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- /*
- Simple DirectMedia Layer
- Copyright (C) 2025 Simon Wood <[email protected]>
- Copyright (C) 2025 Michal Malý <[email protected]>
- Copyright (C) 2025 Bernat Arlandis <[email protected]>
- Copyright (C) 2025 Katharine Chui <[email protected]>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #ifdef SDL_JOYSTICK_HIDAPI
- #include "SDL_hidapihaptic_c.h"
- #ifdef SDL_HAPTIC_HIDAPI_LG4FF
- #include "SDL3/SDL_thread.h"
- #include "SDL3/SDL_mutex.h"
- #include "SDL3/SDL_timer.h"
- #include <math.h>
- #define USB_VENDOR_ID_LOGITECH 0x046d
- #define USB_DEVICE_ID_LOGITECH_G29_WHEEL 0xc24f
- #define USB_DEVICE_ID_LOGITECH_G27_WHEEL 0xc29b
- #define USB_DEVICE_ID_LOGITECH_G25_WHEEL 0xc299
- #define USB_DEVICE_ID_LOGITECH_DFGT_WHEEL 0xc29a
- #define USB_DEVICE_ID_LOGITECH_DFP_WHEEL 0xc298
- #define USB_DEVICE_ID_LOGITECH_WHEEL 0xc294
- static Uint32 supported_device_ids[] = {
- USB_DEVICE_ID_LOGITECH_G29_WHEEL,
- USB_DEVICE_ID_LOGITECH_G27_WHEEL,
- USB_DEVICE_ID_LOGITECH_G25_WHEEL,
- USB_DEVICE_ID_LOGITECH_DFGT_WHEEL,
- USB_DEVICE_ID_LOGITECH_DFP_WHEEL,
- USB_DEVICE_ID_LOGITECH_WHEEL
- };
- #define LG4FF_MAX_EFFECTS 16
- #define FF_EFFECT_STARTED 0
- #define FF_EFFECT_ALLSET 1
- #define FF_EFFECT_PLAYING 2
- #define FF_EFFECT_UPDATING 3
- struct lg4ff_effect_state {
- SDL_HapticEffect effect;
- Uint64 start_at;
- Uint64 play_at;
- Uint64 stop_at;
- Uint32 flags;
- Uint64 time_playing;
- Uint64 updated_at;
- Uint32 phase;
- Uint32 phase_adj;
- Uint32 count;
- double direction_gain;
- Sint32 slope;
- bool allocated;
- };
- struct lg4ff_effect_parameters {
- Sint32 level;
- Sint32 d1;
- Sint32 d2;
- Sint32 k1;
- Sint32 k2;
- Uint32 clip;
- };
- struct lg4ff_slot {
- Sint32 id;
- struct lg4ff_effect_parameters parameters;
- Uint8 current_cmd[7];
- Uint32 cmd_op;
- bool is_updated;
- Uint32 effect_type;
- };
- typedef struct lg4ff_device {
- Uint16 product_id;
- Uint16 release_number;
- struct lg4ff_effect_state states[LG4FF_MAX_EFFECTS];
- struct lg4ff_slot slots[4];
- Sint32 effects_used;
- Sint32 gain;
- Sint32 app_gain;
- Sint32 spring_level;
- Sint32 damper_level;
- Sint32 friction_level;
- Sint32 peak_ffb_level;
- SDL_Joystick *hid_handle;
- bool stop_thread;
- SDL_Thread *thread;
- char thread_name_buf[256];
- SDL_Mutex *mutex;
- bool is_ffex;
- } lg4ff_device;
- static SDL_INLINE Uint64 get_time_ms(void) {
- return SDL_GetTicks();
- }
- #define test_bit(bit, field) (*(field) & (1 << bit))
- #define __set_bit(bit, field) {*(field) = *(field) | (1 << bit);}
- #define __clear_bit(bit, field) {*(field) = *(field) & ~(1 << bit);}
- #define sin_deg(in) (double)(SDL_sin((double)(in) * SDL_PI_D / 180.0))
- #define time_after_eq(a, b) (a >= b)
- #define time_before(a, b) (a < b)
- #define time_diff(a, b) (a - b)
- #define STOP_EFFECT(state) ((state)->flags = 0)
- #define CLAMP_VALUE_U16(x) ((Uint16)((x) > 0xffff ? 0xffff : (x)))
- #define SCALE_VALUE_U16(x, bits) (CLAMP_VALUE_U16(x) >> (16 - bits))
- #define CLAMP_VALUE_S16(x) ((Uint16)((x) <= -0x8000 ? -0x8000 : ((x) > 0x7fff ? 0x7fff : (x))))
- #define TRANSLATE_FORCE(x) ((CLAMP_VALUE_S16(x) + 0x8000) >> 8)
- #define SCALE_COEFF(x, bits) SCALE_VALUE_U16(abs32(x) * 2, bits)
- static SDL_INLINE Sint32 abs32(Sint32 x) {
- return x < 0 ? -x : x;
- }
- static SDL_INLINE Sint64 abs64(Sint64 x) {
- return x < 0 ? -x : x;
- }
- static SDL_INLINE bool effect_is_periodic(const SDL_HapticEffect *effect)
- {
- return effect->type == SDL_HAPTIC_SINE ||
- effect->type == SDL_HAPTIC_TRIANGLE ||
- effect->type == SDL_HAPTIC_SAWTOOTHUP ||
- effect->type == SDL_HAPTIC_SAWTOOTHDOWN ||
- effect->type == SDL_HAPTIC_SQUARE;
- }
- static SDL_INLINE bool effect_is_condition(const SDL_HapticEffect *effect)
- {
- return effect->type == SDL_HAPTIC_SPRING ||
- effect->type == SDL_HAPTIC_DAMPER ||
- effect->type == SDL_HAPTIC_FRICTION;
- }
- // linux SDL_syshaptic.c SDL_SYS_ToDirection
- static Uint16 to_linux_direction(SDL_HapticDirection *src)
- {
- Uint32 tmp;
- switch (src->type) {
- case SDL_HAPTIC_POLAR:
- tmp = ((src->dir[0] % 36000) * 0x8000) / 18000; /* convert to range [0,0xFFFF] */
- return (Uint16)tmp;
- case SDL_HAPTIC_SPHERICAL:
- /*
- We convert to polar, because that's the only supported direction on Linux.
