SDL_assert.h 23 KB

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  1. /*
  2. Simple DirectMedia Layer
  3. Copyright (C) 1997-2024 Sam Lantinga <[email protected]>
  4. This software is provided 'as-is', without any express or implied
  5. warranty. In no event will the authors be held liable for any damages
  6. arising from the use of this software.
  7. Permission is granted to anyone to use this software for any purpose,
  8. including commercial applications, and to alter it and redistribute it
  9. freely, subject to the following restrictions:
  10. 1. The origin of this software must not be misrepresented; you must not
  11. claim that you wrote the original software. If you use this software
  12. in a product, an acknowledgment in the product documentation would be
  13. appreciated but is not required.
  14. 2. Altered source versions must be plainly marked as such, and must not be
  15. misrepresented as being the original software.
  16. 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. /**
  19. * # CategoryAssert
  20. *
  21. * A helpful assertion macro!
  22. *
  23. * SDL assertions operate like your usual `assert` macro, but with some added
  24. * features:
  25. *
  26. * - It uses a trick with the `sizeof` operator, so disabled assertions
  27. * vaporize out of the compiled code, but variables only referenced in the
  28. * assertion won't trigger compiler warnings about being unused.
  29. * - It is safe to use with a dangling-else: `if (x) SDL_assert(y); else
  30. * do_something();`
  31. * - It works the same everywhere, instead of counting on various platforms'
  32. * compiler and C runtime to behave.
  33. * - It provides multiple levels of assertion (SDL_assert, SDL_assert_release,
  34. * SDL_assert_paranoid) instead of a single all-or-nothing option.
  35. * - It offers a variety of responses when an assertion fails (retry, trigger
  36. * the debugger, abort the program, ignore the failure once, ignore it for
  37. * the rest of the program's run).
  38. * - It tries to show the user a dialog by default, if possible, but the app
  39. * can provide a callback to handle assertion failures however they like.
  40. * - It lets failed assertions be retried. Perhaps you had a network failure
  41. * and just want to retry the test after plugging your network cable back
  42. * in? You can.
  43. * - It lets the user ignore an assertion failure, if there's a harmless
  44. * problem that one can continue past.
  45. * - It lets the user mark an assertion as ignored for the rest of the
  46. * program's run; if there's a harmless problem that keeps popping up.
  47. * - It provides statistics and data on all failed assertions to the app.
  48. * - It allows the default assertion handler to be controlled with environment
  49. * variables, in case an automated script needs to control it.
  50. *
  51. * To use it: do a debug build and just sprinkle around tests check your code!
  52. */
  53. #ifndef SDL_assert_h_
  54. #define SDL_assert_h_
  55. #include <SDL3/SDL_stdinc.h>
  56. #include <SDL3/SDL_begin_code.h>
  57. /* Set up for C function definitions, even when using C++ */
  58. #ifdef __cplusplus
  59. extern "C" {
  60. #endif
  61. #ifdef SDL_WIKI_DOCUMENTATION_SECTION
  62. /**
  63. * The level of assertion aggressiveness.
  64. *
  65. * This value changes depending on compiler options and other preprocessor
  66. * defines.
  67. *
  68. * It is currently one of the following values, but future SDL releases might
  69. * add more:
  70. *
  71. * - 0: All SDL assertion macros are disabled.
  72. * - 1: Release settings: SDL_assert disabled, SDL_assert_release enabled.
  73. * - 2: Debug settings: SDL_assert and SDL_assert_release enabled.
  74. * - 3: Paranoid settings: All SDL assertion macros enabled, including
  75. * SDL_assert_paranoid.
  76. *
  77. * \since This macro is available since SDL 3.0.0.
  78. */
  79. #define SDL_ASSERT_LEVEL SomeNumberBasedOnVariousFactors
  80. #elif !defined(SDL_ASSERT_LEVEL)
  81. #ifdef SDL_DEFAULT_ASSERT_LEVEL
  82. #define SDL_ASSERT_LEVEL SDL_DEFAULT_ASSERT_LEVEL
  83. #elif defined(_DEBUG) || defined(DEBUG) || \
  84. (defined(__GNUC__) && !defined(__OPTIMIZE__))
  85. #define SDL_ASSERT_LEVEL 2
  86. #else
  87. #define SDL_ASSERT_LEVEL 1
  88. #endif
  89. #endif
  90. #ifdef SDL_WIKI_DOCUMENTATION_SECTION
  91. /**
  92. * Attempt to tell an attached debugger to pause.
