBER_PASSWORD_HIDDEN: {
- size_t len = SDL_utf8strlen(ctx->text);
- SDL_memset(text, '*', len);
- text[len] = '\0';
- break;
- }
- default:
- SDL_strlcpy(text, ctx->text, sizeof(text));
- break;
- }
- SDL_SetRenderDrawColor(renderer, backColor.r, backColor.g, backColor.b, backColor.a);
- SDL_RenderFillRect(renderer, &ctx->textRect);
- /* Initialize the drawn text rectangle for the cursor */
- drawnTextRect.x = ctx->textRect.x;
- drawnTextRect.y = ctx->textRect.y + (ctx->textRect.h - UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE) / 2;
- drawnTextRect.w = 0.0f;
- drawnTextRect.h = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE;
- if (text[0]) {
- char *utext = text;
- Uint32 codepoint;
- size_t len;
- SDL_FRect dstrect;
- dstrect.x = ctx->textRect.x;
- dstrect.y = ctx->textRect.y + (ctx->textRect.h - UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE) / 2;
- dstrect.w = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE;
- dstrect.h = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE;
- drawnTextRect.y = dstrect.y;
- drawnTextRect.h = dstrect.h;
- while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))) != 0) {
- float advance = unifont_draw_glyph(codepoint, rendererID, &dstrect) * UNIFONT_DRAW_SCALE;
- dstrect.x += advance;
- drawnTextRect.w += advance;
- utext += len;
- }
- }
- /* The marked text rectangle is the text area that hasn't been filled by committed text */
- ctx->markedRect.x = ctx->textRect.x + drawnTextRect.w;
- ctx->markedRect.w = ctx->textRect.w - drawnTextRect.w;
- /* Update the drawn text rectangle for composition text, after the committed text */
- drawnTextRect.x += drawnTextRect.w;
- drawnTextRect.w = 0;
- /* Set the cursor to the new location, we'll update it as we go, below */
- cursorRect = drawnTextRect;
- cursorRect.w = 2;
- cursorRect.h = drawnTextRect.h;
- if (ctx->markedText[0]) {
- int i = 0;
- char *utext = ctx->markedText;
- Uint32 codepoint;
- size_t len;
- SDL_FRect dstrect;
- dstrect.x = drawnTextRect.x;
- dstrect.y = ctx->textRect.y + (ctx->textRect.h - UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE) / 2;
- dstrect.w = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE;
- dstrect.h = UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE;
- drawnTextRect.y = dstrect.y;
- drawnTextRect.h = dstrect.h;
- while ((codepoint = utf8_decode(utext, len = utf8_length(*utext))) != 0) {
- float advance = unifont_draw_glyph(codepoint, rendererID, &dstrect) * UNIFONT_DRAW_SCALE;
- dstrect.x += advance;
- drawnTextRect.w += advance;
- if (i < ctx->cursor) {
- cursorRect.x += advance;
- }
- i++;
- utext += len;
- }
- if (ctx->cursor_length > 0) {
- cursorRect.w = ctx->cursor_length * UNIFONT_GLYPH_SIZE * UNIFONT_DRAW_SCALE;
- }
- cursorRect.y = drawnTextRect.y;
- cursorRect.h = drawnTextRect.h;
- underlineRect = ctx->markedRect;
- underlineRect.y = drawnTextRect.y + drawnTextRect.h - 2;
- underlineRect.h = 2;
- underlineRect.w = drawnTextRect.w;
- SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a);
- SDL_RenderFillRect(renderer, &underlineRect);
- }
- /* Draw the cursor */
- Uint64 now = SDL_GetTicks();
- if ((now - ctx->last_cursor_change) >= CURSOR_BLINK_INTERVAL_MS) {
- ctx->cursor_visible = !ctx->cursor_visible;
- ctx->last_cursor_change = now;
- }
- if (ctx->cursor_length > 0) {
- /* We'll show a highlight */
- SDL_SetRenderDrawBlendMode(renderer, highlight_mode);
- SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
