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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <[email protected]>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #ifdef SDL_JOYSTICK_LINUX
- #ifndef SDL_INPUT_LINUXEV
- #error SDL now requires a Linux 2.4+ kernel with /dev/input/event support.
- #endif
- /* This is the Linux implementation of the SDL joystick API */
- #include <sys/stat.h>
- #include <errno.h> /* errno, strerror */
- #include <fcntl.h>
- #include <limits.h> /* For the definition of PATH_MAX */
- #ifdef HAVE_INOTIFY
- #include <sys/inotify.h>
- #endif
- #include <sys/ioctl.h>
- #include <unistd.h>
- #include <dirent.h>
- #include <linux/joystick.h>
- #include "../../events/SDL_events_c.h"
- #include "../../core/linux/SDL_evdev.h"
- #include "../SDL_sysjoystick.h"
- #include "../SDL_joystick_c.h"
- #include "../steam/SDL_steamcontroller.h"
- #include "SDL_sysjoystick_c.h"
- #include "../hidapi/SDL_hidapijoystick_c.h"
- /* This isn't defined in older Linux kernel headers */
- #ifndef SYN_DROPPED
- #define SYN_DROPPED 3
- #endif
- #ifndef BTN_NORTH
- #define BTN_NORTH 0x133
- #endif
- #ifndef BTN_WEST
- #define BTN_WEST 0x134
- #endif
- #ifndef BTN_DPAD_UP
- #define BTN_DPAD_UP 0x220
- #endif
- #ifndef BTN_DPAD_DOWN
- #define BTN_DPAD_DOWN 0x221
- #endif
- #ifndef BTN_DPAD_LEFT
- #define BTN_DPAD_LEFT 0x222
- #endif
- #ifndef BTN_DPAD_RIGHT
- #define BTN_DPAD_RIGHT 0x223
- #endif
- #include "../../core/linux/SDL_evdev_capabilities.h"
- #include "../../core/linux/SDL_udev.h"
- #include "../../core/linux/SDL_sandbox.h"
- #if 0
- #define DEBUG_INPUT_EVENTS 1
- #endif
- #if 0
- #define DEBUG_GAMEPAD_MAPPING 1
- #endif
- typedef enum
- {
- ENUMERATION_UNSET,
- ENUMERATION_LIBUDEV,
- ENUMERATION_FALLBACK
- } EnumerationMethod;
- static EnumerationMethod enumeration_method = ENUMERATION_UNSET;
- static SDL_bool IsJoystickJSNode(const char *node);
- static int MaybeAddDevice(const char *path);
- static int MaybeRemoveDevice(const char *path);
- /* A linked list of available joysticks */
- typedef struct SDL_joylist_item
- {
- SDL_JoystickID device_instance;
- char *path; /* "/dev/input/event2" or whatever */
- char *name; /* "SideWinder 3D Pro" or whatever */
- SDL_JoystickGUID guid;
- dev_t devnum;
- struct joystick_hwdata *hwdata;
- struct SDL_joylist_item *next;
- /* Steam Controller support */
- SDL_bool m_bSteamController;
- SDL_bool checked_mapping;
- SDL_GamepadMapping *mapping;
- } SDL_joylist_item;
- static SDL_bool SDL_classic_joysticks = SDL_FALSE;
- static SDL_joylist_item *SDL_joylist = NULL;
- static SDL_joylist_item *SDL_joylist_tail = NULL;
- static int numjoysticks = 0;
- static int inotify_fd = -1;
- static Uint64 last_joy_detect_time;
- static time_t last_input_dir_mtime;
- static void FixupDeviceInfoForMapping(int fd, struct input_id *inpid)
- {
- if (inpid->vendor == 0x045e && inpid->product == 0x0b05 && inpid->version == 0x0903) {
- /* This is a Microsoft Xbox One Elite Series 2 controller */
- unsigned long keybit[NBITS(KEY_MAX)] = { 0 };
- /* The first version of the firmware duplicated all the inputs */
- if ((ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) >= 0) &&
- test_bit(0x2c0, keybit)) {
- /* Change the version to 0x0902, so we can map it differently */
- inpid->version = 0x0902;
- }
- }
- /* For Atari vcs modern and classic controllers have the version reflecting
- * firmware version, but the mapping stays stable so ignore
- * version information */
- if (inpid->vendor == 0x3250 && (inpid->product == 0x1001 || inpid->product == 0x1002)) {
- inpid->version = 0;
- }
- }
- #ifdef SDL_JOYSTICK_HIDAPI
- static SDL_bool IsVirtualJoystick(Uint16 vendor, Uint16 product, Uint16 version, const char *name)
- {
- if (vendor == USB_VENDOR_MICROSOFT && product == USB_PRODUCT_XBOX_ONE_S && version == 0 &&
- SDL_strcmp(name, "Xbox One S Controller") == 0) {
- /* This is the virtual device created by the xow driver */
- return SDL_TRUE;
- }
- return SDL_FALSE;
- }
- #endif /* SDL_JOYSTICK_HIDAPI */
- static int GuessIsJoystick(int fd)
- {
- unsigned long evbit[NBITS(EV_MAX)] = { 0 };
- unsigned long keybit[NBITS(KEY_MAX)] = { 0 };
- unsigned long absbit[NBITS(ABS_MAX)] = { 0 };
- unsigned long relbit[NBITS(REL_MAX)] = { 0 };
- int devclass;
- if ((ioctl(fd, EVIOCGBIT(0, sizeof(evbit)), evbit) < 0) ||
- (ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) < 0) ||
- (ioctl(fd, EVIOCGBIT(EV_REL, sizeof(relbit)), relbit) < 0) ||
- (ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) < 0)) {
- return 0;
- }
- devclass = SDL_EVDEV_GuessDeviceClass(evbit, absbit, keybit, relbit);
- if (devclass & SDL_UDEV_DEVICE_JOYSTICK) {
- return 1;
- }
- return 0;
- }
- static int IsJoystick(const char *path, int fd, char **name_return, SDL_JoystickGUID *guid)
- {
- struct input_id inpid;
- char *name;
- char product_string[128];
- if (ioctl(fd, JSIOCGNAME(sizeof(product_string)), product_string) >= 0) {
- SDL_zero(inpid);
- #if SDL_USE_LIBUDEV
- SDL_UDEV_GetProductInfo(path, &inpid.vendor, &inpid.product, &inpid.version);
- #endif
- } else {
- /* When udev is enabled we only get joystick devices here, so there's no need to test them */
- if (enumeration_method != ENUMERATION_LIBUDEV && !GuessIsJoystick(fd)) {
- return 0;
- }
- if (ioctl(fd, EVIOCGID, &inpid) < 0) {
- return 0;
- }
- if (ioctl(fd, EVIOCGNAME(sizeof(product_string)), product_string) < 0) {
- return 0;
- }
- }
- name = SDL_CreateJoystickName(inpid.vendor, inpid.product, NULL, product_string);
- if (name == NULL) {
- return 0;
- }
- #ifdef SDL_JOYSTICK_HIDAPI
- if (!IsVirtualJoystick(inpid.vendor, inpid.product, inpid.version, name) &&
- HIDAPI_IsDevicePresent(inpid.vendor, inpid.product, inpid.version, name)) {
- /* The HIDAPI driver is taking care of this device */
- SDL_free(name);
- return 0;
- }
- #endif
- FixupDeviceInfoForMapping(fd, &inpid);
- #ifdef DEBUG_JOYSTICK
- SDL_Log("Joystick: %s, bustype = %d, vendor = 0x%.4x, product = 0x%.4x, version = %d\n", name, inpid.bustype, inpid.vendor, inpid.product, inpid.version);
- #endif
- *guid = SDL_CreateJoystickGUID(inpid.bustype, inpid.vendor, inpid.product, inpid.version, name, 0, 0);
- if (SDL_ShouldIgnoreJoystick(name, *guid)) {
- SDL_free(name);
- return 0;
- }
- *name_return = name;
- return 1;
- }
- #if SDL_USE_LIBUDEV
- static void joystick_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath)
- {
- if (devpath == NULL) {
- return;
- }
- switch (udev_type) {
- case SDL_UDEV_DEVICEADDED:
- if (!(udev_class & SDL_UDEV_DEVICE_JOYSTICK)) {
- return;
- }
- if (SDL_classic_joysticks) {
- if (!IsJoystickJSNode(devpath)) {
- return;
- }
- } else {
- if (IsJoystickJSNode(devpath)) {
- return;
- }
- }
- /* Wait a bit for the hidraw udev node to initialize */
- SDL_Delay(10);
- MaybeAddDevice(devpath);
- break;
- case SDL_UDEV_DEVICEREMOVED:
- MaybeRemoveDevice(devpath);
- break;
- default:
- break;
- }
- }
- #endif /* SDL_USE_LIBUDEV */
- static void FreeJoylistItem(SDL_joylist_item *item)
- {
- SDL_free(item->mapping);
