SDL.vcxproj.filters 31 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup>
  4. <ClCompile Include="..\..\src\core\gdk\SDL_gdk.cpp" />
  5. <ClCompile Include="..\..\src\core\windows\pch.c" />
  6. <ClCompile Include="..\..\src\core\windows\pch_cpp.cpp" />
  7. <ClCompile Include="..\..\src\render\direct3d12\SDL_render_d3d12_xbox.cpp" />
  8. <ClCompile Include="..\..\src\render\direct3d12\SDL_shaders_d3d12_xboxone.cpp" />
  9. <ClCompile Include="..\..\src\render\direct3d12\SDL_shaders_d3d12_xboxseries.cpp" />
  10. <ClCompile Include="..\..\src\main\generic\SDL_sysmain_callbacks.c" />
  11. <ClCompile Include="..\..\src\main\SDL_main_callbacks.c" />
  12. <ClCompile Include="..\..\src\main\gdk\SDL_sysmain_runapp.cpp" />
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  16. <ClCompile Include="..\..\src\atomic\SDL_spinlock.c" />
  17. <ClCompile Include="..\..\src\audio\directsound\SDL_directsound.c" />
  18. <ClCompile Include="..\..\src\audio\disk\SDL_diskaudio.c" />
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  24. <ClCompile Include="..\..\src\audio\SDL_audioqueue.c" />
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  26. <ClCompile Include="..\..\src\audio\SDL_mixer.c" />
  27. <ClCompile Include="..\..\src\audio\SDL_wave.c" />
  28. <ClCompile Include="..\..\src\audio\wasapi\SDL_wasapi.c" />
  29. <ClCompile Include="..\..\src\core\SDL_core_unsupported.c" />
  30. <ClCompile Include="..\..\src\core\windows\SDL_gameinput.c" />
  31. <ClCompile Include="..\..\src\core\windows\SDL_hid.c" />
  32. <ClCompile Include="..\..\src\core\windows\SDL_immdevice.c" />
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  119. <ClCompile Include="..\..\src\render\software\SDL_blendline.c" />
  120. <ClCompile Include="..\..\src\render\software\SDL_blendpoint.c" />
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