- SDL_RenderFillRect(renderer, &cursorRect);
- SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE);
- } else if (ctx->cursor_visible) {
- SDL_SetRenderDrawColor(renderer, lineColor.r, lineColor.g, lineColor.b, lineColor.a);
- SDL_RenderFillRect(renderer, &cursorRect);
- }
- /* Draw the candidates */
- DrawCandidates(ctx, &cursorRect);
- /* Update the area used to draw composition UI */
- UpdateTextInputArea(ctx, &cursorRect);
- }
- static void Redraw(void)
- {
- int i;
- for (i = 0; i < state->num_windows; ++i) {
- SDL_Renderer *renderer = state->renderers[i];
- if (state->windows[i] == NULL) {
- continue;
- }
- SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
- SDL_RenderClear(renderer);
- RedrawWindow(&windowstate[i]);
- SDL_RenderPresent(renderer);
- }
- }
- int main(int argc, char *argv[])
- {
- bool render_composition = false;
- bool render_candidates = false;
- int i, done;
- SDL_Event event;
- char *fontname = NULL;
- /* Initialize test framework */
- state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
- if (!state) {
- return 1;
- }
- /* Parse commandline */
- for (i = 1; i < argc;) {
- int consumed;
- consumed = SDLTest_CommonArg(state, i);
- if (SDL_strcmp(argv[i], "--font") == 0) {
- if (*argv[i + 1]) {
- fontname = argv[i + 1];
- consumed = 2;
- }
- } else if (SDL_strcmp(argv[i], "--render-composition") == 0) {
- render_composition = true;
- consumed = 1;
- } else if (SDL_strcmp(argv[i], "--render-candidates") == 0) {
- render_candidates = true;
- consumed = 1;
- }
- if (consumed <= 0) {
- static const char *options[] = { "[--font fontfile] [--render-composition] [--render-candidates]", NULL };
- SDLTest_CommonLogUsage(state, argv[0], options);
- return 1;
- }
- i += consumed;
- }
- if (render_composition && render_candidates) {
- SDL_SetHint(SDL_HINT_IME_IMPLEMENTED_UI, "composition,candidates");
- } else if (render_composition) {
- SDL_SetHint(SDL_HINT_IME_IMPLEMENTED_UI, "composition");
- } else if (render_candidates) {
- SDL_SetHint(SDL_HINT_IME_IMPLEMENTED_UI, "candidates");
- }
- if (!SDLTest_CommonInit(state)) {
- return 2;
- }
- windowstate = (WindowState *)SDL_calloc(state->num_windows, sizeof(*windowstate));
- if (!windowstate) {
- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't allocate window state: %s", SDL_GetError());
- return -1;
- }
- fontname = GetResourceFilename(fontname, DEFAULT_FONT);
- if (unifont_init(fontname) < 0) {
- return -1;
- }
- SDL_Log("Using font: %s", fontname);
- /* Initialize window state */
- for (i = 0; i < state->num_windows; ++i) {
- WindowState *ctx = &windowstate[i];
- SDL_Window *window = state->windows[i];
- SDL_Renderer *renderer = state->renderers[i];
- SDL_SetRenderLogicalPresentation(renderer, WINDOW_WIDTH, WINDOW_HEIGHT, SDL_LOGICAL_PRESENTATION_LETTERBOX);
- ctx->window = window;
- ctx->renderer = renderer;
- ctx->rendererID = i;
- ctx->settings_icon = LoadTexture(renderer, "icon.bmp", true);
- if (ctx->settings_icon) {
- ctx->settings_rect.w = (float)ctx->settings_icon->w;
- ctx->settings_rect.h = (float)ctx->settings_icon->h;
- ctx->settings_rect.x = (float)WINDOW_WIDTH - ctx->settings_rect.w - MARGIN;
- ctx->settings_rect.y = MARGIN;
- }
- InitInput(ctx);
- SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_NONE);
- SDL_SetRenderDrawColor(renderer, 0xA0, 0xA0, 0xA0, 0xFF);
- SDL_RenderClear(renderer);
- }
- highlight_mode = SDL_ComposeCustomBlendMode(SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR,
- SDL_BLENDFACTOR_ZERO,