- SDL_free(item->path);
- SDL_free(item->name);
- SDL_free(item);
- }
- static int MaybeAddDevice(const char *path)
- {
- struct stat sb;
- int fd = -1;
- int isstick = 0;
- char *name = NULL;
- SDL_JoystickGUID guid;
- SDL_joylist_item *item;
- if (path == NULL) {
- return -1;
- }
- if (stat(path, &sb) == -1) {
- return -1;
- }
- /* Check to make sure it's not already in list. */
- for (item = SDL_joylist; item != NULL; item = item->next) {
- if (sb.st_rdev == item->devnum) {
- return -1; /* already have this one */
- }
- }
- fd = open(path, O_RDONLY | O_CLOEXEC, 0);
- if (fd < 0) {
- return -1;
- }
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Checking %s\n", path);
- #endif
- isstick = IsJoystick(path, fd, &name, &guid);
- close(fd);
- if (!isstick) {
- return -1;
- }
- item = (SDL_joylist_item *)SDL_calloc(1, sizeof(SDL_joylist_item));
- if (item == NULL) {
- SDL_free(name);
- return -1;
- }
- item->devnum = sb.st_rdev;
- item->path = SDL_strdup(path);
- item->name = name;
- item->guid = guid;
- if ((item->path == NULL) || (item->name == NULL)) {
- FreeJoylistItem(item);
- return -1;
- }
- item->device_instance = SDL_GetNextJoystickInstanceID();
- if (SDL_joylist_tail == NULL) {
- SDL_joylist = SDL_joylist_tail = item;
- } else {
- SDL_joylist_tail->next = item;
- SDL_joylist_tail = item;
- }
- /* Need to increment the joystick count before we post the event */
- ++numjoysticks;
- SDL_PrivateJoystickAdded(item->device_instance);
- return numjoysticks;
- }
- static void RemoveJoylistItem(SDL_joylist_item *item, SDL_joylist_item *prev)
- {
- if (item->hwdata) {
- item->hwdata->item = NULL;
- }
- if (prev != NULL) {
- prev->next = item->next;
- } else {
- SDL_assert(SDL_joylist == item);
- SDL_joylist = item->next;
- }
- if (item == SDL_joylist_tail) {
- SDL_joylist_tail = prev;
- }
- /* Need to decrement the joystick count before we post the event */
- --numjoysticks;
- SDL_PrivateJoystickRemoved(item->device_instance);
- FreeJoylistItem(item);
- }
- static int MaybeRemoveDevice(const char *path)
- {
- SDL_joylist_item *item;
- SDL_joylist_item *prev = NULL;
- if (path == NULL) {
- return -1;
- }
- for (item = SDL_joylist; item != NULL; item = item->next) {
- /* found it, remove it. */
- if (SDL_strcmp(path, item->path) == 0) {
- const int retval = item->device_instance;
- RemoveJoylistItem(item, prev);
- return retval;
- }
- prev = item;
- }
- return -1;
- }
- static void HandlePendingRemovals(void)
- {
- SDL_joylist_item *prev = NULL;
- SDL_joylist_item *item = SDL_joylist;
- while (item != NULL) {
- if (item->hwdata && item->hwdata->gone) {
- RemoveJoylistItem(item, prev);
- if (prev != NULL) {
- item = prev->next;
- } else {
- item = SDL_joylist;
- }
- } else {
- prev = item;
- item = item->next;
- }
- }
- }
- static SDL_bool SteamControllerConnectedCallback(const char *name, SDL_JoystickGUID guid, int *device_instance)
- {
- SDL_joylist_item *item;
- item = (SDL_joylist_item *)SDL_calloc(1, sizeof(SDL_joylist_item));
- if (item == NULL) {
- return SDL_FALSE;
- }
- item->path = SDL_strdup("");
- item->name = SDL_strdup(name);
- item->guid = guid;
- item->m_bSteamController = SDL_TRUE;
- if ((item->path == NULL) || (item->name == NULL)) {
- FreeJoylistItem(item);
- return SDL_FALSE;
- }
- *device_instance = item->device_instance = SDL_GetNextJoystickInstanceID();
- if (SDL_joylist_tail == NULL) {
- SDL_joylist = SDL_joylist_tail = item;
- } else {
- SDL_joylist_tail->next = item;
- SDL_joylist_tail = item;
- }
- /* Need to increment the joystick count before we post the event */
- ++numjoysticks;
- SDL_PrivateJoystickAdded(item->device_instance);
- return SDL_TRUE;
- }
- static void SteamControllerDisconnectedCallback(int device_instance)
- {
- SDL_joylist_item *item;
- SDL_joylist_item *prev = NULL;
- for (item = SDL_joylist; item != NULL; item = item->next) {
- /* found it, remove it. */
- if (item->device_instance == device_instance) {
- RemoveJoylistItem(item, prev);
- return;
- }
- prev = item;
- }
- }
- static int StrHasPrefix(const char *string, const char *prefix)
- {
- return SDL_strncmp(string, prefix, SDL_strlen(prefix)) == 0;
- }
- static int StrIsInteger(const char *string)
- {
- const char *p;
- if (*string == '\0') {
- return 0;
- }
- for (p = string; *p != '\0'; p++) {
- if (*p < '0' || *p > '9') {
- return 0;
- }
- }
- return 1;
- }
- static SDL_bool IsJoystickJSNode(const char *node)
- {
- const char *last_slash = SDL_strrchr(node, '/');
- if (last_slash) {
- node = last_slash + 1;
- }
- return StrHasPrefix(node, "js") && StrIsInteger(node + 2);
- }
- static SDL_bool IsJoystickEventNode(const char *node)
- {
- const char *last_slash = SDL_strrchr(node, '/');
- if (last_slash) {
- node = last_slash + 1;
- }
- return StrHasPrefix(node, "event") && StrIsInteger(node + 5);
- }
- static SDL_bool IsJoystickDeviceNode(const char *node)
- {
- if (SDL_classic_joysticks) {
- return IsJoystickJSNode(node);
- } else {
- return IsJoystickEventNode(node);
- }
- }
- #ifdef HAVE_INOTIFY
- #ifdef HAVE_INOTIFY_INIT1
- static int SDL_inotify_init1(void)
- {
- return inotify_init1(IN_NONBLOCK | IN_CLOEXEC);
- }
- #else
- static int SDL_inotify_init1(void)
- {
- int fd = inotify_init();
- if (fd < 0) {
- return -1;
- }
- fcntl(fd, F_SETFL, O_NONBLOCK);
- fcntl(fd, F_SETFD, FD_CLOEXEC);
- return fd;
- }
- #endif
- static void LINUX_InotifyJoystickDetect(void)
- {
- union
- {
- struct inotify_event event;
- char storage[4096];
- char enough_for_inotify[sizeof(struct inotify_event) + NAME_MAX + 1];
- } buf;
- ssize_t bytes;
- size_t remain = 0;
- size_t len;
- char path[PATH_MAX];
- bytes = read(inotify_fd, &buf, sizeof(buf));
- if (bytes > 0) {
- remain = (size_t)bytes;
- }
- while (remain > 0) {
- if (buf.event.len > 0) {
- if (IsJoystickDeviceNode(buf.event.name)) {
- (void)SDL_snprintf(path, SDL_arraysize(path), "/dev/input/%s", buf.event.name);
- if (buf.event.mask & (IN_CREATE | IN_MOVED_TO | IN_ATTRIB)) {
- MaybeAddDevice(path);
- } else if (buf.event.mask & (IN_DELETE | IN_MOVED_FROM)) {
- MaybeRemoveDevice(path);
- }
- }
- }
- len = sizeof(struct inotify_event) + buf.event.len;
- remain -= len;
- if (remain != 0) {
- SDL_memmove(&buf.storage[0], &buf.storage[len], remain);
- }
- }
- }
- #endif /* HAVE_INOTIFY */
- static int get_event_joystick_index(int event)
- {
- int joystick_index = -1;
- int i, count;
- struct dirent **entries = NULL;
- char path[PATH_MAX];
- (void)SDL_snprintf(path, SDL_arraysize(path), "/sys/class/input/event%d/device", event);
- count = scandir(path, &entries, NULL, alphasort);
- for (i = 0; i < count; ++i) {
- if (SDL_strncmp(entries[i]->d_name, "js", 2) == 0) {
- joystick_index = SDL_atoi(entries[i]->d_name + 2);
- }
- free(entries[i]); /* This should NOT be SDL_free() */
- }
- free(entries); /* This should NOT be SDL_free() */
- return joystick_index;
- }
- /* Detect devices by reading /dev/input. In the inotify code path we
- * have to do this the first time, to detect devices that already existed
