#sdl #gamedev #windowing #opengl #vulkan #framework #abstraction #game #engine #game-engine

Maia 417ed7f35f Fix references in docs 8 月之前
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docs 5815372206 minor update to mingw-w64 build instructions. 8 月之前
examples 569de84907 better numerical precision for playback example 8 月之前
include 417ed7f35f Fix references in docs 8 月之前
src 0aa319e4f9 Added support for custom tray icon on Windows via SDL hints. 8 月之前
test fb6df93384 GPU: Add name properties to resources (#11946) 8 月之前
wayland-protocols 4c2d0c422b wayland: Remove kde_output_order_v1 support 11 月之前
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 1 年之前
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2 年之前
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.wikiheaders-options 507593f485 wikiheaders: Allow symbols to be filtered from manpage generation by regex. 8 月之前
Android.mk 0461180e25 SDL_EVENT_QUIT when no window nor tray 8 月之前
BUGS.txt b08d045811 Added a Discord link to BUGS.txt 8 月之前
CMakeLists.txt 5e4a2974aa Removed obsolete warnings about MIT licensed SIMD code 8 月之前
CREDITS.md 2ad0f1e1fe Updated the credits for SDL 3.0 8 月之前
INSTALL.md 6bc7e88ca6 Added INTRO-androidstudio.md 8 月之前
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README.md 55e094f7ac Updated INSTALL.md with simple intro breadcrumbs 8 月之前
WhatsNew.txt b6ab7d28f6 Replaced \r\n with \n in SDL root files 11 月之前

README.md

Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.

You can find the latest release and additional documentation at: https://www.libsdl.org/

Installation instructions and a quick introduction is available in INSTALL.md

This library is distributed under the terms of the zlib license, available in LICENSE.txt.

Enjoy!

Sam Lantinga ([email protected])