- The first value of a spherical direction is practically the same as a
- Polar direction, except that we have to add 90 degrees. It is the angle
- from EAST {1,0} towards SOUTH {0,1}.
- --> add 9000
- --> finally convert to [0,0xFFFF] as in case SDL_HAPTIC_POLAR.
- */
- tmp = ((src->dir[0]) + 9000) % 36000; /* Convert to polars */
- tmp = (tmp * 0x8000) / 18000; /* convert to range [0,0xFFFF] */
- return (Uint16)tmp;
- case SDL_HAPTIC_CARTESIAN:
- if (!src->dir[1]) {
- return (Uint16) (src->dir[0] >= 0 ? 0x4000 : 0xC000);
- } else if (!src->dir[0]) {
- return (Uint16) (src->dir[1] >= 0 ? 0x8000 : 0);
- } else {
- float f = (float)SDL_atan2(src->dir[1], src->dir[0]); /* Ideally we'd use fixed point math instead of floats... */
- /*
- SDL_atan2 takes the parameters: Y-axis-value and X-axis-value (in that order)
- - Y-axis-value is the second coordinate (from center to SOUTH)
- - X-axis-value is the first coordinate (from center to EAST)
- We add 36000, because SDL_atan2 also returns negative values. Then we practically
- have the first spherical value. Therefore we proceed as in case
- SDL_HAPTIC_SPHERICAL and add another 9000 to get the polar value.
- --> add 45000 in total
- --> finally convert to [0,0xFFFF] as in case SDL_HAPTIC_POLAR.
- */
- tmp = (((Sint32) (f * 18000. / SDL_PI_D)) + 45000) % 36000;
- tmp = (tmp * 0x8000) / 18000; /* convert to range [0,0xFFFF] */
- return (Uint16)tmp;
- }
- break;
- case SDL_HAPTIC_STEERING_AXIS:
- return 0x4000;
- default:
- SDL_assert(0);
- }
- return 0;
- }
- static Uint16 get_effect_direction(SDL_HapticEffect *effect)
- {
- Uint16 direction = 0;
- if (effect_is_periodic(effect)) {
- direction = to_linux_direction(&effect->periodic.direction);
- } else if (effect_is_condition(effect)) {
- direction = to_linux_direction(&effect->condition.direction);
- } else {
- switch(effect->type) {
- case SDL_HAPTIC_CONSTANT:
- direction = to_linux_direction(&effect->constant.direction);
- break;
- case SDL_HAPTIC_RAMP:
- direction = to_linux_direction(&effect->ramp.direction);
- break;
- default:
- SDL_assert(0);
- }
- }
-
- return direction;
- }
- static Uint32 get_effect_replay_length(SDL_HapticEffect *effect)
- {
- Uint32 length = 0;
- if (effect_is_periodic(effect)) {
- length = effect->periodic.length;
- } else if (effect_is_condition(effect)) {
- length = effect->condition.length;
- } else {
- switch(effect->type) {
- case SDL_HAPTIC_CONSTANT:
- length = effect->constant.length;
- break;
- case SDL_HAPTIC_RAMP:
- length = effect->ramp.length;
- break;
- default:
- SDL_assert(0);
- }
- }
- if (length == SDL_HAPTIC_INFINITY) {
- length = 0;
- }
- return length;
- }
- static Uint16 get_effect_replay_delay(SDL_HapticEffect *effect)
- {
- Uint16 delay = 0;
- if (effect_is_periodic(effect)) {
- delay = effect->periodic.delay;
- } else if (effect_is_condition(effect)) {
- delay = effect->condition.delay;
- } else {
- switch(effect->type) {
- case SDL_HAPTIC_CONSTANT:
- delay = effect->constant.delay;
- break;
- case SDL_HAPTIC_RAMP:
- delay = effect->ramp.delay;
- break;
- default:
- SDL_assert(0);
- }
- }
- return delay;
- }
- /*
- *Ported*
- Original function by:
- Bernat Arlandis <[email protected]>
- `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git
- */
- static int lg4ff_play_effect(struct lg4ff_device *device, int effect_id, int value)
- {
- struct lg4ff_effect_state *state;
- Uint64 now = get_time_ms();
- state = &device->states[effect_id];
- if (value > 0) {
- if (test_bit(FF_EFFECT_STARTED, &state->flags)) {
- STOP_EFFECT(state);
- } else {
- device->effects_used++;
- }
- __set_bit(FF_EFFECT_STARTED, &state->flags);
- state->start_at = now;
- state->count = value;
- } else {
- if (test_bit(FF_EFFECT_STARTED, &state->flags)) {
- STOP_EFFECT(state);
- device->effects_used--;
- }
- }
- return 0;
- }
- /*
- *Ported*
- Original function by:
- Bernat Arlandis <[email protected]>
- `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git
- */
- static int lg4ff_upload_effect(struct lg4ff_device *device, const SDL_HapticEffect *effect, int id)
- {
- struct lg4ff_effect_state *state;
- Uint64 now = get_time_ms();
- if (effect_is_periodic(effect) && effect->periodic.period == 0) {
- return -1;
- }
- state = &device->states[id];
- if (test_bit(FF_EFFECT_STARTED, &state->flags) && effect->type != state->effect.type) {