- SDL_BLENDOPERATION_ADD,
- SDL_BLENDFACTOR_ZERO,
- SDL_BLENDFACTOR_ONE,
- SDL_BLENDOPERATION_ADD);
- /* Main render loop */
- done = 0;
- while (!done) {
- /* Check for events */
- while (SDL_PollEvent(&event)) {
- SDLTest_CommonEvent(state, &event, &done);
- switch (event.type) {
- case SDL_EVENT_MOUSE_BUTTON_UP: {
- SDL_FPoint point;
- WindowState *ctx = GetWindowStateForWindowID(event.button.windowID);
- if (!ctx) {
- break;
- }
- SDL_ConvertEventToRenderCoordinates(ctx->renderer, &event);
- point.x = event.button.x;
- point.y = event.button.y;
- if (SDL_PointInRectFloat(&point, &ctx->settings_rect)) {
- ToggleSettings(ctx);
- } else if (ctx->settings_visible) {
- ClickSettings(ctx, point.x, point.y);
- }
- break;
- }
- case SDL_EVENT_KEY_DOWN: {
- WindowState *ctx = GetWindowStateForWindowID(event.key.windowID);
- if (!ctx) {
- break;
- }
- switch (event.key.key) {
- case SDLK_RETURN:
- ctx->text[0] = 0x00;
- break;
- case SDLK_BACKSPACE:
- /* Only delete text if not in editing mode. */
- if (!ctx->markedText[0]) {
- size_t textlen = SDL_strlen(ctx->text);
- do {
- if (textlen == 0) {
- break;
- }
- if (!(ctx->text[textlen - 1] & 0x80)) {
- /* One byte */
- ctx->text[textlen - 1] = 0x00;
- break;
- }
- if ((ctx->text[textlen - 1] & 0xC0) == 0x80) {
- /* Byte from the multibyte sequence */
- ctx->text[textlen - 1] = 0x00;
- textlen--;
- }
- if ((ctx->text[textlen - 1] & 0xC0) == 0xC0) {
- /* First byte of multibyte sequence */
- ctx->text[textlen - 1] = 0x00;
- break;
- }
- } while (1);
- }
- break;
- default:
- break;
- }
- if (done) {
- break;
- }
- SDL_Log("Keyboard: scancode 0x%08X = %s, keycode 0x%08" SDL_PRIX32 " = %s",
- event.key.scancode,
- SDL_GetScancodeName(event.key.scancode),
- SDL_static_cast(Uint32, event.key.key),
- SDL_GetKeyName(event.key.key));
- break;
- }
- case SDL_EVENT_TEXT_INPUT: {
- WindowState *ctx = GetWindowStateForWindowID(event.text.windowID);
- if (!ctx) {
- break;
- }
- if (event.text.text[0] == '\0' || event.text.text[0] == '\n' || ctx->markedRect.w < 0) {
- break;
- }
- SDL_Log("Keyboard: text input \"%s\"", event.text.text);
- if (SDL_strlen(ctx->text) + SDL_strlen(event.text.text) < sizeof(ctx->text)) {
- SDL_strlcat(ctx->text, event.text.text, sizeof(ctx->text));
- }
- SDL_Log("text inputted: %s", ctx->text);
- /* After text inputted, we can clear up markedText because it */
- /* is committed */
- ctx->markedText[0] = 0;
- break;
- }
- case SDL_EVENT_TEXT_EDITING: {
- WindowState *ctx = GetWindowStateForWindowID(event.edit.windowID);
- if (!ctx) {
- break;
- }
- SDL_Log("text editing \"%s\", selected range (%" SDL_PRIs32 ", %" SDL_PRIs32 ")",
- event.edit.text, event.edit.start, event.edit.length);
- SDL_strlcpy(ctx->markedText, event.edit.text, sizeof(ctx->markedText));
- ctx->cursor = event.edit.start;
- ctx->cursor_length = event.edit.length;
- break;
- }
- case SDL_EVENT_TEXT_EDITING_CANDIDATES: {
- WindowState *ctx = GetWindowStateForWindowID(event.edit.windowID);
- if (!ctx) {
- break;
- }
- SDL_Log("text candidates:");
- for (i = 0; i < event.edit_candidates.num_candidates; ++i) {
- SDL_Log("%c%s", i == event.edit_candidates.selected_candidate ? '>' : ' ', event.edit_candidates.candidates[i]);
- }
- ClearCandidates(ctx);
- SaveCandidates(ctx, &event);
- break;
- }
- default:
- break;
- }
- }
- Redraw();
- }
- SDL_free(fontname);
- CleanupVideo();
- SDLTest_CommonQuit(state);
- return 0;
- }
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