- * before we started; in the non-inotify code path we do this repeatedly
- * (polling). */
- static int filter_entries(const struct dirent *entry)
- {
- return IsJoystickDeviceNode(entry->d_name);
- }
- static int sort_entries(const void *_a, const void *_b)
- {
- const struct dirent **a = (const struct dirent **)_a;
- const struct dirent **b = (const struct dirent **)_b;
- int numA, numB;
- int offset;
- if (SDL_classic_joysticks) {
- offset = 2; /* strlen("js") */
- numA = SDL_atoi((*a)->d_name + offset);
- numB = SDL_atoi((*b)->d_name + offset);
- } else {
- offset = 5; /* strlen("event") */
- numA = SDL_atoi((*a)->d_name + offset);
- numB = SDL_atoi((*b)->d_name + offset);
- /* See if we can get the joystick ordering */
- {
- int jsA = get_event_joystick_index(numA);
- int jsB = get_event_joystick_index(numB);
- if (jsA >= 0 && jsB >= 0) {
- numA = jsA;
- numB = jsB;
- } else if (jsA >= 0) {
- return -1;
- } else if (jsB >= 0) {
- return 1;
- }
- }
- }
- return numA - numB;
- }
- static void LINUX_FallbackJoystickDetect(void)
- {
- const Uint32 SDL_JOY_DETECT_INTERVAL_MS = 3000; /* Update every 3 seconds */
- Uint64 now = SDL_GetTicks();
- if (!last_joy_detect_time || now >= (last_joy_detect_time + SDL_JOY_DETECT_INTERVAL_MS)) {
- struct stat sb;
- /* Opening input devices can generate synchronous device I/O, so avoid it if we can */
- if (stat("/dev/input", &sb) == 0 && sb.st_mtime != last_input_dir_mtime) {
- int i, count;
- struct dirent **entries = NULL;
- char path[PATH_MAX];
- count = scandir("/dev/input", &entries, filter_entries, NULL);
- if (count > 1) {
- qsort(entries, count, sizeof(*entries), sort_entries);
- }
- for (i = 0; i < count; ++i) {
- (void)SDL_snprintf(path, SDL_arraysize(path), "/dev/input/%s", entries[i]->d_name);
- MaybeAddDevice(path);
- free(entries[i]); /* This should NOT be SDL_free() */
- }
- free(entries); /* This should NOT be SDL_free() */
- last_input_dir_mtime = sb.st_mtime;
- }
- last_joy_detect_time = now;
- }
- }
- static void LINUX_JoystickDetect(void)
- {
- #if SDL_USE_LIBUDEV
- if (enumeration_method == ENUMERATION_LIBUDEV) {
- SDL_UDEV_Poll();
- } else
- #endif
- #ifdef HAVE_INOTIFY
- if (inotify_fd >= 0 && last_joy_detect_time != 0) {
- LINUX_InotifyJoystickDetect();
- } else
- #endif
- {
- LINUX_FallbackJoystickDetect();
- }
- HandlePendingRemovals();
- SDL_UpdateSteamControllers();
- }
- static int LINUX_JoystickInit(void)
- {
- const char *devices = SDL_GetHint(SDL_HINT_JOYSTICK_DEVICE);
- SDL_classic_joysticks = SDL_GetHintBoolean(SDL_HINT_LINUX_JOYSTICK_CLASSIC, SDL_FALSE);
- enumeration_method = ENUMERATION_UNSET;
- /* First see if the user specified one or more joysticks to use */
- if (devices != NULL) {
- char *envcopy, *envpath, *delim;
- envcopy = SDL_strdup(devices);
- envpath = envcopy;
- while (envpath != NULL) {
- delim = SDL_strchr(envpath, ':');
- if (delim != NULL) {
- *delim++ = '\0';
- }
- MaybeAddDevice(envpath);
- envpath = delim;
- }
- SDL_free(envcopy);
- }
- SDL_InitSteamControllers(SteamControllerConnectedCallback,
- SteamControllerDisconnectedCallback);
- /* Force immediate joystick detection if using fallback */
- last_joy_detect_time = 0;
- last_input_dir_mtime = 0;
- /* Manually scan first, since we sort by device number and udev doesn't */
- LINUX_JoystickDetect();
- #if SDL_USE_LIBUDEV
- if (enumeration_method == ENUMERATION_UNSET) {
- if (SDL_GetHintBoolean("SDL_JOYSTICK_DISABLE_UDEV", SDL_FALSE)) {
- SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
- "udev disabled by SDL_JOYSTICK_DISABLE_UDEV");
- enumeration_method = ENUMERATION_FALLBACK;
- } else if (SDL_DetectSandbox() != SDL_SANDBOX_NONE) {
- SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
- "Container detected, disabling udev integration");
- enumeration_method = ENUMERATION_FALLBACK;
- } else {
- SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
- "Using udev for joystick device discovery");
- enumeration_method = ENUMERATION_LIBUDEV;
- }
- }
- if (enumeration_method == ENUMERATION_LIBUDEV) {
- if (SDL_UDEV_Init() < 0) {
- return SDL_SetError("Could not initialize UDEV");
- }
- /* Set up the udev callback */
- if (SDL_UDEV_AddCallback(joystick_udev_callback) < 0) {
- SDL_UDEV_Quit();
- return SDL_SetError("Could not set up joystick <-> udev callback");
- }
- /* Force a scan to build the initial device list */
- SDL_UDEV_Scan();
- } else
- #endif
- {
- #if defined(HAVE_INOTIFY)
- inotify_fd = SDL_inotify_init1();
- if (inotify_fd < 0) {
- SDL_LogWarn(SDL_LOG_CATEGORY_INPUT,
- "Unable to initialize inotify, falling back to polling: %s",
- strerror(errno));
- } else {
- /* We need to watch for attribute changes in addition to
- * creation, because when a device is first created, it has
- * permissions that we can't read. When udev chmods it to
- * something that we maybe *can* read, we'll get an
- * IN_ATTRIB event to tell us. */
- if (inotify_add_watch(inotify_fd, "/dev/input",
- IN_CREATE | IN_DELETE | IN_MOVE | IN_ATTRIB) < 0) {
- close(inotify_fd);
- inotify_fd = -1;
- SDL_LogWarn(SDL_LOG_CATEGORY_INPUT,
- "Unable to add inotify watch, falling back to polling: %s",
- strerror(errno));
- }
- }
- #endif /* HAVE_INOTIFY */
- }
- return 0;
- }
- static int LINUX_JoystickGetCount(void)
- {
- return numjoysticks;
- }
- static SDL_joylist_item *JoystickByDevIndex(int device_index)
- {
- SDL_joylist_item *item = SDL_joylist;
- if ((device_index < 0) || (device_index >= numjoysticks)) {
- return NULL;
- }
- while (device_index > 0) {
- SDL_assert(item != NULL);
- device_index--;
- item = item->next;
- }
- return item;
- }
- static const char *LINUX_JoystickGetDeviceName(int device_index)
- {
- return JoystickByDevIndex(device_index)->name;
- }
- static const char *LINUX_JoystickGetDevicePath(int device_index)
- {
- return JoystickByDevIndex(device_index)->path;
- }
- static int LINUX_JoystickGetDevicePlayerIndex(int device_index)
- {
- return -1;
- }
- static void LINUX_JoystickSetDevicePlayerIndex(int device_index, int player_index)
- {
- }
- static SDL_JoystickGUID LINUX_JoystickGetDeviceGUID(int device_index)
- {
- return JoystickByDevIndex(device_index)->guid;
- }
- /* Function to perform the mapping from device index to the instance id for this index */
- static SDL_JoystickID LINUX_JoystickGetDeviceInstanceID(int device_index)
- {
- return JoystickByDevIndex(device_index)->device_instance;
- }
- static int allocate_hatdata(SDL_Joystick *joystick)
- {
- int i;
- SDL_AssertJoysticksLocked();
- joystick->hwdata->hats =
- (struct hwdata_hat *)SDL_malloc(joystick->nhats *
- sizeof(struct hwdata_hat));
- if (joystick->hwdata->hats == NULL) {
- return -1;
- }
- for (i = 0; i < joystick->nhats; ++i) {
- joystick->hwdata->hats[i].axis[0] = 1;
- joystick->hwdata->hats[i].axis[1] = 1;
- }
- return 0;
- }
- static SDL_bool GuessIfAxesAreDigitalHat(struct input_absinfo *absinfo_x, struct input_absinfo *absinfo_y)
- {
- /* A "hat" is assumed to be a digital input with at most 9 possible states
- * (3 per axis: negative/zero/positive), as opposed to a true "axis" which
