123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259 |
- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2023 Sam Lantinga <[email protected]>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #include "SDL_hashtable.h"
- typedef struct SDL_HashItem
- {
- const void *key;
- const void *value;
- struct SDL_HashItem *next;
- } SDL_HashItem;
- struct SDL_HashTable
- {
- SDL_HashItem **table;
- Uint32 table_len;
- SDL_bool stackable;
- void *data;
- SDL_HashTable_HashFn hash;
- SDL_HashTable_KeyMatchFn keymatch;
- SDL_HashTable_NukeFn nuke;
- };
- SDL_HashTable *SDL_NewHashTable(void *data, const Uint32 num_buckets, const SDL_HashTable_HashFn hashfn,
- const SDL_HashTable_KeyMatchFn keymatchfn,
- const SDL_HashTable_NukeFn nukefn,
- const SDL_bool stackable)
- {
- SDL_HashTable *table;
- /* num_buckets must be a power of two so we get a solid block of bits to mask hash values against. */
- if ((num_buckets == 0) || ((num_buckets & (num_buckets - 1)) != 0)) {
- SDL_SetError("num_buckets must be a power of two");
- return NULL;
- }
- table = (SDL_HashTable *) SDL_calloc(1, sizeof (SDL_HashTable));
- if (table == NULL) {
- SDL_OutOfMemory();
- return NULL;
- }
- table->table = (SDL_HashItem **) SDL_calloc(num_buckets, sizeof (SDL_HashItem *));
- if (table->table == NULL) {
- SDL_free(table);
- SDL_OutOfMemory();
- return NULL;
- }
- table->table_len = num_buckets;
- table->stackable = stackable;
- table->data = data;
- table->hash = hashfn;
- table->keymatch = keymatchfn;
- table->nuke = nukefn;
- return table;
- }
- static SDL_INLINE Uint32 calc_hash(const SDL_HashTable *table, const void *key)
- {
- return table->hash(key, table->data) & (table->table_len - 1);
- }
- SDL_bool SDL_InsertIntoHashTable(SDL_HashTable *table, const void *key, const void *value)
- {
- SDL_HashItem *item;
- const Uint32 hash = calc_hash(table, key);
- if ( (!table->stackable) && (SDL_FindInHashTable(table, key, NULL)) ) {
- return SDL_FALSE;
- }
- /* !!! FIXME: grow and rehash table if it gets too saturated. */
- item = (SDL_HashItem *) SDL_malloc(sizeof (SDL_HashItem));
- if (item == NULL) {
- SDL_OutOfMemory();
- return SDL_FALSE;
- }
- item->key = key;
- item->value = value;
- item->next = table->table[hash];
- table->table[hash] = item;
- return SDL_TRUE;
- }
- SDL_bool SDL_FindInHashTable(const SDL_HashTable *table, const void *key, const void **_value)
- {
- const Uint32 hash = calc_hash(table, key);
- void *data = table->data;
- SDL_HashItem *prev = NULL;
- SDL_HashItem *i;
- for (i = table->table[hash]; i != NULL; i = i->next) {
- if (table->keymatch(key, i->key, data)) {
- if (_value != NULL) {
- *_value = i->value;
- }
- /* Matched! Move to the front of list for faster lookup next time.
- (stackable tables have to remain in the same order, though!) */
- if ((!table->stackable) && (prev != NULL)) {
- SDL_assert(prev->next == i);
- prev->next = i->next;
- i->next = table->table[hash];
- table->table[hash] = i;
- }
- return SDL_TRUE;
- }
- prev = i;
- }
- return SDL_FALSE;
- }
- SDL_bool SDL_RemoveFromHashTable(SDL_HashTable *table, const void *key)
- {
- const Uint32 hash = calc_hash(table, key);
- SDL_HashItem *item = NULL;
- SDL_HashItem *prev = NULL;
- void *data = table->data;
- for (item = table->table[hash]; item != NULL; item = item->next) {
- if (table->keymatch(key, item->key, data)) {
- if (prev != NULL) {
- prev->next = item->next;
- } else {
- table->table[hash] = item->next;
- }
- table->nuke(item->key, item->value, data);
- SDL_free(item);
- return SDL_TRUE;
- }
- prev = item;
- }
- return SDL_FALSE;
- }
- SDL_bool SDL_IterateHashTable(const SDL_HashTable *table, const void *key, const void **_value, void **iter)
- {
- SDL_HashItem *item = iter ? ((SDL_HashItem *) *iter)->next : table->table[calc_hash(table, key)];
- while (item != NULL) {
- if (table->keymatch(key, item->key, table->data)) {
- *_value = item->value;
- *iter = item;
- return SDL_TRUE;
- }
- item = item->next;
- }
- /* no more matches. */
- *_value = NULL;
- *iter = NULL;
- return SDL_FALSE;
- }
- SDL_bool SDL_IterateHashTableKeys(const SDL_HashTable *table, const void **_key, void **iter)
- {
- SDL_HashItem *item = (SDL_HashItem *) *iter;
- Uint32 idx = 0;
- if (item != NULL) {
- const SDL_HashItem *orig = item;
- item = item->next;
- if (item == NULL) {
- idx = calc_hash(table, orig->key) + 1;
- }
- }
- while (!item && (idx < table->table_len)) {
- item = table->table[idx++]; /* skip empty buckets... */
- }
- if (item == NULL) { /* no more matches? */
- *_key = NULL;
- *iter = NULL;
- return SDL_FALSE;
- }
- *_key = item->key;
- *iter = item;
- return SDL_TRUE;
- }
- void SDL_FreeHashTable(SDL_HashTable *table)
- {
- if (table != NULL) {
- void *data = table->data;
- Uint32 i;
- for (i = 0; i < table->table_len; i++) {
- SDL_HashItem *item = table->table[i];
- while (item != NULL) {
- SDL_HashItem *next = item->next;
- table->nuke(item->key, item->value, data);
- SDL_free(item);
- item = next;
- }
- }
- SDL_free(table->table);
- SDL_free(table);
- }
- }
- /* this is djb's xor hashing function. */
- static SDL_INLINE Uint32 hash_string_djbxor(const char *str, size_t len)
- {
- Uint32 hash = 5381;
- while (len--) {
- hash = ((hash << 5) + hash) ^ *(str++);
- }
- return hash;
- }
- Uint32 SDL_HashString(const void *sym, void *data)
- {
- const char *str = (const char*) sym;
- return hash_string_djbxor(str, SDL_strlen((const char *) str));
- }
- SDL_bool SDL_KeyMatchString(const void *a, const void *b, void *data)
- {
- if (a == b) {
- return SDL_TRUE; /* same pointer, must match. */
- } else if (!a || !b) {
- return SDL_FALSE; /* one pointer is NULL (and first test shows they aren't the same pointer), must not match. */
- }
- return (SDL_strcmp((const char *) a, (const char *) b) == 0) ? SDL_TRUE : SDL_FALSE; /* Check against actual string contents. */
- }
- /* vi: set ts=4 sw=4 expandtab: */
|