  93. *
  94. * This allows an app to programmatically halt ("break") the debugger as if it
  95. * had hit a breakpoint, allowing the developer to examine program state, etc.
  96. *
  97. * This is a macro--not a function--so that the debugger breaks on the source
  98. * code line that used SDL_TriggerBreakpoint and not in some random guts of
  99. * SDL. SDL_assert uses this macro for the same reason.
  100. *
  101. * If the program is not running under a debugger, SDL_TriggerBreakpoint will
  102. * likely terminate the app, possibly without warning. If the current platform
  103. * isn't supported (SDL doesn't know how to trigger a breakpoint), this macro
  104. * does nothing.
  105. *
  106. * \threadsafety It is safe to call this function from any thread.
  107. *
  108. * \since This macro is available since SDL 3.0.0.
  109. */
  110. #define SDL_TriggerBreakpoint() TriggerABreakpointInAPlatformSpecificManner
  111. #elif defined(_MSC_VER)
  112. /* Don't include intrin.h here because it contains C++ code */
  113. extern void __cdecl __debugbreak(void);
  114. #define SDL_TriggerBreakpoint() __debugbreak()
  115. #elif defined(ANDROID)
  116. #include <assert.h>
  117. #define SDL_TriggerBreakpoint() assert(0)
  118. #elif SDL_HAS_BUILTIN(__builtin_debugtrap)
  119. #define SDL_TriggerBreakpoint() __builtin_debugtrap()
  120. #elif (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))
  121. #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "int $3\n\t" )
  122. #elif (defined(__GNUC__) || defined(__clang__)) && defined(__riscv)
  123. #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "ebreak\n\t" )
  124. #elif ( defined(SDL_PLATFORM_APPLE) && (defined(__arm64__) || defined(__aarch64__)) ) /* this might work on other ARM targets, but this is a known quantity... */
  125. #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "brk #22\n\t" )
  126. #elif defined(SDL_PLATFORM_APPLE) && defined(__arm__)
  127. #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "bkpt #22\n\t" )
  128. #elif defined(__386__) && defined(__WATCOMC__)
  129. #define SDL_TriggerBreakpoint() { _asm { int 0x03 } }
  130. #elif defined(HAVE_SIGNAL_H) && !defined(__WATCOMC__)
  131. #include <signal.h>
  132. #define SDL_TriggerBreakpoint() raise(SIGTRAP)
  133. #else
  134. /* How do we trigger breakpoints on this platform? */
  135. #define SDL_TriggerBreakpoint()
  136. #endif
  137. #if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 supports __func__ as a standard. */
  138. # define SDL_FUNCTION __func__
  139. #elif ((defined(__GNUC__) && (__GNUC__ >= 2)) || defined(_MSC_VER) || defined (__WATCOMC__))
  140. # define SDL_FUNCTION __FUNCTION__
  141. #else
  142. # define SDL_FUNCTION "???"
  143. #endif
  144. #define SDL_FILE __FILE__
  145. #define SDL_LINE __LINE__
  146. /*
  147. sizeof (x) makes the compiler still parse the expression even without
  148. assertions enabled, so the code is always checked at compile time, but
  149. doesn't actually generate code for it, so there are no side effects or
  150. expensive checks at run time, just the constant size of what x WOULD be,
  151. which presumably gets optimized out as unused.
  152. This also solves the problem of...
  153. int somevalue = blah();
  154. SDL_assert(somevalue == 1);
  155. ...which would cause compiles to complain that somevalue is unused if we
  156. disable assertions.
  157. */
  158. /* "while (0,0)" fools Microsoft's compiler's /W4 warning level into thinking
  159. this condition isn't constant. And looks like an owl's face! */
  160. #ifdef _MSC_VER /* stupid /W4 warnings. */
  161. #define SDL_NULL_WHILE_LOOP_CONDITION (0,0)
  162. #else
  163. #define SDL_NULL_WHILE_LOOP_CONDITION (0)
  164. #endif
  165. #define SDL_disabled_assert(condition) \
  166. do { (void) sizeof ((condition)); } while (SDL_NULL_WHILE_LOOP_CONDITION)
  167. /**
  168. * Possible outcomes from a triggered assertion.