- * can report a continuous range of possible values. Unfortunately the Linux
- * joystick interface makes no distinction between digital hat axes and any
- * other continuous analog axis, so we have to guess. */
- /* If both axes are missing, they're not anything. */
- if (absinfo_x == NULL && absinfo_y == NULL) {
- return SDL_FALSE;
- }
- /* If the hint says so, treat all hats as digital. */
- if (SDL_GetHintBoolean(SDL_HINT_LINUX_DIGITAL_HATS, SDL_FALSE)) {
- return SDL_TRUE;
- }
- /* If both axes have ranges constrained between -1 and 1, they're definitely digital. */
- if ((absinfo_x == NULL || (absinfo_x->minimum == -1 && absinfo_x->maximum == 1)) && (absinfo_y == NULL || (absinfo_y->minimum == -1 && absinfo_y->maximum == 1))) {
- return SDL_TRUE;
- }
- /* If both axes lack fuzz, flat, and resolution values, they're probably digital. */
- if ((absinfo_x == NULL || (!absinfo_x->fuzz && !absinfo_x->flat && !absinfo_x->resolution)) && (absinfo_y == NULL || (!absinfo_y->fuzz && !absinfo_y->flat && !absinfo_y->resolution))) {
- return SDL_TRUE;
- }
- /* Otherwise, treat them as analog. */
- return SDL_FALSE;
- }
- static void ConfigJoystick(SDL_Joystick *joystick, int fd)
- {
- int i, t;
- unsigned long keybit[NBITS(KEY_MAX)] = { 0 };
- unsigned long absbit[NBITS(ABS_MAX)] = { 0 };
- unsigned long relbit[NBITS(REL_MAX)] = { 0 };
- unsigned long ffbit[NBITS(FF_MAX)] = { 0 };
- Uint8 key_pam_size, abs_pam_size;
- SDL_bool use_deadzones = SDL_GetHintBoolean(SDL_HINT_LINUX_JOYSTICK_DEADZONES, SDL_FALSE);
- SDL_bool use_hat_deadzones = SDL_GetHintBoolean(SDL_HINT_LINUX_HAT_DEADZONES, SDL_TRUE);
- SDL_AssertJoysticksLocked();
- /* See if this device uses the new unified event API */
- if ((ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) >= 0) &&
- (ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) >= 0) &&
- (ioctl(fd, EVIOCGBIT(EV_REL, sizeof(relbit)), relbit) >= 0)) {
- /* Get the number of buttons, axes, and other thingamajigs */
- for (i = BTN_JOYSTICK; i < KEY_MAX; ++i) {
- if (test_bit(i, keybit)) {
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Joystick has button: 0x%x\n", i);
- #endif
- joystick->hwdata->key_map[i] = joystick->nbuttons;
- joystick->hwdata->has_key[i] = SDL_TRUE;
- ++joystick->nbuttons;
- }
- }
- for (i = 0; i < BTN_JOYSTICK; ++i) {
- if (test_bit(i, keybit)) {
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Joystick has button: 0x%x\n", i);
- #endif
- joystick->hwdata->key_map[i] = joystick->nbuttons;
- joystick->hwdata->has_key[i] = SDL_TRUE;
- ++joystick->nbuttons;
- }
- }
- for (i = ABS_HAT0X; i <= ABS_HAT3Y; i += 2) {
- int hat_x = -1;
- int hat_y = -1;
- struct input_absinfo absinfo_x;
- struct input_absinfo absinfo_y;
- if (test_bit(i, absbit)) {
- hat_x = ioctl(fd, EVIOCGABS(i), &absinfo_x);
- }
- if (test_bit(i + 1, absbit)) {
- hat_y = ioctl(fd, EVIOCGABS(i + 1), &absinfo_y);
- }
- if (GuessIfAxesAreDigitalHat((hat_x < 0 ? (void *)0 : &absinfo_x),
- (hat_y < 0 ? (void *)0 : &absinfo_y))) {
- const int hat_index = (i - ABS_HAT0X) / 2;
- struct hat_axis_correct *correct = &joystick->hwdata->hat_correct[hat_index];
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Joystick has digital hat: #%d\n", hat_index);
- if (hat_x >= 0) {
- SDL_Log("X Values = { val:%d, min:%d, max:%d, fuzz:%d, flat:%d, res:%d }\n",
- absinfo_x.value, absinfo_x.minimum, absinfo_x.maximum,
- absinfo_x.fuzz, absinfo_x.flat, absinfo_x.resolution);
- }
- if (hat_y >= 0) {
- SDL_Log("Y Values = { val:%d, min:%d, max:%d, fuzz:%d, flat:%d, res:%d }\n",
- absinfo_y.value, absinfo_y.minimum, absinfo_y.maximum,
- absinfo_y.fuzz, absinfo_y.flat, absinfo_y.resolution);
- }
- #endif /* DEBUG_INPUT_EVENTS */
- joystick->hwdata->hats_indices[hat_index] = joystick->nhats;
- joystick->hwdata->has_hat[hat_index] = SDL_TRUE;
- correct->use_deadzones = use_hat_deadzones;
- correct->minimum[0] = (hat_x < 0) ? -1 : absinfo_x.minimum;
- correct->maximum[0] = (hat_x < 0) ? 1 : absinfo_x.maximum;
- correct->minimum[1] = (hat_y < 0) ? -1 : absinfo_y.minimum;
- correct->maximum[1] = (hat_y < 0) ? 1 : absinfo_y.maximum;
- ++joystick->nhats;
- }
- }
- for (i = 0; i < ABS_MAX; ++i) {
- /* Skip digital hats */
- if (joystick->hwdata->has_hat[(i - ABS_HAT0X) / 2]) {
- continue;
- }
- if (test_bit(i, absbit)) {
- struct input_absinfo absinfo;
- struct axis_correct *correct = &joystick->hwdata->abs_correct[i];
- if (ioctl(fd, EVIOCGABS(i), &absinfo) < 0) {
- continue;
- }
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Joystick has absolute axis: 0x%.2x\n", i);
- SDL_Log("Values = { val:%d, min:%d, max:%d, fuzz:%d, flat:%d, res:%d }\n",
- absinfo.value, absinfo.minimum, absinfo.maximum,
- absinfo.fuzz, absinfo.flat, absinfo.resolution);
- #endif /* DEBUG_INPUT_EVENTS */
- joystick->hwdata->abs_map[i] = joystick->naxes;
- joystick->hwdata->has_abs[i] = SDL_TRUE;
- correct->minimum = absinfo.minimum;
- correct->maximum = absinfo.maximum;
- if (correct->minimum != correct->maximum) {
- if (use_deadzones) {
- correct->use_deadzones = SDL_TRUE;
- correct->coef[0] = (absinfo.maximum + absinfo.minimum) - 2 * absinfo.flat;
- correct->coef[1] = (absinfo.maximum + absinfo.minimum) + 2 * absinfo.flat;
- t = ((absinfo.maximum - absinfo.minimum) - 4 * absinfo.flat);
- if (t != 0) {
- correct->coef[2] = (1 << 28) / t;
- } else {
- correct->coef[2] = 0;
- }
- } else {
- float value_range = (correct->maximum - correct->minimum);
- float output_range = (SDL_JOYSTICK_AXIS_MAX - SDL_JOYSTICK_AXIS_MIN);
- correct->scale = (output_range / value_range);
- }
- }
- ++joystick->naxes;
- }
- }
- } else if ((ioctl(fd, JSIOCGBUTTONS, &key_pam_size, sizeof(key_pam_size)) >= 0) &&
- (ioctl(fd, JSIOCGAXES, &abs_pam_size, sizeof(abs_pam_size)) >= 0)) {
- size_t len;
- joystick->hwdata->classic = SDL_TRUE;
- len = (KEY_MAX - BTN_MISC + 1) * sizeof(*joystick->hwdata->key_pam);
- joystick->hwdata->key_pam = (Uint16 *)SDL_calloc(1, len);
- if (joystick->hwdata->key_pam) {
- if (ioctl(fd, JSIOCGBTNMAP, joystick->hwdata->key_pam, len) < 0) {
- SDL_free(joystick->hwdata->key_pam);
- joystick->hwdata->key_pam = NULL;
- key_pam_size = 0;
- }
- } else {
- key_pam_size = 0;
- }
- for (i = 0; i < key_pam_size; ++i) {
- Uint16 code = joystick->hwdata->key_pam[i];
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Joystick has button: 0x%x\n", code);
- #endif
- joystick->hwdata->key_map[code] = joystick->nbuttons;
- joystick->hwdata->has_key[code] = SDL_TRUE;
- ++joystick->nbuttons;
- }
- len = ABS_CNT * sizeof(*joystick->hwdata->abs_pam);
- joystick->hwdata->abs_pam = (Uint8 *)SDL_calloc(1, len);
- if (joystick->hwdata->abs_pam) {
- if (ioctl(fd, JSIOCGAXMAP, joystick->hwdata->abs_pam, len) < 0) {
- SDL_free(joystick->hwdata->abs_pam);
- joystick->hwdata->abs_pam = NULL;
- abs_pam_size = 0;
- }
- } else {
- abs_pam_size = 0;
- }
- for (i = 0; i < abs_pam_size; ++i) {
- Uint8 code = joystick->hwdata->abs_pam[i];
- // TODO: is there any way to detect analog hats in advance via this API?