- return -1;
- }
- state->effect = *effect;
- if (test_bit(FF_EFFECT_STARTED, &state->flags)) {
- __set_bit(FF_EFFECT_UPDATING, &state->flags);
- state->updated_at = now;
- }
- return 0;
- }
- /*
- *Ported*
- Original function by:
- Bernat Arlandis <[email protected]>
- `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git
- */
- static void lg4ff_update_state(struct lg4ff_effect_state *state, const Uint64 now)
- {
- SDL_HapticEffect *effect = &state->effect;
- Uint64 phase_time;
- Uint16 effect_direction = get_effect_direction(effect);
- if (!test_bit(FF_EFFECT_ALLSET, &state->flags)) {
- state->play_at = state->start_at + get_effect_replay_delay(effect);
- if (!test_bit(FF_EFFECT_UPDATING, &state->flags)) {
- state->updated_at = state->play_at;
- }
- state->direction_gain = sin_deg(effect_direction * 360 / 0x10000);
- if (effect_is_periodic(effect)) {
- state->phase_adj = effect->periodic.phase * 360 / effect->periodic.period;
- }
- if (get_effect_replay_length(effect)) {
- state->stop_at = state->play_at + get_effect_replay_length(effect);
- }
- }
- __set_bit(FF_EFFECT_ALLSET, &state->flags);
- if (test_bit(FF_EFFECT_UPDATING, &state->flags)) {
- __clear_bit(FF_EFFECT_PLAYING, &state->flags);
- state->play_at = state->updated_at + get_effect_replay_delay(effect);
- state->direction_gain = sin_deg(effect_direction * 360 / 0x10000);
- if (get_effect_replay_length(effect)) {
- state->stop_at = state->updated_at + get_effect_replay_length(effect);
- }
- if (effect_is_periodic(effect)) {
- state->phase_adj = state->phase;
- }
- }
- __clear_bit(FF_EFFECT_UPDATING, &state->flags);
- state->slope = 0;
- if (effect->type == SDL_HAPTIC_RAMP && effect->ramp.length && (effect->ramp.length - effect->ramp.attack_length - effect->ramp.fade_length) != 0) {
- state->slope = ((effect->ramp.end - effect->ramp.start) << 16) / (effect->ramp.length - effect->ramp.attack_length - effect->ramp.fade_length);
- }
- if (!test_bit(FF_EFFECT_PLAYING, &state->flags) && time_after_eq(now,
- state->play_at) && (get_effect_replay_length(effect) == 0 ||
- time_before(now, state->stop_at))) {
- __set_bit(FF_EFFECT_PLAYING, &state->flags);
- }
- if (test_bit(FF_EFFECT_PLAYING, &state->flags)) {
- state->time_playing = time_diff(now, state->play_at);
- if (effect_is_periodic(effect)) {
- phase_time = time_diff(now, state->updated_at);
- state->phase = (phase_time % effect->periodic.period) * 360 / effect->periodic.period;
- state->phase += state->phase_adj % 360;
- }
- }
- }
- /*
- *Ported*
- Original function by:
- Bernat Arlandis <[email protected]>
- `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git
- */
- static Sint32 lg4ff_calculate_constant(struct lg4ff_effect_state *state)
- {
- SDL_HapticConstant *constant = (SDL_HapticConstant *)&state->effect;
- Sint32 level_sign;
- Sint32 level = constant->level;
- Sint32 d, t;
- if (state->time_playing < constant->attack_length) {
- level_sign = level < 0 ? -1 : 1;
- d = level - level_sign * constant->attack_level;
- level = (Sint32) (level_sign * constant->attack_level + d * state->time_playing / constant->attack_length);
- } else if (constant->length && constant->fade_length) {
- t = (Sint32) (state->time_playing - constant->length + constant->fade_length);
- if (t > 0) {
- level_sign = level < 0 ? -1 : 1;
- d = level - level_sign * constant->fade_level;
- level = level - d * t / constant->fade_length;
- }
- }
- return (Sint32)(state->direction_gain * level);
- }
- /*
- *Ported*
- Original function by:
- Bernat Arlandis <[email protected]>
- `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git
- */
- static Sint32 lg4ff_calculate_ramp(struct lg4ff_effect_state *state)
- {
- SDL_HapticRamp *ramp = (SDL_HapticRamp *)&state->effect;
- Sint32 level_sign;
- Sint32 level;
- Sint32 d, t;
- if (state->time_playing < ramp->attack_length) {
- level = ramp->start;
- level_sign = level < 0 ? -1 : 1;
- t = (Sint32) (ramp->attack_length - state->time_playing);
- d = level - level_sign * ramp->attack_level;
- level = level_sign * ramp->attack_level + d * t / ramp->attack_length;
- } else if (ramp->length && state->time_playing >= ramp->length - ramp->fade_length && ramp->fade_length) {
- level = ramp->end;
- level_sign = level < 0 ? -1 : 1;