  169. *
  170. * When an enabled assertion triggers, it may call the assertion handler
  171. * (possibly one provided by the app via SDL_SetAssertionHandler), which will
  172. * return one of these values, possibly after asking the user.
  173. *
  174. * Then SDL will respond based on this outcome (loop around to retry the
  175. * condition, try to break in a debugger, kill the program, or ignore the
  176. * problem).
  177. *
  178. * \since This enum is available since SDL 3.0.0.
  179. */
  180. typedef enum SDL_AssertState
  181. {
  182. SDL_ASSERTION_RETRY, /**< Retry the assert immediately. */
  183. SDL_ASSERTION_BREAK, /**< Make the debugger trigger a breakpoint. */
  184. SDL_ASSERTION_ABORT, /**< Terminate the program. */
  185. SDL_ASSERTION_IGNORE, /**< Ignore the assert. */
  186. SDL_ASSERTION_ALWAYS_IGNORE /**< Ignore the assert from now on. */
  187. } SDL_AssertState;
  188. /**
  189. * Information about an assertion failure.
  190. *
  191. * This structure is filled in with information about a triggered assertion,
  192. * used by the assertion handler, then added to the assertion report. This is
  193. * returned as a linked list from SDL_GetAssertionReport().
  194. *
  195. * \since This struct is available since SDL 3.0.0.
  196. */
  197. typedef struct SDL_AssertData
  198. {
  199. SDL_bool always_ignore; /**< SDL_TRUE if app should always continue when assertion is triggered. */
  200. unsigned int trigger_count; /**< Number of times this assertion has been triggered. */
  201. const char *condition; /**< A string of this assert's test code. */
  202. const char *filename; /**< The source file where this assert lives. */
  203. int linenum; /**< The line in `filename` where this assert lives. */
  204. const char *function; /**< The name of the function where this assert lives. */
  205. const struct SDL_AssertData *next; /**< next item in the linked list. */
  206. } SDL_AssertData;
  207. /**
  208. * Never call this directly.
  209. *
  210. * Use the SDL_assert* macros instead.
  211. *
  212. * \param data assert data structure
  213. * \param func function name
  214. * \param file file name
  215. * \param line line number
  216. * \returns assert state
  217. *
  218. * \since This function is available since SDL 3.0.0.
  219. */
  220. extern DECLSPEC SDL_AssertState SDLCALL SDL_ReportAssertion(SDL_AssertData *data,
  221. const char *func,
  222. const char *file, int line)
  223. #ifdef __clang__
  224. #if __has_feature(attribute_analyzer_noreturn)
  225. __attribute__((analyzer_noreturn))
  226. #endif
  227. #endif
  228. ;
  229. /* Previous 'analyzer_noreturn' attribute tells Clang's static analysis that we're a custom assert function,
  230. and that the analyzer should assume the condition was always true past this
  231. SDL_assert test. */
  232. /* Define the trigger breakpoint call used in asserts */
  233. #ifndef SDL_AssertBreakpoint
  234. #if defined(ANDROID) && defined(assert)
  235. /* Define this as empty in case assert() is defined as SDL_assert */
  236. #define SDL_AssertBreakpoint()
  237. #else
  238. #define SDL_AssertBreakpoint() SDL_TriggerBreakpoint()
  239. #endif
  240. #endif /* !SDL_AssertBreakpoint */
  241. /* the do {} while(0) avoids dangling else problems:
  242. if (x) SDL_assert(y); else blah();
  243. ... without the do/while, the "else" could attach to this macro's "if".
  244. We try to handle just the minimum we need here in a macro...the loop,
  245. the static vars, and break points. The heavy lifting is handled in
  246. SDL_ReportAssertion(), in SDL_assert.c.
  247. */
  248. #define SDL_enabled_assert(condition) \
  249. do { \
  250. while ( !(condition) ) { \
  251. static struct SDL_AssertData sdl_assert_data = { 0, 0, #condition, 0, 0, 0, 0 }; \
  252. const SDL_AssertState sdl_assert_state = SDL_ReportAssertion(&sdl_assert_data, SDL_FUNCTION, SDL_FILE, SDL_LINE); \
  253. if (sdl_assert_state == SDL_ASSERTION_RETRY) { \
  254. continue; /* go again. */ \
  255. } else if (sdl_assert_state == SDL_ASSERTION_BREAK) { \
  256. SDL_AssertBreakpoint(); \
  257. } \
  258. break; /* not retrying. */ \
  259. } \
  260. } while (SDL_NULL_WHILE_LOOP_CONDITION)
  261. #ifdef SDL_WIKI_DOCUMENTATION_SECTION
  262. /**
  263. * An assertion test that is normally performed only in debug builds.