- if (code >= ABS_HAT0X && code <= ABS_HAT3Y) {
- int hat_index = (code - ABS_HAT0X) / 2;
- if (!joystick->hwdata->has_hat[hat_index]) {
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Joystick has digital hat: #%d\n", hat_index);
- #endif
- joystick->hwdata->hats_indices[hat_index] = joystick->nhats++;
- joystick->hwdata->has_hat[hat_index] = SDL_TRUE;
- joystick->hwdata->hat_correct[hat_index].minimum[0] = -1;
- joystick->hwdata->hat_correct[hat_index].maximum[0] = 1;
- joystick->hwdata->hat_correct[hat_index].minimum[1] = -1;
- joystick->hwdata->hat_correct[hat_index].maximum[1] = 1;
- }
- } else {
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Joystick has absolute axis: 0x%.2x\n", code);
- #endif
- joystick->hwdata->abs_map[code] = joystick->naxes;
- joystick->hwdata->has_abs[code] = SDL_TRUE;
- ++joystick->naxes;
- }
- }
- }
- /* Allocate data to keep track of these thingamajigs */
- if (joystick->nhats > 0) {
- if (allocate_hatdata(joystick) < 0) {
- joystick->nhats = 0;
- }
- }
- if (ioctl(fd, EVIOCGBIT(EV_FF, sizeof(ffbit)), ffbit) >= 0) {
- if (test_bit(FF_RUMBLE, ffbit)) {
- joystick->hwdata->ff_rumble = SDL_TRUE;
- }
- if (test_bit(FF_SINE, ffbit)) {
- joystick->hwdata->ff_sine = SDL_TRUE;
- }
- }
- }
- /* This is used to do the heavy lifting for LINUX_JoystickOpen and
- also LINUX_JoystickGetGamepadMapping, so we can query the hardware
- without adding an opened SDL_Joystick object to the system.
- This expects `joystick->hwdata` to be allocated and will not free it
- on error. Returns -1 on error, 0 on success. */
- static int PrepareJoystickHwdata(SDL_Joystick *joystick, SDL_joylist_item *item)
- {
- SDL_AssertJoysticksLocked();
- joystick->hwdata->item = item;
- joystick->hwdata->guid = item->guid;
- joystick->hwdata->effect.id = -1;
- joystick->hwdata->m_bSteamController = item->m_bSteamController;
- SDL_memset(joystick->hwdata->key_map, 0xFF, sizeof(joystick->hwdata->key_map));
- SDL_memset(joystick->hwdata->abs_map, 0xFF, sizeof(joystick->hwdata->abs_map));
- if (item->m_bSteamController) {
- joystick->hwdata->fd = -1;
- SDL_GetSteamControllerInputs(&joystick->nbuttons,
- &joystick->naxes,
- &joystick->nhats);
- } else {
- /* Try read-write first, so we can do rumble */
- int fd = open(item->path, O_RDWR | O_CLOEXEC, 0);
- if (fd < 0) {
- /* Try read-only again, at least we'll get events in this case */
- fd = open(item->path, O_RDONLY | O_CLOEXEC, 0);
- }
- if (fd < 0) {
- return SDL_SetError("Unable to open %s", item->path);
- }
- joystick->hwdata->fd = fd;
- joystick->hwdata->fname = SDL_strdup(item->path);
- if (joystick->hwdata->fname == NULL) {
- close(fd);
- return SDL_OutOfMemory();
- }
- /* Set the joystick to non-blocking read mode */
- fcntl(fd, F_SETFL, O_NONBLOCK);
- /* Get the number of buttons and axes on the joystick */
- ConfigJoystick(joystick, fd);
- }
- return 0;
- }
- /* Function to open a joystick for use.
- The joystick to open is specified by the device index.
- This should fill the nbuttons and naxes fields of the joystick structure.
- It returns 0, or -1 if there is an error.
- */
- static int LINUX_JoystickOpen(SDL_Joystick *joystick, int device_index)
- {
- SDL_joylist_item *item = JoystickByDevIndex(device_index);
- SDL_AssertJoysticksLocked();
- if (item == NULL) {
- return SDL_SetError("No such device");
- }
- joystick->instance_id = item->device_instance;
- joystick->hwdata = (struct joystick_hwdata *)
- SDL_calloc(1, sizeof(*joystick->hwdata));
- if (joystick->hwdata == NULL) {
- return SDL_OutOfMemory();
- }
- if (PrepareJoystickHwdata(joystick, item) == -1) {
- SDL_free(joystick->hwdata);
- joystick->hwdata = NULL;
- return -1; /* SDL_SetError will already have been called */
- }
- SDL_assert(item->hwdata == NULL);
- item->hwdata = joystick->hwdata;
- /* mark joystick as fresh and ready */
- joystick->hwdata->fresh = SDL_TRUE;
- return 0;
- }
- static int LINUX_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
- {
- struct input_event event;
- SDL_AssertJoysticksLocked();
- if (joystick->hwdata->ff_rumble) {
- struct ff_effect *effect = &joystick->hwdata->effect;
- effect->type = FF_RUMBLE;
- effect->replay.length = SDL_MAX_RUMBLE_DURATION_MS;
- effect->u.rumble.strong_magnitude = low_frequency_rumble;
- effect->u.rumble.weak_magnitude = high_frequency_rumble;
- } else if (joystick->hwdata->ff_sine) {
- /* Scale and average the two rumble strengths */
- Sint16 magnitude = (Sint16)(((low_frequency_rumble / 2) + (high_frequency_rumble / 2)) / 2);
- struct ff_effect *effect = &joystick->hwdata->effect;
- effect->type = FF_PERIODIC;
- effect->replay.length = SDL_MAX_RUMBLE_DURATION_MS;
- effect->u.periodic.waveform = FF_SINE;
- effect->u.periodic.magnitude = magnitude;
- } else {
- return SDL_Unsupported();
- }
- if (ioctl(joystick->hwdata->fd, EVIOCSFF, &joystick->hwdata->effect) < 0) {
- /* The kernel may have lost this effect, try to allocate a new one */
- joystick->hwdata->effect.id = -1;
- if (ioctl(joystick->hwdata->fd, EVIOCSFF, &joystick->hwdata->effect) < 0) {
- return SDL_SetError("Couldn't update rumble effect: %s", strerror(errno));
- }
- }
- event.type = EV_FF;
- event.code = joystick->hwdata->effect.id;
- event.value = 1;
- if (write(joystick->hwdata->fd, &event, sizeof(event)) < 0) {
- return SDL_SetError("Couldn't start rumble effect: %s", strerror(errno));
- }
- return 0;
- }
- static int LINUX_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
- {
- return SDL_Unsupported();
- }
- static Uint32 LINUX_JoystickGetCapabilities(SDL_Joystick *joystick)
- {
- Uint32 result = 0;
- SDL_AssertJoysticksLocked();
- if (joystick->hwdata->ff_rumble || joystick->hwdata->ff_sine) {
- result |= SDL_JOYCAP_RUMBLE;
- }
- return result;
- }
- static int LINUX_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
- {
- return SDL_Unsupported();
- }
- static int LINUX_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
- {
- return SDL_Unsupported();
- }
- static int LINUX_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
- {
- return SDL_Unsupported();
- }
- static void HandleHat(Uint64 timestamp, SDL_Joystick *stick, int hatidx, int axis, int value)
- {
- int hatnum;
- struct hwdata_hat *the_hat;
- struct hat_axis_correct *correct;
- const Uint8 position_map[3][3] = {
- { SDL_HAT_LEFTUP, SDL_HAT_UP, SDL_HAT_RIGHTUP },
- { SDL_HAT_LEFT, SDL_HAT_CENTERED, SDL_HAT_RIGHT },
- { SDL_HAT_LEFTDOWN, SDL_HAT_DOWN, SDL_HAT_RIGHTDOWN }
- };
- SDL_AssertJoysticksLocked();
- hatnum = stick->hwdata->hats_indices[hatidx];
- the_hat = &stick->hwdata->hats[hatnum];
- correct = &stick->hwdata->hat_correct[hatidx];
- /* Hopefully we detected any analog axes and left them as is rather than trying