- t = (Sint32) (state->time_playing - ramp->length + ramp->fade_length);
- d = level_sign * ramp->fade_level - level;
- level = level - d * t / ramp->fade_length;
- } else {
- t = (Sint32) (state->time_playing - ramp->attack_length);
- level = ramp->start + ((t * state->slope) >> 16);
- }
- return (Sint32)(state->direction_gain * level);
- }
- /*
- *Ported*
- Original function by:
- Bernat Arlandis <[email protected]>
- `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git
- */
- static Sint32 lg4ff_calculate_periodic(struct lg4ff_effect_state *state)
- {
- SDL_HapticPeriodic *periodic = (SDL_HapticPeriodic *)&state->effect;
- Sint32 magnitude = periodic->magnitude;
- Sint32 magnitude_sign = magnitude < 0 ? -1 : 1;
- Sint32 level = periodic->offset;
- Sint32 d, t;
- if (state->time_playing < periodic->attack_length) {
- d = magnitude - magnitude_sign * periodic->attack_level;
- magnitude = (Sint32) (magnitude_sign * periodic->attack_level + d * state->time_playing / periodic->attack_length);
- } else if (periodic->length && periodic->fade_length) {
- t = (Sint32) (state->time_playing - get_effect_replay_length(&state->effect) + periodic->fade_length);
- if (t > 0) {
- d = magnitude - magnitude_sign * periodic->fade_level;
- magnitude = magnitude - d * t / periodic->fade_length;
- }
- }
- switch (periodic->type) {
- case SDL_HAPTIC_SINE:
- level += (Sint32)(sin_deg(state->phase) * magnitude);
- break;
- case SDL_HAPTIC_SQUARE:
- level += (state->phase < 180 ? 1 : -1) * magnitude;
- break;
- case SDL_HAPTIC_TRIANGLE:
- level += (Sint32) (abs64((Sint64)state->phase * magnitude * 2 / 360 - magnitude) * 2 - magnitude);
- break;
- case SDL_HAPTIC_SAWTOOTHUP:
- level += state->phase * magnitude * 2 / 360 - magnitude;
- break;
- case SDL_HAPTIC_SAWTOOTHDOWN:
- level += magnitude - state->phase * magnitude * 2 / 360;
- break;
- default:
- SDL_assert(0);
- }
- return (Sint32)(state->direction_gain * level);
- }
- /*
- *Ported*
- Original function by:
- Bernat Arlandis <[email protected]>
- `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git
- */
- static void lg4ff_calculate_spring(struct lg4ff_effect_state *state, struct lg4ff_effect_parameters *parameters)
- {
- SDL_HapticCondition *condition = (SDL_HapticCondition *)&state->effect;
- parameters->d1 = ((Sint32)condition->center[0]) - condition->deadband[0] / 2;
- parameters->d2 = ((Sint32)condition->center[0]) + condition->deadband[0] / 2;
- parameters->k1 = condition->left_coeff[0];
- parameters->k2 = condition->right_coeff[0];
- parameters->clip = (Uint16)condition->right_sat[0];
- }
- /*
- *Ported*
- Original function by:
- Bernat Arlandis <[email protected]>
- `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git
- */
- static void lg4ff_calculate_resistance(struct lg4ff_effect_state *state, struct lg4ff_effect_parameters *parameters)
- {
- SDL_HapticCondition *condition = (SDL_HapticCondition *)&state->effect;
- parameters->k1 = condition->left_coeff[0];
- parameters->k2 = condition->right_coeff[0];
- parameters->clip = (Uint16)condition->right_sat[0];
- }
- /*
- *Ported*
- Original function by:
- Bernat Arlandis <[email protected]>
- `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git
- */
- static void lg4ff_update_slot(struct lg4ff_slot *slot, struct lg4ff_effect_parameters *parameters)
- {
- Uint8 original_cmd[7];
- Sint32 d1;
- Sint32 d2;
- Sint32 k1;
- Sint32 k2;
- Sint32 s1;
- Sint32 s2;
- SDL_memcpy(original_cmd, slot->current_cmd, sizeof(original_cmd));
- if ((original_cmd[0] & 0xf) == 1) {
- original_cmd[0] = (original_cmd[0] & 0xf0) + 0xc;
- }
- if (slot->effect_type == SDL_HAPTIC_CONSTANT) {
- if (slot->cmd_op == 0) {
- slot->cmd_op = 1;
- } else {
- slot->cmd_op = 0xc;
- }
- } else {
- if (parameters->clip == 0) {
- slot->cmd_op = 3;
- } else if (slot->cmd_op == 3) {
- slot->cmd_op = 1;
- } else {
- slot->cmd_op = 0xc;
- }
- }
- slot->current_cmd[0] = (Uint8)((0x10 << slot->id) + slot->cmd_op);
- if (slot->cmd_op == 3) {
- slot->current_cmd[1] = 0;
- slot->current_cmd[2] = 0;
- slot->current_cmd[3] = 0;
- slot->current_cmd[4] = 0;
- slot->current_cmd[5] = 0;
- slot->current_cmd[6] = 0;
- } else {
- switch (slot->effect_type) {
- case SDL_HAPTIC_CONSTANT:
- slot->current_cmd[1] = 0x00;
- slot->current_cmd[2] = 0;
- slot->current_cmd[3] = 0;
- slot->current_cmd[4] = 0;