  264. *
  265. * This macro is enabled when the SDL_ASSERT_LEVEL is >= 2, otherwise it is
  266. * disabled. This is meant to only do these tests in debug builds, so they can
  267. * tend to be more expensive, and they are meant to bring everything to a halt
  268. * when they fail, with the programmer there to assess the problem.
  269. *
  270. * In short: you can sprinkle these around liberally and assume they will
  271. * evaporate out of the build when building for end-users.
  272. *
  273. * When assertions are disabled, this wraps `condition` in a `sizeof`
  274. * operator, which means any function calls and side effects will not run, but
  275. * the compiler will not complain about any otherwise-unused variables that
  276. * are only referenced in the assertion.
  277. *
  278. * One can set the environment variable "SDL_ASSERT" to one of several strings
  279. * ("abort", "break", "retry", "ignore", "always_ignore") to force a default
  280. * behavior, which may be desirable for automation purposes. If your platform
  281. * requires GUI interfaces to happen on the main thread but you're debugging
  282. * an assertion in a background thread, it might be desirable to set this to
  283. * "break" so that your debugger takes control as soon as assert is triggered,
  284. * instead of risking a bad UI interaction (deadlock, etc) in the application.
  285. *
  286. * Note that SDL_ASSERT is an _environment variable_ and not an SDL hint!
  287. * Please refer to your platform's documentation for how to set it!
  288. *
  289. * \param condition boolean value to test
  290. *
  291. * \since This macro is available since SDL 3.0.0.
  292. */
  293. #define SDL_assert(condition) if (assertion_enabled && (condition)) { trigger_assertion; }
  294. /**
  295. * An assertion test that is performed even in release builds.
  296. *
  297. * This macro is enabled when the SDL_ASSERT_LEVEL is >= 1, otherwise it is
  298. * disabled. This is meant to be for tests that are cheap to make and
  299. * extremely unlikely to fail; generally it is frowned upon to have an
  300. * assertion failure in a release build, so these assertions generally need to
  301. * be of more than life-and-death importance if there's a chance they might
  302. * trigger. You should almost always consider handling these cases more
  303. * gracefully than an assert allows.
  304. *
  305. * When assertions are disabled, this wraps `condition` in a `sizeof`
  306. * operator, which means any function calls and side effects will not run, but
  307. * the compiler will not complain about any otherwise-unused variables that
  308. * are only referenced in the assertion.
  309. *
  310. * One can set the environment variable "SDL_ASSERT" to one of several strings
  311. * ("abort", "break", "retry", "ignore", "always_ignore") to force a default
  312. * behavior, which may be desirable for automation purposes. If your platform
  313. * requires GUI interfaces to happen on the main thread but you're debugging
  314. * an assertion in a background thread, it might be desirable to set this to
  315. * "break" so that your debugger takes control as soon as assert is triggered,
  316. * instead of risking a bad UI interaction (deadlock, etc) in the application.
  317. *
  318. * Note that SDL_ASSERT is an _environment variable_ and not an SDL hint!
  319. * Please refer to your platform's documentation for how to set it!
  320. *
  321. * \param condition boolean value to test
  322. *
  323. * \since This macro is available since SDL 3.0.0.
  324. */
  325. #define SDL_assert_release(condition) SDL_disabled_assert(condition)
  326. /**
  327. * An assertion test that is performed only when built with paranoid settings.
  328. *
  329. * This macro is enabled when the SDL_ASSERT_LEVEL is >= 3, otherwise it is
  330. * disabled. This is a higher level than both release and debug, so these
  331. * tests are meant to be expensive and only run when specifically looking for
  332. * extremely unexpected failure cases in a special build.
  333. *
  334. * When assertions are disabled, this wraps `condition` in a `sizeof`
  335. * operator, which means any function calls and side effects will not run, but
  336. * the compiler will not complain about any otherwise-unused variables that
  337. * are only referenced in the assertion.