- * to use them as digital hats, but just in case, the deadzones here will
- * prevent the slightest of twitches on an analog axis from registering as a hat
- * movement. If the axes really are digital, this won't hurt since they should
- * only ever be sending min, 0, or max anyway. */
- if (value < 0) {
- if (value <= correct->minimum[axis]) {
- correct->minimum[axis] = value;
- value = 0;
- } else if (!correct->use_deadzones || value < correct->minimum[axis] / 3) {
- value = 0;
- } else {
- value = 1;
- }
- } else if (value > 0) {
- if (value >= correct->maximum[axis]) {
- correct->maximum[axis] = value;
- value = 2;
- } else if (!correct->use_deadzones || value > correct->maximum[axis] / 3) {
- value = 2;
- } else {
- value = 1;
- }
- } else { // value == 0
- value = 1;
- }
- if (value != the_hat->axis[axis]) {
- the_hat->axis[axis] = value;
- SDL_PrivateJoystickHat(timestamp, stick, hatnum,
- position_map[the_hat->axis[1]][the_hat->axis[0]]);
- }
- }
- static int AxisCorrect(SDL_Joystick *joystick, int which, int value)
- {
- struct axis_correct *correct;
- SDL_AssertJoysticksLocked();
- correct = &joystick->hwdata->abs_correct[which];
- if (correct->minimum != correct->maximum) {
- if (correct->use_deadzones) {
- value *= 2;
- if (value > correct->coef[0]) {
- if (value < correct->coef[1]) {
- return 0;
- }
- value -= correct->coef[1];
- } else {
- value -= correct->coef[0];
- }
- value *= correct->coef[2];
- value >>= 13;
- } else {
- value = (int)SDL_floorf((value - correct->minimum) * correct->scale + SDL_JOYSTICK_AXIS_MIN + 0.5f);
- }
- }
- /* Clamp and return */
- if (value < SDL_JOYSTICK_AXIS_MIN) {
- return SDL_JOYSTICK_AXIS_MIN;
- }
- if (value > SDL_JOYSTICK_AXIS_MAX) {
- return SDL_JOYSTICK_AXIS_MAX;
- }
- return value;
- }
- static void PollAllValues(Uint64 timestamp, SDL_Joystick *joystick)
- {
- struct input_absinfo absinfo;
- unsigned long keyinfo[NBITS(KEY_MAX)];
- int i;
- SDL_AssertJoysticksLocked();
- /* Poll all axis */
- for (i = ABS_X; i < ABS_MAX; i++) {
- /* We don't need to test for digital hats here, they won't have has_abs[] set */
- if (joystick->hwdata->has_abs[i]) {
- if (ioctl(joystick->hwdata->fd, EVIOCGABS(i), &absinfo) >= 0) {
- absinfo.value = AxisCorrect(joystick, i, absinfo.value);
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Joystick : Re-read Axis %d (%d) val= %d\n",
- joystick->hwdata->abs_map[i], i, absinfo.value);
- #endif
- SDL_PrivateJoystickAxis(timestamp, joystick,
- joystick->hwdata->abs_map[i],
- absinfo.value);
- }
- }
- }
- /* Poll all digital hats */
- for (i = ABS_HAT0X; i <= ABS_HAT3Y; i++) {
- const int baseaxis = i - ABS_HAT0X;
- const int hatidx = baseaxis / 2;
- SDL_assert(hatidx < SDL_arraysize(joystick->hwdata->has_hat));
- /* We don't need to test for analog axes here, they won't have has_hat[] set */
- if (joystick->hwdata->has_hat[hatidx]) {
- if (ioctl(joystick->hwdata->fd, EVIOCGABS(i), &absinfo) >= 0) {
- const int hataxis = baseaxis % 2;
- HandleHat(timestamp, joystick, hatidx, hataxis, absinfo.value);
- }
- }
- }
- /* Poll all buttons */
- SDL_zeroa(keyinfo);
- if (ioctl(joystick->hwdata->fd, EVIOCGKEY(sizeof(keyinfo)), keyinfo) >= 0) {
- for (i = 0; i < KEY_MAX; i++) {
- if (joystick->hwdata->has_key[i]) {
- const Uint8 value = test_bit(i, keyinfo) ? SDL_PRESSED : SDL_RELEASED;
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Joystick : Re-read Button %d (%d) val= %d\n",
- joystick->hwdata->key_map[i], i, value);
- #endif
- SDL_PrivateJoystickButton(timestamp, joystick,
- joystick->hwdata->key_map[i], value);
- }
- }
- }
- }
- static void HandleInputEvents(SDL_Joystick *joystick)
- {
- struct input_event events[32];
- int i, len, code, hat_index;
- SDL_AssertJoysticksLocked();
- if (joystick->hwdata->fresh) {
- PollAllValues(SDL_GetTicksNS(), joystick);
- joystick->hwdata->fresh = SDL_FALSE;
- }
- while ((len = read(joystick->hwdata->fd, events, (sizeof events))) > 0) {
- len /= sizeof(events[0]);
- for (i = 0; i < len; ++i) {
- struct input_event *event = &events[i];
- code = event->code;
- /* If the kernel sent a SYN_DROPPED, we are supposed to ignore the
- rest of the packet (the end of it signified by a SYN_REPORT) */
- if (joystick->hwdata->recovering_from_dropped &&
- ((event->type != EV_SYN) || (code != SYN_REPORT))) {
- continue;
- }
- switch (event->type) {
- case EV_KEY:
- SDL_PrivateJoystickButton(SDL_EVDEV_GetEventTimestamp(event), joystick,
- joystick->hwdata->key_map[code],
- event->value);
- break;
- case EV_ABS:
- switch (code) {
- case ABS_HAT0X:
- case ABS_HAT0Y:
- case ABS_HAT1X:
- case ABS_HAT1Y:
- case ABS_HAT2X:
- case ABS_HAT2Y:
- case ABS_HAT3X:
- case ABS_HAT3Y:
- hat_index = (code - ABS_HAT0X) / 2;
- if (joystick->hwdata->has_hat[hat_index]) {
- HandleHat(SDL_EVDEV_GetEventTimestamp(event), joystick, hat_index, code % 2, event->value);
- break;
- }
- default:
- event->value = AxisCorrect(joystick, code, event->value);
- SDL_PrivateJoystickAxis(SDL_EVDEV_GetEventTimestamp(event), joystick,
- joystick->hwdata->abs_map[code],
- event->value);
- break;
- }
- break;
- case EV_SYN:
- switch (code) {
- case SYN_DROPPED:
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Event SYN_DROPPED detected\n");
- #endif
- joystick->hwdata->recovering_from_dropped = SDL_TRUE;
- break;
- case SYN_REPORT:
- if (joystick->hwdata->recovering_from_dropped) {
- joystick->hwdata->recovering_from_dropped = SDL_FALSE;
- PollAllValues(SDL_GetTicksNS(), joystick); /* try to sync up to current state now */
- }
- break;
- default:
- break;
- }
- default:
- break;
- }
- }
- }
- if (errno == ENODEV) {
- /* We have to wait until the JoystickDetect callback to remove this */
- joystick->hwdata->gone = SDL_TRUE;
- }
- }
- static void HandleClassicEvents(SDL_Joystick *joystick)
- {
- struct js_event events[32];
- int i, len, code, hat_index;
- Uint64 timestamp = SDL_GetTicksNS();
- SDL_AssertJoysticksLocked();
- joystick->hwdata->fresh = SDL_FALSE;
- while ((len = read(joystick->hwdata->fd, events, (sizeof events))) > 0) {
- len /= sizeof(events[0]);
- for (i = 0; i < len; ++i) {
- switch (events[i].type) {
- case JS_EVENT_BUTTON:
- code = joystick->hwdata->key_pam[events[i].number];
- SDL_PrivateJoystickButton(timestamp, joystick,
- joystick->hwdata->key_map[code],
- events[i].value);
- break;
- case JS_EVENT_AXIS:
- code = joystick->hwdata->abs_pam[events[i].number];
- switch (code) {
- case ABS_HAT0X:
- case ABS_HAT0Y:
- case ABS_HAT1X:
- case ABS_HAT1Y:
- case ABS_HAT2X:
- case ABS_HAT2Y:
- case ABS_HAT3X:
- case ABS_HAT3Y:
- hat_index = (code - ABS_HAT0X) / 2;
- if (joystick->hwdata->has_hat[hat_index]) {
