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testsprite2.vcxproj 9.3 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
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  13. <PropertyGroup Label="Globals">
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  15. <RootNamespace>testsprite2</RootNamespace>
  16. <VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
  17. </PropertyGroup>
  18. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  19. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="Configuration">
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  21. <PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
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  23. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="Configuration">
  24. <ConfigurationType>Application</ConfigurationType>
  25. <PlatformToolset Condition="'$(VisualStudioVersion)' != '10.0'">$(DefaultPlatformToolset)</PlatformToolset>
  26. </PropertyGroup>
  27. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  28. <ImportGroup Label="ExtensionSettings">
  29. </ImportGroup>
  30. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="PropertySheets">
  31. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  32. <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
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  34. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="PropertySheets">
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  36. <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
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  38. <PropertyGroup Label="UserMacros" />
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  45. <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">AllRules.ruleset</CodeAnalysisRuleSet>
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  54. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  55. <MkTypLibCompatible>true</MkTypLibCompatible>
  56. <SuppressStartupBanner>true</SuppressStartupBanner>
  57. <TypeLibraryName>.\Release/testsprite2.tlb</TypeLibraryName>
  58. </Midl>
  59. <ClCompile>
  60. <AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  61. <AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
  62. <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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  66. <ResourceCompile>
  67. <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  68. <Culture>0x0409</Culture>
  69. </ResourceCompile>
  70. <Link>
  71. <SubSystem>Windows</SubSystem>
  72. <AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.141.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
  73. </Link>
  74. <PostBuildEvent>
  75. <Command>
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  83. <SuppressStartupBanner>true</SuppressStartupBanner>
  84. <TypeLibraryName>.\Debug/testsprite2.tlb</TypeLibraryName>
  85. </Midl>
  86. <ClCompile>
  87. <Optimization>Disabled</Optimization>
  88. <AdditionalIncludeDirectories>$(SolutionDir)/../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  89. <AdditionalUsingDirectories>%(AdditionalUsingDirectories)</AdditionalUsingDirectories>
  90. <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  91. <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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  93. <DebugInformationFormat>OldStyle</DebugInformationFormat>
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  95. <ResourceCompile>
  96. <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  97. <Culture>0x0409</Culture>
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  99. <Link>
  100. <GenerateDebugInformation>true</GenerateDebugInformation>
  101. <SubSystem>Windows</SubSystem>
  102. <AdditionalDependencies>xgameruntime.lib;../Microsoft.Xbox.Services.141.GDK.C.Thunks.lib;%(AdditionalDependencies)</AdditionalDependencies>
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  104. <PostBuildEvent>
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  112. <Private>false</Private>
  113. <CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
  114. <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
  115. </ProjectReference>
  116. <ProjectReference Include="..\..\SDLmain\SDLmain.vcxproj">
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  120. <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
  121. </ProjectReference>
  122. <ProjectReference Include="..\..\SDLtest\SDLtest.vcxproj">
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  126. <ReferenceOutputAssembly>true</ReferenceOutputAssembly>
  127. </ProjectReference>
  128. </ItemGroup>
  129. <ItemGroup>
  130. <CopyFileToFolders Include="..\..\..\test\icon.bmp">
  131. <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">Copying %(Filename)%(Extension)</Message>
  132. <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">copy "%(FullPath)" "$(ProjectDir)\"
  133. copy "%(FullPath)" "$(OutDir)\"</Command>
  134. <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
  135. <Message Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">Copying %(Filename)%(Extension)</Message>
  136. <Command Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">copy "%(FullPath)" "$(ProjectDir)\"
  137. copy "%(FullPath)" "$(OutDir)\"</Command>
  138. <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">$(ProjectDir)\%(Filename)%(Extension);%(Outputs)</Outputs>
  139. </CopyFileToFolders>
  140. </ItemGroup>
  141. <ItemGroup>
  142. <ClCompile Include="..\..\..\test\testsprite2.c" />
  143. <ClCompile Include="..\..\..\test\testutils.c" />
  144. </ItemGroup>
  145. <ItemGroup>
  146. <CopyFileToFolders Include="MicrosoftGame.config">
  147. <FileType>Document</FileType>
  148. </CopyFileToFolders>
  149. </ItemGroup>
  150. <ItemGroup>
  151. <CopyFileToFolders Include="$(Console_GRDKExtLibRoot)Xbox.Services.API.C\DesignTime\CommonConfiguration\Neutral\Lib\Release\Microsoft.Xbox.Services.141.GDK.C.Thunks.dll">
  152. <FileType>Document</FileType>
  153. </CopyFileToFolders>
  154. </ItemGroup>
  155. <ItemGroup>
  156. <CopyFileToFolders Include="..\..\logos\Logo100x100.png" />
  157. <CopyFileToFolders Include="..\..\logos\Logo150x150.png" />
  158. <CopyFileToFolders Include="..\..\logos\Logo44x44.png" />
  159. <CopyFileToFolders Include="..\..\logos\Logo480x480.png" />
  160. </ItemGroup>
  161. <ItemGroup>
  162. <CopyFileToFolders Include="PackageLayout.xml" />
  163. </ItemGroup>
  164. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  165. <ImportGroup Label="ExtensionTargets">
  166. </ImportGroup>
  167. </Project>