- slot->current_cmd[5] = 0;
- slot->current_cmd[6] = 0;
- slot->current_cmd[2 + slot->id] = TRANSLATE_FORCE(parameters->level);
- break;
- case SDL_HAPTIC_SPRING:
- d1 = SCALE_VALUE_U16(((parameters->d1) + 0x8000) & 0xffff, 11);
- d2 = SCALE_VALUE_U16(((parameters->d2) + 0x8000) & 0xffff, 11);
- s1 = parameters->k1 < 0;
- s2 = parameters->k2 < 0;
- k1 = abs32(parameters->k1);
- k2 = abs32(parameters->k2);
- if (k1 < 2048) {
- d1 = 0;
- } else {
- k1 -= 2048;
- }
- if (k2 < 2048) {
- d2 = 2047;
- } else {
- k2 -= 2048;
- }
- slot->current_cmd[1] = 0x0b;
- slot->current_cmd[2] = (Uint8)(d1 >> 3);
- slot->current_cmd[3] = (Uint8)(d2 >> 3);
- slot->current_cmd[4] = (SCALE_COEFF(k2, 4) << 4) + SCALE_COEFF(k1, 4);
- slot->current_cmd[5] = (Uint8)(((d2 & 7) << 5) + ((d1 & 7) << 1) + (s2 << 4) + s1);
- slot->current_cmd[6] = SCALE_VALUE_U16(parameters->clip, 8);
- break;
- case SDL_HAPTIC_DAMPER:
- s1 = parameters->k1 < 0;
- s2 = parameters->k2 < 0;
- slot->current_cmd[1] = 0x0c;
- slot->current_cmd[2] = SCALE_COEFF(parameters->k1, 4);
- slot->current_cmd[3] = (Uint8)s1;
- slot->current_cmd[4] = SCALE_COEFF(parameters->k2, 4);
- slot->current_cmd[5] = (Uint8)s2;
- slot->current_cmd[6] = SCALE_VALUE_U16(parameters->clip, 8);
- break;
- case SDL_HAPTIC_FRICTION:
- s1 = parameters->k1 < 0;
- s2 = parameters->k2 < 0;
- slot->current_cmd[1] = 0x0e;
- slot->current_cmd[2] = SCALE_COEFF(parameters->k1, 8);
- slot->current_cmd[3] = SCALE_COEFF(parameters->k2, 8);
- slot->current_cmd[4] = SCALE_VALUE_U16(parameters->clip, 8);
- slot->current_cmd[5] = (Uint8)((s2 << 4) + s1);
- slot->current_cmd[6] = 0;
- break;
- }
- }
- if (SDL_memcmp(original_cmd, slot->current_cmd, sizeof(original_cmd))) {
- slot->is_updated = 1;
- }
- }
- /*
- *Ported*
- Original function by:
- Bernat Arlandis <[email protected]>
- `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git
- */
- static int lg4ff_init_slots(struct lg4ff_device *device)
- {
- struct lg4ff_effect_parameters parameters;
- Uint8 cmd[7] = {0};
- int i;
- bool ret;
- // Set/unset fixed loop mode
- cmd[0] = 0x0d;
- //cmd[1] = fixed_loop ? 1 : 0;
- cmd[1] = 0;
- ret = SDL_SendJoystickEffect(device->hid_handle, cmd, 7);
- if (!ret) {
- return -1;
- }
- SDL_memset(&device->states, 0, sizeof(device->states));
- SDL_memset(&device->slots, 0, sizeof(device->slots));
- SDL_memset(¶meters, 0, sizeof(parameters));
- device->slots[0].effect_type = SDL_HAPTIC_CONSTANT;
- device->slots[1].effect_type = SDL_HAPTIC_SPRING;
- device->slots[2].effect_type = SDL_HAPTIC_DAMPER;
- device->slots[3].effect_type = SDL_HAPTIC_FRICTION;
- for (i = 0; i < 4; i++) {
- device->slots[i].id = i;
- lg4ff_update_slot(&device->slots[i], ¶meters);
- ret = SDL_SendJoystickEffect(device->hid_handle, cmd, 7);
- if (!ret) {
- return -1;
- }
- device->slots[i].is_updated = 0;
- }
- return 0;
- }
- /*
- *Ported*
- Original function by:
- Bernat Arlandis <[email protected]>
- `git blame 1a2d5727876dd7befce23d9695924e9446b31c4b hid-lg4ff.c`, https://github.com/berarma/new-lg4ff.git
- */
- static int lg4ff_timer(struct lg4ff_device *device)
- {
- struct lg4ff_slot *slot;
- struct lg4ff_effect_state *state;
- struct lg4ff_effect_parameters parameters[4];
- Uint64 now = get_time_ms();
- Uint16 gain;
- Sint32 count;
- Sint32 effect_id;
- int i;
- Sint32 ffb_level;
- int status = 0;
- // XXX how to detect stacked up effects here?
- SDL_memset(parameters, 0, sizeof(parameters));
- gain = (Uint16)((Uint32)device->gain * device->app_gain / 0xffff);
- count = device->effects_used;
- for (effect_id = 0; effect_id < LG4FF_MAX_EFFECTS; effect_id++) {
- if (!count) {
- break;
- }
- state = &device->states[effect_id];
- if (!test_bit(FF_EFFECT_STARTED, &state->flags)) {
- continue;
- }
- count--;
- if (test_bit(FF_EFFECT_ALLSET, &state->flags)) {
- if (get_effect_replay_length(&state->effect) && time_after_eq(now, state->stop_at)) {
- STOP_EFFECT(state);
- if (!--state->count) {
- device->effects_used--;
- continue;
- }
- __set_bit(FF_EFFECT_STARTED, &state->flags);
- state->start_at = state->stop_at;
- }
- }
- lg4ff_update_state(state, now);
- if (!test_bit(FF_EFFECT_PLAYING, &state->flags)) {
- continue;
- }
- if (effect_is_periodic(&state->effect)) {
- parameters[0].level += lg4ff_calculate_periodic(state);
- } else {