- HandleHat(timestamp, joystick, hat_index, code % 2, events[i].value);
- break;
- }
- default:
- SDL_PrivateJoystickAxis(timestamp, joystick,
- joystick->hwdata->abs_map[code],
- events[i].value);
- break;
- }
- }
- }
- }
- }
- static void LINUX_JoystickUpdate(SDL_Joystick *joystick)
- {
- SDL_AssertJoysticksLocked();
- if (joystick->hwdata->m_bSteamController) {
- SDL_UpdateSteamController(joystick);
- return;
- }
- if (joystick->hwdata->classic) {
- HandleClassicEvents(joystick);
- } else {
- HandleInputEvents(joystick);
- }
- }
- /* Function to close a joystick after use */
- static void LINUX_JoystickClose(SDL_Joystick *joystick)
- {
- SDL_AssertJoysticksLocked();
- if (joystick->hwdata) {
- if (joystick->hwdata->effect.id >= 0) {
- ioctl(joystick->hwdata->fd, EVIOCRMFF, joystick->hwdata->effect.id);
- joystick->hwdata->effect.id = -1;
- }
- if (joystick->hwdata->fd >= 0) {
- close(joystick->hwdata->fd);
- }
- if (joystick->hwdata->item) {
- joystick->hwdata->item->hwdata = NULL;
- }
- SDL_free(joystick->hwdata->key_pam);
- SDL_free(joystick->hwdata->abs_pam);
- SDL_free(joystick->hwdata->hats);
- SDL_free(joystick->hwdata->fname);
- SDL_free(joystick->hwdata);
- }
- }
- /* Function to perform any system-specific joystick related cleanup */
- static void LINUX_JoystickQuit(void)
- {
- SDL_joylist_item *item = NULL;
- SDL_joylist_item *next = NULL;
- if (inotify_fd >= 0) {
- close(inotify_fd);
- inotify_fd = -1;
- }
- for (item = SDL_joylist; item; item = next) {
- next = item->next;
- FreeJoylistItem(item);
- }
- SDL_joylist = SDL_joylist_tail = NULL;
- numjoysticks = 0;
- #if SDL_USE_LIBUDEV
- if (enumeration_method == ENUMERATION_LIBUDEV) {
- SDL_UDEV_DelCallback(joystick_udev_callback);
- SDL_UDEV_Quit();
- }
- #endif
- SDL_QuitSteamControllers();
- }
- /*
- This is based on the Linux Gamepad Specification
- available at: https://www.kernel.org/doc/html/v4.15/input/gamepad.html
- */
- static SDL_bool LINUX_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
- {
- SDL_Joystick *joystick;
- SDL_joylist_item *item = JoystickByDevIndex(device_index);
- unsigned int mapped;
- SDL_AssertJoysticksLocked();
- if (item->checked_mapping) {
- if (item->mapping) {
- SDL_memcpy(out, item->mapping, sizeof(*out));
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Prior mapping for device %d", device_index);
- #endif
- return SDL_TRUE;
- } else {
- return SDL_FALSE;
- }
- }
- /* We temporarily open the device to check how it's configured. Make
- a fake SDL_Joystick object to do so. */
- joystick = (SDL_Joystick *)SDL_calloc(sizeof(*joystick), 1);
- if (joystick == NULL) {
- SDL_OutOfMemory();
- return SDL_FALSE;
- }
- SDL_memcpy(&joystick->guid, &item->guid, sizeof(item->guid));
- joystick->hwdata = (struct joystick_hwdata *)
- SDL_calloc(1, sizeof(*joystick->hwdata));
- if (joystick->hwdata == NULL) {
- SDL_free(joystick);
- SDL_OutOfMemory();
- return SDL_FALSE;
- }
- item->checked_mapping = SDL_TRUE;
- if (PrepareJoystickHwdata(joystick, item) == -1) {
- SDL_free(joystick->hwdata);
- SDL_free(joystick);
- return SDL_FALSE; /* SDL_SetError will already have been called */
- }
- /* don't assign `item->hwdata` so it's not in any global state. */
- /* it is now safe to call LINUX_JoystickClose on this fake joystick. */
- if (!joystick->hwdata->has_key[BTN_GAMEPAD]) {
- /* Not a gamepad according to the specs. */
- LINUX_JoystickClose(joystick);
- SDL_free(joystick);
- return SDL_FALSE;
- }
- /* We have a gamepad, start filling out the mappings */
- if (joystick->hwdata->has_key[BTN_A]) {
- out->a.kind = EMappingKind_Button;
- out->a.target = joystick->hwdata->key_map[BTN_A];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped A to button %d (BTN_A)", out->a.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_B]) {
- out->b.kind = EMappingKind_Button;
- out->b.target = joystick->hwdata->key_map[BTN_B];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped B to button %d (BTN_B)", out->b.target);
- #endif
- }
- /* Xbox controllers use BTN_X and BTN_Y, and PS4 controllers use BTN_WEST and BTN_NORTH */
- if (SDL_JoystickGetVendor(joystick) == USB_VENDOR_SONY) {
- if (joystick->hwdata->has_key[BTN_WEST]) {
- out->x.kind = EMappingKind_Button;
- out->x.target = joystick->hwdata->key_map[BTN_WEST];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped X to button %d (BTN_WEST)", out->x.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_NORTH]) {
- out->y.kind = EMappingKind_Button;
- out->y.target = joystick->hwdata->key_map[BTN_NORTH];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped Y to button %d (BTN_NORTH)", out->y.target);
- #endif
- }
- } else {
- if (joystick->hwdata->has_key[BTN_X]) {
- out->x.kind = EMappingKind_Button;
- out->x.target = joystick->hwdata->key_map[BTN_X];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped X to button %d (BTN_X)", out->x.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_Y]) {
- out->y.kind = EMappingKind_Button;
- out->y.target = joystick->hwdata->key_map[BTN_Y];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped Y to button %d (BTN_Y)", out->y.target);
- #endif
- }
- }
- if (joystick->hwdata->has_key[BTN_SELECT]) {
- out->back.kind = EMappingKind_Button;
- out->back.target = joystick->hwdata->key_map[BTN_SELECT];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped BACK to button %d (BTN_SELECT)", out->back.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_START]) {
- out->start.kind = EMappingKind_Button;
- out->start.target = joystick->hwdata->key_map[BTN_START];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped START to button %d (BTN_START)", out->start.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_THUMBL]) {
- out->leftstick.kind = EMappingKind_Button;
- out->leftstick.target = joystick->hwdata->key_map[BTN_THUMBL];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped LEFTSTICK to button %d (BTN_THUMBL)", out->leftstick.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_THUMBR]) {
- out->rightstick.kind = EMappingKind_Button;
- out->rightstick.target = joystick->hwdata->key_map[BTN_THUMBR];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped RIGHTSTICK to button %d (BTN_THUMBR)", out->rightstick.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_MODE]) {
- out->guide.kind = EMappingKind_Button;
- out->guide.target = joystick->hwdata->key_map[BTN_MODE];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped GUIDE to button %d (BTN_MODE)", out->guide.target);
- #endif
- }
- /*
- According to the specs the D-Pad, the shoulder buttons and the triggers
- can be digital, or analog, or both at the same time.
