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SDL.h
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f49ce4a15d
camera: Renamed "video_capture" files to "camera" and moved to own subdir.
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1 年之前 |
SDL_assert.h
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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1 年之前 |
SDL_atomic.h
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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1 年之前 |
SDL_audio.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_begin_code.h
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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1 年之前 |
SDL_bits.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_blendmode.h
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ecbbef8b8d
blendmode: Corrected docs for `SDL_BLENDOPERATION_[REV_]SUBTRACT`.
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1 年之前 |
SDL_camera.h
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31fe061ab5
Sync SDL3 wiki -> header
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1 年之前 |
SDL_clipboard.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_close_code.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_copying.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_cpuinfo.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_egl.h
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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1 年之前 |
SDL_endian.h
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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1 年之前 |
SDL_error.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_events.h
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22dbc0f32f
camera: Patched to compile after rebasing to latest in main.
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1 年之前 |
SDL_filesystem.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_gamepad.h
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cacac6cc34
Updated structure and field names for consistency
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1 年之前 |
SDL_guid.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_haptic.h
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02f59f3ae6
Note that SDL_GetHaptics() is useful in combination with SDL_OpenHaptic()
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1 年之前 |
SDL_hidapi.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_hints.h
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cb10c80aaf
camera: Reworked to operate with a driver interface, like other subsystems.
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1 年之前 |
SDL_init.h
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cb10c80aaf
camera: Reworked to operate with a driver interface, like other subsystems.
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1 年之前 |
SDL_intrin.h
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fd6ec3b9aa
SDL_intrin.h: adjust for new SDL_PLATFORM_WINDOWS meaning.
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1 年之前 |
SDL_joystick.h
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1684032c17
Sync SDL3 wiki -> header
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1 年之前 |
SDL_keyboard.h
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5ae2ffc127
document that text input is on by default
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1 年之前 |
SDL_keycode.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_loadso.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_locale.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_log.h
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a7a98d8bbb
Document that the default log priority is error, not critical
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1 年之前 |
SDL_main.h
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8814095aa8
main: Indented SDL_main headers for readability, removed SDL2 compat macros.
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1 年之前 |
SDL_main_impl.h
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8814095aa8
main: Indented SDL_main headers for readability, removed SDL2 compat macros.
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1 年之前 |
SDL_messagebox.h
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cacac6cc34
Updated structure and field names for consistency
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1 年之前 |
SDL_metal.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_misc.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_mouse.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_mutex.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_oldnames.h
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9e505252c0
Renamed SDL_HINT_PS2_DYNAMIC_VSYNC SDL_HINT_RENDER_PS2_DYNAMIC_VSYNC
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1 年之前 |
SDL_opengl.h
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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1 年之前 |
SDL_opengl_glext.h
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02fbf2cf99
replaced line comments in public header.
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2 年之前 |
SDL_opengles.h
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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1 年之前 |
SDL_opengles2.h
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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1 年之前 |
SDL_opengles2_gl2.h
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0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2 年之前 |
SDL_opengles2_gl2ext.h
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0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2 年之前 |
SDL_opengles2_gl2platform.h
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0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2 年之前 |
SDL_opengles2_khrplatform.h
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0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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2 年之前 |
SDL_pen.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_pixels.h
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4ba6aeee9d
A second take on HDR support with an SDR white point and HDR headroom
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1 年之前 |
SDL_platform.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_platform_defines.h
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b9ea2dde44
Added VisionOS as a supported target to the Xcode project
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1 年之前 |
SDL_power.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_properties.h
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8db2a3b27a
camera: Add an optional property that reports if a camera is back or front.
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1 年之前 |
SDL_quit.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_rect.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_render.h
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4ba6aeee9d
A second take on HDR support with an SDR white point and HDR headroom
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1 年之前 |
SDL_revision.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_rwops.h
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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1 年之前 |
SDL_scancode.h
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1269590dfc
Clarified that SDL scancodes are unaffected by keyboard layout
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1 年之前 |
SDL_sensor.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_stdinc.h
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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1 年之前 |
SDL_surface.h
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54c2ba6afd
Added the Chrome HDR tonemap operator
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1 年之前 |
SDL_system.h
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4d4c24acdd
Sync SDL3 wiki -> header
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1 年之前 |
SDL_test.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_test_assert.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_test_common.h
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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1 年之前 |
SDL_test_compare.h
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f8dfee01bb
Made SDL_ReadSurfacePixel a public function
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1 年之前 |
SDL_test_crc32.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_test_font.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_test_fuzzer.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_test_harness.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_test_log.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_test_md5.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_test_memory.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_test_random.h
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5b3ee51c6c
Updated copyright for 2024
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1 年之前 |
SDL_thread.h
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c5792cc0de
SDL_thread.h: replace uses of __GDK__ and __WINRT__ (missed in #8875.)
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1 年之前 |
SDL_timer.h
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d6a41f8f31
Updated SDL_TimerID to use the same type as other IDs in SDL
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1 年之前 |
SDL_touch.h
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a31dc6dfcb
Switched SDL_TouchID and SDL_FingerID to be Uint64 with 0 being an invalid value
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1 年之前 |
SDL_version.h
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cacac6cc34
Updated structure and field names for consistency
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1 年之前 |
SDL_video.h
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4ba6aeee9d
A second take on HDR support with an SDR white point and HDR headroom
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1 年之前 |
SDL_vulkan.h
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fccec65afe
Sync SDL3 wiki -> header
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1 年之前 |