- switch (state->effect.type) {
- case SDL_HAPTIC_CONSTANT:
- parameters[0].level += lg4ff_calculate_constant(state);
- break;
- case SDL_HAPTIC_RAMP:
- parameters[0].level += lg4ff_calculate_ramp(state);
- break;
- case SDL_HAPTIC_SPRING:
- lg4ff_calculate_spring(state, ¶meters[1]);
- break;
- case SDL_HAPTIC_DAMPER:
- lg4ff_calculate_resistance(state, ¶meters[2]);
- break;
- case SDL_HAPTIC_FRICTION:
- lg4ff_calculate_resistance(state, ¶meters[3]);
- break;
- }
- }
- }
- parameters[0].level = (Sint64)parameters[0].level * gain / 0xffff;
- parameters[1].clip = parameters[1].clip * device->spring_level / 100;
- parameters[2].clip = parameters[2].clip * device->damper_level / 100;
- parameters[3].clip = parameters[3].clip * device->friction_level / 100;
- ffb_level = abs32(parameters[0].level);
- for (i = 1; i < 4; i++) {
- parameters[i].k1 = (Sint64)parameters[i].k1 * gain / 0xffff;
- parameters[i].k2 = (Sint64)parameters[i].k2 * gain / 0xffff;
- parameters[i].clip = parameters[i].clip * gain / 0xffff;
- ffb_level = (Sint32)(ffb_level + parameters[i].clip * 0x7fff / 0xffff);
- }
- if (ffb_level > device->peak_ffb_level) {
- device->peak_ffb_level = ffb_level;
- }
- for (i = 0; i < 4; i++) {
- slot = &device->slots[i];
- lg4ff_update_slot(slot, ¶meters[i]);
- if (slot->is_updated) {
- bool ret = SDL_SendJoystickEffect(device->hid_handle, slot->current_cmd, 7);
- if (!ret) {
- status = -1;
- }
- slot->is_updated = 0;
- }
- }
- return status;
- }
- static bool SDL_HIDAPI_HapticDriverLg4ff_JoystickSupported(SDL_Joystick *joystick)
- {
- Uint16 vendor_id = SDL_GetJoystickVendor(joystick);
- Uint16 product_id = SDL_GetJoystickProduct(joystick);
- if (vendor_id != USB_VENDOR_ID_LOGITECH) {
- return false;
- }
- for (int i = 0;i < sizeof(supported_device_ids) / sizeof(Uint32);i++) {
- if (supported_device_ids[i] == product_id) {
- return true;
- }
- }
- return false;
- }
- static int SDLCALL SDL_HIDAPI_HapticDriverLg4ff_ThreadFunction(void *ctx_in)
- {
- lg4ff_device *ctx = (lg4ff_device *)ctx_in;
- while (true) {
- if (ctx->stop_thread) {
- return 0;
- }
- SDL_LockMutex(ctx->mutex);
- lg4ff_timer(ctx);
- SDL_UnlockMutex(ctx->mutex);
- SDL_Delay(2);
- }
- }
- static int SDL_HIDAPI_HapticDriverLg4ff_GetEnvInt(const char *env_name, int min, int max, int def)
- {
- const char *env = SDL_getenv(env_name);
- int value = 0;
- if (env == NULL) {
- return def;
- }
- value = SDL_atoi(env);
- if (value < min) {
- value = min;
- }
- if (value > max) {
- value = max;
- }
- return value;
- }
- /*
- ffex identification method by:
- Simon Wood <[email protected]>
- Michal Malý <[email protected]> <[email protected]>
- lg4ff_init
- `git blame v6.12 drivers/hid/hid-lg4ff.c`, https://github.com/torvalds/linux.git
- */
- static void *SDL_HIDAPI_HapticDriverLg4ff_Open(SDL_Joystick *joystick)
- {
- lg4ff_device *ctx;
- if (!SDL_HIDAPI_HapticDriverLg4ff_JoystickSupported(joystick)) {
- SDL_SetError("Device not supported by the lg4ff hidapi haptic driver");
- return NULL;
- }
- ctx = SDL_malloc(sizeof(lg4ff_device));
- if (ctx == NULL) {
- SDL_OutOfMemory();
- return NULL;
- }
- SDL_memset(ctx, 0, sizeof(lg4ff_device));
- ctx->hid_handle = joystick;
- if (lg4ff_init_slots(ctx) != 0) {
- SDL_SetError("lg4ff hidapi driver failed initializing effect slots");
- SDL_free(ctx);
- return NULL;
- }
- ctx->mutex = SDL_CreateMutex();
- if (ctx->mutex == NULL) {
- SDL_free(ctx);
- return NULL;
- }
- ctx->spring_level = SDL_HIDAPI_HapticDriverLg4ff_GetEnvInt("SDL_HAPTIC_LG4FF_SPRING", 0, 100, 30);
- ctx->damper_level = SDL_HIDAPI_HapticDriverLg4ff_GetEnvInt("SDL_HAPTIC_LG4FF_DAMPER", 0, 100, 30);
- ctx->friction_level = SDL_HIDAPI_HapticDriverLg4ff_GetEnvInt("SDL_HAPTIC_LG4FF_FRICTION", 0, 100, 30);
- ctx->gain = SDL_HIDAPI_HapticDriverLg4ff_GetEnvInt("SDL_HAPTIC_LG4FF_GAIN", 0, 65535, 65535);
- ctx->app_gain = 65535;
- ctx->product_id = SDL_GetJoystickProduct(joystick);
- ctx->release_number = SDL_GetJoystickProductVersion(joystick);
- SDL_snprintf(ctx->thread_name_buf, sizeof(ctx->thread_name_buf), "SDL_hidapihaptic_lg4ff %d %04x:%04x", SDL_GetJoystickID(joystick), USB_VENDOR_ID_LOGITECH, ctx->product_id);
- ctx->stop_thread = false;
- ctx->thread = SDL_CreateThread(SDL_HIDAPI_HapticDriverLg4ff_ThreadFunction, ctx->thread_name_buf, ctx);