- */
- /* Prefer digital shoulder buttons, but settle for digital or analog hat. */
- mapped = 0;
- if (joystick->hwdata->has_key[BTN_TL]) {
- out->leftshoulder.kind = EMappingKind_Button;
- out->leftshoulder.target = joystick->hwdata->key_map[BTN_TL];
- mapped |= 0x1;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped LEFTSHOULDER to button %d (BTN_TL)", out->leftshoulder.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_TR]) {
- out->rightshoulder.kind = EMappingKind_Button;
- out->rightshoulder.target = joystick->hwdata->key_map[BTN_TR];
- mapped |= 0x2;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped RIGHTSHOULDER to button %d (BTN_TR)", out->rightshoulder.target);
- #endif
- }
- if (mapped != 0x3 && joystick->hwdata->has_hat[1]) {
- int hat = joystick->hwdata->hats_indices[1] << 4;
- out->leftshoulder.kind = EMappingKind_Hat;
- out->rightshoulder.kind = EMappingKind_Hat;
- out->leftshoulder.target = hat | 0x4;
- out->rightshoulder.target = hat | 0x2;
- mapped |= 0x3;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped LEFT+RIGHTSHOULDER to hat 1 (ABS_HAT1X, ABS_HAT1Y)");
- #endif
- }
- if (!(mapped & 0x1) && joystick->hwdata->has_abs[ABS_HAT1Y]) {
- out->leftshoulder.kind = EMappingKind_Axis;
- out->leftshoulder.target = joystick->hwdata->abs_map[ABS_HAT1Y];
- mapped |= 0x1;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped LEFTSHOULDER to axis %d (ABS_HAT1Y)", out->leftshoulder.target);
- #endif
- }
- if (!(mapped & 0x2) && joystick->hwdata->has_abs[ABS_HAT1X]) {
- out->rightshoulder.kind = EMappingKind_Axis;
- out->rightshoulder.target = joystick->hwdata->abs_map[ABS_HAT1X];
- mapped |= 0x2;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped RIGHTSHOULDER to axis %d (ABS_HAT1X)", out->rightshoulder.target);
- #endif
- }
- /* Prefer analog triggers, but settle for digital hat or buttons. */
- mapped = 0;
- if (joystick->hwdata->has_abs[ABS_HAT2Y]) {
- out->lefttrigger.kind = EMappingKind_Axis;
- out->lefttrigger.target = joystick->hwdata->abs_map[ABS_HAT2Y];
- mapped |= 0x1;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped LEFTTRIGGER to axis %d (ABS_HAT2Y)", out->lefttrigger.target);
- #endif
- } else if (joystick->hwdata->has_abs[ABS_Z]) {
- out->lefttrigger.kind = EMappingKind_Axis;
- out->lefttrigger.target = joystick->hwdata->abs_map[ABS_Z];
- mapped |= 0x1;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped LEFTTRIGGER to axis %d (ABS_Z)", out->lefttrigger.target);
- #endif
- }
- if (joystick->hwdata->has_abs[ABS_HAT2X]) {
- out->righttrigger.kind = EMappingKind_Axis;
- out->righttrigger.target = joystick->hwdata->abs_map[ABS_HAT2X];
- mapped |= 0x2;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped RIGHTTRIGGER to axis %d (ABS_HAT2X)", out->righttrigger.target);
- #endif
- } else if (joystick->hwdata->has_abs[ABS_RZ]) {
- out->righttrigger.kind = EMappingKind_Axis;
- out->righttrigger.target = joystick->hwdata->abs_map[ABS_RZ];
- mapped |= 0x2;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped RIGHTTRIGGER to axis %d (ABS_RZ)", out->righttrigger.target);
- #endif
- }
- if (mapped != 0x3 && joystick->hwdata->has_hat[2]) {
- int hat = joystick->hwdata->hats_indices[2] << 4;
- out->lefttrigger.kind = EMappingKind_Hat;
- out->righttrigger.kind = EMappingKind_Hat;
- out->lefttrigger.target = hat | 0x4;
- out->righttrigger.target = hat | 0x2;
- mapped |= 0x3;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped LEFT+RIGHTTRIGGER to hat 2 (ABS_HAT2X, ABS_HAT2Y)");
- #endif
- }
- if (!(mapped & 0x1) && joystick->hwdata->has_key[BTN_TL2]) {
- out->lefttrigger.kind = EMappingKind_Button;
- out->lefttrigger.target = joystick->hwdata->key_map[BTN_TL2];
- mapped |= 0x1;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped LEFTTRIGGER to button %d (BTN_TL2)", out->lefttrigger.target);
- #endif
- }
- if (!(mapped & 0x2) && joystick->hwdata->has_key[BTN_TR2]) {
- out->righttrigger.kind = EMappingKind_Button;
- out->righttrigger.target = joystick->hwdata->key_map[BTN_TR2];
- mapped |= 0x2;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped RIGHTTRIGGER to button %d (BTN_TR2)", out->righttrigger.target);
- #endif
- }
- /* Prefer digital D-Pad buttons, but settle for digital or analog hat. */
- mapped = 0;
- if (joystick->hwdata->has_key[BTN_DPAD_UP]) {
- out->dpup.kind = EMappingKind_Button;
- out->dpup.target = joystick->hwdata->key_map[BTN_DPAD_UP];
- mapped |= 0x1;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped DPUP to button %d (BTN_DPAD_UP)", out->dpup.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_DPAD_DOWN]) {
- out->dpdown.kind = EMappingKind_Button;
- out->dpdown.target = joystick->hwdata->key_map[BTN_DPAD_DOWN];
- mapped |= 0x2;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped DPDOWN to button %d (BTN_DPAD_DOWN)", out->dpdown.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_DPAD_LEFT]) {
- out->dpleft.kind = EMappingKind_Button;
- out->dpleft.target = joystick->hwdata->key_map[BTN_DPAD_LEFT];
- mapped |= 0x4;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped DPLEFT to button %d (BTN_DPAD_LEFT)", out->dpleft.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_DPAD_RIGHT]) {
- out->dpright.kind = EMappingKind_Button;
- out->dpright.target = joystick->hwdata->key_map[BTN_DPAD_RIGHT];
- mapped |= 0x8;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped DPRIGHT to button %d (BTN_DPAD_RIGHT)", out->dpright.target);
- #endif
- }
- if (mapped != 0xF) {
- if (joystick->hwdata->has_hat[0]) {
- int hat = joystick->hwdata->hats_indices[0] << 4;
- out->dpleft.kind = EMappingKind_Hat;
- out->dpright.kind = EMappingKind_Hat;
- out->dpup.kind = EMappingKind_Hat;
- out->dpdown.kind = EMappingKind_Hat;
- out->dpleft.target = hat | 0x8;
- out->dpright.target = hat | 0x2;
- out->dpup.target = hat | 0x1;
- out->dpdown.target = hat | 0x4;
- mapped |= 0xF;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped DPUP+DOWN+LEFT+RIGHT to hat 0 (ABS_HAT0X, ABS_HAT0Y)");
- #endif
- } else if (joystick->hwdata->has_abs[ABS_HAT0X] && joystick->hwdata->has_abs[ABS_HAT0Y]) {
- out->dpleft.kind = EMappingKind_Axis;
- out->dpright.kind = EMappingKind_Axis;
- out->dpup.kind = EMappingKind_Axis;
- out->dpdown.kind = EMappingKind_Axis;
- out->dpleft.target = joystick->hwdata->abs_map[ABS_HAT0X];
- out->dpright.target = joystick->hwdata->abs_map[ABS_HAT0X];
- out->dpup.target = joystick->hwdata->abs_map[ABS_HAT0Y];
- out->dpdown.target = joystick->hwdata->abs_map[ABS_HAT0Y];
- mapped |= 0xF;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped DPUP+DOWN to axis %d (ABS_HAT0Y)", out->dpup.target);
- SDL_Log("Mapped DPLEFT+RIGHT to axis %d (ABS_HAT0X)", out->dpleft.target);
- #endif
- }
- }
- if (joystick->hwdata->has_abs[ABS_X] && joystick->hwdata->has_abs[ABS_Y]) {
- out->leftx.kind = EMappingKind_Axis;
- out->lefty.kind = EMappingKind_Axis;
- out->leftx.target = joystick->hwdata->abs_map[ABS_X];
- out->lefty.target = joystick->hwdata->abs_map[ABS_Y];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped LEFTX to axis %d (ABS_X)", out->leftx.target);
- SDL_Log("Mapped LEFTY to axis %d (ABS_Y)", out->lefty.target);
- #endif
- }
- if (joystick->hwdata->has_abs[ABS_RX] && joystick->hwdata->has_abs[ABS_RY]) {
- out->rightx.kind = EMappingKind_Axis;
- out->righty.kind = EMappingKind_Axis;
- out->rightx.target = joystick->hwdata->abs_map[ABS_RX];
- out->righty.target = joystick->hwdata->abs_map[ABS_RY];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped RIGHTX to axis %d (ABS_RX)", out->rightx.target);
- SDL_Log("Mapped RIGHTY to axis %d (ABS_RY)", out->righty.target);
- #endif
- }
- LINUX_JoystickClose(joystick);
- SDL_free(joystick);
- /* Cache the mapping for later */
- item->mapping = (SDL_GamepadMapping *)SDL_malloc(sizeof(*item->mapping));
- if (item->mapping) {
- SDL_memcpy(item->mapping, out, sizeof(*out));
- }
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Generated mapping for device %d", device_index);
- #endif
- return SDL_TRUE;
- }
- SDL_JoystickDriver SDL_LINUX_JoystickDriver = {
- LINUX_JoystickInit,
- LINUX_JoystickGetCount,
- LINUX_JoystickDetect,
- LINUX_JoystickGetDeviceName,
- LINUX_JoystickGetDevicePath,
- LINUX_JoystickGetDevicePlayerIndex,
- LINUX_JoystickSetDevicePlayerIndex,
- LINUX_JoystickGetDeviceGUID,
- LINUX_JoystickGetDeviceInstanceID,
- LINUX_JoystickOpen,
- LINUX_JoystickRumble,
- LINUX_JoystickRumbleTriggers,
- LINUX_JoystickGetCapabilities,
- LINUX_JoystickSetLED,
- LINUX_JoystickSendEffect,
- LINUX_JoystickSetSensorsEnabled,
- LINUX_JoystickUpdate,
- LINUX_JoystickClose,
- LINUX_JoystickQuit,
- LINUX_JoystickGetGamepadMapping
- };
- #endif /* SDL_JOYSTICK_LINUX */
- /* vi: set ts=4 sw=4 expandtab: */
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