  338. *
  339. * One can set the environment variable "SDL_ASSERT" to one of several strings
  340. * ("abort", "break", "retry", "ignore", "always_ignore") to force a default
  341. * behavior, which may be desirable for automation purposes. If your platform
  342. * requires GUI interfaces to happen on the main thread but you're debugging
  343. * an assertion in a background thread, it might be desirable to set this to
  344. * "break" so that your debugger takes control as soon as assert is triggered,
  345. * instead of risking a bad UI interaction (deadlock, etc) in the application.
  346. *
  347. * Note that SDL_ASSERT is an _environment variable_ and not an SDL hint!
  348. * Please refer to your platform's documentation for how to set it!
  349. *
  350. * \param condition boolean value to test
  351. *
  352. * \since This macro is available since SDL 3.0.0.
  353. */
  354. #define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
  355. #endif
  356. /* Enable various levels of assertions. */
  357. #if SDL_ASSERT_LEVEL == 0 /* assertions disabled */
  358. # define SDL_assert(condition) SDL_disabled_assert(condition)
  359. # define SDL_assert_release(condition) SDL_disabled_assert(condition)
  360. # define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
  361. #elif SDL_ASSERT_LEVEL == 1 /* release settings. */
  362. # define SDL_assert(condition) SDL_disabled_assert(condition)
  363. # define SDL_assert_release(condition) SDL_enabled_assert(condition)
  364. # define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
  365. #elif SDL_ASSERT_LEVEL == 2 /* debug settings. */
  366. # define SDL_assert(condition) SDL_enabled_assert(condition)
  367. # define SDL_assert_release(condition) SDL_enabled_assert(condition)
  368. # define SDL_assert_paranoid(condition) SDL_disabled_assert(condition)
  369. #elif SDL_ASSERT_LEVEL == 3 /* paranoid settings. */
  370. # define SDL_assert(condition) SDL_enabled_assert(condition)
  371. # define SDL_assert_release(condition) SDL_enabled_assert(condition)
  372. # define SDL_assert_paranoid(condition) SDL_enabled_assert(condition)
  373. #else
  374. # error Unknown assertion level.
  375. #endif
  376. /**
  377. * An assertion test that always performed.
  378. *
  379. * This macro is always enabled no matter what SDL_ASSERT_LEVEL is set to. You
  380. * almost never want to use this, as it could trigger on an end-user's system,
  381. * crashing your program.
  382. *
  383. * One can set the environment variable "SDL_ASSERT" to one of several strings
  384. * ("abort", "break", "retry", "ignore", "always_ignore") to force a default
  385. * behavior, which may be desirable for automation purposes. If your platform
  386. * requires GUI interfaces to happen on the main thread but you're debugging
  387. * an assertion in a background thread, it might be desirable to set this to
  388. * "break" so that your debugger takes control as soon as assert is triggered,
  389. * instead of risking a bad UI interaction (deadlock, etc) in the application.
  390. *
  391. * Note that SDL_ASSERT is an _environment variable_ and not an SDL hint!
  392. * Please refer to your platform's documentation for how to set it!
  393. *
  394. * \param condition boolean value to test
  395. *
  396. * \since This macro is available since SDL 3.0.0.
  397. */
  398. #define SDL_assert_always(condition) SDL_enabled_assert(condition)
  399. /**
  400. * A callback that fires when an SDL assertion fails.
  401. *
  402. * \param data a pointer to the SDL_AssertData structure corresponding to the
  403. * current assertion
  404. * \param userdata what was passed as `userdata` to SDL_SetAssertionHandler()
  405. * \returns an SDL_AssertState value indicating how to handle the failure.
  406. *
  407. * \since This datatype is available since SDL 3.0.0.
  408. */
  409. typedef SDL_AssertState (SDLCALL *SDL_AssertionHandler)(
  410. const SDL_AssertData* data, void* userdata);
  411. /**
  412. * Set an application-defined assertion handler.
  413. *
  414. * This function allows an application to show its own assertion UI and/or
  415. * force the response to an assertion failure. If the application doesn't
  416. * provide this, SDL will try to do the right thing, popping up a
  417. * system-specific GUI dialog, and probably minimizing any fullscreen windows.