- if (ctx->product_id == USB_DEVICE_ID_LOGITECH_WHEEL &&
- (ctx->release_number >> 8) == 0x21 &&
- (ctx->release_number & 0xff) == 0x00) {
- ctx->is_ffex = true;
- } else {
- ctx->is_ffex = false;
- }
- return ctx;
- }
- static bool SDL_HIDAPI_HapticDriverLg4ff_StopEffects(SDL_HIDAPI_HapticDevice *device)
- {
- lg4ff_device *ctx = (lg4ff_device *)device->ctx;
- int i;
- SDL_LockMutex(ctx->mutex);
- for (i = 0;i < LG4FF_MAX_EFFECTS;i++) {
- struct lg4ff_effect_state *state = &ctx->states[i];
- STOP_EFFECT(state);
- }
- SDL_UnlockMutex(ctx->mutex);
- return true;
- }
- static void SDL_HIDAPI_HapticDriverLg4ff_Close(SDL_HIDAPI_HapticDevice *device)
- {
- lg4ff_device *ctx = (lg4ff_device *)device->ctx;
- SDL_HIDAPI_HapticDriverLg4ff_StopEffects(device);
- // let effects finish in lg4ff_timer
- SDL_Delay(50);
- ctx->stop_thread = true;
- SDL_WaitThread(ctx->thread, NULL);
- SDL_DestroyMutex(ctx->mutex);
- }
- static int SDL_HIDAPI_HapticDriverLg4ff_NumEffects(SDL_HIDAPI_HapticDevice *device)
- {
- return LG4FF_MAX_EFFECTS;
- }
- static Uint32 SDL_HIDAPI_HapticDriverLg4ff_GetFeatures(SDL_HIDAPI_HapticDevice *device)
- {
- return SDL_HAPTIC_CONSTANT |
- SDL_HAPTIC_SPRING |
- SDL_HAPTIC_DAMPER |
- SDL_HAPTIC_AUTOCENTER |
- SDL_HAPTIC_SINE |
- SDL_HAPTIC_SQUARE |
- SDL_HAPTIC_TRIANGLE |
- SDL_HAPTIC_SAWTOOTHUP |
- SDL_HAPTIC_SAWTOOTHDOWN |
- SDL_HAPTIC_RAMP |
- SDL_HAPTIC_FRICTION |
- SDL_HAPTIC_STATUS |
- SDL_HAPTIC_GAIN;
- }
- static bool SDL_HIDAPI_HapticDriverLg4ff_EffectSupported(SDL_HIDAPI_HapticDevice *device, const SDL_HapticEffect *effect) {
- Uint32 features = SDL_HIDAPI_HapticDriverLg4ff_GetFeatures(device);
- return (features & effect->type)? true : false;
- }
- static int SDL_HIDAPI_HapticDriverLg4ff_NumAxes(SDL_HIDAPI_HapticDevice *device)
- {
- return 1;
- }
- static int SDL_HIDAPI_HapticDriverLg4ff_CreateEffect(SDL_HIDAPI_HapticDevice *device, const SDL_HapticEffect *data)
- {
- lg4ff_device *ctx = (lg4ff_device *)device->ctx;
- int i;
- int state_slot = -1;
- int ret;
- if (!SDL_HIDAPI_HapticDriverLg4ff_EffectSupported(device, data)) {
- SDL_SetError("Unsupported effect");
- return -1;
- }
- SDL_LockMutex(ctx->mutex);
- for (i = 0;i < LG4FF_MAX_EFFECTS;i++) {
- if (!ctx->states[i].allocated) {
- state_slot = i;
- break;
- }
- }
- if (state_slot == -1) {
- SDL_UnlockMutex(ctx->mutex);
- SDL_SetError("All effect slots in-use");
- return -1;
- }
- ret = lg4ff_upload_effect(ctx, data, state_slot);
- SDL_UnlockMutex(ctx->mutex);
- if (ret == 0) {
- ctx->states[state_slot].allocated = true;
- return state_slot;
- } else {
- SDL_SetError("Bad effect parameters");
- return -1;
- }
- }
- // assumes ctx->mutex locked
- static bool lg4ff_effect_slot_valid_active(lg4ff_device *ctx, int id)
- {
- if (id >= LG4FF_MAX_EFFECTS || id < 0) {
- return false;
- }
- if (!ctx->states[id].allocated) {
- return false;
- }
- return true;
- }
- static bool SDL_HIDAPI_HapticDriverLg4ff_UpdateEffect(SDL_HIDAPI_HapticDevice *device, int id, const SDL_HapticEffect *data)
- {
- lg4ff_device *ctx = (lg4ff_device *)device->ctx;
- int ret;
- SDL_LockMutex(ctx->mutex);
- if (!lg4ff_effect_slot_valid_active(ctx, id)) {
- SDL_UnlockMutex(ctx->mutex);
- SDL_SetError("Bad effect id");
- return false;
- }
- ret = lg4ff_upload_effect(ctx, data, id);
- SDL_UnlockMutex(ctx->mutex);
- return ret == 0;
- }
- static bool SDL_HIDAPI_HapticDriverLg4ff_RunEffect(SDL_HIDAPI_HapticDevice *device, int id, Uint32 iterations)
- {
- lg4ff_device *ctx = (lg4ff_device *)device->ctx;
- int ret;
- SDL_LockMutex(ctx->mutex);
- if (!lg4ff_effect_slot_valid_active(ctx, id)) {
- SDL_UnlockMutex(ctx->mutex);
- SDL_SetError("Bad effect id");
- return false;
- }
- ret = lg4ff_play_effect(ctx, id, iterations);
- SDL_UnlockMutex(ctx->mutex);
- return ret == 0;
- }
- static bool SDL_HIDAPI_HapticDriverLg4ff_StopEffect(SDL_HIDAPI_HapticDevice *device, int id)
- {
- return SDL_HIDAPI_HapticDriverLg4ff_RunEffect(device, id, 0);
- }
- static void SDL_HIDAPI_HapticDriverLg4ff_DestroyEffect(SDL_HIDAPI_HapticDevice *device, int id)
- {
- lg4ff_device *ctx = (lg4ff_device *)device->ctx;
- struct lg4ff_effect_state *state;
- SDL_LockMutex(ctx->mutex);
- if (!lg4ff_effect_slot_valid_active(ctx, id)) {
- SDL_UnlockMutex(ctx->mutex);
- return;
- }
- state = &ctx->states[id];
- STOP_EFFECT(state);
- state->allocated = false;
- SDL_UnlockMutex(ctx->mutex);
- }
- static bool SDL_HIDAPI_HapticDriverLg4ff_GetEffectStatus(SDL_HIDAPI_HapticDevice *device, int id)
- {
- lg4ff_device *ctx = (lg4ff_device *)device->ctx;
- bool ret = false;
- SDL_LockMutex(ctx->mutex);
- if (!lg4ff_effect_slot_valid_active(ctx, id)) {
- SDL_UnlockMutex(ctx->mutex);
- return false;
- }
- if (test_bit(FF_EFFECT_STARTED, &ctx->states[id].flags)) {
- ret = true;
- }
- SDL_UnlockMutex(ctx->mutex);
- return ret;
- }
- static bool SDL_HIDAPI_HapticDriverLg4ff_SetGain(SDL_HIDAPI_HapticDevice *device, int gain)
- {
- lg4ff_device *ctx = (lg4ff_device *)device->ctx;
- if (gain > 100) {
- gain = 100;
- }
- if (gain < 0) {
- gain = 0;
- }
- ctx->app_gain = (65535 * gain) / 100;
- return true;
- }
- /*
- *Ported*
- Original functions by:
- Simon Wood <[email protected]>
- Michal Malý <[email protected]> <[email protected]>
- lg4ff_set_autocenter_default lg4ff_set_autocenter_ffex
- `git blame v6.12 drivers/hid/hid-lg4ff.c`, https://github.com/torvalds/linux.git
- */
- static bool SDL_HIDAPI_HapticDriverLg4ff_SetAutocenter(SDL_HIDAPI_HapticDevice *device, int autocenter)
- {
- lg4ff_device *ctx = (lg4ff_device *)device->ctx;
- Uint8 cmd[7] = {0};
- bool ret;
- if (autocenter < 0) {
- autocenter = 0;
- }
- if (autocenter > 100) {
- autocenter = 100;
- }
- SDL_LockMutex(ctx->mutex);
- if (ctx->is_ffex) {
- int magnitude = (90 * autocenter) / 100;
- cmd[0] = 0xfe;
- cmd[1] = 0x03;
- cmd[2] = (Uint8)((Uint16)magnitude >> 14);
- cmd[3] = (Uint8)((Uint16)magnitude >> 14);
- cmd[4] = (Uint8)magnitude;
- ret = SDL_SendJoystickEffect(ctx->hid_handle, cmd, sizeof(cmd));
- if (!ret) {
- SDL_UnlockMutex(ctx->mutex);
- SDL_SetError("Failed sending autocenter command");
- return false;
- }
- } else {
- Uint32 expand_a;
- Uint32 expand_b;
- int magnitude = (65535 * autocenter) / 100;
- // first disable
- cmd[0] = 0xf5;
- ret = SDL_SendJoystickEffect(ctx->hid_handle, cmd, sizeof(cmd));
- if (!ret) {
- SDL_UnlockMutex(ctx->mutex);
- SDL_SetError("Failed sending autocenter disable command");
- return false;
- }
- if (magnitude == 0) {
- SDL_UnlockMutex(ctx->mutex);
- return true;
- }
- // set strength
- if (magnitude <= 0xaaaa) {
- expand_a = 0x0c * magnitude;
- expand_b = 0x80 * magnitude;
- } else {
- expand_a = (0x0c * 0xaaaa) + 0x06 * (magnitude - 0xaaaa);
- expand_b = (0x80 * 0xaaaa) + 0xff * (magnitude - 0xaaaa);
- }
- expand_a = expand_a >> 1;
- SDL_memset(cmd, 0x00, 7);
- cmd[0] = 0xfe;
- cmd[1] = 0x0d;
- cmd[2] = (Uint8)(expand_a / 0xaaaa);
- cmd[3] = (Uint8)(expand_a / 0xaaaa);
- cmd[4] = (Uint8)(expand_b / 0xaaaa);
- ret = SDL_SendJoystickEffect(ctx->hid_handle, cmd, sizeof(cmd));
- if (!ret) {
- SDL_UnlockMutex(ctx->mutex);
- SDL_SetError("Failed sending autocenter magnitude command");
- return false;
- }
- // enable
- SDL_memset(cmd, 0x00, 7);
- cmd[0] = 0x14;
- ret = SDL_SendJoystickEffect(ctx->hid_handle, cmd, sizeof(cmd));
- if (!ret) {
- SDL_UnlockMutex(ctx->mutex);
- SDL_SetError("Failed sending autocenter enable command");
- return false;
- }
- }
- SDL_UnlockMutex(ctx->mutex);
- return true;
- }
- static bool SDL_HIDAPI_HapticDriverLg4ff_Pause(SDL_HIDAPI_HapticDevice *device)
- {
- return SDL_Unsupported();
- }
- static bool SDL_HIDAPI_HapticDriverLg4ff_Resume(SDL_HIDAPI_HapticDevice *device)
- {
- return SDL_Unsupported();
- }
- SDL_HIDAPI_HapticDriver SDL_HIDAPI_HapticDriverLg4ff = {
- SDL_HIDAPI_HapticDriverLg4ff_JoystickSupported,
- SDL_HIDAPI_HapticDriverLg4ff_Open,
- SDL_HIDAPI_HapticDriverLg4ff_Close,
- SDL_HIDAPI_HapticDriverLg4ff_NumEffects,
- SDL_HIDAPI_HapticDriverLg4ff_NumEffects,
- SDL_HIDAPI_HapticDriverLg4ff_GetFeatures,
- SDL_HIDAPI_HapticDriverLg4ff_NumAxes,
- SDL_HIDAPI_HapticDriverLg4ff_CreateEffect,
- SDL_HIDAPI_HapticDriverLg4ff_UpdateEffect,
- SDL_HIDAPI_HapticDriverLg4ff_RunEffect,
- SDL_HIDAPI_HapticDriverLg4ff_StopEffect,
- SDL_HIDAPI_HapticDriverLg4ff_DestroyEffect,
- SDL_HIDAPI_HapticDriverLg4ff_GetEffectStatus,
- SDL_HIDAPI_HapticDriverLg4ff_SetGain,
- SDL_HIDAPI_HapticDriverLg4ff_SetAutocenter,
- SDL_HIDAPI_HapticDriverLg4ff_Pause,
- SDL_HIDAPI_HapticDriverLg4ff_Resume,
- SDL_HIDAPI_HapticDriverLg4ff_StopEffects,
- };
- #endif //SDL_HAPTIC_HIDAPI_LG4FF
- #endif //SDL_JOYSTICK_HIDAPI
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