  418. *
  419. * This callback may fire from any thread, but it runs wrapped in a mutex, so
  420. * it will only fire from one thread at a time.
  421. *
  422. * This callback is NOT reset to SDL's internal handler upon SDL_Quit()!
  423. *
  424. * \param handler the SDL_AssertionHandler function to call when an assertion
  425. * fails or NULL for the default handler
  426. * \param userdata a pointer that is passed to `handler`
  427. *
  428. * \since This function is available since SDL 3.0.0.
  429. *
  430. * \sa SDL_GetAssertionHandler
  431. */
  432. extern DECLSPEC void SDLCALL SDL_SetAssertionHandler(
  433. SDL_AssertionHandler handler,
  434. void *userdata);
  435. /**
  436. * Get the default assertion handler.
  437. *
  438. * This returns the function pointer that is called by default when an
  439. * assertion is triggered. This is an internal function provided by SDL, that
  440. * is used for assertions when SDL_SetAssertionHandler() hasn't been used to
  441. * provide a different function.
  442. *
  443. * \returns the default SDL_AssertionHandler that is called when an assert
  444. * triggers.
  445. *
  446. * \since This function is available since SDL 3.0.0.
  447. *
  448. * \sa SDL_GetAssertionHandler
  449. */
  450. extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetDefaultAssertionHandler(void);
  451. /**
  452. * Get the current assertion handler.
  453. *
  454. * This returns the function pointer that is called when an assertion is
  455. * triggered. This is either the value last passed to
  456. * SDL_SetAssertionHandler(), or if no application-specified function is set,
  457. * is equivalent to calling SDL_GetDefaultAssertionHandler().
  458. *
  459. * The parameter `puserdata` is a pointer to a void*, which will store the
  460. * "userdata" pointer that was passed to SDL_SetAssertionHandler(). This value
  461. * will always be NULL for the default handler. If you don't care about this
  462. * data, it is safe to pass a NULL pointer to this function to ignore it.
  463. *
  464. * \param puserdata pointer which is filled with the "userdata" pointer that
  465. * was passed to SDL_SetAssertionHandler()
  466. * \returns the SDL_AssertionHandler that is called when an assert triggers.
  467. *
  468. * \since This function is available since SDL 3.0.0.
  469. *
  470. * \sa SDL_SetAssertionHandler
  471. */
  472. extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetAssertionHandler(void **puserdata);
  473. /**
  474. * Get a list of all assertion failures.
  475. *
  476. * This function gets all assertions triggered since the last call to
  477. * SDL_ResetAssertionReport(), or the start of the program.
  478. *
  479. * The proper way to examine this data looks something like this:
  480. *
  481. * ```c
  482. * const SDL_AssertData *item = SDL_GetAssertionReport();
  483. * while (item) {
  484. * printf("'%s', %s (%s:%d), triggered %u times, always ignore: %s.\\n",
  485. * item->condition, item->function, item->filename,
  486. * item->linenum, item->trigger_count,
  487. * item->always_ignore ? "yes" : "no");
  488. * item = item->next;
  489. * }
  490. * ```
  491. *
  492. * \returns a list of all failed assertions or NULL if the list is empty. This
  493. * memory should not be modified or freed by the application.
  494. *
  495. * \since This function is available since SDL 3.0.0.
  496. *
  497. * \sa SDL_ResetAssertionReport
  498. */
  499. extern DECLSPEC const SDL_AssertData * SDLCALL SDL_GetAssertionReport(void);
  500. /**
  501. * Clear the list of all assertion failures.
  502. *
  503. * This function will clear the list of all assertions triggered up to that
  504. * point. Immediately following this call, SDL_GetAssertionReport will return
  505. * no items. In addition, any previously-triggered assertions will be reset to
  506. * a trigger_count of zero, and their always_ignore state will be false.
  507. *
  508. * \since This function is available since SDL 3.0.0.
  509. *
  510. * \sa SDL_GetAssertionReport
  511. */
  512. extern DECLSPEC void SDLCALL SDL_ResetAssertionReport(void);
  513. /* Ends C function definitions when using C++ */
  514. #ifdef __cplusplus
  515. }
  516. #endif
  517. #include <SDL3/SDL_close_code.h>
  518. #endif /* SDL_assert_h_ */